I have been using Graphview for some time and mostly LineGraph and PointGraph, link to GraphView can be found here: Link to GraphView.
But now I need a LineGraph that would fill the whole 0-100 and 100-200 when needed. For example when the point is 70, it would fill the whole 0-100 space, which would look something like this.
Another requirement is that is still needs to be like a LineGraph since it needs to be able to move to the right.
Does anyone have an idea how this could be done using GraphView or if it can be done at all with GraphView.
Or maybe if I set the point to be 50 and line thickness so it would cover exactly +/- 50 then it would also be the same but the problem here is that the line thickness is different on every screen.
You can use a custom shape for the PointGraphSeries to get the effect that you like. In the following code I am creating a custom rectangle. This can give you some ideas on what to do:
int mX = 0;
private void addPoints(double point, PointsGraphSeries<DataPoint> series) {
point = Math.floor(point / 100) * 100;
DataPoint dataPoint = new DataPoint(mX++, point);
series.appendData(dataPoint, false, 100);
}
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
GraphView graph = findViewById(R.id.graph);
// Set manual X bounds
graph.getViewport().setXAxisBoundsManual(true);
graph.getViewport().setMinX(0);
graph.getViewport().setMaxX(10);
// Set manual Y bounds
graph.getViewport().setYAxisBoundsManual(true);
graph.getViewport().setMinY(0);
graph.getViewport().setMaxY(1000);
// Set up the number of division for horizontal and vertical units
graph.getGridLabelRenderer().setNumHorizontalLabels(11);
graph.getGridLabelRenderer().setNumVerticalLabels(11);
PointsGraphSeries<DataPoint> series = new PointsGraphSeries<>();
series.setCustomShape(new PointsGraphSeries.CustomShape() {
#Override
public void draw(Canvas canvas,
Paint paint,
float x,
float y,
DataPointInterface dataPoint) {
canvas.drawRect(x, y - 100, x + 175, y, paint);
}
});
int[] points = {450, 512, 323, 240, 70, 790};
for (int i = 0; i < points.length; i++) {
addPoints(points[i], series);
}
graph.addSeries(series);
}
This will give you the following picture based on the provided points:
Related
I am using Androidplot to display real time data. The real time data is dynamic and the x axis is time. The domain is a fixed timespan. Because the values could be any double, rangeStepMode is set to subdivide the y-axis. The issue is that when all the values are the same, the plot does not draw correctly.
You can see in the image that there are no range grids or labels.
From this related question:
This happens because Androidplot does not have enough information to automatically calculate what a reasonable domain/range scale would be from a single point.
This makes sense, and the linked solution of setting a non-zero range boundary works but instead of an arbitrary range like miny - 1to maxy + 1, I'd like for there to be only one labeled range line in these cases across the middle of the screen.
My Activity:
public class SimpleXYPlotActivity extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.simple_xy_plot_example);
XYPlot plot = (XYPlot) findViewById(R.id.plot);
Number[] series1Numbers = new Number[]{
1,
1,
};
XYSeries series1 = new SimpleXYSeries(SimpleXYSeries.ArrayFormat.Y_VALS_ONLY, "Series1", series1Numbers);
LineAndPointFormatter series1Format = new LineAndPointFormatter(Color.RED, Color.GREEN, null, null);
plot.addSeries(series1, series1Format);
StepMode stepMode = StepMode.SUBDIVIDE;
int stepValue = 10;
plot.setRangeStepMode(stepMode);
plot.setRangeStepValue(stepValue);
}
}
My Layout:
<com.androidplot.xy.XYPlot
android:id="#+id/plot"
style="#style/APDefacto.Dark"
android:layout_width="match_parent"
android:layout_height="match_parent"
ap:rangeStep="5"
ap:rangeStepMode="subdivide"
ap:domainStep="1"
ap:domainStepMode="increment_by_val"
/>
What I've tried
The following works on the simple xy example, but when I try setting it within minmax in my time series class, the thread drawing the domain gridlines gets into a very long loop as it calculates xPix to be very very large. This also isn't a very solution for situations where I have multiple series. Any ideas on how I can get the results I want?
Double minY = null;
Double maxY = null;
for (Double aDouble : series1Numbers) {
if (minY == null) {
minY = aDouble;
} else {
minY = Math.min(minY, aDouble);
}
if (maxY == null) {
maxY = aDouble;
} else {
maxY = Math.max(maxY, aDouble);
}
}
if (minY.equals(maxY)) {
plot.setUserRangeOrigin(minY);
plot.setRangeBoundaries(0, 2 * maxY, BoundaryMode.FIXED);
plot.setRangeStepMode(StepMode.INCREMENT_BY_PIXELS);
plot.setRangeStepValue(Double.POSITIVE_INFINITY);
} else {
plot.setUserRangeOrigin(0);
plot.setRangeBoundaries(minY, maxY, BoundaryMode.FIXED);
plot.setRangeStepMode(StepMode.SUBDIVIDE);
plot.setRangeStepValue(5);
}
This wont get rid of the CPU overhead but you can use PlotUtils.minMax to find these values for you
If implementing and using FastXYSeries is a possibility for you then the overhead of using minMax drops away too, as the calculation only ever gets done when your XYSeries data changes.
I am using MpChart's LineChart for showing my graphs. I have added multiple data set lines. Everything is working fine. But i want the MarkerView should be set to some point in the middle and should be visible by default. Right now marker view is visible only when I touch it. Is there any method to achieve this ?
Initial graph
Markerview shown after graph is touched
Is it help?
for (IDataSet set : mChart.getData().getDataSets())
set.setDrawValues(true);
mChart.invalidate();
I've done this in the IOS version of this lib.But as the documentation says they almost identical, so i hope my answer is correctly "translated".
What i did was get a point where your default marker will always be shown.
Default point were the marker should be locked, define own your point based on HighestVisibleX or something else.
Then on first render i highlight this point:
Highlight myFirstRenderedHighlight = new Highlight(myLockedMarkerPoint.x, 0);
someChart.highlightValues(new Highlight[] { myFirstRenderedHighlight });
So if u always want to show this point even when dragging along x-axis, then u need to redraw the highlight. This can be done by listening on chartTranslation This can be done by implementing the interface OnChartGestureListener. onChartTranslate() , example:
// same logic as picking first point with HighestVisibleX or something
Highlight movingHighlight = new Highlight(entryInLockedPoint.x,0);
someChart.highlightValues(new Highlight[] { movingHighlight });
And if you want to mark several of graphs then choose from charts datasets.
Hope this was what your were looking for :)
There is no default implementation to do this in the library.
One way to do this can be to modify the LineChartRenderer class in the library. MpAndroidCharts allows you to draw circles on plotted points, you can modify this by defining a new constructor for LineChartEntry and pass a bitmap to it. You can then draw your bitmap at the plotted point instead of the circle that is drawn.
ArrayList<Entry> values = new ArrayList<Entry>();
Drawable d;
for (int i = 0; i < dataList.size(); i++) {
LineChartData data = dataList.get(i);
float val = Float.valueOf(Utils.decimalValuePrecisionTwoPlaces((float) data.getDataVolGallon()));
if (data.getImageIndex() >= 0) {
d = ContextCompat.getDrawable(getContext(), resIcon[data.getImageIndex()]);
bitmap = ((BitmapDrawable) d).getBitmap();
bitmap = Bitmap.createScaledBitmap(bitmap, bitmap.getWidth() / 2, bitmap.getHeight() / 2, false);
values.add(new Entry(i, val, bitmap));
} else {
values.add(new Entry(i, val));
}
}
Above code is an example for how to set entries with and without bitmap.
if(e.getBitmap() != null)
{
c.drawBitmap(e.getBitmap(),mCirclesBuffer[0] - circleRadius, mCirclesBuffer[1] - circleRadius, mRenderPaint);
}
This the code to draw the image from bitmap, just comment the line to draw circles in drawCircles() of LineChartRenderer and use this instead.
Leave a comment if you have any question.Hope this helps !!
To adjust start x,y position of your Marker just override this method in your MarkerView class. This also adjust your marker x position if it gets out of bounds of your chart view.
override fun draw(canvas: Canvas, positionX: Float, positionY: Float) {
// Check marker position and update offsets.
var posx = positionX
val posy: Float
val w = width
val h = height
posx -= if (resources.displayMetrics.widthPixels - positionX < w) {
w.toFloat()
} else {
w / 2.toFloat() // Draw marker in the middle of highlight
}
posy = lineChart.height - h.toFloat() * 2 // Always starts from middle of chart
// Translate to the correct position and draw
canvas.translate(posx, posy)
draw(canvas)
canvas.translate(-posx, -posy)
}
Background
I'm developing an app for Android that plots data as a line graph using AndroidPlot. Because of the nature of the data, it's important that it be pannable and zoomable. I'm using AndroidPlot's sample code on bitbucket for panning and zooming, modified to allow panning and zooming in both X and Y directions.
Everything works as desired except that there are no X and Y axis lines. It is very disorienting to look at the data without them. The grid helps, but there's no guarantee that grid lines will actually fall on the axis.
To remedy this I have tried adding two series, one that falls on just the X axis and the other on the Y. The problem with this is that if one zooms out too far the axis simply end, and it becomes apparent that I have applied a 'hack'.
Question
Is it possible to add X and Y axis lines to AndroidPlot? Or will my sad hack have to do?
EDIT
Added tags
I figured it out. It wasn't trivial, took a joint effort with a collaborator, and sucked up many hours of our time.
Starting with the sample mentioned in my question, I had to extend XYPlot (which I called GraphView) and override the onPreInit method. Note that I have two PointF's, minXY and maxXY, that are defined in my overridden XYPlot and manipulated when I zoom or scroll.
#Override
protected void onPreInit() {
super.onPreInit();
final Paint axisPaint = new Paint();
axisPaint.setColor(getResources().getColor(R.color.MY_AXIS_COLOR));
axisPaint.setStrokeWidth(3); //or whatever stroke width you want
XYGraphWidget oldWidget = getGraphWidget();
XYGraphWidget widget = new XYGraphWidget(getLayoutManager(),
this,
new SizeMetrics(
oldWidget.getHeightMetric(),
oldWidget.getWidthMetric())) {
//We now override XYGraphWidget methods
RectF mGridRect;
#Override
protected void doOnDraw(Canvas canvas, RectF widgetRect)
throws PlotRenderException {
//In order to draw the x axis, we must obtain gridRect. I believe this is the only
//way to do so as the more convenient routes have private rather than protected access.
mGridRect = new RectF(widgetRect.left + ((isRangeAxisLeft())?getRangeLabelWidth():1),
widgetRect.top + ((isDomainAxisBottom())?1:getDomainLabelWidth()),
widgetRect.right - ((isRangeAxisLeft())?1:getRangeLabelWidth()),
widgetRect.bottom - ((isDomainAxisBottom())?getDomainLabelWidth():1));
super.doOnDraw(canvas, widgetRect);
}
#Override
protected void drawGrid(Canvas canvas) {
super.drawGrid(canvas);
if(mGridRect == null) return;
//minXY and maxXY are PointF's defined elsewhere. See my comment in the answer.
if(minXY.y <= 0 && maxXY.y >= 0) { //Draw the x axis
RectF paddedGridRect = getGridRect();
//Note: GraphView.this is the extended XYPlot instance.
XYStep rangeStep = XYStepCalculator.getStep(GraphView.this, XYAxisType.RANGE,
paddedGridRect, getCalculatedMinY().doubleValue(),
getCalculatedMaxY().doubleValue());
double rangeOriginF = paddedGridRect.bottom;
float yPix = (float) (rangeOriginF + getRangeOrigin().doubleValue() * rangeStep.getStepPix() /
rangeStep.getStepVal());
//Keep things consistent with drawing y axis even though drawRangeTick is public
//drawRangeTick(canvas, yPix, 0, getRangeLabelPaint(), axisPaint, true);
canvas.drawLine(mGridRect.left, yPix, mGridRect.right, yPix, axisPaint);
}
if(minXY.x <= 0 && maxXY.x >= 0) { //Draw the y axis
RectF paddedGridRect = getGridRect();
XYStep domianStep = XYStepCalculator.getStep(GraphView.this, XYAxisType.DOMAIN,
paddedGridRect, getCalculatedMinX().doubleValue(),
getCalculatedMaxX().doubleValue());
double domainOriginF = paddedGridRect.left;
float xPix = (float) (domainOriginF - getDomainOrigin().doubleValue() * domianStep.getStepPix() /
domianStep.getStepVal());
//Unfortunately, drawDomainTick has private access in XYGraphWidget
canvas.drawLine(xPix, mGridRect.top, xPix, mGridRect.bottom, axisPaint);
}
}
};
widget.setBackgroundPaint(oldWidget.getBackgroundPaint());
widget.setMarginTop(oldWidget.getMarginTop());
widget.setMarginRight(oldWidget.getMarginRight());
widget.setPositionMetrics(oldWidget.getPositionMetrics());
getLayoutManager().remove(oldWidget);
getLayoutManager().addToTop(widget);
setGraphWidget(widget);
//More customizations can go here
}
And that was that. I sure wish this was built into AndroidPlot; it'll be nasty trying to fix this when it breaks in an AndroidPlot update...
I have a small problem with ploting my graph. On a picture below is what I have already done.
The graph should represent the actual signal strength of available Wi-Fi network(s). It's a simple XYPlot here data are represented with SimpleXYSeries (values are dynamically created).
Here is a little snippet of code (only for example):
plot = (XYPlot) findViewById(R.id.simplexyPlot);
series1 = new SimpleXYSeries(Arrays.asList(series1Numbers),
SimpleXYSeries.ArrayFormat.Y_VALS_ONLY, "Link 1");
f1 = new LineAndPointFormatter(color.getColor(), null,
Color.argb(60, color.getRed(), color.getGreen(), color.getBlue()), null);
plot.addSeries(series1, f1);
The example in the picture is a dynamic simulation of dB changes. Everything works, I guess, correctly, but what I want to achieve is to have line with "rounded" corners (see the picture to see what I mean).
I already tried to customize LineFormatter:
f1.getFillPaint().setStrokeJoin(Join.ROUND);
f1.getFillPaint().setStrokeWidth(8);
But this didn't work as expected.
Note: The Wifi Analyzer application has a similar graph and its graph has the rounded corners I want. It looks like this:
You can use Path.cubicTo() method. It draws a line using cubic spline algorithm which results in the smoothing effect you want.
Checkout the answer to a similar question here, where a guy is talking about cubic splines. There is a short algorithm showing how to calculate input parameters for Path.cubicTo() method. You can play with divider values to achieve required smoothness. For example, in the picture below I divided by 5 instead of 3. Hope this helps.
I have spent some time and implemented a SplineLineAndPointFormatter class, which does the stuff you need in androidplot library. It uses same technics. Here is how androidplot example applications looks like. You just need to use it instead of LineAndPointFormatter.
Here is code example and the class I wrote.
f1 = new SplineLineAndPointFormatter(color.getColor(), null,
Color.argb(60, color.getRed(), color.getGreen(), color.getBlue()), null);
plot.addSeries(series1, f1);
Here is the class doing the magic. It is based on version 0.6.1 of androidplot library.
package com.androidplot.xy;
import android.graphics.Canvas;
import android.graphics.Path;
import android.graphics.PointF;
import android.graphics.RectF;
import com.androidplot.ui.SeriesRenderer;
import com.androidplot.util.ValPixConverter;
public class SplineLineAndPointFormatter extends LineAndPointFormatter {
public SplineLineAndPointFormatter() { }
public SplineLineAndPointFormatter(Integer lineColor, Integer vertexColor, Integer fillColor) {
super(lineColor, vertexColor, fillColor, null);
}
public SplineLineAndPointFormatter(Integer lineColor, Integer vertexColor, Integer fillColor, FillDirection fillDir) {
super(lineColor, vertexColor, fillColor, null, fillDir);
}
#Override
public Class<? extends SeriesRenderer> getRendererClass() {
return SplineLineAndPointRenderer.class;
}
#Override
public SeriesRenderer getRendererInstance(XYPlot plot) {
return new SplineLineAndPointRenderer(plot);
}
public static class SplineLineAndPointRenderer extends LineAndPointRenderer<BezierLineAndPointFormatter> {
static class Point {
public float x, y, dx, dy;
public Point(PointF pf) { x = pf.x; y = pf.y; }
}
private Point prev, point, next;
private int pointsCounter;
public SplineLineAndPointRenderer(XYPlot plot) {
super(plot);
}
#Override
protected void appendToPath(Path path, final PointF thisPoint, PointF lastPoint) {
pointsCounter--;
if (point == null) {
point = new Point(thisPoint);
point.dx = ((point.x - prev.x) / 5);
point.dy = ((point.y - prev.y) / 5);
return;
} else if (next == null) {
next = new Point(thisPoint);
} else {
prev = point;
point = next;
next = new Point(thisPoint);
}
point.dx = ((next.x - prev.x) / 5);
point.dy = ((next.y - prev.y) / 5);
path.cubicTo(prev.x + prev.dx, prev.y + prev.dy, point.x - point.dx, point.y - point.dy, point.x, point.y);
if (pointsCounter == 1) { // last point
next.dx = ((next.x - point.x) / 5);
next.dy = ((next.y - point.y) / 5);
path.cubicTo(point.x + point.dx, point.y + point.dy, next.x - next.dx, next.y - next.dy, next.x, next.y);
}
}
#Override
protected void drawSeries(Canvas canvas, RectF plotArea, XYSeries series, LineAndPointFormatter formatter) {
Number y = series.getY(0);
Number x = series.getX(0);
if (x == null || y == null) throw new IllegalArgumentException("no null values in xyseries permitted");
XYPlot p = getPlot();
PointF thisPoint = ValPixConverter.valToPix(x, y, plotArea,
p.getCalculatedMinX(), p.getCalculatedMaxX(), p.getCalculatedMinY(), p.getCalculatedMaxY());
prev = new Point(thisPoint);
point = next = null;
pointsCounter = series.size();
super.drawSeries(canvas, plotArea, series, formatter);
}
}
}
1- I guess that you only use a few points to draw graphs of signals. All graph/chart applications try to connect points with direct lines and then your chart will be shown. So if you only use three points, your graph will looks like a triangle! If you want your graph to be curved, you have to add more points. Then it comes out like a curve.
2- Or you can find any library that can draw sin graph, for example GraphView Library. Then try to draw this function:
So it looks like to this:
Then translate it to (a,0), so result seems like what you want.
3- And another way, you can use built in Math.sin in Java:
Chose for example 1000 point in range a to b and compute value of above function for each point and finally create a path and show them in a canvas.
You can use quadTo (float x1, float y1, float x2, float y2) that simplify drawing quad curves for you. The documentation says:
Add a quadratic bezier from the last point, approaching control point
(x1,y1), and ending at (x2,y2). If no moveTo() call has been made for
this contour, the first point is automatically set to (0,0).
Parameters
x1 The x-coordinate of the control point on a quadratic curve
y1 The y-coordinate of the control point on a quadratic curve
x2 The x-coordinate of the end point on a quadratic curve
y2 The y-coordinate of the end point on a quadratic curve
Finally, I add a simple class that extends View and can draw a curve that looks like what you want:
public class SinWave extends View {
private float first_X = 50;
private float first_Y = 230;
private float end_X = 100;
private float end_Y = 230;
private float Max = 50;
public SinWave(Context context, AttributeSet attrs) {
super(context, attrs);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Paint paint = new Paint() {
{
setStyle(Paint.Style.STROKE);
setStrokeCap(Paint.Cap.ROUND);
setStrokeWidth(0.7f);
setAntiAlias(true);
setColor(0xFFFF00FF);
}
};
final Path path = new Path();
path.moveTo(first_X, first_Y);
path.quadTo((first_X + end_X)/2, Max, end_X, end_Y);
canvas.drawPath(path, paint);
}
}
The result must look like this:
You can add more methods to the class and change it to increase performance!
There's always been a smooth line renderer in Androidplot: BezierLineAndPointRenderer, which like the implementations above uses Android's built in Bezier drawing routines cubicTo(...) & quadTo(...). The problem is that using Beziers to draw smooth lines in this way creates a false line that overshoots the actual control points by varying amounts, which you can see happening if you look closely at the image above.
The solution is to use the Catmull-Rom spline interpolation, which is now finally supported by Androidplot. Details here: http://androidplot.com/smooth-curves-and-androidplot/
Just use ChartFactory.getCubeLineChartView instead of ChartFactory.getLineChartView using achart engine
In some simple cases, this could help:
mPaint.pathEffect = CornerPathEffect(radius)
even in combination with
path.lineTo(x,y)
try this:
symbol = new Path();
paint = new Paint();
paint.setAntiAlias(true);
paint.setStrokeWidth(2);
paint.setColor(-7829368);
paint.setStrokeJoin(Paint.Join.ROUND); // set the join to round you want
paint.setStrokeCap(Paint.Cap.ROUND); // set the paint cap to round too
paint.setPathEffect(new CornerPathEffect(10) );
paint.setStyle(Paint.Style.STROKE);
symbol.moveTo(50.0F, 230.0F);
symbol.lineTo(75.0F, 100.0F);
symbol.lineTo(100.0F, 230.0F);
most of the info found here
I have a problem, I have tried resolve the problem but I haven't found a solution.
I have two columns of images. I want to join them through the midpoint of each image. The problem I have is that the attachment point moves down, like the image
I have a "main" class and I have the internal class: public class DrawView extends LinearLayout
with the atribute:
private Paint paint = new Paint();
and I set the next values:
paint.setColor(Color.BLACK);
paint.setStrokeWidth(6);
I use the next code for draw the lines:
public void onDraw(Canvas canvas) {
}
#SuppressLint("UseValueOf")
#Override
public void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
if (activateDraw) {
for (int i = 0; i < 5; i++) {
//I not include the color selection.
x1= Image[i].x + Image[i].width;
y1=Image[i].y+ (new Double(Image[i].height / 2).intValue()));
x2=ImagePr[i].x;
y2=ImagePr[i].y + (new Double((ImagePr[i].height) / 2).intValue()));
canvas.drawLine(x1, y1, x2, y2, paint);
}
activateDraw = false;
}
}
To set the x and y values I use the method:
public void setData(ImageView img) {
image = img;
int[] values = new int[2];
image.getLocationInWindow(values);
x = values[0];
y = values[1];
width = image.getWidth();
height = image.getHeight();
}
In the main class I have the atribute:
Canvas auxCanvas = new Canvas();
and I execute the onDraw(auxCanvas) method when I want draw the lines. Why the lines don't draw joining the "midpoints"?
Anyone can help me?Thanks!!
#Shaunak Sorry, it was a fail. I've removed it and it doesn't affect, the problem continues. Thank you!
#anthropomo I tried your change but the problem continues.
I don't understand why in the emulator seems to work fine, but not on the device.
SOLUTION:
(I thought I had written the answer, sorry)
The solution was very simple. The app is destinated to students that have 6-8 years, so I decided to hide the status bar and the above code works perfect without do changes!
Hide the status bar:
Hide Notification bar
How to hide the title bar for an Activity in XML with existing custom theme
If other people want to show the status bar, I suppose you need to subtract the status bar height.
reference: http://developer.android.com/reference/android/util/DisplayMetrics.html#density
does something like this work for you?:
float d = getResources().getDisplayMetrics().density;
canvas.drawLine(x1*d, y1*d, x2*d, y2*d, paint);
note: if the multiplication doesn't work try dividing by d... i can never remember what to do.