Android Room requires migration after data insertion by another app - android

I'm developing an Android app with an embedded SQLite database run with Android Room. I'm moving the app from desktop Java to Android and I need to bring data into the Android database from the old database used with the desktop app. I ran into a problem with Room when I tried using the altered database with my Android app.
I tried taking the database file created by Room and move the data from the old database into this one with a short Java app I coded for this purpose. I simply emptied the relevant tables, read data from the old database and inserted it into the new database.
When I tried moving the database file back to my Android devide and using it with the Android app I got this exception:
Room cannot verify the data integrity. Looks like you've changed schema but forgot to update the version number.
You can simply fix this by increasing the version number.
If I change the version of the database in my Room database code, Room would then require a piece of code for the migration even though the structure of the database has not been changed:
java.lang.IllegalStateException: A migration from 1 to 2 was required but not found. Please provide the necessary Migration path via RoomDatabase.Builder.addMigration(Migration ...) or allow for destructive migrations via one of the RoomDatabase.Builder.fallbackToDestructiveMigration* methods.
I tried clearing the app data cache and clearing all of its data and even uninstalling the app, then reinstalling it with the modified database file. Didn't make the problem go away. I also tried everything here Room cannot verify the data integrity including setting android:allowBackup="false" in my Manifest, and adding fallbackToDestructiveMigration to my database. After trying fallbackToDestructiveMigration, all of my new database's data was gone. But then I put the altered database file back in again and it worked. To be honest, I'm not entirely sure what step made it work. I think it was increasing the version number, running it with fallbackToDestructiveMigration and then moving the new database file back in again when fallbackToDestructiveMigration had wiped data from the database...
My question is how can Room know the database has been modified when there hadn't been any change to its structure that would make it incompatible with the Entities of my app? And how can know even though I've cleared the app's data from the device? And are there any steps I should take the next time that are not mentioned above? I quess I could just include migration code that does nothing. But that seems kind of silly, I'd like the version number to stay at 1 since the app is in development at the moment.

Add an empty Migration.
private val MIGRATION_1_2 = object : Migration(1, 2) {
override fun migrate(database: SupportSQLiteDatabase) {
// empty migration.
}
}
if (sInstance == null) {
if (!checkDataBase())
copyDataBase(context)
synchronized(AppDatabase::class) {
sInstance = Room.databaseBuilder(context.applicationContext, AppDatabase::class.java, DATABASE_NAME)
.addMigrations(MIGRATION_1_2)
.build()
}
}
return sInstance!!
You can check out this Migration Guide from Florina Muntenescu to learn more about Migrations

Related

When I want to update my app at play store with bug fixes and no change in DB, Does existing database remains as is or not?

I want to update my app at play store with bug fixes. APP already uses Room DB. Do i need to migrate the DB. There is no change in the DB. There are only UI changes. Does new version effect the people DB, who are already using it. Can someone provide the details about this.
Thanks in advance.
There is no change in the DB.
The database remains and you do not need to change the version of the database (as per the #Database( .... version=?)).
You only need to change (increase) the database version if the schema has changed.
If you increase the version number and do not have a migration (migration class to call) to cover that version, then an IllegalStateException will occur unless you have .fallbackToDestructiveMigration() which WILL delete and recreate the database (effectively empty the database with the ne schema).
You can also use fallbackToDestructiveMigrationFrom()
It is the version number that determines if a database migration is required. However, if a change is made and if any of the entities mismatch the database when the .build method is run then an exception will result.
If you change an Entity (the schema) and do not increase the version number you will get an IllegalStateException with the message starting with Room cannot verify the data integrity. This is because the hash stored in the room_master_table has changed.
If you changed the database schema outside of room then you'd get an exception indicating that the expected schema (the database according to the Entities) does not match the schema found (the database according to the actual database).
In your situation I'd suggest not changing the version number.
You may wish to have a look at:-
Migrating Room Databases
#Database
fallbackToDestructiveMigration
fallbackToDestructiveMigrationFrom

java.lang.IllegalStateException when assessing ROOM database first time in app

I have a couple applications which were using com.readystatesoftware.sqliteasset.SQLiteAssetHelper to read in read-only databases (never updated during an application session). For some reason, I decided to refactor them to use ROOM.
All works correctly in my emulators and on the one Android phone that I have, but once released the apps are crashing frequently (maybe every time) for my users. This is occurring at the first time in the app where my code is calling a database query.
Here is the stack trace
java.lang.IllegalStateException:
at androidx.room.RoomOpenHelper.onUpgrade (RoomOpenHelper.java:138)
at androidx.sqlite.db.framework.FrameworkSQLiteOpenHelper$OpenHelper.onUpgrade (FrameworkSQLiteOpenHelper.java:9)
at android.database.sqlite.SQLiteOpenHelper.getDatabaseLocked (SQLiteOpenHelper.java:400)
at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase (SQLiteOpenHelper.java:298)
at androidx.sqlite.db.framework.FrameworkSQLiteOpenHelper$OpenHelper.getWritableSupportDatabase (FrameworkSQLiteOpenHelper.java:4)
at androidx.sqlite.db.framework.FrameworkSQLiteOpenHelper.getWritableDatabase (FrameworkSQLiteOpenHelper.java:2)
at androidx.room.SQLiteCopyOpenHelper.getWritableDatabase (SQLiteCopyOpenHelper.java:13)
at androidx.room.RoomDatabase.inTransaction (RoomDatabase.java:2)
at androidx.room.RoomDatabase.assertNotSuspendingTransaction (RoomDatabase.java)
at com.XXX.YYY.model.bah.dao.BahDao_Impl.getInfoFromDatabase (BahDao_Impl.java:13)
at com.XXX.YYY.model.MyClass.getInfoFromDatabase (MyClass.java:20)
at com.XXX.YYY.controller.MyFragment$UpdateBahInfoTask.run (MyFragment.java:17)
at java.lang.Thread.run (Thread.java:764)
These are the first versions of these applications which are using ROOM, so I am not sure why the onUpgrade method is being called or if that is an indication where the issue lies. I am kind of at a loss of where to go with this. My use of these databases is very simple (e.g. just performing queries based on user actions). I cannot replicate this on the emulators or actual device even when upgrading the old app to the new version using adb.
I did start the database version at the same number used by the Sqlite version of the apps, so that is the only thing that maybe could be causing this.
#Database(entities = {Table1.class, Table2.class, Table3.class}, exportSchema = true, version = 14)
public abstract class BahDatabase extends RoomDatabase {
public abstract BahDao bahDao();
}
I am thinking that I will:
increment the database versions
add a call to .addMigrations(MIGRATION_14_15) when I build the database
//Used for creating singleton
private MyClass(Context context) {
mBahDatabase = Room.databaseBuilder(context, BahDatabase.class, DATABASE_NAME_ROOM)
.createFromAsset(DATABASE_ASSET_FULL_PATH)
.addMigrations(MIGRATION_14_15)
.build();
}
And just put a stub for that migration class that will do nothing (as nothing in the database is changing)
static final Migration MIGRATION_14_15 = new Migration(14, 15) {
#Override
public void migrate(SupportSQLiteDatabase database) {
// Since we didn't alter the table, there's nothing else to do here.
Log.d(TAG, "MIGRATION_14_15 Called");
}
};
UPDATE: The above three steps had no effect as the new version of the app is still crashing with this same error.
UPDATE2: Replaced call to addMigrations(MIGRATION_14_15) with call to fallbackToDestructiveMigration(). As my database created from createFromAsset() is never changed by the app, I could care less if Android balks during some ill conceived migration. The JavaDoc states the below which is fine with my design as the database in my assets folder is always what the app should be using (in regards to tables and data):
If the database was create from an asset or a file then Room will try to use the same file to re-create the database, otherwise this will delete all of the data in the database tables managed by Room.
Will see what happens
Any thoughts?
Thanks in advance.
IllegalStateException occurs when your application invokes a method at inappropriate times. Looking at your stack trace. the issues maybe arising from these areas.
....
at com.XXX.YYY.model.bah.dao.BahDao_Impl.getInfoFromDatabase (BahDao_Impl.java:13)
at com.XXX.YYY.model.MyClass.getInfoFromDatabase (MyClass.java:20)
at com.XXX.YYY.controller.MyFragment$UpdateBahInfoTask.run (MyFragment.java:17)
You should check those methods in model and controller files in your code.
So I made that change to add a call to fallbackToDestructiveMigration() when building the database, and that appears to prevent the crashes. So the relevant part of my singleton which builds the database is below:
mBahDatabase = Room.databaseBuilder(context, BahDatabase.class, DATABASE_NAME_ROOM)
.createFromAsset(DATABASE_ASSET_FULL_PATH)
.fallbackToDestructiveMigration()
.build();
Now, I have no idea why this works or what the underlying problem was. To restate:
This was the first version of my application which used a Room database. Previously I used com.readystatesoftware.sqliteasset.SQLiteAssetHelper to copy the database from the asset folder and use the copy as a read-only database in my app.
Therefore, Room should not be doing any method calling related to migrations.
I suspect that Room was having some kind of issue with the old database on a user's phone which was copied over by com.readystatesoftware.sqliteasset.SQLiteAssetHelper in a previous version of my app.
Based on the above, I suspect that this is some odd Android bug, but not many app devs are likely in the scenario that I am in regards to the refactoring to Room.
Luckily, I could care less about what Room did during its migration processing as the database provided in my apk is the one I want to use (also not modified by the app) and any database updates are always provided in a subsequent apk.
No matter what scenarios I created in regards to what was on the emulator/phone before I installed the new app, I could never get the app to crash (like my users were seeing) when using an emulator or an old Android phone.
You cannot run a new Migration(14, 15) when the #Database annotation still says version = 14. It shouldn't throw an IllegalStateException when the #Database annotation would be version = 15. Generally speaking, when the current version is 14, it makes no sense to migrate to 15 (as 14 currently is the latest version in existence). Also see Understanding migrations with Room.

Room persistent library reset version to 1

Is there any ways to reset room library version to 1. I tried uninstall the app on my phone. It is not working.
There's actually a faster way, if you're okay with loosing your data. But I guess above option is no better in that sense.
When you build your database you have to set .fallbackToDestructiveMigration() like in the following example.
database = Room
.databaseBuilder(getApplicationContext(), ActionsDatabase.class, "database.db")
.allowMainThreadQueries()
.fallbackToDestructiveMigration()
.build();
This way every time you change you database version the database gets rebuild. You can also change your version number back and forth, so going from 1 to 2 and back to 1, if you like.
Downgrading versions using Room only works if you completly remove the app.
You can either do that via adb (adb uninstall your.app.package) which removes your databases aswell, or you delete the data/cache in your app-overview using your device.
I found the simple solution to reset the Room DataBase to Version 1.
In my application i will have a Test.db sqlite file which i have Created intially using SQL ite browser.
When i need to Reset the Room Database to Version 1.
I will Create a New DataBase(Test.db )file in the SQL ite Browser making all required changes needed. And paste the Database file in the Asset folder. Keeping the Version to 1.
This worked for me.
Thanks #wschopohl
My problem have fixed, follow the your way. I had could return version Room Database to 1.
So, the easy & simple way to return version to 1 is you need to add the line method .fallbackToDestructiveMigration() when building the Database.
And then, you can up version to "n" and back to 1, example 1 to 2 and back to 1.
Like this:
database = Room
.databaseBuilder(getApplicationContext(), ActionsDatabase.class, "database.db")
.allowMainThreadQueries()
.fallbackToDestructiveMigration()
.build();

Room attempt to re-open an already closed database

When using Room from the Android Architecture Components, I received the following error when attempting to access the database using a Dagger component:
java.lang.IllegalStateException: attempt to re-open an already-closed object: SQLiteDatabase: (database path)
I was using Dagger version 2.11 and Room version 1.0.0-alpha7. The error was reproducible on version 1.0.0-alpha5.
This error occurred on any attempt to access the database through a DAO after initialising the database and injecting it into my class.
It's because you are trying to modify the schema of the existing database without giving it any migration information. So basically it attempts to write the new database schema to the existing DB which doesn't work.
There are two ways around this. If you are in your development environment what you can do is fallback to a destructive migration, to do this your database creation code would look something like the following:
MyDatabase myDatabase = Room.databaseBuilder(context, MyDatabase.class, "my-db")
.fallbackToDestructiveMigration()
.build();
This means when you provide the database with an updated or new entity it will do what the answer from #huw said and just delete the database on the application's installation removing all the data from it and give you a fresh install.
The other method is to use a migration function. They are pretty long so unless someone wants me to write it up here I'll leave it for now but basically, the documentation can be found here:
Room DB Migration Documentation
This essentially causes the DB to run some SQL provided by yourself to update the database to the new version. This way you can ensure that none of your data is lost while doing the migration; or as little as possible depending on what you are doing. This is the preferred method for production apps as it means users won't lose their pre-existing data and you won't get a lot of angry reviews/lost customers.
Hope that makes helps!
One solution to this problem was to delete the database file and start again. This was not an issue since I was only testing and could repopulate the database using online data.
To do so either:
App info > Storage > Clear Data
Manually remove the file at /data/data/com.app.example/databases/database.db
I had this kind of exception after not so successful migration. Always double-check the SQL query you use for a migration. You can create a new column with a wrong type of data and the exception's description won't be helpful.

Upgrade database with Sqlite.net Pcl for Xamarin android

i have the problem that when i release new version of my application, if i add a new column to one of my db tables, the database doesn't update. Any one know how to create a script of upgrade versione in case there are new columns or new tables??
Thanks
You have to remember that CreateTable it's already doing the columns update for you, because internally it calls a method called MigrateTable.
However you could have to handle more advanced modification to your database, like adding triggers or something similar.
In that case i suggest you to perform modifications manually.
In Xamarin Forms i've ended up with this:
https://gist.github.com/matpag/b2545cc22c8e22449cd7eaf6b4910396
Could not be the best strategy ever but seems to work for me.
Summarizing :
You have to save the database version in an internal flag of the SQlite database called user_version accessible with PRAGMA keyword.
Every time you get the database connection, you have to perform a check and see if the current database version is the same as the app last database version.
If not you need to perform a database update and set the new current version.
It's not a matter of a script, as there isn't such a thing. You can release a version with a "patch" that will run once, extracting all your records to a temporary form -> deleting the table -> creating it again (will assure it's created with the new columns and so on) -> reinserting the records again. After a while, when you know that all your users (or whenever you set the limit) have moved to the newer version you can just eliminate the "patch" from your code.
Hope it helps.
The automatic migration feature is still not working in sqlite.net-pcl, but it looks like it does work in the other sqlite package: sqlite-net-pcl, which is actually the Xamarin recommend sqlite package.

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