MQTT Paho Client not reconnect automatically to broker on Android Service - android

I've a Service to manage my MQTT Client connection, the MQTT works fine, but the problem is when I restart Broker Server, the Android client not reconnect. A exception is triggered on onConnectionLost() callback.
Notes
I'm using Moquette Broker at same computer -> Moquette
I've two Android clients app, a using Service (the problematic) and other working on a Thread, without Service (this works fine, reconnect is ok).
I can't run the Android Client MQTT lib, because this I'm using the Eclipse Paho MQTT.
Yes, I make setAutomaticReconnect(true);
Problem
The Android app that use Service, to works forever, not reconnect to MQTT Broker.
Code
MQTTService.java
public class MQTTService extends Service implements MqttCallbackExtended {
boolean running;
private static final String TAG = "MQTTService";
public static final String ACTION_MQTT_CONNECTED = "ACTION_MQTT_CONNECTED";
public static final String ACTION_MQTT_DISCONNECTED = "ACTION_MQTT_DISCONNECTED";
public static final String ACTION_DATA_ARRIVED = "ACTION_DATA_ARRIVED";
// MQTT
MqttClient mqttClient;
final String serverURI = "tcp://"+ServidorServices.IP+":1883";
final String clientId = "Responsavel";
String topicoId;
Thread mqttStartThread;
public boolean subscribe(String topic) {
try {
Log.i(TAG,"Subscripe: " + topic);
mqttClient.subscribe(topic);
mqttClient.subscribe("LOCATION_REAL");
return true;
} catch (Exception e) {
e.printStackTrace();
}
return false;
}
// Life Cycle
#Override
public IBinder onBind(Intent intent) {
Log.d(TAG,"onBind()");
return null;
}
#Override
public void onCreate() {
Log.d(TAG,"onCreate()");
running = true;
topicoId = getSharedPreferences("myprefs",MODE_PRIVATE).getString("tag_id_aluno","0");
mqttStartThread = new MQTTStartThread(this);
if(topicoId.equals("0")) {
Log.i(TAG,"Error to subscribe");
return;
}
mqttStartThread.start();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
Log.d(TAG,"onStartCommand()");
return super.onStartCommand(intent, flags, startId);
}
class MQTTStartThread extends Thread {
MqttCallbackExtended mqttCallbackExtended;
public MQTTStartThread(MqttCallbackExtended callbackExtended) {
this.mqttCallbackExtended = callbackExtended;
}
#Override
public void run() {
try {
mqttClient = new MqttClient(serverURI,clientId,new MemoryPersistence());
MqttConnectOptions options = new MqttConnectOptions();
options.setAutomaticReconnect(true);
options.setCleanSession(true);
mqttClient.setCallback(mqttCallbackExtended);
mqttClient.connect();
} catch (Exception e) {
Log.i(TAG,"Exception MQTT CONNECT: " + e.getMessage());
e.printStackTrace();
}
}
}
#Override
public void onDestroy() {
Log.d(TAG,"onDestroy()");
running = false;
if (mqttClient != null) {
try {
if (mqttClient.isConnected()) mqttClient.disconnect();
} catch (Exception e) {
e.printStackTrace();
}
}
}
#Override
public boolean onUnbind(Intent intent) {
Log.i(TAG,"onUnbind()");
return super.onUnbind(intent);
}
// Callbacks MQTT
#Override
public void connectComplete(boolean reconnect, String serverURI) {
Log.i(TAG,"connectComplete()");
if (topicoId == null) {
Log.i(TAG,"Erro ao ler ID da Tag");
return;
}
sendBroadcast(new Intent(ACTION_MQTT_CONNECTED));
subscribe(topicoId);
}
#Override
public void connectionLost(Throwable cause) {
Log.i(TAG,"connectionLost(): " + cause.getMessage());
cause.printStackTrace();
sendBroadcast(new Intent(ACTION_MQTT_DISCONNECTED));
}
#Override
public void messageArrived(String topic, MqttMessage message) throws Exception {
Log.i(TAG,"messageArrived() topic: " + topic);
if (topic.equals("LOCATION_REAL")) {
Log.i(TAG,"Data: " + new String(message.getPayload()));
} else {
Context context = MQTTService.this;
String data = new String(message.getPayload());
Intent intent = new Intent(context,MapsActivity.class);
intent.putExtra("location",data);
LatLng latLng = new LatLng(Double.valueOf(data.split("_")[0]),Double.valueOf(data.split("_")[1]));
String lugar = Utils.getAddressFromLatLng(latLng,getApplicationContext());
NotificationUtil.create(context,intent,"Embarque",lugar,1);
if (data.split("_").length < 3) {
return;
}
double latitude = Double.valueOf(data.split("_")[0]);
double longitude = Double.valueOf(data.split("_")[1]);
String horario = data.split(" ")[2];
Intent iMqttBroadcast = new Intent(ACTION_DATA_ARRIVED);
iMqttBroadcast.putExtra("topico",String.valueOf(topic));
iMqttBroadcast.putExtra("latitude",latitude);
iMqttBroadcast.putExtra("longitude",longitude);
iMqttBroadcast.putExtra("evento","Embarcou");
iMqttBroadcast.putExtra("horario",horario);
sendBroadcast(iMqttBroadcast);
}
}
#Override
public void deliveryComplete(IMqttDeliveryToken token) {
Log.i(TAG,"deliveryComplete()");
}
}
Exception Stacktrace
I/MQTTService: connectionLost(): Connection lost
W/System.err: Connection lost (32109) - java.io.EOFException
W/System.err: at org.eclipse.paho.client.mqttv3.internal.CommsReceiver.run(CommsReceiver.java:146)
W/System.err: at java.lang.Thread.run(Thread.java:818)
W/System.err: Caused by: java.io.EOFException
W/System.err: at java.io.DataInputStream.readByte(DataInputStream.java:77)
W/System.err: at org.eclipse.paho.client.mqttv3.internal.wire.MqttInputStream.readMqttWireMessage(MqttInputStream.java:65)
W/System.err: at org.eclipse.paho.client.mqttv3.internal.CommsReceiver.run(CommsReceiver.java:107)
W/System.err: ... 1 more

I think you forgot to include MqttConnectOptions with MqttClient object.
Please try like following
mqttClient.connect(options);
instead of
mqttClient.connect();
Hope it may help to resolve your re-connect issue.

As method description says.
options.setAutomaticReconnect(true);
The client will attempt to reconnect to the server. It will initially wait 1 second before it attempts to reconnect, for every failed reconnect attempt, the delay will doubleuntil it is at 2 minutes at which point the delay will stay at 2 minutes.
Another option would be you could manage retry interval in case of connection lost events.

Related

Android sockets reconnect to server

I'm building a android app that using connection with Java server (on computer).
I have a problem- when I find that there is no connection with the server, I'm trying to reconnect to the server but it doesn't work.
Here is the Client class code:
public class Client extends AsyncTask {
private final int port = 1978;
private final String ip = "192.168.14.22";
private Socket socket;
private DataOutputStream output;
private DataInputStream input;
public Client() {
}
#Override
protected Object doInBackground(Object[] objects) {
try {
socket = new Socket(ip, port);
output = new DataOutputStream(socket.getOutputStream());
input = new DataInputStream(socket.getInputStream());
Log.d("Network c1", "Connected");
} catch (IOException e) {
socket = null;
Log.d("Network c1", "Not connected");
}
return null;
}
public boolean checkConnection() {
if (output == null)
return false;
try {
output.writeUTF("abc");
return true;
} catch (IOException e) {
return false;
}
}
#Override
protected void onProgressUpdate(Object[] values) {
}
}
And the Activity code:
public class LogInActivity extends AppCompatActivity {
Client client;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_log_in);
client = new Client();
client.execute();
//I used timer because it didn't work without it- That saied always 'not connected' message/Toast
new CountDownTimer(5, 0) {
public void onTick(long millisUntilFinished) {
}
public void onFinish() {
check();
}
}.start();
}
private void check() {
boolean isProcess;
isProcess = !checkConnection();
if (isProcess) {
AlertDialog.Builder builder = new AlertDialog.Builder(this, R.style.Theme_AppCompat_Dialog_Alert);
builder.setTitle(getResources().getString(R.string.app_name));
builder.setMessage("Unable connect to the library");
builder.setPositiveButton("Try Again", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialogInterface, int i) {
//See note 1.
check();
}
});
builder.setCancelable(false);
builder.show();
}
}
public boolean checkConnection() {
if (client.checkConnection()) {
Toast.makeText(getApplicationContext(), "Connected to the library", Toast.LENGTH_SHORT).show();
return true;
} else {
Toast.makeText(this, "Unable connect to the library", Toast.LENGTH_SHORT).show();
return false;
}
}
}
Note 1:
The problem is here.
This Dialog need to be shown until the server/Library connected.
If the server is on before the app turned on, the check() method works well and says 'Connected successful' and the Dialog doesn't show.
But if when the app started, the server was unreachable, and turned on later (And became reachable)- the check() method don't work and always shows the Dialog.
What is the problem?
By the way, I tried to restart the client AsyncTask Class, but i didn't succeed.
(I tried to do close(true) to it, and after do excute() to it again, but the cancel() method didn't worked, and was a error that said that after a AsyncTask Class excuted, it can't excute again)
Thanks.
You should not check for connectivity periodically (every couple of seconds like you do in this code).
Instead you should let the OS do this for you, it will be more reliable and more efficient in terms of battery and CPU.
Take a look at this answer

Android NSD onServiceFound() not getting called

First time trying to do IP Discovery in Android. I used the http://developer.android.com/training/connect-devices-wirelessly/nsd.html#discover and wrote the code. I am not registering the device, just Discovering Services in the network. When I run the project in emulator or device the onDiscoveryStarted() gets called, but the onServiceFound() is never called. Please find my Code below. Any input is much appreciated. Thanks!
public class MainActivity extends AppCompatActivity {
private Button discoverButton;
Context mContext;
NsdManager mNsdManager;
NsdManager.ResolveListener mResolveListener;
NsdManager.DiscoveryListener mDiscoveryListener;
NsdManager.RegistrationListener mRegistrationListener;
public static final String SERVICE_TYPE = "_http._tcp.";
public static final String TAG = "MyApp_MAIN_CLIENT";
public String mServiceName = "MyApp";
/*
* public static final String SERVICE_TYPE = "_http._tcp.";
public static final String TAG = "NsdHelper";
public String mServiceName = "NsdChat";
* */
NsdServiceInfo mService;
private Handler mUpdateHandler;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mNsdManager = (NsdManager) this.getSystemService(Context.NSD_SERVICE);
discoverButton = (Button) findViewById(R.id.netButton);
discoverButton.setOnClickListener(new View.OnClickListener() {
public void onClick(android.view.View v) {
initializeDiscoveryListener();
initializeResolveListener();
discoverServices();
}
});
}
public void discoverServices() {
mNsdManager.discoverServices(
SERVICE_TYPE, NsdManager.PROTOCOL_DNS_SD, mDiscoveryListener);
}
public void initializeDiscoveryListener() {
// Instantiate a new DiscoveryListener
mDiscoveryListener = new NsdManager.DiscoveryListener() {
// Called as soon as service discovery begins.
#Override
public void onDiscoveryStarted(String regType) {
Log.d(TAG, "Service discovery started");
}
#Override
public void onServiceFound(NsdServiceInfo service) {
// A service was found! Do something with it.
Log.d(TAG, "Service discovery success" + service);
if (!service.getServiceType().equals(SERVICE_TYPE)) {
// Service type is the string containing the protocol and
// transport layer for this service.
Log.d(TAG, "Unknown Service Type: " + service.getServiceType());
} /*else if (service.getServiceName().equals(mServiceName)) {
// The name of the service tells the user what they'd be
// connecting to. It could be "Bob's Chat App".
Log.d(TAG, "Same machine: " + mServiceName);
}
//else if (service.getServiceName().contains("NsdChat")){*/
else{
mNsdManager.resolveService(service, mResolveListener);
}
}
#Override
public void onServiceLost(NsdServiceInfo service) {
// When the network service is no longer available.
// Internal bookkeeping code goes here.
Log.e(TAG, "service lost" + service);
}
#Override
public void onDiscoveryStopped(String serviceType) {
Log.i(TAG, "Discovery stopped: " + serviceType);
}
#Override
public void onStartDiscoveryFailed(String serviceType, int errorCode) {
Log.e(TAG, "Discovery failed: Error code:" + errorCode);
mNsdManager.stopServiceDiscovery(this);
}
#Override
public void onStopDiscoveryFailed(String serviceType, int errorCode) {
Log.e(TAG, "Discovery failed: Error code:" + errorCode);
mNsdManager.stopServiceDiscovery(this);
}
};
}// end of initializeListener()
public void initializeResolveListener() {
mResolveListener = new NsdManager.ResolveListener() {
#Override
public void onResolveFailed(NsdServiceInfo serviceInfo, int errorCode) {
Log.e(TAG, "Resolve failed" + errorCode);
}
#Override
public void onServiceResolved(NsdServiceInfo serviceInfo) {
Log.e(TAG, "Resolve Succeeded. " + serviceInfo);
if (serviceInfo.getServiceName().equals(mServiceName)) {
Log.d(TAG, "Same IP.");
return;
}
mService = serviceInfo;
int port = mService.getPort();
InetAddress host = mService.getHost();
Log.d(TAG,host.toString());
}
};
}//end of initializeResolveListener
#Override
protected void onPause() {
super.onPause();
stopDiscovery();
tearDown();
}
#Override
protected void onResume() {
super.onResume();
discoverServices();
}
#Override
protected void onDestroy() {
tearDown();
super.onDestroy();
}
public void stopDiscovery() {
mNsdManager.stopServiceDiscovery(mDiscoveryListener);
}
public void tearDown() {
mNsdManager.unregisterService(mRegistrationListener);
}
}
From NdsManager documentation page:
The API currently supports DNS based service discovery and discovery
is currently limited to a local network over Multicast DNS.
From this Local networking limitations emulator docs page:
Currently, the emulator does not support IGMP or multicast.
Hope this will help you
Probably due to the age of this post, I hope you already found a solution.
If not, my experience is that the Android Emulator (API level 25) does not provide a full network stack and the service discovery through NSD isn't working.
I switched to debugging on a real device (like an Android TV or tablet) and then my whole NSD/Bonjour-like setup was working. The methods of the DiscoveryListener and the ResolveListener were called and an IP and port (in my case) were retrieved.
After some hours working with Android NSD, I discovered that this library does not work with routers that don't support Multicast. While the other answers may are correct, this could also be the cause of your problem. Possible solutions: enable Multicast on your router if possible, or use another network library.
The Network Service Discovery Manager class provides the API to discover services on a network.
This will work when your device is connected to the same WIFI network as that of the device providing the service.
Hope this helps!!
Happy Coding!!

Communication on 2 ports between 2 Android devices using WiFi Direct

I am creating an application that will monitor movements in a particular Android device (client) and report such instances to another Android device (server). Also, under specific conditions, the client will take a picture and transmit the image to the server.
I am using WiFi direct to setup the connection between the two devices. After that I am using socket connections as explained in the WiFi Direct Demo. I am using port 8988 to send the motion sensor events and I am using port 8987 to send the images capture.
On the server side, I am using two different instances of the same Async Task with serversocket connecting to different ports to listen for the incoming messages. Everything works fine as long as only the motion sensor events are being sent across. The first image capture is also being sent/received correctly. However, after that the server doesn't receive any additional messages. I tried having two different Async Task classes to avoid having two instances of the same class but that didn't work as well. I also tried having one as an Async Task and another as an Intent Service but even that doesn't work.
This is IntentService I am using to send the messages across to the server.
public class MessageSender extends IntentService {
public static final String EXTRAS_TIMEOUT = "timeout";
public static final String EXTRAS_ADDRESS = "go_host";
public static final String EXTRAS_PORT = "go_port";
public static final String EXTRAS_DATA = "data";
private Handler handler;
public MessageSender(String name) {
super(name);
}
public MessageSender() {
super("MessageTransferService");
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
handler = new Handler();
return super.onStartCommand(intent, flags, startId);
}
#Override
protected void onHandleIntent(Intent intent) {
String host = intent.getExtras().getString(EXTRAS_ADDRESS);
Socket socket = new Socket();
int port = intent.getExtras().getInt(EXTRAS_PORT);
byte[] data = intent.getExtras().getByteArray(EXTRAS_DATA);
int timeout = intent.getExtras().getInt(EXTRAS_TIMEOUT);
try {
socket.bind(null);
socket.connect((new InetSocketAddress(host, port)), timeout);
OutputStream stream = socket.getOutputStream();
stream.write(data);
} catch (final IOException e) {
handler.post(new Runnable() {
#Override
public void run() {
Toast.makeText(getApplicationContext(), "Exception has occurred: " + e.getMessage(),
Toast.LENGTH_SHORT).show();
}
});
} finally {
if (socket != null) {
if (socket.isConnected()) {
try {
socket.close();
/*handler.post(new Runnable() {
#Override
public void run() {
Toast.makeText(getApplicationContext(), "Socket Connection closed now..",
Toast.LENGTH_SHORT).show();
}
});*/
} catch (IOException e) {
// Give up
e.printStackTrace();
}
}
}
}
}
}
This is Async Task on the server that starts listeners on two ports (8987 and 8988) to receiver the information of motion sensor events and images.
public class MessageReceiver extends AsyncTask<Void, Void, String> {
private Context context;
private int port;
private Bitmap mBitmap;
public MessageReceiver(Context context, int port) {
this.context = context;
this.port = port;
}
#Override
protected String doInBackground(Void... params) {
try {
ServerSocket serverSocket = new ServerSocket(port);
Socket client = serverSocket.accept();
InputStream inputstream = client.getInputStream();
String returnString = "";
if (port == MainActivity.PORT_SENSOR_COMM) {
// do something
} else if (port == MainActivity.PORT_IMAGE_COMM) {
//do something
}
serverSocket.close();
return returnString;
} catch (Exception e) {
return "Exception Occurred:" + e.getMessage();
}
}
#Override
protected void onPostExecute(String result) {
boolean startNewTask = true;
if (port == MainActivity.PORT_SENSOR_COMM) {
//do something
} else if (port == MainActivity.PORT_IMAGE_COMM) {
//do something
}
//doing this to start listening for new messages again
new MessageReceiver(context, port).executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR);
}
#Override
protected void onPreExecute() {
}
}
I am now wondering whether Android WiFiDirect allows parallel communication between two devices on different ports. Searched the docs but could'nt find much help. What I am doing wrong? What is the correct method to accomplish what I am trying to do? Any help would be greatly appreciated. Thanks for looking.

How to keep a XMPP connection stable on Android with (a)smack?

I use asmack-android-7-beem library for Android. I have a background service running, such as my app stays alive. But sooner or later XMPP connection dies without any notice. The server says that the client is still online but no packets are sent or received.
For example the client doesn't receive any presence packets when other clients have a new presence. I have XMPPConnection as an attibute of my main Application class.
I set ConnectionConfiguration config.setReconnectionAllowed(true) before the connection was made.
But reconnection doesn't happen. XMPPConnection connection.isConnected() returns true.
So the client is not aware that connection is actually lost.
Is there any way to keep the connection alive?
When using asmack put some code like this in your app to make Dalvik load the ReconnectionManager class and run it's static initialization block:
static {
try {
Class.forName("org.jivesoftware.smack.ReconnectionManager");
} catch (ClassNotFoundException ex) {
// problem loading reconnection manager
}
}
Actually There is not any problem with Reconnection manager. First you need to add connection listener to your connection manager.
connection.addConnectionListener(new ConnectionListener() {
#Override
public void reconnectionSuccessful() {
Log.i("","Successfully reconnected to the XMPP server.");
}
#Override
public void reconnectionFailed(Exception arg0) {
Log.i("","Failed to reconnect to the XMPP server.");
}
#Override
public void reconnectingIn(int seconds) {
Log.i("","Reconnecting in " + seconds + " seconds.");
}
#Override
public void connectionClosedOnError(Exception arg0) {
Log.i("","Connection to XMPP server was lost.");
}
#Override
public void connectionClosed() {
Log.i("","XMPP connection was closed.");
}
});
if any error occurred the connectionClosedOnError(Exception arg0) will automatically called
when connection is closed
public void connectionClosed() {
Log.i("","XMPP connection was closed.");
//You can manually call reconnection code if you want to reconnect on any connection close
}
then check it this will call reconnectingin() method and try to reconnect.
Hope so this will help you.
use below code for check connection
PingManager pingManager = PingManager.getInstanceFor(connection); pingManager.setPingInterval(5000);
add listner for ping fail handling to handle connection is connected or not because isConnected method is not reliable for check state of connection.
pingManager.registerPingFailedListener(PingFailedListener);
For mobile network connectivity is very big problem so you need to check network connectivity for mobile using broadcast receiver and on data reconnection you can use pingMyServer method to check connection is alive or not, if you are getting ping reply from server, means connection is alive otherwise on ping fail you can reconnect connection manually.
Here's my code work fine for ReconnectionManager
1) Add addConnectionListener on xmpp connection
XMPPConnectionListener mConnectionListener = new XMPPConnectionListener(username);
connection.addConnectionListener(mConnectionListener);
2) if connection closed then reconnect automatically using ReconnectionManager class
ReconnectionManager reconnectionManager = ReconnectionManager.getInstanceFor(connection);
reconnectionManager.enableAutomaticReconnection();
reconnectionManager.setEnabledPerDefault(true);
3) ConnectionListener for reconnect, connect and authenticated on server. if connection authenticated successfully with server also register PingManager and ServerPingWithAlarmManager class.
public class XMPPConnectionListener implements ConnectionListener {
String username="";
public XMPPConnectionListener(String username){
this.username=username;
}
#Override
public void connected(final XMPPConnection connectionObeject) {
sendPresenceAvailable();
Log.d(TAG, "xmpp Connected()");
connected = true;
}
#Override
public void connectionClosed() {
Log.d(TAG, "xmpp ConnectionCLosed()");
isAuthenticatedPreviouly=false;
connected = false;
loggedin = false;
}
#Override
public void connectionClosedOnError(Exception arg0) {
Log.d(TAG, "xmpp ConnectionClosedOnError() :"+System.currentTimeMillis());
isAuthenticatedPreviouly=false;
connected = false;
loggedin = false;
}
#Override
public void reconnectingIn(int arg0) {
Log.d(TAG, "xmpp reconnectingIn() :"+System.currentTimeMillis());
loggedin = false;
}
#Override
public void reconnectionFailed(Exception arg0) {
Log.d(TAG, "xmpp ReconnectionFailed!");
connected = false;
// chat_created = false;
loggedin = false;
try {
connection.connect();
} catch (SmackException | IOException | XMPPException | InterruptedException exception) {
exception.printStackTrace();
}
}
#Override
public void reconnectionSuccessful() {
Log.d(TAG, "xmpp ReconnectionSuccessful");
connected = true;
sendPresenceAvailable();
loggedin = false;
}
#Override
public void authenticated(XMPPConnection connection2, boolean resumed) {
Log.d(TAG, "xmpp Type Main Authenticated() :" + connection.isAuthenticated());
if(connection.isAuthenticated()) {
ServerPingWithAlarmManager.getInstanceFor(connection).setEnabled(true);
PingManager pingManager = PingManager.getInstanceFor(connection);
pingManager.setPingInterval(10);
try {
pingManager.pingMyServer();
pingManager.pingMyServer(true,10);
pingManager.pingServerIfNecessary();
pingManager.registerPingFailedListener(new PingFailedListener() {
#Override
public void pingFailed() {
Log.d("Ping","pingFailed");
disconnect();
connect();
}
});
registerAllListener();
}
}
I have the same problem, except that My program run on server side JVM.
I used smack 4.0 in the first place. Then I updated to smack 4.1, but the problem still happened. Finally I found a configuration module: PingManager
After using this, the occurrence of this situation was drop down.
connection = new XMPPTCPConnection(config);
PingManager pingManager = PingManager.getInstanceFor(connection);
pingManager.setPingInterval(300); // seconds
In Smack 4.1, I use ServerPingWithAlarmManager. You can find more details about keeping connection alive ramzandroid blog here.
For these case you need to handle the disconnection manually I mean you should intercept any disconnection, connection listener notified when you got a disconnection over.
public void connectionClosedOnError(Exception exception)
import android.util.Log;
import com.dagm8.core.protocols.ConnectionState;
import com.dagm8.core.service.XMPPService;
import com.dagm8.events.ConnectionStateEvent;
import org.greenrobot.eventbus.EventBus;
import org.jivesoftware.smack.ConnectionListener;
import org.jivesoftware.smack.SmackException;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.XMPPException;
import org.jivesoftware.smack.tcp.XMPPTCPConnection;
import java.io.IOException;
import static com.dagm8.core.protocols.ConnectionState.CONNECTED;
import static com.dagm8.core.protocols.ConnectionState.DISCONNECTED;
import static com.dagm8.core.protocols.ConnectionState.RECONNECTING;
/**
* dagm8-android
* Created by Bedoy on 8/28/17.
*/
public class ConnectionController implements ConnectionListener {
private String TAG = getClass().getCanonicalName();
private XMPPTCPConnection mConnection;
public void setConnection(XMPPTCPConnection connection) {
mConnection = connection;
}
public void init(XMPPTCPConnection connection) throws InterruptedException, XMPPException, SmackException, IOException {
setConnection(connection);
mConnection.setPacketReplyTimeout(10000);
mConnection.addConnectionListener(this);
mConnection.connect();
}
#Override
public void connected(XMPPConnection connection) {
XMPPService.connectionState = RECONNECTING;
notifyConnectionState(RECONNECTING);
try {
mConnection.login();
} catch (XMPPException | SmackException | IOException | InterruptedException e) {
e.printStackTrace();
}
Log.i(TAG, "connected()");
}
#Override
public void authenticated(XMPPConnection connection, boolean resumed) {
XMPPService.connectionState = CONNECTED;
notifyConnectionState(CONNECTED);
Log.i(TAG, "authenticated()");
}
#Override
public void connectionClosed() {
XMPPService.connectionState = DISCONNECTED;
notifyConnectionState(DISCONNECTED);
Log.i(TAG, "connectionClosed()");
}
#Override
public void connectionClosedOnError(Exception e) {
XMPPService.connectionState = DISCONNECTED;
notifyConnectionState(DISCONNECTED);
try {
mConnection.connect();
} catch (SmackException | IOException | XMPPException | InterruptedException exception) {
exception.printStackTrace();
}
Log.i(TAG, "connectionClosedOnError()");
}
#Override
public void reconnectingIn(int seconds) {
XMPPService.connectionState = RECONNECTING;
notifyConnectionState(RECONNECTING);
Log.i(TAG, "reconnectingIn()");
}
#Override
public void reconnectionSuccessful() {
XMPPService.connectionState = CONNECTED;
notifyConnectionState(CONNECTED);
Log.i(TAG, "reconnectionSuccessful()");
}
#Override
public void reconnectionFailed(Exception e) {
XMPPService.connectionState = DISCONNECTED;
notifyConnectionState(DISCONNECTED);
Log.i(TAG, "reconnectionFailed()");
}
private void notifyConnectionState(ConnectionState state) {
EventBus.getDefault().post((ConnectionStateEvent) () -> state);
}
public boolean isAuthenticated()
{
return mConnection.isAuthenticated();
}
public void login() {
try {
mConnection.login();
} catch (XMPPException | SmackException | IOException | InterruptedException e) {
e.printStackTrace();
}
}
}

"Malformed request" error when making a call in Twilio Android client

I'm trying to integrate the Twilio client into a larger application. Everything seems to work fine until I call device.connect(parameters, connectionListener). I get the 31100 Generic Malformed Request error and that's it.
On the same device, using the same Twilio account and the same Twilio application, the sample code supplied with the Twilio Android SDK (MonkeyPhone) works perfectly.
I can't find any more details about what the error means or what are the possible causes. While I'm assuming that I'm sending invalid data, I don't see how is that possible. The Capability Token is OK, I've verified it against the one generated in the MonkeyPhone sample app. Creating a Device works fine, no errors. The error is thrown even when I'm not sending any parameters in the connect() method. The onConnecting() method of the ConnectionListener gets called, but then the onDisconnected(Connection inConnection, int inErrorCode, String inErrorMessage) is called with the Malformed Request error.
The code for the Voice TwiML is working fine, it's just a simple PHP script generating the most simple <Dial> verb possible:
<Response>
<Dial>someone</Dial>
</Response>
Other specific information... I'm running another service in my application, used to do various other operations. Could this interfere in some way? Also, I'm using a trial account and I'm living in Romania, where calling real phone numbers is not supported (but I'm not using phone numbers anyway). Could this affect me in any way?
I apologize in advance for throwing the huge wall of code, but I hope a second pair of eyes can spot something wrong. This is the version of the code most similar to the MonkeyPhone sample. The only difference is that I'm using an AsyncTask to get the capability token (the JsonAsyncRequestWithError class.
public class MonkeyPhone implements Twilio.InitListener, DeviceListener {
private static final String TAG = "MonkeyPhone";
private Context context;
private Device device;
private Connection connection;
public MonkeyPhone(Context context) {
this.context = context;
Twilio.initialize(context, this /* Twilio.InitListener */);
}
#Override
/* Twilio.InitListener method */
public void onInitialized() {
Log.d(TAG, "Twilio SDK is ready");
// the Emulator has a somewhat unique "product" name
String clientName = "doug";
HttpGet get = new HttpGet("http://teamphoenix.zzl.org/capability.php?ClientName=" + clientName);
JsonAsyncRequestWithError asyncRequestWithError = new JsonAsyncRequestWithError(context, "test", new AsyncRequestWithErrorListener() {
#Override
public void onResult(AsyncRequestResponse response, Object destination) {
createDevice(response.getMessage());
}
#Override
public void onErrorResult(AsyncRequestResponse response, Object destination) {
}
});
asyncRequestWithError.execute(get);
}
public void createDevice(String token) {
try {
device = Twilio.createDevice(token, this /* DeviceListener */);
Intent intent = new Intent(context, SpringshotPhoneActivity.class);
PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, PendingIntent.FLAG_UPDATE_CURRENT);
device.setIncomingIntent(pendingIntent);
} catch (Exception e) {
Log.e(TAG, "", e);
}
}
#Override
/* Twilio.InitListener method */
public void onError(Exception e) {
Log.e(TAG, "Twilio SDK couldn't start: " + e.getLocalizedMessage());
}
#Override
/* DeviceListener method */
public void onStartListening(Device inDevice) {
Log.i(TAG, "Device is now listening for incoming connections");
}
#Override
/* DeviceListener method */
public void onStopListening(Device inDevice) {
Log.i(TAG, "Device is no longer listening for incoming connections");
}
#Override
/* DeviceListener method */
public void onStopListening(Device inDevice, int inErrorCode, String inErrorMessage) {
Log.i(TAG, "Device is no longer listening for incoming connections due to error " + inErrorCode + ": " + inErrorMessage);
}
#Override
/* DeviceListener method */
public boolean receivePresenceEvents(Device inDevice) {
return false; // indicate we don't care about presence events
}
#Override
/* DeviceListener method */
public void onPresenceChanged(Device inDevice, PresenceEvent inPresenceEvent) {
}
public void connect(String phoneNumber) {
Map<String, String> parameters = new HashMap<String, String>(1);
parameters.put("PhoneNumber", phoneNumber);
/// ---------------- THIS IS THE CALL THAT FAILS ------------------------------------//
connection = device.connect(parameters, null /* ConnectionListener */);
if (connection == null)
Log.w(TAG, "Failed to create new connection");
}
public void disconnect() {
if (connection != null) {
connection.disconnect();
connection = null;
}
}
public void handleIncomingConnection(Device inDevice, Connection inConnection) {
Log.i(TAG, "Device received incoming connection");
if (connection != null)
connection.disconnect();
connection = inConnection;
connection.accept();
}
#Override
protected void finalize() {
if (connection != null)
connection.disconnect();
if (device != null)
device.release();
}
}
Thank you very much!
I figured out the problem. Apparently, I had to read the InputStream from the server using the UTF-8 encoding (even if there are no special characters in the token).
char[] buf = new char[1024];
InputStream is = response.getEntity().getContent();
StringBuilder out = new StringBuilder();
Reader in = new InputStreamReader(is, "UTF-8");
int bin;
while ((bin = in.read(buf, 0, buf.length)) >= 0) {
out.append(buf, 0, bin);
}
return out.toString();

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