OTP expiration implementation in Android - android

I have requirement to implement, In my activity, I receive an OTP for login, the OTP has be expired in 90 seconds.
Questions
1> Is Alarm Manager is best way to implement the 90 second time expiry?
2> If I have received OTP and same time I receive a call and when call is ended after 90 seconds and when i come back to original
activity , user should be shown a pop up saying OTP has been expired?
any help will be appreciated.
Thanks

Use CountDownTimer
new CountDownTimer(90000, 1000) {
public void onTick(long millisUntilFinished) {
Log.d("seconds remaining: " , millisUntilFinished / 1000);
}
public void onFinish() {
// Called after timer finishes
}
}.start();

You can use TimerTask like below sample :
public class AndroidTimerTaskExample extends Activity {
Timer timer;
TimerTask timerTask;
//we are going to use a handler to be able to run in our TimerTask
final Handler handler = new Handler();
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
#Override
protected void onResume() {
super.onResume();
//onResume we start our timer so it can start when the app comes from the background
startTimer();
}
public void startTimer() {
//set a new Timer
timer = new Timer();
//initialize the TimerTask's job
initializeTimerTask();
//schedule the timer, after the first 5000ms the TimerTask will run every 10000ms
timer.schedule(timerTask, 5000, 10000); //
}
public void stoptimertask(View v) {
//stop the timer, if it's not already null
if (timer != null) {
timer.cancel();
timer = null;
}
}
public void initializeTimerTask() {
timerTask = new TimerTask() {
public void run() {
//use a handler to run a toast that shows the current timestamp
handler.post(new Runnable() {
public void run() {
//get the current timeStamp
Calendar calendar = Calendar.getInstance();
SimpleDateFormat simpleDateFormat = new SimpleDateFormat("dd:MMMM:yyyy HH:mm:ss a");
final String strDate = simpleDateFormat.format(calendar.getTime());
//show the toast
int duration = Toast.LENGTH_SHORT;
Toast toast = Toast.makeText(getApplicationContext(), strDate, duration);
toast.show();
}
});
}
};
}}
You can change start and stop of Task as per your call and initialise too whenever you want.

Related

Can be use CountDownTimer within a loop?

I want to use CountDownTimer within a for loop but when I am using following code then CountDownTimer is running only once while I want to run it CountDownTimer as per given condition in for loop. it might be a silly question but I will be very thankful to you if I get some help. Thanks in Advance
for (int i=1;i<=10;i++){
Random random = new Random();
totalques.setText(String.valueOf(i) + "/10");
firstnum.setText(String.valueOf(random.nextInt(100)));
secondnum.setText(String.valueOf(random.nextInt(50)));
new CountDownTimer(5000, 1000) {
#Override
public void onTick(long millisUntilFinished) {
time.setText(String.valueOf(millisUntilFinished / 1000)
+"s");
}
#Override
public void onFinish() {
}
}.start();
}
You can use the Timer class for doing your job
final Handler handler = new Handler();
Timer timer = new Timer();
TimerTask timerTask = new TimerTask() {
#Override
public void run() {
handler.post(new Runnable() {
public void run() {
//one second elapsed
}
});
}
};
timer.schedule(timerTask, 0, 1000);
The schedule method say start directly and I want to be notified when every 1000 milliseconds elapse.
Don't forget to cancel the timer when you want to stop it with timer.cancel()
Inside the run you can decrement an int and when it reach 0 you can stop the timer

Button to trigger every 5 seconds

My app needs tracking of real time so I need a button that needs to trigger every 5 seconds but I have no idea how to do it. Can you teach me how?
I want that in every 5 seconds that AsyncTask will be triggered.
btnStart.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
HashMap postLoc = new HashMap();
postLoc.put("txtLat", tvLat.getText().toString());
postLoc.put("txtLng", tvLong.getText().toString());
postLoc.put("txtOwner", pref.getString("username","").toString());
PostResponseAsyncTask taskLoc = new PostResponseAsyncTask(getActivity(), postLoc,false, new AsyncResponse() {
#Override
public void processFinish(String s) {
Log.d(TAG, tvLat.getText().toString());
Log.d(TAG, tvLong.getText().toString());
Intent i = new Intent(getActivity(),GPS_Service.class);
getActivity().startService(i);
}
});
taskLoc.execute("http://carkila.esy.es/carkila/locationUpdate.php");
}
});
I think this code might be useful to trigger the code every 5 second
Timer timer;
TimerTask timerTask;
final Handler handler = new Handler();
#Override
public void onCreate() {
super.onCreate();
startTimer();
}
public void startTimer() {
//set a new Timer
timer = new Timer();
//initialize the TimerTask's job
initializeTimerTask();
timer.schedule(timerTask, 0, 5000);
}
public void initializeTimerTask() {
timerTask = new TimerTask() {
public void run() {
handler.post(new Runnable() {
public void run() {
//code to run after every 5 seconds
}
});
}
};
}
Create a method like this and call the method on button click and also call the method by using a handler like this:
mRunnable = new Runnable() {
public void run() {
public void toBecalled_Every_5_Second();
mHandler.postDelayed(mRunnable, 5000);
}
};
mHandler.postDelayed(mRunnable, 5000);
public void toBecalled_Every_5_Second(){
PostResponseAsyncTask taskLoc = new PostResponseAsyncTask(getActivity(), postLoc,false, new AsyncResponse() {
#Override
public void processFinish(String s) {
Log.d(TAG, tvLat.getText().toString());
Log.d(TAG, tvLong.getText().toString());
Intent i = new Intent(getActivity(),GPS_Service.class);
getActivity().startService(i);
}
});
taskLoc.execute("http://carkila.esy.es/carkila/locationUpdate.php");
}
so it will call the method every 5 second and the a sync task will execute....
I would like to have a CountDownTimer which will trigger the button click function after every 5 seconds.
CountDownTimer mTimer = new CountDownTimer(50000, 1000) {
public void onTick(long millisUntilFinished) {
// Do nothing
}
public void onFinish() {
btnStart.performClick();
this.start(); // Restart
}
}.start();
You can use Timer with TimerTask and Handler to update the result to main thread i.e your UI.
Something like this:
Timer timer;
TimerTask timerTask;
//we are going to use a handler to be able to run in our TimerTask
final Handler handler = new Handler();
private void initializeTimerTask() {
timerTask = new TimerTask() {
public void run() {
//use a handler to run process
handler.post(new Runnable() {
public void run() {
/**************************/
/** Do your process here **/
/**************************/
}
});
}
};
}
private void startTimer() {
//set a new Timer
timer = new Timer();
//initialize the TimerTask's job
initializeTimerTask();
//schedule the timer, start run TimerTask then run every 5000ms i.e 5 seconds.
timer.schedule(timerTask, 0, 5000); //
}
private void stopTimerTask() {
//stop the timer, if it's not already null
if (timer != null) {
timer.cancel();
timer = null;
}
}
Insert your processing code in Handler.post(). Then start the trigger by calling startTimer(). To stop the trigger, just call stopTimerTask().

Timer stop after one minute

I made a Timer and I want to stop it when it reaches to 60 seconds(1 min).
here's the code:
Timer t = new Timer();
t.scheduleAtFixedRate(new TimerTask() {
public void run() {
runOnUiThread(new Runnable() {
public void run() {
myTextView.setText("timer=" + String.valueOf(TimeCounter));
TimeCounter++;
}
});
}
}, 0, 1000);
int I=60;
if (TimeCounter == I) {
-------------- stop the timer here ----------------
}
}
how can I do it?
you will probably need to move the stopping condition inside your task... so it looks more less like this:
final Timer t = new Timer();
t.scheduleAtFixedRate(new TimerTask() {
public void run() {
runOnUiThread(new Runnable() {
public void run() {
if (TimeCounter == I) {
t.cancel();
return;
}
myTextView.setText("timer=" + String.valueOf(TimeCounter));
TimeCounter++;
}
});
}
}, 0, 1000);
Remember to define earlier:
int I=60;
Also, you would probably need to mark Timer as final (just as I did in code).
try below code to stop timer :-
if (TimeCounter == I) {
t.cancel();
}
also see below link:-
How to stop immediately the task scheduled in Java.util.Timer class
You can use CountDownTimer, maybe this is a simpler solution:
int Time = 0;
public class OneMinuteCountDownTimer extends CountDownTimer {
public OneMinuteCountDownTimer (long startTime, long interval) {
super(startTime, interval);
}
#Override
public void onFinish() {
myTextView.setText("timer="+Time+" time finished");
Time=0;
}
#Override
public void onTick(long millisUntilFinished) {
Time++;
myTextView.setText("timer="+Time);
}
}
}
Make the CountDownTimer global and call it when You want to start the CountDownTimer:
private OneMinuteCountDownTimer countDownTimer;
private final long startTime = 60 * 1000;
private final long interval = 1 * 1000;
inside onCreate (EDIT):
countDownTimer = new OneMinuteCountDownTimer(startTime,interval);
countDownTimer.start();
and cancel it, if You want to cancel it before one minute:
countDownTimer.cancel();

duty cycle execution periods using timers

i need to do duty cycle function to run tow operations using timers in cascade during certain periods such that during ON period (x sec) which runs operation 1 using timer1 and when timer 1 finished then followed by the second off period (y sec) which runs operation 2 using timer2 and repeats the scenario again and soon.
i'm beginner programmer
please can any one help me to run properly.
i tried to write the below code and its looks like:
package com.example.periodictimer;
public class MainActivity extends Activity {
Timer t1 = new Timer();
Timer t2 = new Timer();
TimerTask mTimerTask1;
TimerTask mTimerTask2;
TextView tv1;
TextView tv2;
boolean z;
Handler hand = new Handler();
Handler hand1 = new Handler();
Button hButtonStart;
int time =0;
int time1 =0;
boolean flag1;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tv1 = (TextView) findViewById(R.id.tv1);
tv2 = (TextView) findViewById(R.id.tv2);
doTimerTask1();
}
public void doTimerTask1(){
mTimerTask1 = new TimerTask() {
public void run() {
hand.post(new Runnable() {
public void run() {
time++;
tv1.setText("Execute Operation1: " + time);
doTimerTask2();
}
});
}
};
// public void schedule (TimerTask task, long delay, long period)
t1.schedule(mTimerTask1,0, 3000); //
}
public void doTimerTask2(){
mTimerTask1 = new TimerTask() {
public void run() {
hand.post(new Runnable() {
public void run() {
time1++;
// update TextView
tv2.setText("Execute Operation2:" + time1);
//Log.d("TIMER", "TimerTask run");
}
});
}};
// public void schedule (TimerTask task, long delay, long period)
t1.schedule(mTimerTask2,500, 5000); //
}
}
I would suggest that you use two timers and the scheduleAtFixedRate method instead of the schedule method.
This methods works as follow scheduleAtFixedRate(timerTask, delay, period)
where :
TimerTask: the task to be executed an instance of TimerTask class. here you can turn your flag On in one of the timer tasks and turn it off in the other.
delay : the amount of delay before running the task for the first time.
period: the duty cycle period before the consecutive executions of the timer task.
The trick is to schedule two timers with the same delay cycle period, but one of them starts with 0 delay where the other starts with the delay = ON_period.
The code sample below shows it in a java program where a flag is turned on for 4 seconds then turned off for two seconds and so on.
import java.util.Date;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.Timer;
import java.util.TimerTask;
public class TestTimer {
TimerTask timerTask2;
TimerTask timerTask1;
Timer t1 = new Timer();
Timer t2 = new Timer();
boolean flag = true;
private Date date;
private DateFormat dateFormat;
public TestTimer() {
flag = true;
dateFormat = new SimpleDateFormat("yyyy/MM/dd HH:mm:ss");;
}
public void test() {
timerTask1 = new TimerTask() {
#Override
public void run() {
flag = true;
date = new Date();
System.out.println("Task1 [" + (flag ? "ON" : "OFF" ) + "] " +
dateFormat.format(date));
}
};
timerTask2 = new TimerTask() {
#Override
public void run() {
flag = false;
date = new Date();
System.out.println("Task2 [" + (flag ? "ON" : "OFF" ) + "] " +
dateFormat.format(date));
}
};
t1.scheduleAtFixedRate(timerTask1, 0, 6000);
t2.scheduleAtFixedRate(timerTask2, 4000, 6000);
}
public static void main(String [] args) {
TestTimer tt = new TestTimer();
tt.test();
}
}

Timer Not Stopping In Android

THE PROBLEM
I am having problems stopping the Timer whilst developing in android.
The timer is already null when it comes to stopping it.
I then move the timer initialisation to outside of a method just like the TimerTask which solves the null problem but still doesn't cancel when timer.cancel(); is called upon it.
The code below is an example of the timer already being null when it comes to stopping the recording.
TimerTask
My TimerTask is initialized inside the class but outside of a method and the codes below...
private TimerTask task = new TimerTask() {
#Override
public void run() {
Log.e("TRACK_RECORDING_SERVICE","Timer Running");
}
};
Timer & Timer Start
I then have a startRecroding method which is called when I want to start the timer...
public void startRecording(){
timer = new Timer("Message Timer");
timer.scheduleAtFixedRate(this.task, 0, 1000);
}
Timer Stop
I then call the below method when I want to stop the timer...
public void stopRecording() {
if (timer != null) {
timer.cancel();
timer = null;
} else {
Log.e("TRACK_RECORDING_SERVICE","Timer already null.");
}
}
Any help would be much appreciated.
timer = new Timer("Message Timer");
Here your object timer is not a static so timer.cancel(); will cancel another instance of the Timer class. I suggest you to create a static instance variable of Timer Class on the top of the class, like below,
private static Timer timer;
in the run() method, check if timer is null then
private TimerTask task = new TimerTask() {
#Override
public void run() {
if (timer == null)
cancel();
...
}
cancel the operation.
Ok so the problem was in the instantiation not the actual stopping of the timer.
Everytime I called:
timer = Timer()
timer!!.scheduleAtFixedRate(object : TimerTask() {
override fun run() {
//something
}
}, delay, period)
It created another instance so the old instance was still running somewhere with no way to stop it.
So I just made sure to instantiate it when the timer is null so that no previous instance is getting pushed around and still running on the background.
if(timer == null) {
timer = Timer()
timer!!.scheduleAtFixedRate(object : TimerTask() {
override fun run() {
// something
}
}, delay, period)
}
Then just cancel it and set it to null.
fun stopTimer() {
if (timer != null) {
timer!!.cancel()
timer!!.purge()
timer = null
}
}
if(waitTimer != null) {
waitTimer.cancel();
waitTimer.purge()
waitTimer = null;
}
I know it's late but I also encountered this issue in my project, and hope my solution may give people some ideas. What I did in my project is as below:
Handler handler = new Handler();
Runnable runnable = new Runnable() {
#Override
public void run() {
//TODO Update UI
}
};
public void stopTimer() {
if (timer != null) {
handler.removeCallbacks(runnable);
timer.cancel();
timer.purge();
timer = null;
}
}
public startTimer() {
timer = new Timer();
timer.schedule(new TimerTask() {
#Override
public void run() {
handler.post(runnable);
}
}, 0, 100);
}
I think what's missed in previous answers is removeCallbacks.
Try this example....
TimerTask mTimerTask;
final Handler handler = new Handler();
Timer t = new Timer();
int nCounter = 0;
//function for start timer
public void doTimerTask()
{
mTimerTask = new TimerTask()
{
public void run()
{
handler.post(new Runnable()
{
public void run()
{
nCounter++:
//your code
.....
......
}
});
}};
// public void schedule (TimerTask task, long delay, long period)
t.schedule(mTimerTask,0,50); //
}
//function for stop timer
public void stopTimerTask(){
if(mTimerTask!=null){
Log.d("TIMER", "timer canceled");
mTimerTask.cancel();
nCounter = 0;
}
}
//use above two function for start and stop timer.
Just in case if someone still comes here to find a solution to this problem, here is my experience.
I am running a timer in a service.
startForegroundService(mServiceIntent);
timer = new Timer();
When you refresh a service, you don't necessarily cancel it first, you just call startForegroundService(mServiceIntent); again.
If you don't cancel the timer before you refresh the service, the original timer is still running in the background and calling methods even though you stop the timer in the refreshed new service.
So to sum it up, stop your timer before you refresh or update a background task.
I hope it helps someone.
Though this is an old question, I've figured out an easy solution.
var timeTaskInstance : TimerTask ?= null
val task: TimerTask = object : TimerTask() {
override fun run() {
timeTaskInstance = this
Log.e("TRACK_RECORDING_SERVICE", "Timer Running")
}
}
Now cancel timer from anywhere:
timeTaskInstance?.cancel()
I think you've canceled another instance of the timer.
Your timer task would be better handled by a helper class.
public class TimerHelper {
Timer timer;
long InitialInMillis = 10 * 1000;
long DelayInMillis = 2 * 60 * 1000; // 2 minutes
public TimerHelper() {
timer = new Timer();
timer.schedule(new MyTimerTask(), InitialInMillis, DelayInMillis);
}
public void stopTimer() {
if(timer != null){
timer.cancel();
}
}
class MyTimerTask extends TimerTask {
#Override
public void run() {
// your task will be run every 2 minutes
yourTask();
}
}
}

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