Admob was working perfectly fine at the beginning. But since around one month I'm only receiving an Error:
Ad failed to load : 3
I've already tried everything like changing packagename, creating new adunits/admob app... I've also tried it on multiple real devices so there is nothing wrong with my device. When using
.addTestDevice()
it's working fine.
Code 3 goes for ERROR_CODE_NO_FILL:
"The ad request was successful, but no ad was returned due to lack of ad inventory."
If you are filtering ads to comply with family/privacy/kids protection policies then you should expect a low fill rate, specially while you are on the developing phase. However your fill rate might improve if your app becomes famous.
Related
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Rewarded video ads-Failed to load ad error code 3 admob
(4 answers)
Closed 2 years ago.
I am using already working AdunitId and error code 3.
Other apps with this AduntId is working fine.
Here is my code.
adView = (AdView)findViewById(R.id.ads);
adrequest =new AdRequest.Builder().build ;
adView.loadAd(adrequest);
Error Code 3 : ERROR_CODE_NO_FILL
Description (Dev Docs Link) : The ad request was successful, but no ad was returned due to lack of ad inventory.
Why is it Happening : Advertisers can target specific regions, platforms and user profiles based on business relevance, which can sometimes result in lower availability of Ads for a particular region or user profile. Error code suggests that the implementation is correct, and that the Ad Request was not filled because of lack of availability of a suitable Ad at that particular instant of time when an Ad Request was sent from the app.
If you are getting this error, then your code is correct. The issue is that AdMob does not always have an ad to return for every request. This may happen particularly if you have just registered your AdMob publisher ID, as it takes some time and multiple requests before the new ID starts returning ads.
Another reason your fill rate may be low is that you don't have AdSense backfill enabled, or you have filtered out some ads. Check your app settings to see if that is the case.
Error code 3 docs
You can add a .setTestMode(True) so that you know its working
You can find about how with a search
I'm using facebook audience network NativeAdsManager from v4.1.0 to load a batch of ads. It did work in one device, but failed in another. When calling loadAds(), it yields AdError saying No Fill. Does anyone know what it means? I've searched for documentations but found nothing in that particular matter.
Below is my init code.
NativeAdsManager adsManager = new NativeAdsManager(this, "PLACEMENT_ID", 10);
adsManager.setListener(this);
adsManager.loadAds();
Audience network uses people-based targeting so server ads. It may not be able to fill requests from all devices. To ensure you always get ads on a certain device, check the logcat output for a line that looks like:
AdSettings.addTestDevice("HASHED ID");
Follow the instruction there and add that device as a test device, then you will always get ads for requests from that device.
I had the same problem. I fixed it by reducing the number of ads which should be loaded. For example, 5 ads work for me.
NativeAdsManager adsManager = new NativeAdsManager(this, "PLACEMENT_ID", 5);
I wrote a test app to implement the admob banner using xml in the layout file. The first time I ran the application, it worked and I could see the banner. I added a second activity and I was able to switch between activities and I still can see the banner.
The following day I tried running the app again and the banner does not show. I checked the catlog and it tells me the a request for ad was succesfull but no ad was returned because my inventory is empty.
I wanted to know if this would be something normal when you are working on eclipse. Or if the banner would still show even if there are no ads in the inventory.
Thanks,
Richard.
If you get this error your code is probably correct (you say it worked before and you didn't change anything). The issue is that AdMob does not always have an ad to return to every request. You can enable the Use keyword-targeted ads and Google certified ad networks (GCANs) to improve fill rate. in AdMob app settings to increase the fill rate.
If you want to be sure your code works as intended you can set the testmode to true, if you get back an ad you can be sure your code is correct.
i just want to know if this problem is server side...or i must fix something in my code...
onFailedToReceiveAd(Ad request successful, but no ad returned due to lack of ad inventory
I'm using admob with adwhirl to show ads in my android application.
If you are getting this error, then your code is correct. The issue is that AdMob does not always have an ad to return for every request. This may happen particularly if you have just registered your AdMob publisher ID, as it takes some time and multiple requests before the new ID starts returning ads.
Another reason your fill rate may be low is that you don't have AdSense backfill enabled, or you have filtered out some ads. Check your app settings to see if that is the case.
Finally, a test you can run to see if your AdWhirl code is implemented correctly is to request a test ad. You can do this by specifying test mode in AdWhirl:
AdWhirlTargeting.setTestMode(true);
If you get back a test ad, you'll know your code is working as intended.
One of the solutions you could try:
Some times this will happened if you changed language of your Android device to exotic language (Russian for example). Try to change it back to English and AdMob will find appropriate ad for you. Or you could go to the Google Settings->Ads->Reset advertising ID
I've just found that such error is shown if your AdMob account has been banned. But it works with a test device ID.
Note that this might happen aswell if you're using (forcing) a custom width and height for the banners.
You should use the ones that DOC states:
https://developers.google.com/mobile-ads-sdk/docs/admob/intermediate#play
If you set a custom width and height like:
new AdSize( 521,300 );
It's going to reply with the error you mentioned.
I know this was from long time ago, but here's something i did which solved this problem.
1. on your admob account, click on "manage settings" in the app you've created.
2. click on "edit".
3. under "Android Package URL:" leave blank, and then save settings.
*after you'll save, it'll show this box as "market://", which is fine.
I had this problem when using Rewarded Interstitial (beta).
Changing to Rewarded solved the problem.
I followed the admob SDK tutorial to set up ads for my android application.
But I get no test adds returned :(. Also, on the admob site no requests are registered.
When I run my app the log says the following :
03-18 08:23:56.392: INFO/AdMobSDK(1278): Publisher ID set to xxxxxxxx
03-18 08:23:56.392: INFO/AdMobSDK(1278): Making ad request in test mode
03-18 08:23:56.513: INFO/AdMobSDK(1278): No fill. Server replied that no ads are available (120ms)
The xxx is my publisher Id, but I hid it here with x'es :).
I did set my publisher id in the manifest.
I did set the "setTestDevices method" in my code with the device id the logcat requested
AdManager.setTestDevices( new String[] { "xxxxxxxxxxxxxxxxxxxx", } );
What did I do wrong?? I should get test ads on my phone I suppose?
I find AdMob's test mode to be very unreliable. Sometimes I get no ad, sometimes a test ad, and occasionally real ads show.
I'd not worry about it too much, and instead make sure that ads are showing on the live app. you may want to look at Adwhirl if you don't get ads showing. A fill-reate error basically means AdMob didn't sell all the ad space, so if you want ads to always be shown you may need to look beyond AdMob. Adwhirl is an aggregator, owned by AdMob, so it'll pull ads from other networks if they don't have an ad.