Generate Android App Bundle aab from apk file - android

I'm using Xamarin to develop android app. As I know, it hasn't supported android app bundle. So I would like to know if there is any way to generate an Android App Bundle - aab file from the apk via terminal? Or any other good way to process ?

No, the APK itself doesn't have enough information for the bundletool to create a bundle (AAB). It can work the other way round - to create an APK from a bundle.
If you want to create a bundle by hand, you will need to do a lot of stuff by hand, including resource handling, code compilation etc. You can find more information about how to do that in the official documentation.

answer given by Deeep Dip is right, but he might not be able to explain it properly (step-by-step). Also the tool "apktoaabconverter.com" he mentioned below was paid (at the time I'm answering the question).
I followed his manual steps and came out with a simplest solution which is using the telegram platform.
Actually I found some bots there simply by searching for "APK to AAB" in the Global search bar. This bots on their side are using the same procedure #deeep-div was trying to explain (Found out via logs attached with .aab).
Direct links to the telegram bots:
http://t.me/apktoaabbot (Used to be busy a lot)
http://t.me/apktoaab_bot (This one I used to convert my .apk to .aab)
NOTE: You may need wait around 30 minutes after sending your .apk file. Time could vary as per the load on bot servers.

Related

Get the layout of other running apps in Android?

Is there a way I can get the hierchary view/layout of other running android apps? If that's not possible, could I possibly unpack the app's .apk file and get the information there? For example, there's a setting in developer options that allows you to get the bounds of every elememt on the screen like so
EDIT
I have come to realize that this is not allowed and goes completely against the Android SDK. I apologize for this error and will look more closely in the future.
I have found out that Google blocks any of this because it would require me to inject my own code into other apps, which is not allowed due to malicious behavior in past apps.

Android - Conflicting providers/authorities

I'm trying to install Kik Messenger twice. I have two accounts and don't like to log out because I lose all of my conversation history. I'm currently using Titanium backup's profile feature, which is a very nice fix, but it's still a pain having to switch back and forth between profiles. I might be looking for "perfect" when perfect doesn't exist. I am completely new to modding apks and Android in general, all of my work on this so far has been "trial and error". Anyways, here's what I have:
I have the Google Play version of Kik installed on my phone. I have extracted that app and modified the package name successfully using apktool. However, when I try to install, I get an error saying something about duplicate provider authority. So I did some research and learned that I'm supposed to edit this part of the AndroidManifest. So I have played around with that a little bit and after I change the authorities, I am able to install the modded app. However, it crashes immediately.
Does anyone know how to fix this problem with the provider/authorities?
The issue you're hitting is that the app has registered certain classes to handle particular events. These need to be unique across all installed apps and point to existing classes in the app that will perform some activity with the supplied information.
You bypassed the safety check when installing by changing the defined handlers in the Manifest but that didn't really fix it as they still need to actually point to a valid, working class that can handle the requests/events.
You would need to decompile, rename the classes involved and all references made to them and recompile the whole app to really fix the problem. However, I'd assume that it would likely be against the license. If the code is open source then it wouldn't be too big a task to rename some classes & packages then build the app. If it's closed source then it is a harder task.
What you can do is either set up your device to use multiple accounts (the OS not the app) as each user has a separate data storage and preference location that should allow you to have two configurations. Or you can request that the developers include some sort of multiple account handling or easy account swap feature.

How could you generate an APK from project B programmatically, using a button click from project A?

I have a project A that should use a wizard to create a project B. Project B is based on a template. Project A should send data to that template and generate an APK from this data and template programmatically.
I've read about the APK structure and what it includes, like classes, resources, and manifest files. My question is, what is the best way to achieve this template-based generation of an APK? What could I use for this?
This is the open source project you're looking for.
https://code.google.com/p/terminal-ide/
Terminal IDE is a command line java / android dev kit that runs on the device itself. Using a correctly configured vim, bash and busybox, in a custom terminal + custom keyboard environment. All these applications are put together so that they interact correctly. A full Terminal emulator + custom ANSI keyboard ensure good bash, vim and busybox emulation. All set up and ready to run in a NON-ROOT environment. Normal user permissions are enough to run all of this.
You can also download it from Google Play here. The application has 4.7 stars on the Play Store from 1,324 ratings. Here is one of the latest written 5 stars reviews this application received on Google Play. And it's not unique by any means (the emphasis in bold is mine).
A Google User - March 12, 2013 - Version 2.02
Wow!
I have over 30 years programming experience (mostly in C/C++ and Assembly) and have been looking to learn to program Android. I looked everywhere for a way to compile and run Java tutorials on my tablet, with no success, until I found Terminal IDE! Then I started playing around with its capabilities and let me say again, wow. DEVELOPER - I have only one suggestion, which others have brought up too: reduce the internal memory footprint. Maybe breakup the different languages into installable add-ons?
In a way, it's a lot like the Android Java IDE called AIDE, minus the GUI interface (but unlike AIDE, it's doesn't have low artificial file limits, and since it's open source it can actually be used to build your own project upon and extend).

Launch .apk file on Android device

Might seem a pleonasm the 'Title' but I wrote it to emphasize the issue.
I have an application running on an Android device, using the 2.2 Froyo library. The application has to (1) install - if not already installed - then (2) launch an .apk file already present in the data/data/myapp/files/ folder.
Knowing Java I would have used a shell execution of the above operations. But Android is also a separate namespace, therefore I would like to know how to do the sequence install + launch of the .apk file.
To note that, while I'm using Eclipse/Ubuntu now, the implementation should take into account ONLY the Android OS APIs, not my dev environment available tools.
Thanks
You do not launch an apk file. An apk file can be thought of as a container holding some number of activities, services, receivers, among other constructs. It's likely you mean you want to launch an activity (which is performed using the startActivity() method from the Context class, or one of its many subclasses) but by no means is that a certainty.
It would seem from your question that you need to learn quite a bit about Android before continuing on the path suggested by your question, because the question you've posted is really too vague to be answered in a reasonable manner for stackoverflow.

Phonegap Build External Hosts

My real problem is that I need to get youtube videos to play from my app but I can't seem to get it to work... all my research has brought me to this point (hence why I am asking):
As documented here in order to allow external content to open in an iFrame with phonegap you need to modify phonegap.plist.
I've been using their "Build" service which allows you to just add a .zip file and it complies everything for you (spitting out complied code in different formats)
Is there a way to edit phonegap.plist and still use the "Build" service?
Is there a way to edit phonegap.plist and still use the "Build" service?
No, although you can configure some of the items that end up in the phonegap.plist through a config.xml (see docs), the ExternalHosts is not one of the current configurable options.
Also see this related discussion on their feedback forum.

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