How to observe live data inside broadcast receiver - android

My app should do an stuff every morning. So I am using broadcast receiver. When broadcast receiver is triggered I need to connect to my room-db. Get some data and do stuff with them. Normally I am using AndroidViewModel and LiveData for that. But I can not initiate a AndroidViewModel inside BroadcastReceiver. Instead I am initiating my repository and sending a read reaquest and assigning them to LiveData.
Problem is I need to observe the live data. But Broadcast receiver is not an lifecycle-owner.
private void getData(){
HomeRepository repository = HomeRepository.getInstance(context);
alarms = repository.getAllAlarms();
alarms.observe(this, new Observer<List<Alarm>>() {
#Override
public void onChanged(List<Alarm> alarmList) {
//Do Stuff
}
});
}
So it gives me a compile error saying Broadcast Reciever is not a lifecyle owner
So I tried this:
public class MyBroadcastReceiver extends BroadcastReceiver implements LifecycleOwner
It compiled but gave an error on the run time
Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'androidx.lifecycle.Lifecycle$State androidx.lifecycle.Lifecycle.getCurrentState()' on a null object reference
Can someone please show me the right direction to go here?

Related

When to extend Service and run in background

I am bit confused what is the right place to use Service (for background task).
This is my scenario:
I have a class that extends Broadcast receiver. It receives WiFi state changes. Depending on the state change, I call another class. This is a pure Java class, not extending any class.
This class is instantiated by passing the Context (received with the broadcast receiver).
I need to pass the Context because, among other things, I access SharedPreferences, display a notification, etc. But this not a foreground activity.
Is this the correct way? Or should my class extend Service and work as a background task?
Is it wrong to pass the Context to initiate a class?
For example,
public class WifiStateBroadcastReceiver extends BroadcastReceiver {
#Override
public void onReceive(Context context, Intent intent) {
...
WifiChangeReceptionClass wifiChanged = new WifiChangeReceptionClass(context);
wifiChanged.showNotification();
...
}
What is wrong with this approach?
Try any of this:
public class WifiChangeReceptionClass{
public static void showNotification(Context context){
//showYourNotification
}
}
Or
Create an Application class that has a static method to get it's context, like so.
public class MyApplication extends Application {
...
public static MyApplication get(){
return this;
}
...
}
Then in your class, just call:
public class WifiChangeReceptionClass{
public static void showNotification(){
Context context = MyApplication.get();
//showYourNotification
}
}
Or
Just use dagger for your dependency injections.
Check docs here
It is wrong because context reference will be available as long as you are in onReceive() method. Once call back onReceive() method gets completed context will no longer be available.
It is absolutely fine as long as you are using the context within the lifecycle of broadcast receiver (you may pass it to any class). Since broadcast receiver and service, both run on UI thread, using service would not make much difference.
If you want to perform some network operation or long running operation, then you can instantiate a intent service from receiver.
Registering for broadcast receiver to get Wifi state changes might not from Android 7 its has disabled the CONNECTIVITY_CHANGED.
Apps targeting Android 7.0 (API level 24) and higher do not receive CONNECTIVITY_ACTION broadcasts if they declare the broadcast receiver in their manifest. Apps will still receive CONNECTIVITY_ACTION broadcasts if they register their BroadcastReceiver with Context.registerReceiver() and that context is still valid.
This includes connectivity change. The better option is to use JobScheduler. Refer this link
As mentioned in the response, onReceive() of BroadcastReceiver is executed on main thread. Based on android documentation for broadcast receiver
As a general rule, broadcast receivers are allowed to run for up to 10 seconds before they system will consider them non-responsive and ANR the app. Since these usually execute on the app's main thread, they are already bound by the ~5 second time limit of various operations that can happen there (not to mention just avoiding UI jank), so the receive limit is generally not of concern. However, once you use goAsync, though able to be off the main thread, the broadcast execution limit still applies, and that includes the time spent between calling this method and ultimately PendingResult.finish().
If your WifiChangeReceptionClass is doing some extensive work, then refrain from running directly in onRecevie(). Instead start Service (you have to spawn a new thread thread) or IntentService

Send broadcast intent from service to Application Class

Is it possible to send an intent from a service to an Application class? Not Activity?
I wouldn't know what activity would be running at a particular time, so I am adding a boolean flag in the activity class that detects the activity and sends the appropriate data based on the broadcast received.
If your Service is active, then your Application class is active as well.
Otherwise you wouldn't be able to use getApplicationContext().
Although I'm skeptic about a service that runs forever there is a very clean way to make the Service communicate with a certain Activity, should the last one be currently active.
Such clean way is called LocalBroadcastManager.
The Activity meant to receive the data should register a BroadcastReceiver in onResume() and unregister it in onPause().
You instantiate your BroadcastReceiver in your Activity's onCreate()
this.localBroadcastReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
// Do what you have to do here if you receive data from the Service.
}
}
You create a Filter so your Activity only listens to a certain type of signals.
private IntentFilter notifIntentFilter new IntentFilter("com.you.yourapp.MY_SIGNAL");
in onResume()
LocalBroadcastManager.getInstance(getApplicationContext()).registerReceiver(this.localBroadcastReceiver, notifIntentFilter);
in onPause()
LocalBroadcastManager.getInstance(getApplicationContext()).unregisterReceiver(this.localBroadcastReceiver);
Now whenever you want to send data to your Activity, your Service can call:
final Intent intent = new Intent();
intent.setAction("com.you.yourapp.MY_SIGNAL");
// put your data in intent
LocalBroadcastManager.getInstance(getApplicationContext()).sendBroadcast(intent);
If your Activity is awake, it will respond to the signal. Otherwise, if it's in the background, or it is not instantiated it won't.
You can apply this pattern to as many Activities as you wish.
Still, I have never used this inside the Application class. But you can try to register your receiver there. It might work, since if the Application class is destroyed, the BroadcastReceiver is destroyed too and thus probably unregistered as well.
The point is, if your Application gets destroyed, your Service will be killed as well. Unless you launched it in another process. But then it will have it's own instance of Application; and this is a complex thing you probably do not want to get into details now...
Important: since the Application class is not tied to any UI component, you can do whatever you need directly inside your service. If you need to manipulate the UI, then the pattern described above will work for you.
Please read about new Android's background limitations.
Edit:
Oh yeah right, if you need your Service to call a function declared in your Application class, you can just do
((MyApplication) getApplication()).myFunctionToHandleData(Intent intent);
I didn't really understand your question though, but either of the methods described above should work for you.

android - update specific activity UI from onReceive

I have a BroadcastReceiver, and the onReceive is called from two different postExecute methods in two different asyncTasks, in two different Activities.
I have a third activity that is running all the time called HomeActivity, and I want to publish some text to the HomeActivity's UI from the onReceive method.
Is it possible? I know that the context parameter is the context of the activity who raised the onReceive, but I want to access the HomeActivity's UI.
Here is the code
public class MyBroadcastReceiver extends BroadcastReceiver {
#Override
public void onReceive(Context context, Intent intent) {
// here I want to publish some text to the HomeActivity
}
}
any ideas? thanks in advance
You want to change text in your running activity based on what you receive in the onReceive of the BroadcastReceiver? Right? One way is that you can use LocalBroadcast. See LocalBroadcast Manager.
For how to implement is, there is a great example on how to use LocalBroadcastManager?.
LocalBroadcast Manager is a helper to register for and send broadcasts of Intents to local objects within your process. The data you are broadcasting won't leave your app, so don't need to worry about leaking private data.`
Your HomeActivity can registers for this local broadcast. From the MyBroadcastReceiver you send a LocalBroadcast from within the onReceive (saying that hey, I received a message. Do you want to do something now activity). Then inside your Activity you can listen to the broadcast. This way if the activity is in the forefront/is active, it will receive the broadcast otherwise it won't. So, whenever you receive that local broadcast, you may change the text etc, if activity is open.

Android sendBroadcast - waiting for BroadcastReceiver to finish

I'm using a BroadcastReceiver in my Android app which simply contains the following piece of code:
public BroadcastReceiver receiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
GcmIntentService.isHandled = true;
Toast.makeText(context, "broadcast receiver test", Toast.LENGTH_SHORT).show();
}
}
I'm using this receiver to determine if my activity is running and carry out some updates in a ListView without having any notifications produced by GcmIntentService.
With the code being simple so far, only creating a toast message, I'm unable to catch the boolean value from GcmIntentService.isHandled as soon as the sendBroadcast is invoked.
Is it possible in any way to determine if the code for my receiver has finished running. I understand that sendBroadcast is an asynchronous call, and I'm making use of Thread.sleep(1000) so far to wait for the isHandled value, but it would be nice if there is a more reliable method on achieving this.
Any thoughts?
Your question can be divided to two parts:
1.How to know that if there is a receiver actually received the broadcast.
2.How should the receiver notify the service that message is been handled.
It seems difficult to achieve the first goal through standard Intent api, instead I suggest you may try the "observer pattern".
You may create a global Observable object in your Application and make your Activity implements Observer, register itself in onCreate() and unRegister in onDestory().Inside the Service you can check if there is an Activity running through countObservers() and then simply notify it.

Communication between Class and Main Activity Android

I am new in Android so I hope you can excuse my ignorance
I made an activity to control some bluetooth devices with my telephone, now that everything is working I would like to generate a new class from this activity, a class to take care of all bluetooth communication.
I have some questions:
First: In my activty I employed one broadcast receiver to listen to some actions of the Bluetooth Adapter like STATE_ON, BOND_BONDED... Using this actions I update my views, I call some methods and so on.
So, it is possible to keep listening to this broadcast receiver inside my class and then send the changes to my main activity to update the views and so on?
Second: I really need to send information from my bluetooth class to my main activity, information that I read from my devices, information from the broadcast receiver... so, which is the best way to pass information between a class and the main activity?
Well, thanks a lot for your help :)
The onReceive() method of your BroadcastReceiver is called from the main thread:
"This method is always called within the main thread of its process" (http://developer.android.com/reference/android/content/BroadcastReceiver.html#onReceive(android.content.Context, android.content.Intent)).
That means you can update your ui from the onReceive() method. All you need to do is use a local class like so:
BroadcastReceiver mBroadcastReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
// update the ui
}
};
Register this receiver programmatically (instead of defining it in the manifest) and you're good to go:
Context.registerReceiver(android.content.BroadcastReceiver, android.content.IntentFilter)

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