I have create a notification like this:
const notification = new firebase.notifications.Notification()
.setNotificationId('1')
.setTitle('Reminder')
.setBody('Looooooooooooooooooooooonggggggg messageeeeeeeeeeeeeeeeeeeeee longggggggggggggg messsssssagggeeeeeeeeee')
.setData({
key: true,
data: {},
})
.android.setChannelId('test-channel')
.android.setAutoCancel(true)
.android.setPriority(firebase.notifications.Android.Priority.Max);
I want to show all the body message on notification. But it only show one line message.
There is a bigText prop in android object. You can see the documentation here https://rnfirebase.io/docs/v5.x.x/notifications/reference/AndroidNotification#setBigText but to summerize it something like this shoudlwork
const notification = new firebase.notifications.Notification()
.setNotificationId('1')
.setTitle('Reminder')
.setBody('Looooooooooooooooooooooonggggggg messageeeeeeeeeeeeeeeeeeeeee longggggggggggggg messsssssagggeeeeeeeeee')
.setData({
key: true,
data: {},
})
.android.setChannelId('test-channel')
.android.setAutoCancel(true)
.android.setBigText('Looooooooooooooooooooooonggggggg messageeeeeeeeeeeeeeeeeeeeee longggggggggggggg messsssssagggeeeeeeeeee')
.android.setPriority(firebase.notifications.Android.Priority.Max);
Related
I'm trying to get notification action button data. That is when the user fill the input action, I get the data he entered.
Just like this.
I am using the awesome_notifcations flutter package.
This is my function to that creates new notification with input action for comment
Future<void> create({
required String key,
required String title,
required String body,
required String bigPicture,
}) async {
await _notiff.createNotification(
content: NotificationContent(
id: DateTime.now().millisecondsSinceEpoch.remainder(10),
channelKey: key,
title: title,
body: body,
bigPicture: bigPicture,
notificationLayout: NotificationLayout.BigPicture,
),
actionButtons: [
NotificationActionButton(
buttonType: ActionButtonType.InputField,
enabled: true,
label: "Comment",
key: "COMMENT_BUTTON_KEY")
]);
}
Here I just want to get the user's comment.
How to do so ?
Do you need create listener to get new notifications like this:
AwesomeNotifications().actionStream.listen(
(ReceivedNotification receivedNotification){
Navigator.of(context).pushNamed(
'/NotificationPage',
arguments: {
// your page params. I recommend you to pass the
// entire *receivedNotification* object
id: receivedNotification.id
}
);
}
);
PD: Do you need replace with your data, this information is in docs (5. How to show Local Notifications)
I have a cloud function which executes this code to send the notification to the user, I am getting notification correctly but I want to navigate to a particular screen for that I have to add click action something like this.
clickAction: FLUTTER_NOTIFICATION_CLICK
I have tried to put this property in different lines of code but nothing seem to work, can someone please tell where should I put it exactly?
This is my index.js file!
const message = {
token: data['guestFcmToken'],
notification: {
title: `New message from ${data['hostName']}.`,
body: data['type'] === 'image' ? 'Photo' : data['lastMessage'],
},
data: {
showForegroundNotification: 'false',
screen: 'chat'
},
}
console.log('Sending message');
const response = await admin.messaging().send(message);
console.log(response);
You can add clickAction: 'FLUTTER_NOTIFICATION_CLICK' in the following way
message = {
token: data['guestFcmToken'],
notification: {
title: `New message from ${data['hostName']}.`,
body: data['type'] === 'image' ? 'Photo' : data['lastMessage'],
},
data: {
showForegroundNotification: 'false',
screen: 'chat'
},
android: {
notification: {
clickAction: 'FLUTTER_NOTIFICATION_CLICK',
},
}
};
I have push notifications working using FCM from a cloud function. This works for both iOS and Android and displays the appropriate icon and plays a custom sound on iOS.
All is working except the custom sound for Android, it simply plays the default sound.
I have created a folder and added my sound file to it as follows: android\app\src\main\res\raw\mp3_example.mp3
This mp3 is 27s long. I have also tried a .wav and .aiff.
I read that I may have to create a push notification channel for later versions of Android so it could be related to this. I tried creating a channel and using the channelID from the cloud function and it works but there is no sound just a vibration.
The test device is a Moto G6 running Android 8.
I am using:
FCM
Firebase Cloud Functions
Ionic 4
Capacitor
https://github.com/stewwan/capacitor-fcm
Cloud Function:
const notification: admin.messaging.Notification = {
title: title,
body: body
}
const message: admin.messaging.Message = {
notification,
topic: 'QMTBC',
android:{
notification:{
sound: 'mp3_example.mp3',
icon: 'push_logo',
color: '#000000'
}
},
apns:{
payload:{
aps: {
sound: 'gears-short.wav'
}
}
}
}
return admin.messaging().send(message)
app.component.ts
import { FCM } from 'capacitor-fcm';
const fcm = new FCM();
const { PushNotifications } = Plugins;
initializeApp() {
this.platform.ready().then(() => {
PushNotifications.register();
PushNotifications.addListener('registration', (token: PushNotificationToken) => {
console.log('token ' + token.value);
fcm
.subscribeTo({ topic: 'QMTBC' })
.then(r => console.log(`subscribed to topic`))
.catch(err => console.log(err));
});
PushNotifications.addListener('registrationError', (error: any) => {
console.log('error on register ' + JSON.stringify(error));
});
PushNotifications.addListener('pushNotificationReceived', (notification: PushNotification) => {
console.log('notification ' + JSON.stringify(notification));
this.pushNotificationService.notifications.push(notification);
});
PushNotifications.addListener('pushNotificationActionPerformed', (notification: PushNotificationActionPerformed) => {
console.log('notification ' + JSON.stringify(notification));
this.pushNotificationService.notifications.push(notification);
});
fcm.getToken()
.then(r => console.log(`Token ${r.token}`))
.catch(err => console.log(err));
});
}
UPDATE:
I tried creating a channel as follows.
If I use the channel I just get the default sound. If I specific no channel or one that does not exist I also get the default sound (default channel).
cloud function:
const message: admin.messaging.Message = {
notification,
topic: 'QMTBC',
android:{
notification:{
sound: 'punch.mp3',
icon: 'push_logo',
color: '#000000',
channelId: 'QMTBC'
}
}
app.component.ts
const channel: PushNotificationChannel = {
description: 'QMTBC',
id : 'QMTBC',
importance: 5,
name : 'QMTBC'
};
PushNotifications.createChannel(channel).then(channelResult => {
console.log(channelResult);
console.log('Channel created');
// PushNotifications.listChannels().then(channels => {
// console.log('Channels');
// console.log(channels);
// });
}, err => {
console.log('Error Creating channel');
console.log(err);
});
});
UPDATE 2:
I can see the channel I have created for the app on my device and it says the sound is default. I can manually change it to another inbuilt android sound and this works. But I still can't use my custom sound.
UPDATE 3:
The custom sound works on if the Android version is < 8. Only tested this on an emulator.
#MadMac I was facing the same problem these days, after read FCM documentations and the Capacitor Java code, I got it.
It's necessary to set the visibility to 1, place your file in res/raw folder.
PushNotifications.createChannel({
description: 'General Notifications',
id: 'fcm_default_channel',
importance: 5,
lights: true,
name: 'My notification channel',
sound: 'notifications.wav',
vibration: true,
visibility: 1
}).then(()=>{
console.log('push channel created: ');
}).catch(error =>{
console.error('push channel error: ', error);
});
I'm using this payload in my firestore function to send notifications
{
android: {
notification: {
defaultSound: true,
notificationCount: 1,
sound: 'notifications.wav',
channelId: 'fcm_default_channel'
},
ttl: 20000,
collapseKey
},
apns: {
payload: {
aps: {
badge: 1,
sound: 'default'
}
}
},
notification: {
title,
body: message,
},
token: token
};
This was such a good question that helped me find the answer. So I post my answer here. Try setting the sound of the notifications to notification channels themselves at the time when you create the channels. I suppose, based on your info, the old Android versions will play sound according to the sound field in the notification payload, but in the new versions you would have to set it directly to the notification channels themselves since that is where the control is now currently intended to be by Google. I had to uninstall and reinstall the app for this code change to work, because my channels were previously initialized and the channels won't update after the first initialization.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O && !notificationChannelsInitialized) {
val newMessagesChannel = NotificationChannel(NEW_MESSAGES_NOTIFICATION_CHANNEL_ID, "New Messages", NotificationManager.IMPORTANCE_HIGH)
val notificationSoundUri =
Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE.toString() + "://" + context.packageName + "/" + R.raw.ns) // ns.wav is my notification sound file in the res/raw folder in Android Studio
val notificationSoundUriAttributes = AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_NOTIFICATION)
.setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION)
.build()
newMessagesChannel.setSound(notificationSoundUri, notificationSoundUriAttributes)
val notificationManager: NotificationManager =
context.getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
notificationManager.createNotificationChannels(listOf( newMessagesChannel)) // and other channels
}
I was able to get it working for React Native using the react-native-push-notification library (here). The key to resolving is that you must create a channel within your app. (I had thought channels were created on the backend, but that's not right). After placing the mp3 file in the res/raw directory in the android folder of my app, I added the following code in React Native (copied from documentation in the above library), and it worked:
import PushNotification, {Importance} from 'react-native-push-notification';
...
PushNotification.createChannel(
{
channelId: "channel-id", // (required)
channelName: "My channel", // (required)
channelDescription: "A channel to categorise your notifications", // (optional) default: undefined.
playSound: true, // (optional) default: true
soundName: "mp3_example", // (optional) See `soundName` parameter of `localNotification` function
importance: Importance.HIGH, // (optional) default: Importance.HIGH. Int value of the Android notification importance
vibrate: true, // (optional) default: true. Creates the default vibration pattern if true.
},
(created) => console.log(`createChannel returned '${created}'`) // (optional) callback returns whether the channel was created, false means it already existed.
);
I'm implementing Push Notifications on my Android Ionic 2 App with the Ionic Native FCM
When I'm receiving a notification in the foreground it works, but when I'm receiving a notification in the background and if I clicked on it, nothing happens.
app.component.ts
firebaseInit(){
//Firebase
this.fcm.subscribeToTopic('all');
this.fcm.getToken()
.then(token => {
console.log(token);
this.nativeStorage.setItem('fcm-token', token);
});
this.fcm.onNotification().subscribe(
data => {
console.log("NOTIF DATA: " + JSON.stringify(data));
if(data.wasTapped){
this.nav.push(MemoViewPage, {memo: {_id: data.memo_id}})
console.info('Received in bg')
}else{
let alert = this.alertCtrl.create({
title: data.subject,
message: "New memorandum",
buttons: [
{
text: 'Ignore',
role: 'cancel'
},
{
text: 'View',
handler: () => {
this.nav.push(MemoViewPage, {memo: {_id: data.memo_id}})
}
}
]
});
alert.present();
console.info('Received in fg')
}
});
this.fcm.onTokenRefresh()
.subscribe(token => {
console.log(token);
})
}
The if(data.wasTapped) condition doesn't go off once I clicked the notification from the system tray.
EDIT
The app opens but only in the Home Page not to the designated page that I set which is this.nav.push(MemoViewPage, {memo: {_id: data.memo_id}})
I also cannot receive notifications when the app is killed or not running.
you could use push plugin instead of FCM.
this.push.createChannel({
id: "testchannel1",
description: "My first test channel",
importance: 3
}).then(() => console.log('Channel created'));
and then you could use pushObjects to specify the needs for your notification like sound, ion etc.
const options: PushOptions = {
android: {},
ios: {
alert: 'true',
badge: true,
sound: 'false'
},
windows: {},
browser: {
pushServiceURL: 'http://push.api.phonegap.com/v1/push'
}
};
After that it is easy for you to receive notifications whether you are using the app or not
const pushObject: PushObject = this.push.init(options);
pushObject.on('registration').subscribe((registration: any) => this.nativeStorage.setItem('fcm-token', token));
pushObject.on('notification').subscribe((notification: any) => console.log('Received a notification', notification));
you could use the option of forceShow:true in the pushObject init for the app to show the notification whether you are using the app or not.
And once you clicked the notification the notification payload is received by the app with the app home page set as default.
I am Getting notification from server. After receiving the notification, When I click on it, then again the same notification is coming. More I click on it more the notifications are coming.
My question is whether I am following the right approach in the above code? If not then please suggest me the correct one. How to handle the click of notification? So, that i can show the particular view on its click.
I'm using the following link
https://github.com/zo0r/react-native-push-notification
Thanks in advance :)
PushNotification.configure({
onNotification: function (notification) {
console.log('NOTIFICATION:', notification)
PushNotification.localNotification({
largeIcon: "ic_launcher",
title: notification.title,
message: notification.message,
});
},
senderID: "my sender ID",
popInitialNotification: true,
requestPermissions: true,
});
I have tried the following approach to solve this problem
PushNotification.configure({
onNotification: function (notification) {
console.log('NOTIFICATION:', notification)
const clicked = notification.userInteraction;
if (clicked) {
ToastAndroid.show(notification.message,ToastAndroid.CENTER);
} else {
PushNotification.localNotification({
largeIcon: "ic_launcher",
title: "Test",
//message: JSON.stringify(xyz.notificationResponse.bookingId),
});
}
ToastAndroid.show(notification.message,ToastAndroid.CENTER);
},
senderID: "your sender id",
popInitialNotification: true,
requestPermissions: true,
});