I can't install my own Application from the play store - android

I used flutter to make a small app, I publish it on the play store. Problem is, I can't install on any avd I have. I get the "your device is not compatible with this version" (or a similar message depending on the android version I tried with).
I just followed the instructions on how to make an apk and an app bundle (they both didn't work). How can I make it downloadable and usable in an play store enabled avd ?
Here is a flutter doctor -v
[✓] Flutter (Channel stable, v1.5.4-hotfix.2, on Mac OS X 10.14.5 18F132, locale
fr-FR)
• Flutter version 1.5.4-hotfix.2 at /Users/moo/development/flutter
• Framework revision 7a4c33425d (6 weeks ago), 2019-04-29 11:05:24 -0700
• Engine revision 52c7a1e849
• Dart version 2.3.0 (build 2.3.0-dev.0.5 a1668566e5)
[✓] Android toolchain - develop for Android devices (Android SDK version 28.0.3)
• Android SDK at /Users/moo/Library/Android/sdk
• Android NDK location not configured (optional; useful for native profiling
support)
• Platform android-28, build-tools 28.0.3
• Java binary at: /Applications/Android
Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build
1.8.0_152-release-1343-b01)
• All Android licenses accepted.
[✓] iOS toolchain - develop for iOS devices (Xcode 10.2.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 10.2.1, Build version 10E1001
• ios-deploy 1.9.4
• CocoaPods version 1.7.1
[✓] Android Studio (version 3.4)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 36.0.1
• Dart plugin version 183.6270
• Java version OpenJDK Runtime Environment (build
1.8.0_152-release-1343-b01)
[✓] VS Code (version 1.35.0)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.1.0
[✓] Connected device (1 available)
• Android SDK built for x86 • emulator-5554 • android-x86 • Android 7.0 (API
24) (emulator)

You can't install an apk from the store written in flutter on the emulator because the ABI of the emulator is x86, and the apk in release mode(the mode that is on the store) can't be installed on devices with x86 ABI.
You can't even run the application in release mode on the emulator

Related

Mac m1 flutter project not running on Android device or emulator

I using Macbook Air M1. Simple flutter project. Trying to build the app for android device or emulator no mattaer through Android Studio or from terminal flutter return this message:
Launching lib/main.dart on sdk gphone64 arm64 in debug mode...
Running Gradle task 'assembleDebug'...
Exception: The flutter tool cannot access the file or directory.
Please ensure that the SDK and/or project is installed in a location that has read/write permissions for the current user.
Trying chmod 777 for both projet and sdk folders did nothing.
Flutter docor output:
flutter doctor -v
[✓] Flutter (Channel stable, 2.5.3, on macOS 11.6 20G165 darwin-arm, locale
en-IL)
• Flutter version 2.5.3 at /Users/michaelbabozhko/Documents/flutter
• Upstream repository https://github.com/flutter/flutter.git
• Framework revision 18116933e7 (12 days ago), 2021-10-15 10:46:35 -0700
• Engine revision d3ea636dc5
• Dart version 2.14.4
[✓] Android toolchain - develop for Android devices (Android SDK version 31.0.0)
• Android SDK at /Users/michaelbabozhko/Library/Android/sdk
• Platform android-31, build-tools 31.0.0
• Java binary at: /Applications/Android
Studio.app/Contents/jre/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 11.0.10+0-b96-7249189)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 13.0, Build version 13A233
• CocoaPods version 1.11.2
[✓] Chrome - develop for the web
• Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome
[✓] Android Studio (version 2020.3)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/9212-flutter
• Dart plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/6351-dart
• Java version OpenJDK Runtime Environment (build 11.0.10+0-b96-7249189)
[✓] VS Code (version 1.61.0)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension can be installed from:
🔨 https://marketplace.visualstudio.com/items?itemName=Dart-Code.flutter
[✓] Connected device (2 available)
• sdk gphone64 arm64 (mobile) • emulator-5554 • android-arm64 • Android 12
(API 31) (emulator)
• Chrome (web) • chrome • web-javascript • Google
Chrome 94.0.4606.81
• No issues found!
I had same issue on M1 MacBook with Flutter version v2.5.3 and I tried that way and it worked.
Open your project's android folder with Android Studio
Wait for Android Studio when it installs missing plugins and syncs Gradle.
Open your project on VSCode, debug and have fun!
Answered!
Finally I found solution - just reseted android stiudio settings to defaults and downloaded plugins. See screenshot attachedenter image description here.

Flutter release apk crash on launch

I am having an issue testing a release build on my device. If I use the app using flutter run or flutter run --release, the app runs with no errors reported and I can use the app without issue. However, using the generated APK from flutter build apk, the app crashes immediately stating the app failed to launch.
I have followed everything from here https://flutter.dev/docs/deployment/android#building-the-app-for-release so that shouldn't be the issue.
How do I begin to debug this issue?
This is the output from Flutter Doctor -v
[✓] Flutter (Channel stable, 1.20.4, on Mac OS X 10.15.7 19H2, locale en-GB)
• Flutter version 1.20.4 at /Users/student/flutter
• Framework revision fba99f6cf9 (3 weeks ago), 2020-09-14 15:32:52 -0700
• Engine revision d1bc06f032
• Dart version 2.9.2
[✓] Android toolchain - develop for Android devices (Android SDK version 29.0.3)
• Android SDK at /Users/student/Library/Android/sdk
• Platform android-29, build-tools 29.0.3
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6222593)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 12.0.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 12.0.1, Build version 12A7300
• CocoaPods version 1.9.1
[✓] Android Studio (version 4.0)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 49.0.2
• Dart plugin version 193.7547
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6222593)
[✓] VS Code (version 1.49.3)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.15.0
With release mode. You can debug what's going on with https://fbflipper.com. Just download Flipper tool, install and run it and watch the logs.
Anyway, you can consider my points about android crash:
Wrong arch: check architecture supported between apk and device
Check broken in native libraries or class not found: Some libraries broken reference in release with ProGuard
Manifest broken: Some thing kind of missing or incorrect in configuration of manifest file

Flutter release APK build - Intermittent white screen

My app works perfectly on the Android emulator. When I create a release APK I get this error:
Intermittently, the Scaffold content does not load. The Nav bar and drawer are visible, but not the central content.
This does not happen every time I open the app, only about 1/3 times, on average. There is no obvious pattern to this working or failing.
[✓] Flutter (Channel stable, v1.12.13+hotfix.7, on Mac OS X 10.11.6 15G22010,
locale en)
• Flutter version 1.12.13+hotfix.7 at /Applications/flutter
• Framework revision 9f5ff2306b (3 days ago), 2020-01-26 22:38:26 -0800
• Engine revision a67792536c
• Dart version 2.7.0
[✓] Android toolchain - develop for Android devices (Android SDK version 28.0.3)
• Android SDK at /Users/dan/Library/Android/sdk
• Android NDK location not configured (optional; useful for native profiling
support)
• Platform android-28, build-tools 28.0.3
• Java binary at: /Applications/Android
Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build
1.8.0_202-release-1483-b49-5587405)
• All Android licenses accepted.
[✗] Xcode - develop for iOS and macOS
✗ Xcode installation is incomplete; a full installation is necessary for iOS
development.
Download at: https://developer.apple.com/xcode/download/
Or install Xcode via the App Store.
Once installed, run:
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
sudo xcodebuild -runFirstLaunch
✗ CocoaPods not installed.
CocoaPods is used to retrieve the iOS and macOS platform side's plugin
code that responds to your plugin usage on the Dart side.
Without CocoaPods, plugins will not work on iOS or macOS.
For more info, see https://flutter.dev/platform-plugins
To install:
sudo gem install cocoapods
[✓] Android Studio (version 3.5)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 42.1.1
• Dart plugin version 191.8593
• Java version OpenJDK Runtime Environment (build
1.8.0_202-release-1483-b49-5587405)
[✓] VS Code (version 1.41.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.7.1
[✓] Connected device (1 available)
• klte • 5d3f96b0 • android-arm • Android 7.1.2 (API 25)
I have a similar case, the scaffold is not drawn, it is as if it were empty, for the moment the solution I found was to generate the apk but in debug mode, change flutter build apk --release to flutter build --debug .

Android dependency has different version for the compile (27.1.1) and runtime (28.0.0-rc01)

I am stuck with this error when trying to run my Flutter app on a Pixel 2 emulator with Android 28. It worked the day before, but then it stopped working. Thanks for the help.
Here's the full error message:
Execution failed for task ':app:preDebugBuild'.
Android dependency 'com.android.support:support-core-utils' has different version for the compile (27.1.1) and runtime (28.0.0-rc01) classpath. You should manually set the same version via DependencyResolution
Flutter doctor:
/work/sdk/flutter/bin/flutter doctor --verbose
[✓] Flutter (Channel stable, v1.0.0, on Mac OS X 10.14.3 18D109, locale en-BE)
• Flutter version 1.0.0 at /work/sdk/flutter
• Framework revision 5391447fae (3 months ago), 2018-11-29 19:41:26 -0800
• Engine revision 7375a0f414
• Dart version 2.1.0 (build 2.1.0-dev.9.4 f9ebf21297)
[✓] Android toolchain - develop for Android devices (Android SDK 28.0.3)
• Android SDK at /work/sdk/Android
• Android NDK location not configured (optional; useful for native profiling support)
• Platform android-28, build-tools 28.0.3
• ANDROID_HOME = /work/sdk/Android
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1248-b01)
• All Android licenses accepted.
[✓] iOS toolchain - develop for iOS devices (Xcode 10.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 10.1, Build version 10B61
• ios-deploy 1.9.4
• CocoaPods version 1.6.0
[✓] Android Studio (version 3.3)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 33.0.1
• Dart plugin version 182.5215
• Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1248-b01)
[!] IntelliJ IDEA Ultimate Edition (version 2018.3.4)
• IntelliJ at /Applications/IntelliJ IDEA.app
✗ Flutter plugin not installed; this adds Flutter specific functionality.
✗ Dart plugin not installed; this adds Dart specific functionality.
• For information about installing plugins, see
https://flutter.io/intellij-setup/#installing-the-plugins
[✓] Connected device (1 available)
• Android SDK built for x86 • emulator-5554 • android-x86 • Android 9 (API 28) (emulator)
! Doctor found issues in 1 category.

Flutter update 8/1/17 broke Android

Is anyone having any issues on Android with the flutter update on August 1st? I updated yesterday and ever since I have not been able to run on Android emulators while iOS is fine. I get the error:
[ERROR:flutter/shell/gpu/gpu_surface_gl.cc(161)] Could not wrap onscreen surface.
flutter doctor results below:
[✓] Flutter (on Mac OS X 10.12.5 16F73, locale en-US, channel alpha)
• Flutter at /Users/kyles/flutter
• Framework revision bbcfb8d51a (3 days ago), 2017-08-01 14:50:29 -0700
• Engine revision f2af347363
• Tools Dart version 1.25.0-dev.7.0
[✓] Android toolchain - develop for Android devices (Android SDK 26.0.0)
• Android SDK at /Users/kyles/Library/Android/sdk
• Platform android-26, build-tools 26.0.0
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_112-release-b06)
[✓] iOS toolchain - develop for iOS devices (Xcode 8.3.3)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 8.3.3, Build version 8E3004b
• ios-deploy 1.9.1
• CocoaPods version 1.2.1
[✓] Android Studio (version 2.3)
• Android Studio at /Applications/Android Studio.app/Contents
• Java version OpenJDK Runtime Environment (build 1.8.0_112-release-b06)
[✓] IntelliJ IDEA Community Edition (version 2017.2.1)
• Flutter plugin version 16.0
• Dart plugin version 172.3544.34
[✓] Connected devices
• Android SDK built for x86 • emulator-5554 • android-x86 • Android 8.0.0 (API 26) (emulator)
Also, I transferred the code to my laptop which has the previous version of flutter installed and it compiles and runs perfectly fine.
Fixed
Eric Seidel from Google explained this has been fixed, but has not been pushed down to the alpha channel yet. In the meantime, it is possible to just use 'flutter channel master' to switch to the latest code with the fix

Categories

Resources