I can't Install Apk from android app bundle using command prompt - android

I referred bundletool command after that I created APKs using the command prompt. But I can't install apk in the device.
My path of apk's file is- D:\testRelease\XYZ.aab
So I try this command to install:-
--> bundletool.jar install-apks --apks=D:/testRelease/XYZ.apks
but can't get any output. I also tried to get connected to device-spec but still can't get any output

As a precondition remember to create an environment variable "ANDROID_HOME" and set it to where the Android SDK is located on your Development machine.
So for Windows it may be
ANDROID_HOME = "C:/MyAndroid"
Assuming you are testing on just one device first generate the bundle only for your connected device using the following.
bundletool build-apks --connected-device --bundle="\somepath\app-release.aab" --output="\somepath\release.apks" --ks="somepath\keystore" --ks-pass=pass:cleartextpasswd --ks-key-alias=keyalias --key-pass=pass:cleartextpasswd
Note the use of the option
--connected-device
Now to install on a specific device use the following command:
bundletool install-apks --apks="somefolder\release.apks"
--device-id="yourdeviceidstring"
Get the device id string from the Settings section of your device.

Related

Will Google be replacing apks? [duplicate]

I built my project using the new Android App Bundle format. With APK files, I can download the APK to my device, open it, and immediately install the app. I downloaded my app as a bundle (.aab format) and my Nexus 5X running Android 8.1 can't open the file. Is there any way to install AABs on devices in the same convenient manner as APKs?
Short answer:
Not directly.
Longer answer:
Android App Bundles is the default publishing format for apps on the Google Play Store. But Android devices require .apk files to install applications.
The Play Store or any other source that you're installing from will extract apks from the bundle, sign each one and then install them specific to the target device.
The conversion from .aab to .apk is done via bundletool.
You can use Internal App Sharing to upload a debuggable build of your app to the Play Store and share it with testers.
For MAC:
brew install bundletool
bundletool build-apks --bundle=app-release.aab --output=app-release.apks
bundletool install-apks --apks=app-release.apks
Installing the aab directly from the device, I couldn't find a way for that.
But there is a way to install it through your command line using the following documentation You can install apk to a device through BundleTool
According to "#Albert Vila Calvo" comment he noted that to install bundletools using HomeBrew use brew install bundletool
You can now install extract apks from aab file and install it to a device
Extracting apk files from through the next command
java -jar bundletool-all-0.3.3.jar build-apks --bundle=bundle.aab --output=app.apks --ks=my-release-key.keystore --ks-key-alias=alias --ks-pass=pass:password
Arguments:
--bundle -> Android Bundle .aab file
--output -> Destination and file name for the generated apk file
--ks -> Keystore file used to generate the Android Bundle
--ks-key-alias -> Alias for keystore file
--ks-pass -> Password for Alias file (Please note the 'pass' prefix before password value)
Then you will have a file with extension .apks
So now you need to install it to a device
java -jar bundletool-all-0.6.0.jar install-apks --adb=/android-sdk/platform-tools/adb --apks=app.apks
Arguments:
--adb -> Path to adb file
--apks -> Apks file need to be installed
If you want to install apk from your aab to your device for testing purpose then you need to edit the configuration before running it on the connected device.
Go to Edit Configurations
Select the Deploy dropdown and change it from "Default apk" to "APK from app bundle".
Apply the changes and then run it on the device connected. Build time will increase after making this change.
This will install an apk directly on the device connected from the aab.
You cannot install app bundle [NAME].aab directly to android device because it is publishing format, but there is way to extract the required apk from bundle and install it to you device, the process is as follow
Download bundletool from here
run this in your terminal,
java -jar bundletool.jar build-apks --bundle=bundleapp.aab --output=out_bundle_archive_set.apks
Last step will generate a file named as out_bundle_archive_set.apks, just rename it to out_bundle_archive_set.zip and extract the zip file, jump into the folder out_bundle_archive_set > standalones, where you will seee a list of all the apks
There goes the reference from android developers for bundle tools link
For those, who want single universal.apk that can run on every android device:
brew install bundletool
bundletool build-apks --mode universal --bundle ./app-release.aab --output ./app.apks
mv app.apks app.zip
unzip app.zip
Now, you can get your universal.apk
This worked for me on a mac.
You need to use a tool called bundletool You can install it incase if not already installed using brew
brew install bundletool
Run this command to extract and store the apks file at the desired location
bundletool build-apks --bundle=path/to/app-release.aab --output=/path/to/output/app.apks --local-testing
Install on a connected Android device
bundletool install-apks --apks=/path/to/output/app.apks
I have noted the complete command with output in a gist here https://gist.github.com/maheshmnj/6f5debbfae2b8183d94ca789d081f026
If you're using Maui at this point Visual Studio 2022 only creates AAB files; however, you can create an APK from a command line.
Change directory to where your project is located and run this:
dotnet publish -f:net6.0-android -c:Release /p:AndroidSigningKeyPass=blah
If you want to install the APP bundle without using PLAY STORE, You need to change your build variant to "release" at Android studio.
If you cannot build App yourself but have a release bundle, then refer to the most popular answer.
Go to Android Studio > Build > Select Build Variant..
Once you do this your build configuration may start showing errors.
This is because you now need to provide signing details in this configuration as well (this refers signing details from build.gradle)
you may either Edit the configuration and go to the Fix button at the bottom which will ask you to fill in signing details.
Or you may edit the build.gradle
Make sure you provide buildTypes {} and signingConfigs {}
android {
signingConfigs {
release {
storeFile file('<Your PATH>\\keystore.jks')
storePassword 'XXXXX
keyAlias 'XXXXX'
keyPassword 'xxxxx'
}
debug {
storeFile file('<Your PATH>\\keystore.jks')
storePassword 'XXXXX
keyAlias 'XXXXX'
keyPassword 'xxxxx'
}
}
compileSdkVersion 32
defaultConfig {
....
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.release
}
debug
{
signingConfig signingConfigs.debug
}
}
...
}
dependencies {
...
}
There is one or two minutes of delay before Android Studio starts reflecting correctly. Otherwise, you may do a clean rebuild and then run the app.
When you run the app this time it will be installed in release mode on the target device.
You may need a way to identify the Build Variant of the installed app. You may show the build name and variant somewhere in your app. Or if you have a button somewhere which shows only in debug mode you can check that.
If you have the project you can just build an app with android studio or push it directly to the device if you run a debug or release config with the device connected and selected as the target so long as you enable adb in developer mode on the device and tap trust this computer when you connect it to your machine.
But if you have the bundle because you're trying to install an app pulled from one phone onto another, there are free online services that convert play store links into a direct download of the apk. Just turn on add debugging on the device and adb install <path-to-apk> from the terminal.
If you have more than one device connected with adb enabled you can adb devices to get a list of their identifiers and adb install <path-to-apk> <device-id> will work as well. Or you can use adb to your advantage and do many things on multiple devices at once depending on your needs. There's even ways to adb over wifi.
You will need adb from the android-sdk tools to do any of this though, with Android Studio installed you would have a local installation already but it may not be in your path. However studios terminal likely has access to it since it would be the sdk path your IDE has saved in preferences.. If not you can download a standalone sdk/find out which one studio is using from it's preferences and either
Add adb from the platform-tools directory of said sdk it to your path (best)
Invoke adb from it's absolute path you just located and just keep hitting up to re-use your last command, swapping out the apk/device
cd to the adb directory and just use it with the full path to each of your apks (easiest)
For Windows 11:
PS C:/folder-with-aab-file> java -jar C:\dev\bundletool-all-1.9.1\bundletool.jar build-apks --bundle=app-release.aab --output=app-release.aab.apks --mode=universal
PS C:/folder-with-aab-file> ren app-release.aab.apks app-release.aab.apks.zip
After descompact zip file, the apk file'll with the name: universal.apk
Is there any way to install AABs on devices in the same convenient manner as APKs?
As installing is done by third party apps or mobile company file manager like apps.
The upcoming file managers versions, hence forth, will come with "aab" managing tools.
I searched "android aab installer" on playstore and found one.
deliberately not naming it.
The one I installed, extracted the bundle online,
But after that this app wasn't able to install this extracted app by itself (on my mi [miui] device ).
But this application saved the online extracted apk on phone memory, from where I was able to install it.
remember:
Google's "files" application wasn't able to install this apkbutmy system (in built) filer manager was able to.
Use (on Linux):
cd android
./gradlew assemblyRelease|assemblyDebug
An unsigned APK is generated for each case (for debug or testing)
NOTE: On Windows, replace gradle executable for gradlew.bat

Install Android App Bundle on device

I built my project using the new Android App Bundle format. With APK files, I can download the APK to my device, open it, and immediately install the app. I downloaded my app as a bundle (.aab format) and my Nexus 5X running Android 8.1 can't open the file. Is there any way to install AABs on devices in the same convenient manner as APKs?
Short answer:
Not directly.
Longer answer:
Android App Bundles is the default publishing format for apps on the Google Play Store. But Android devices require .apk files to install applications.
The Play Store or any other source that you're installing from will extract apks from the bundle, sign each one and then install them specific to the target device.
The conversion from .aab to .apk is done via bundletool.
You can use Internal App Sharing to upload a debuggable build of your app to the Play Store and share it with testers.
For MAC:
brew install bundletool
bundletool build-apks --bundle=app-release.aab --output=app-release.apks
bundletool install-apks --apks=app-release.apks
Installing the aab directly from the device, I couldn't find a way for that.
But there is a way to install it through your command line using the following documentation You can install apk to a device through BundleTool
According to "#Albert Vila Calvo" comment he noted that to install bundletools using HomeBrew use brew install bundletool
You can now install extract apks from aab file and install it to a device
Extracting apk files from through the next command
java -jar bundletool-all-0.3.3.jar build-apks --bundle=bundle.aab --output=app.apks --ks=my-release-key.keystore --ks-key-alias=alias --ks-pass=pass:password
Arguments:
--bundle -> Android Bundle .aab file
--output -> Destination and file name for the generated apk file
--ks -> Keystore file used to generate the Android Bundle
--ks-key-alias -> Alias for keystore file
--ks-pass -> Password for Alias file (Please note the 'pass' prefix before password value)
Then you will have a file with extension .apks
So now you need to install it to a device
java -jar bundletool-all-0.6.0.jar install-apks --adb=/android-sdk/platform-tools/adb --apks=app.apks
Arguments:
--adb -> Path to adb file
--apks -> Apks file need to be installed
If you want to install apk from your aab to your device for testing purpose then you need to edit the configuration before running it on the connected device.
Go to Edit Configurations
Select the Deploy dropdown and change it from "Default apk" to "APK from app bundle".
Apply the changes and then run it on the device connected. Build time will increase after making this change.
This will install an apk directly on the device connected from the aab.
You cannot install app bundle [NAME].aab directly to android device because it is publishing format, but there is way to extract the required apk from bundle and install it to you device, the process is as follow
Download bundletool from here
run this in your terminal,
java -jar bundletool.jar build-apks --bundle=bundleapp.aab --output=out_bundle_archive_set.apks
Last step will generate a file named as out_bundle_archive_set.apks, just rename it to out_bundle_archive_set.zip and extract the zip file, jump into the folder out_bundle_archive_set > standalones, where you will seee a list of all the apks
There goes the reference from android developers for bundle tools link
For those, who want single universal.apk that can run on every android device:
brew install bundletool
bundletool build-apks --mode universal --bundle ./app-release.aab --output ./app.apks
mv app.apks app.zip
unzip app.zip
Now, you can get your universal.apk
This worked for me on a mac.
You need to use a tool called bundletool You can install it incase if not already installed using brew
brew install bundletool
Run this command to extract and store the apks file at the desired location
bundletool build-apks --bundle=path/to/app-release.aab --output=/path/to/output/app.apks --local-testing
Install on a connected Android device
bundletool install-apks --apks=/path/to/output/app.apks
I have noted the complete command with output in a gist here https://gist.github.com/maheshmnj/6f5debbfae2b8183d94ca789d081f026
If you're using Maui at this point Visual Studio 2022 only creates AAB files; however, you can create an APK from a command line.
Change directory to where your project is located and run this:
dotnet publish -f:net6.0-android -c:Release /p:AndroidSigningKeyPass=blah
If you want to install the APP bundle without using PLAY STORE, You need to change your build variant to "release" at Android studio.
If you cannot build App yourself but have a release bundle, then refer to the most popular answer.
Go to Android Studio > Build > Select Build Variant..
Once you do this your build configuration may start showing errors.
This is because you now need to provide signing details in this configuration as well (this refers signing details from build.gradle)
you may either Edit the configuration and go to the Fix button at the bottom which will ask you to fill in signing details.
Or you may edit the build.gradle
Make sure you provide buildTypes {} and signingConfigs {}
android {
signingConfigs {
release {
storeFile file('<Your PATH>\\keystore.jks')
storePassword 'XXXXX
keyAlias 'XXXXX'
keyPassword 'xxxxx'
}
debug {
storeFile file('<Your PATH>\\keystore.jks')
storePassword 'XXXXX
keyAlias 'XXXXX'
keyPassword 'xxxxx'
}
}
compileSdkVersion 32
defaultConfig {
....
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.release
}
debug
{
signingConfig signingConfigs.debug
}
}
...
}
dependencies {
...
}
There is one or two minutes of delay before Android Studio starts reflecting correctly. Otherwise, you may do a clean rebuild and then run the app.
When you run the app this time it will be installed in release mode on the target device.
You may need a way to identify the Build Variant of the installed app. You may show the build name and variant somewhere in your app. Or if you have a button somewhere which shows only in debug mode you can check that.
If you have the project you can just build an app with android studio or push it directly to the device if you run a debug or release config with the device connected and selected as the target so long as you enable adb in developer mode on the device and tap trust this computer when you connect it to your machine.
But if you have the bundle because you're trying to install an app pulled from one phone onto another, there are free online services that convert play store links into a direct download of the apk. Just turn on add debugging on the device and adb install <path-to-apk> from the terminal.
If you have more than one device connected with adb enabled you can adb devices to get a list of their identifiers and adb install <path-to-apk> <device-id> will work as well. Or you can use adb to your advantage and do many things on multiple devices at once depending on your needs. There's even ways to adb over wifi.
You will need adb from the android-sdk tools to do any of this though, with Android Studio installed you would have a local installation already but it may not be in your path. However studios terminal likely has access to it since it would be the sdk path your IDE has saved in preferences.. If not you can download a standalone sdk/find out which one studio is using from it's preferences and either
Add adb from the platform-tools directory of said sdk it to your path (best)
Invoke adb from it's absolute path you just located and just keep hitting up to re-use your last command, swapping out the apk/device
cd to the adb directory and just use it with the full path to each of your apks (easiest)
For Windows 11:
PS C:/folder-with-aab-file> java -jar C:\dev\bundletool-all-1.9.1\bundletool.jar build-apks --bundle=app-release.aab --output=app-release.aab.apks --mode=universal
PS C:/folder-with-aab-file> ren app-release.aab.apks app-release.aab.apks.zip
After descompact zip file, the apk file'll with the name: universal.apk
Is there any way to install AABs on devices in the same convenient manner as APKs?
As installing is done by third party apps or mobile company file manager like apps.
The upcoming file managers versions, hence forth, will come with "aab" managing tools.
I searched "android aab installer" on playstore and found one.
deliberately not naming it.
The one I installed, extracted the bundle online,
But after that this app wasn't able to install this extracted app by itself (on my mi [miui] device ).
But this application saved the online extracted apk on phone memory, from where I was able to install it.
remember:
Google's "files" application wasn't able to install this apkbutmy system (in built) filer manager was able to.
Use (on Linux):
cd android
./gradlew assemblyRelease|assemblyDebug
An unsigned APK is generated for each case (for debug or testing)
NOTE: On Windows, replace gradle executable for gradlew.bat

How to install apk on Emulator using Ubuntu

I am trying to run apk on Emulator using Ubuntu, but facing problems, i have stored my apk to platform-tools
~/adt-bundle-linux-x86-20131030/sdk/platform-tools
but now when i am trying to install apk via command like this:
system#sys02:~/adt-bundle-linux-x86-20131030/sdk/platform-tools$ ./adb install ChurchApp-2.7 Beta.apk
getting can't find 'ChurchApp-2.7' to install
Make sure that you have a correct path to your ChurchApp (I don't think so it's under sdk/platform-tools). You should also escape the space in apk name:
$ ./adb install ChurchApp-2.7\ Beta.apk
finally done, i used below command to run apk on Emulator
system#sys02:~/adt-bundle-linux-x86-20131030/sdk/platform-tools$ ./adb install ChurchApp-2.7.apk
Note:- don't forget to rename apk

How to import android apk

I have been sent an android app to test. I saved the apk to my desktop, but now I don't know what else to do. How do I import it into androis studio? I know this is a very basic question but please be detailed, thank you.
Connect your android device (or start an emulator), go to the command prompt, change directory to where the apk is, and enter adb install apkname
Please follow the below steps to install apk file.
1.First run the emulator.
2. open the sdk specified path and find the platform tools folder.then copy the apk file and store it inside the platform-tools folder.(G:android-sdks\platform-tools).
3.open the command prompt and change the directory to android-sdks/platform tools.
4.enter the command : adb install apkfile name.
5.if you are getting success in command prompt the apk was sucessfully installed in your emulator..

Can I run an APK file in the Android emulator?

Can I run an APK file in the Android emulator? I have to look at the UI design of an application, but only the apk is provided.
Assuming you have an emulator created and started (which you can do with the AVD manager,) you can install an apk by running:
adb install WhateverApp.apk
from the terminal. The adb command comes with the SDK and is under platform-tools/. Then just run it in the emulator.
Yes you can run apk in the emulator . for that you need to install apk in emulator ..
Steps To Install APK in Emulator
Open Command Prompt
Now Go to tools or platform-tools . Ex(E:\android-sdk\tools)
Then type this command adb install [apk file name whenever it stored]

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