How to slide a view out of another view - android

I have a fragment with a navigation menu at the top-left corner. At the start of the activity, I want to gradually slide a view (let's call it black_view) out of the menu icon.
Here's a rough breakdown of how I want the animation to be in accordance with the images below:
Activity starts as the first image with black_view being invisible.
black_view gradually slides out from behind the menu icon length by length until it gets to the point of the second image.
>>>
What I've tried:
I tried achieving this by using a TranslateAnimation. However, the whole length of black_view shows up at the start of the animation and this is not what I want. I also saw a couple of sliding animation code snippets like this and this, but they all follow the TranlateAnimation model (with the whole length of black_view showing instantly).
How can I achieve this?
PS: If there's any important detail that I failed to add, kindly let me know.

It can be done easily with Slide transition from Transition API. Just use TransitionManager.beginDelayedTransition method then change visibility of black view from GONE to VISIBLE.
import androidx.appcompat.app.AppCompatActivity;
import androidx.transition.Slide;
import androidx.transition.Transition;
import androidx.transition.TransitionManager;
public class MainActivity extends AppCompatActivity {
private ViewGroup parent;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
parent = findViewById(R.id.parent);
parent.getViewTreeObserver().addOnPreDrawListener(new OnPreDrawListener() {
#Override
public boolean onPreDraw() {
parent.getViewTreeObserver().removeOnPreDrawListener(this);
animate();
return true;
}
});
}
private void animate() {
View textView = findViewById(R.id.text);
Transition transition = new Slide(Gravity.LEFT);
transition.setDuration(2000);
transition.setStartDelay(1000);
TransitionManager.beginDelayedTransition(parent, transition);
textView.setVisibility(View.VISIBLE);
}
}
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<Button
android:id="#+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:text="Button" />
<FrameLayout
android:id="#+id/parent"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:layout_toRightOf="#+id/button">
<TextView
android:id="#+id/text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="#000"
android:text="hello world"
android:textColor="#fff"
android:textSize="22sp"
android:visibility="gone" />
</FrameLayout>
</RelativeLayout>
Result:
All classes here are from androix package so code is backward compatible.

Related

Animating the parent view without animating the child view

I would like to do something like this:
https://storage.googleapis.com/spec-host/mio-staging%2Fmio-design%2F1563837804615%2Fassets%2F1XlKhaQFU9aS84ACmF-EDjVKDgI4pPldv%2F02-overflowmenu.mp4
I would like to squeeze a "ViewGroup" as you can see in the video. In the meantime, I want to fade out the content in the ViewGroup at its original position. i.e. not pushing the content to the right.
Any idea how to implement this?
Thanks!
You can do such animations with Transition API. Declare two ViewGroups: first one is horizontal with cut/copy buttons, second is vertical with search/share buttons. Then switch these ViewGroups with TransitionManager. Then just provide Transition which describes how views on first and second ViewGroups appears and disappers.
import androidx.appcompat.app.AppCompatActivity;
import androidx.transition.ChangeBounds;
import androidx.transition.Fade;
import androidx.transition.Scene;
import androidx.transition.Slide;
import androidx.transition.Transition;
import androidx.transition.TransitionManager;
import androidx.transition.TransitionSet;
public class MainActivity extends AppCompatActivity {
private ViewGroup mSceneRoot;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_layout);
mSceneRoot = findViewById(R.id.sceneRoot);
showPopup1();
}
private void showPopup1() {
ViewGroup popup1 = (ViewGroup) getLayoutInflater().inflate(R.layout.popup_1, mSceneRoot, false);
popup1.findViewById(R.id.btnGo).setOnClickListener(v -> {
showPopup2();
});
Scene scene = new Scene(mSceneRoot, popup1);
TransitionManager.go(scene, getTransition(false));
}
private void showPopup2() {
ViewGroup popup2 = (ViewGroup) getLayoutInflater().inflate(R.layout.popup_2, mSceneRoot, false);
popup2.findViewById(R.id.btnBack).setOnClickListener(v -> {
showPopup1();
});
Scene scene = new Scene(mSceneRoot, popup2);
TransitionManager.go(scene, getTransition(true));
}
}
activity_layout.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/sceneRoot"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="bottom|right"
android:orientation="vertical"
android:paddingBottom="150dp"
android:paddingRight="50dp"
android:clipToPadding="false"
android:clipChildren="false"/>
popup_1.xml
<?xml version="1.0" encoding="utf-8"?>
<androidx.cardview.widget.CardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="#+id/popup1"
android:layout_width="250dp"
android:layout_height="wrap_content"
android:transitionName="bg"
app:cardElevation="10dp">
<Button
android:id="#+id/btnGo"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:text="go"
android:transitionName="btn_go"/>
</androidx.cardview.widget.CardView>
popup_2.xml
<?xml version="1.0" encoding="utf-8"?>
<androidx.cardview.widget.CardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="#+id/popup2"
android:layout_width="wrap_content"
android:layout_height="250dp"
android:transitionName="bg"
app:cardElevation="10dp">
<Button
android:id="#+id/btnBack"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:text="back"
android:transitionName="btn_back"/>
</androidx.cardview.widget.CardView>
Last thing here is getTransition method. You can just use AutoTransition, it can handle easy layout changes.
private Transition getTransition(boolean open) {
return new AutoTransition();
}
Result:
Also just for demostration I wrote more complex transition where button on first viewgroup appear/dissapear with Slide animation.
private Transition getTransition(boolean open) {
Slide btnGo = new Slide(Gravity.RIGHT);
btnGo.addTarget("btn_go");
ChangeBounds bgBounds = new ChangeBounds();
bgBounds.addTarget("bg");
Fade btnBack = new Fade();
btnBack.addTarget("btn_back");
TransitionSet set = new TransitionSet();
set.setOrdering(TransitionSet.ORDERING_SEQUENTIAL);
if (open) {
set.addTransition(btnGo);
set.addTransition(bgBounds);
set.addTransition(btnBack);
} else {
set.addTransition(btnBack);
set.addTransition(bgBounds);
set.addTransition(btnGo);
}
return set;
}
Result:
Note that transitionName for background should be same in both layouts.
All transition classes here are from androix package so code is backward compatible. But if you need support pre Lollipop devices you should set transitionName via ViewCompat.setTransitionName method.
You can check my another answer with more difficult/custom transition.

Common Header with click events of Header from all Activities in Xamarin android

I am developing a xamarin android application, where I used to call a Header activity in all Activities. My code is as Fallows
My Main.axml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/container"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<!-- Header aligned to top -->
<include layout="#layout/Header"
android:id="#+id/includeheader"
android:layout_alignParentTop="true" />
<!-- Content below header and above footer -->
<include layout="#layout/Content"
android:id="#+id/includecontent" />
<!-- Footer aligned to bottom -->
<include layout="#layout/Footer"
android:id="#+id/includefooter"
android:layout_alignParentBottom="true"/>
</RelativeLayout>
My Header.axml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:id="#+id/header"
android:layout_width="match_parent"
android:layout_height="match_parent">
<TableLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:minHeight="50dip">
<TableRow
android:background="#2c2c2c"
android:padding="10dip">
<TextView
android:id="#+id/scanHome"
android:layout_width="0dip"
android:layout_weight="2.5"
android:textSize="22sp"
android:textStyle="bold"
android:gravity="center"
android:text="" />
<Button
android:id="#+id/Settings"
android:layout_width="0dip"
android:layout_height="30dip"
android:layout_marginLeft="10dip"
android:layout_weight="0.17"
android:gravity="center"
android:width="35dip"
android:clickable="true"
android:onClick="SettingsClick"/>
<Button
android:id="#+id/logout"
android:layout_width="0dip"
android:layout_height="40dip"
android:layout_weight="0.27"
android:gravity="center"
android:width="40dip" />
</TableRow>
</TableLayout>
</LinearLayout>
MainActivity.class
namespace LayoutApp
{
[Activity(Label = "LayoutApp", MainLauncher = true, Icon = "#drawable/icon")]
public class MainActivity : Header
{
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
// Set our view from the "main" layout resource
SetContentView(Resource.Layout.Main);
setHeading("Scan Home");
}
}
}
Header.class
[Activity(Label = "LayoutApp", MainLauncher = false)]
public abstract class Header : Activity , View.IOnClickListener
{
private TextView HeaderText;
private Button Settings;
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
SetContentView(Resource.Layout.Header);
Settings = FindViewById<Button>(Resource.Id.Settings);
Settings.Click += delegate
{
};
}
protected void setHeading(string text)
{
if (HeaderText == null)
HeaderText = FindViewById<TextView>(Resource.Id.scanHome);
if (HeaderText != null)
HeaderText.Text = text;
}
public void SettingsClick()
{
}
}
Hence I am using Header Activity in MainActivity like in native android using include Property. When I load Main Launcher, Header is also displaying but click events are not working from the MainActivity where as text is applying from setHeading method.
When debugging , error is populating as 'java.lang.illegalistateexception: could not find a method SettingsClick(View) in the activityclass for onclick handler on view class'.
So, my issue here is I would like to get click events of Header.
The layout files (AXML) are not linked to Activities with the same names as theirs.
In your Main.axml code, you are including (adding) the layout code from Header.axml; however, your MainActivity.cs code has no relations with the Main.axml, just like the HeaderActivity.cs code has no relations with the Header.axml code.
In the MainActivity.cs code, the SetContentView(Resource.Layout.Main) applies the Main.axml layout (which contains the Header.axml code) to your MainActivity, but does not apply the methods from HeaderActivity.cs.
If you want an app with Toolbar and Bottom Bar in your app, there is a good tutorial here: http://mateoj.com/2015/06/21/adding-toolbar-and-navigation-drawer-all-activities-android/
You should also take a look on Android Fragments.
#kumar Sudheer, I don't know the xamarin development, but I can understand what you want to do by looking at the code and exception you get.
Just pass the View object as parameter in the SettingClick method of your header activity
public void SettingsClick(View v)
{
}
In android when you define the click handler in layout file then the signature of that method would be public void <clickHandler>(View v) {}.
You've not passed the View parameter in the method that's why system is unable to find your method in Activity and that's why you are getting the java.lang.IllegaliStateException

How to replace an Android fragment with another fragment inside a ViewPager?

I have a view pager consisting of 4 tabs. Each tab holds its own fragment.
How would I be able to use fragment transaction to replace the fragment in tab 3 with a new fragment?
I've tried a lot of things, but I have not been able to come up with a solution at all. I've tried looking around on google and stackoverflow, but with no success.
I assume that your fragment has a button that is put in the center. By clicking on it, you can change the layout stays under of this button. The content/layout of the first fragment you mentioned should be replaced with wrapperA and the content/layout of the second one should be replaced with wrapperB. I put a simple red background for wrapperA to distinguish it with wrapperB, wrapperB is also green due to the same reason. I hope this is what you want:
public class SwitchingFragment extends Fragment {
Button switchFragsButton;
RelativeLayout wrapperA, wrapperB;
View rootView;
#Override
public View onCreateView(LayoutInflater inflater, final ViewGroup container, Bundle savedInstanceState) {
rootView = inflater.inflate(R.layout.layout_switch, container, false);
wrapperA = (RelativeLayout) rootView.findViewById(R.id.wrapperA);
wrapperB = (RelativeLayout) rootView.findViewById(R.id.wrapperB);
switchFragsButton = (Button) rootView.findViewById(R.id.switchFragsButton);
switchFragsButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View arg0) {
if (wrapperB.getVisibility() == View.GONE) {
wrapperB.setVisibility(View.VISIBLE);
// There is no need to change visibility of wrapperA since it stays behind when wrapperB is visible.
// wrapperA.setVisibility(View.GONE);
}
else {
wrapperB.setVisibility(View.GONE);
// Again, there is no need.
// wrapperA.setVisibility(View.VISIBLE);
}
}
});
return rootView;
}
}
The layout:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:orientation="vertical">
<!-- The content of first fragment should be in "wrapperA". -->
<RelativeLayout
android:id="#+id/wrapperA"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#color/red"
android:visibility="visible">
</RelativeLayout>
<!-- The content of second fragment should be in "wrapperB". -->
<RelativeLayout
android:id="#+id/wrapperB"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#color/green"
android:visibility="gone">
</RelativeLayout>
<!-- As I said, I assume that the layout switcher button is stable
and so it should be in front of the switching layouts. -->
<Button
android:id="#+id/switchFragsButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:background="#color/black"
android:text="Switch"
android:textSize="20sp"
android:textStyle="bold"
android:textColor="#color/white"/>
</RelativeLayout>
Alternatively, you can try to change the fragment directly by notifying your FragmentPagerAdapter as described in this link:
Replace fragment with another fragment inside ViewPager

How to attach OnClickListener to a button in a custom preference layout?

I have a preference screen that is populated with items from a database. I have this working by creating my own PreferenceActivity. In the activity I create DialogPreference items and add them to my PreferenceCategory To style to preference item on the screen I use a custom layout and apply it using setLayoutResource(R.layout.custom_pref_row)
This basically adds an ImageButton to the view aligned to the right of the layout. This all works fine and my preference screen shows the custom view with the button. My question is how do I attach a click listener to the button in the custom view? I was not able to find a way to get at View for the row from the PreferenceActivity. If my items were not created dynamically I might be able to do this all from XML and then reference the id or the button, but I can do that because I am creating the list dynamically.
Any suggestions on how to get a handle on the ImageButton for each item? In the end I want to configure the button to launch a delete confirmation dialog.
R.layout.custom_pref_row:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:minHeight="?android:attr/listPreferredItemHeight"
android:gravity="center_vertical"
android:paddingRight="?android:attr/scrollbarSize">
<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="15dip"
android:layout_marginRight="6dip"
android:layout_marginTop="6dip"
android:layout_marginBottom="6dip"
android:layout_weight="1">
<TextView android:id="#+android:id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:singleLine="true"
android:textAppearance="?android:attr/textAppearanceLarge"
android:ellipsize="marquee"
android:fadingEdge="horizontal" />
<TextView android:id="#+android:id/summary"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#android:id/title"
android:layout_alignLeft="#android:id/title"
android:textAppearance="?android:attr/textAppearanceSmall"
android:maxLines="2" />
<ImageButton android:id="#+id/pref_delete_station" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="#drawable/ic_trash_can" android:layout_alignParentRight="true" android:background="#null"></ImageButton>
</RelativeLayout>
<!-- Preference should place its actual preference widget here. -->
<LinearLayout android:id="#+android:id/widget_frame"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:gravity="center_vertical"
android:orientation="vertical" />
</LinearLayout>
Related part of my PreferenceActivity:
DialogPreference diaPref;
for (Station mStation : sList) {
diaPref = new StationEditor(this.getPreferenceScreen().getContext(), null, this, mStation);
diaPref.setLayoutResource(R.layout.custom_pref_row);
diaPref.setTitle(mStation.getName());
diaPref.setKey(STATION_PREFIX + mStation.getId());
// add new preference
stationTypesCategory.addPreference(diaPref);
}
You can extend DialogPreference and override the onBindDialogView(View view). Inside this method you can do:
#Override
protected void onBindDialogView(View view) {
((ImageButton) view.findViewById(R.id.pref_delete_station)).setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
}
});
super.onBindDialogView(view);
}
Your sublcass of DialogPreference can hold any state/value related to the item it represents.
Take a look at this question about general guidelines to extend DialogPreference.
Hope this helps!
OK, Chopin got me thinking in a different direction. I did not realize that the Preference object is also responsible for how its selector appears in a Preference screen.
The setLayoutResouce() function sets the resource for the Dialog itself not the row seen in a Preference screen. This was confusing and I was incorrectly trying to use this in the preference screen to adjust the selector layout there.
The solution is to override onCreateView and return a custom layout there. To me this is counterintuitive because that method usually controls the final view in most other situations.
I alraedy subclassed my Preference (DialogPreference) so all I had to do was add the following...
#Override
protected View onCreateView (ViewGroup parent) {
LayoutInflater inflater = (LayoutInflater) getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE);
View customRow = inflater.inflate(R.layout.preferences_station_list_row, null);
((ImageButton) customRow.findViewById(R.id.pref_delete_station)).setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
Log.i("c","clicked");
}
});
customRow.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
showDialog(null);
}
});
customRow.setClickable(true);
return customRow;
}
One problem I ran into was that at first the row itself was no longer clickable but the button was. I had to add a listener on the whole view and manually call ShowDialog(). The only thing missing now is that when clicked from the Preference screen the item no longer shows a highlight. Any idea what styles I should apply so the list shows the highlight like it normally does?

View over Canvas Visibility issue

I have this layout:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<com.components.game.GameView
android:id="#+id/game_id"
android:layout_width="fill_parent"
android:layout_height="fill_parent" />
<RelativeLayout
android:id="#+id/ChatLayout"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:visibility="invisible"
android:focusable="true"
android:focusableInTouchMode="true" >
<Button
android:id="#+id/ChatCancelButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="X" />
<Button
android:id="#+id/ChatOkButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:text="OK" />
<EditText
android:id="#+id/ChatEditText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_toLeftOf="#+id/ChatOkButton"
android:layout_toRightOf="#+id/ChatCancelButton"
android:maxLength="50"
android:singleLine="true" />
</RelativeLayout>
</RelativeLayout>
It's a RelativeLayout over a canvas. At start time it's invisible but when a user clicks a button the layout should become visible.
The problem is that it's not becoming visible. The layout is there but it's just not drawing it. If I press the position where the layout should appear it receives the event and opens the keyboard but it's not drawing the whole layout.
What is the problem?
If I set the RelativeLayout to visible at the beginning it works fine. it shows the layout and if I toggle between invisible and visible it works fine.
I made a workaround that almost always works.
I start the layout visible and than do that in the oncreate:
chatLayout.postDelayed(new Runnable() {
#Override
public void run() {
chatLayout.setVisibility(View.INVISIBLE);
}
}, 50);
But I don't like it and want to understand what's the problem.
The code:
It starts from a canvas button which send a message to a handler:
public void showInputLayout() {
Message.obtain(gameHandler, SHOW_INPUT_LAYOUT).sendToTarget();
}
In the handler:
case SHOW_INPUT_LAYOUT:
gameActivity.setChatVisibility(true);
break;
setChatVisibility:
public void setChatVisibility(boolean isVisible) {
int visible = isVisible ? View.VISIBLE : View.INVISIBLE;
chatLayout.setVisibility(visible);
if(isVisible){
chatEditText.setFocusable(true);
chatEditText.requestFocus();
}
}
Add a click listener to RelativeLayout and switch the visibility between GONE and VISIBLE. Try something like this:
int visibility = View.VISIBLE;
RelativeLayout layout = (RelativeLayout)findViewById(R.id.ChatLayout);
layout.setVisibility(visibility);
layout.setOnClickListener(new View.OnClickListener{
public void onClick(View v)
{
if(visibility == View.VISIBLE)
visibility = View.GONE;
else
visibility = View.VISIBLE;
v.setVisibility(visibility);
}
})
I ran into a similar issue recently, and for my case the problem was actually in the onDraw() method of the view underneath (should be com.components.game.GameView in your case). See if you can add calls to Canvas' getSaveCount(), save() and restoreToCount() in your drawing code, similar to this:
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int saveCount = canvas.getSaveCount();
canvas.save();
// custom drawing code here ...
// use Region.Op.INTERSECT for adding clipping regions
canvas.restoreToCount(saveCount);
}
I believe what happened was that sometimes the framework set the clipping regions for the elements on top of our Canvas-drawing widget before our onDraw() method is called so we need to make sure that those regions are preserved.
Hope this helps.

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