Realm - accessing field names without hardcoding while query building - android

I'm querying Realm using the snippet below where I'm providing hardcoded fieldName which I believe is quite error-prone. I've checked realm documentation (to no avail) but in the official example (https://github.com/realm/realm-java/blob/master/examples/newsreaderExample/src/main/java/io/realm/examples/newsreader/model/entity/NYTimesStory.java), they're using static fields to access from queries. Which, again, I think is quite "dangerous" considering future field name changes and etc. So, what I wonder is whether there is a solution that I'm missing out?
Real example:
override fun getSection(section: Section): RealmResults<Article> {
return realm.where(Article::class.java)
.equalTo("section",
,section.section).findAllAsync()
}
What I'm trying to achieve:
override fun getSection(section: Section): RealmResults<Article> {
return realm.where(Article::class.java)
.equalTo(Article.SECTION, // or ArticleX.SECTION, X being name extension
,section.section).findAllAsync()
}

Related

Is room capable of getting data from dataclasses?

this might be a basic question but I cannot find any way to do it and I am not even sure whether that it is possible:
let's say I have a data class named "LoginCredentials", which takes 2 values: username and password (both strings)
could I make a query that looks like that?:
#Query("SELECT * FROM X WHERE username = :loginCredentials.username AND password = :loginCredentials.password")
or is there any other way to do it?
I don't think it's possible - I'm not a Room expert, but the documentation only mentions referencing parameters and expanding collections in a #Query string. There's nothing about using more complex, arbitary data structures.
I think the way you're meant to do it is with a public method in your DAO that takes your data structure, and have that internally call another function that takes the individual parameters:
#Dao
interface MyDao {
#Query("SELECT * FROM X WHERE username = :username AND password = :password")
fun getFromUserAndPass(username: String, password: String): Whatever
fun getFromLoginCreds(creds: LoginCredentials) =
getFromUserAndPass(creds.username, creds.password)
}
There's no way to make that "internal" version private that I know of (adding it to an interface disallows that, not sure if there's an alternative) but you can always abstract access to your DAO through a repository layer or something, with its own API

Set property type from specific class as parameter type

I have this sample data class:
data class Car ( var id: String )
Now I can create a fun as this:
fun doWhatever(id: String){}
My problem is that if my customer then tells me that Id is an int, I have to change it in both places.
So what I want is to set Car.id type as refence in fun doWhatever, something like this:
fun doWhatever(id: propertyTypeOfCarId){}
So I if the customer changes type, I only have to change it in the class.
I read all kind of posts, but I wasnt able to find the answer. Any idea how to achieve it?
If this isn't something you expect to be doing regularly, consider just using the refactoring tools the IDE provides. You code to handle a specific set of data, and if the structure of that data changes, you have to adapt the code to fit it. Baking in a bunch of "what if" functionality can add complexity, compared to just saying a String is a String and changing it if it ever needs changing, using the tools provided to make that as quick and easy as possible.
But sometimes you need to do this kind of thing, and Kotlin has some nice language features it can be worth using, like type aliases:
typealias CarId = String
data class Car(var id: CarId)
fun doWhatever(id: CarId){}
Two benefits here: the actual type is only defined in one place, so you can change that String to an Int without needing to change anything else - except stuff that relied on the ID being a String specifically of course
The other benefit is you're actually adding some semantic information by using that very specific type. That function isn't supposed to just take any old String - it's specifically meant to handle CarIds. It tells you what it's for, and that can make your code a lot easier to understand
(The function will accept Strings, because CarId is just an alias - an alternative name for a String - so it's not a way to enforce structure on your code, just a way to make it nicer to read and write. You can't define a new type that is a String in Kotlin unfortunately)
If the number of id types you support is limited, you can simply use method overloading:
fun doWhatever(id: String){}
fun doWhatever(id: Int){}
// etc.
Alternatively, you can use a reified generic parameter in your method to support any number of types:
inline fun <reified T> doWhatever(id: T) {
when (T::class) {
Int::class -> {}
String::class -> {}
}
}

(Anrdoid) How to prepopulate the Room database

I made a screen like the current image.
Data such as A, B, C.. are currently being set by getting from the strings.xml resource file.
I am now going to use Room DB instead of strings.xml and I want to get these data from Room.
To do this, we need to pre-populate the Room with data.
In the sample code I found, the method called addCallback() was usually used.
like this :
#Database(entities = arrayOf(Data::class), version = 1)
abstract class DataDatabase : RoomDatabase() {
abstract fun dataDao(): DataDao
companion object {
#Volatile private var INSTANCE: DataDatabase? = null
fun getInstance(context: Context): DataDatabase =
INSTANCE ?: synchronized(this) {
INSTANCE ?: buildDatabase(context).also { INSTANCE = it }
}
private fun buildDatabase(context: Context) =
Room.databaseBuilder(context.applicationContext,
DataDatabase::class.java, "Sample.db")
// prepopulate the database after onCreate was called
.addCallback(object : Callback() {
override fun onCreate(db: SupportSQLiteDatabase) {
super.onCreate(db)
// insert the data on the IO Thread
ioThread {
getInstance(context).dataDao().insertData(PREPOPULATE_DATA)
}
}
})
.build()
val PREPOPULATE_DATA = listOf(Data("1", "val"), Data("2", "val 2"))
}
}
However, as you can see from the code, in the end, data (here, val PREPOPULATE_DATA) is being created again within the code. (In another code, db.execSQL() is used)
In this way, there is no difference from fetching data from resource file in the end.
Is there any good way?
Developer documentation uses assets and files.
However, it is said that it is not supported within In-memory Room databases.
In this case, I do not know what In-memory means, so I am not using it.
In this case, I do not know what In-memory means, so I am not using it.
In-Memory will be a database that is not persistent, that is the database is created using in memory rather than as a file, at some time it will be deleted. You probably do not want an in-memory database.
However, as you can see from the code, in the end, data (here, val PREPOPULATE_DATA) is being created again within the code. (In another code, db.execSQL() is used)
This is a common misconception when writing Apps as the onCreate method of an activity is often repeated when an App is running. With an SQLite database the database is created once in it's lifetime, which would be from the very first time the App is run until the database file is deleted. The database will otherwise remain (even between App version changes).
Is there any good way?
You basically have two options for a pre-populated database. They are
to add the data when/after the database is created, as in your example code (which is not a good example as explained below), or
to utilise a pre-packaged database, that is a database that is created outside of the App (typically using an SQlite tool such as DBeaver, Navicat for SQlite, SQLiteStudio, DB Browser for SQLite).
Option 1 -Adding data
If the data should only be added once then using the overridden onCreate method via the CallBack can be used. However, using functions/methods from the #Dao annotated class(es) should not be used. Instead only SupportSQLiteDatabase functions/methods should be used e.g. execSQL (hence why the SupportSQLiteDatabase is passed to onCreate).
This is because at that stage the database has just been created and all the underlying processing has not been completed.
You could protect against duplicating data quite easily by using INSERT OR IGNORE .... rather than INSERT ..... This will skip insertion if there is an applicable constraint violation (rule being broken). As such it relies upon such rules being in force.
The two most commonly used constraints are NOT NULL and UNIQUE, the latter implicitly for a primary key.
In your case if a Data object has just the 2 fields (columns in Database terminology) then, as Room requires a primary key, an implicit UNIQUE constraint applies (could be either column or a composite primary key across both). As such adding Data(1,"val") a second time would result in a constraint violation which would result in either
The row being deleted and another inserted (if INSERT OR REPLACE)
This further complicated by the value of autogenerate.
An exception due to the violation.
The insert being skipped if INSERT OR IGNORE were used.
This option could be suitable for a small amount of data but if over used can start to bloat the code and result in it's maintainability being compromised.
If INSERT or IGNORE were utilised (or alternative checks) then this could, at some additional overhead, even be undertaken in the Callback's onOpen method. This being called every time the database is opened.
Pre-packaged Database
If you have lots of initial data, then creating the database externally, including it as an asset (so it is part of the package that is deployed) and then using Room's .createFromAsset (or the rarer used .createFromFile) would be the way to go.
However, the downfall with this, is that Room expects such a database to comply with the schema that it determines and those expectations are very strict. As such just putting together a database without understanding the nuances of Room then it can be a nightmare.
e.g. SQLite's flexibility allows column types to be virtually anything (see How flexible/restricive are SQLite column types?). Room only allows column types of INTEGER, TEXT, REAL or BLOB. Anything else and the result is an exception with the Expected .... Found ... message.
However, the easy way around this is to let Room tell you what the schema it expects is. To do so you create the #Entity annotated classes (the tables), create the #Database annotated class, including the respective entities in the entities parameter and then compile. In Android Studio's Android View java(generated) will then be visible in the explorer. Within that there will be a class that is the same name as the #Database annotated class but suffixed with _Impl. Within this class there is a function/method createAllTables and it includes execSQL statements for all the tables (the room_master_table should be ignored as Room will always create that itself).
The database, once created and saved, should be copied into the assets folder and using .createFromAsset(????) will then result in the pre-packaged data being from the package to the appropriate local storage location.

Database repository comparison and/or update in Android Kotlin?

I'm new to android programming and want to try to learn best practices. My first app I'm building is a podcast app to display podcasts from an rss feed and play them. What I have so far is working, but I know I can make it work better.
I'm using a Room Database with a Repository pattern, which might be overkill because I probably don't need to persist the podcast list across app death if I'm just going to re-parse the feed on startup. In my repository class I'm calling my FetchRSS class to do the network call in the init{ } block which returns a List<Podcast>.
I know I'm not doing something right.
In my PodcastDao, I have to use #Insert(onConflict = OnConflictStrategy.REPLACE) because the database already exists and I get an SQL error 1555 regarding duplicate primary key ids. Logically, it'd be better to have a check to see if the entry to be added is already in the database, but I'm not sure how to go about doing that. Or, illogically, clear the database on app death, but then why bother with a database at all. Ideally, I'd like to have a swipe to update function(even if the RSS only updates at most twice a week), but I'm not sure how best to do that.
If anyone has any thoughts about improving this, or a good book for learning android, I'd be all ears.
Thank you so much to everyone who takes the time to look at this!
PodcastDao.kt
#Dao
interface PodcastDao {
#Query("SELECT * FROM podcast") // get everything from the database
fun getPodcasts(): LiveData<List<Podcast>>
#Query("SELECT * FROM podcast WHERE id=(:id)") // get the specific podcast
fun getPodcast(id: String): LiveData<Podcast?>
// #Insert(onConflict = OnConflictStrategy.REPLACE)
// fun addPodcasts(podcasts: LiveData<List<Podcast>>)
// this causes a build error with the generated PodcastDao.java file
// logcat error: Type of the parameter must be a class annotated with #Entity or a collection/array of it.
#Insert(onConflict = OnConflictStrategy.REPLACE)
fun addPodcast(podcast: Podcast)
}
PodcastRepository.kt
class PodcastRepository private constructor(context: Context) {
private lateinit var podcasts: List<Podcast>
init {
CoroutineScope(Dispatchers.Main).launch {
podcasts = FetchRSS().fetchRss() // executes on Dispatchers.IO and returns parsed rss List<Podcast>
// this seems silly to add them one at a time, especially since the list is rather large
for (pod in podcasts) {
addPodcast(pod)
}
//it seems a better choice to dump the full list into the database at once
//however I can't figure out how to put the List<Podcast> into a LiveData<List<Podcast>> object
//or maybe I'm misunderstanding something about LiveData<>
//addPodcasts(podcasts)
}
}
suspend fun addPodcast(podcast: Podcast){
withContext(Dispatchers.IO){
podcastDao.addPodcast(podcast)
}
// this needs to receive the LiveData<List<Podcast>>, or a List<Podcast> and cram it into LiveData<>?
// suspend fun addPodcasts(podcasts: LiveData<List<Podcast>>) {
// withContext(Dispatchers.IO){
// podcastDao.addPodcasts(podcasts)
// }
// }
}
fun addPodcasts(podcasts: LiveData<List<Podcast>>)
should be
fun addPodcasts(podcasts: <List<Podcast>>)
So, now you can call podcastDao.addPodcasts(podcasts) (where podcasts is of type List<Podcast>>) from inside your repository instead of inserting them one by one through a for loop.
You cannot insert a LiveData into Room, only objects marked with #Entity. You can, however, have a query return a LiveData with a List of those entities. You can also return just a List as well.

Kotlin Coroutines Flow with Room and state handling

I'm trying out the new coroutine's flow, my goal is to make a simple repository that can fetch data from a web api and save it to db, also return a flow from the db.
I'm using room and firebase as the web api, now everything seems pretty straight forward until i try to pass errors coming from the api to the ui.
Since i get a flow from the database which only contains the data and no state, what is the correct approach to give it a state (like loading, content, error) by combining it with the web api result?
Some of the code i wrote:
The DAO:
#Query("SELECT * FROM users")
fun getUsers(): Flow<List<UserPojo>>
The Repository:
val users: Flow<List<UserPojo>> = userDao.getUsers()
The Api call:
override fun downloadUsers(filters: UserListFilters, onResult: (result: FailableWrapper<MutableList<UserApiPojo>>) -> Unit) {
val data = Gson().toJson(filters)
functions.getHttpsCallable("users").call(data).addOnSuccessListener {
try {
val type = object : TypeToken<List<UserApiPojo>>() {}.type
val users = Gson().fromJson<List<UserApiPojo>>(it.data.toString(), type)
onResult.invoke(FailableWrapper(users.toMutableList(), null))
} catch (e: java.lang.Exception) {
onResult.invoke(FailableWrapper(null, "Error parsing data"))
}
}.addOnFailureListener {
onResult(FailableWrapper(null, it.localizedMessage))
}
}
I hope the question is clear enough
Thanks for the help
Edit: Since the question wasn't clear i'll try to clarify. My issue is that with the default flow emitted by room you only have the data, so if i were to subscribe to the flow i would only receive the data (eg. In this case i would only receive a list of users). What i need to achieve is some way to notify the state of the app, like loading or error. At the moment the only way i can think of is a "response" object that contains the state, but i can't seem to find a way to implement it.
Something like:
fun getUsers(): Flow<Lce<List<UserPojo>>>{
emit(Loading())
downloadFromApi()
if(downloadSuccessful)
return flowFromDatabase
else
emit(Error(throwable))
}
But the obvious issue i'm running into is that the flow from the database is of type Flow<List<UserPojo>>, i don't know how to "enrich it" with the state editing the flow, without losing the subscription from the database and without running a new network call every time the db is updated (by doing it in a map transformation).
Hope it's clearer
I believe this is more of an architecture question, but let me try to answer some of your questions first.
My issue is that with the default flow emitted by room you only have
the data, so if i were to subscribe to the flow i would only receive
the data
If there is an error with the Flow returned by Room, you can handle it via catch()
What i need to achieve is some way to notify the state of the app,
like loading or error.
I agree with you that having a State object is a good approach. In my mind, it is the ViewModel's responsibility to present the State object to the View. This State object should have a way to expose errors.
At the moment the only way i can think of is a "response" object that
contains the state, but i can't seem to find a way to implement it.
I have found that it is easier to have the State object that the ViewModel controls be responsible for errors instead of an object that bubbles up from the Service layer.
Now with these questions out of the way, let me try to propose one particular "solution" to your issue.
As you mention, it is common practice to have a Repository that handles retrieving data from multiple data sources. In this case, the Repository would take the DAO and an object that represents getting data from the network, let's call it Api. I am assuming that you are using FirebaseFirestore, so the class and method signature would look something like this:
class Api(private val firestore: FirebaseFirestore) {
fun getUsers() : Flow<List<UserApiPojo>
}
Now the question becomes how to turn a callback based API into a Flow. Luckily, we can use callbackFlow() for this. Then Api becomes:
class Api(private val firestore: FirebaseFirestore) {
fun getUsers() : Flow<List<UserApiPojo> = callbackFlow {
val data = Gson().toJson(filters)
functions.getHttpsCallable("users").call(data).addOnSuccessListener {
try {
val type = object : TypeToken<List<UserApiPojo>>() {}.type
val users = Gson().fromJson<List<UserApiPojo>>(it.data.toString(), type)
offer(users.toMutableList())
} catch (e: java.lang.Exception) {
cancel(CancellationException("API Error", e))
}
}.addOnFailureListener {
cancel(CancellationException("Failure", e))
}
}
}
As you can see, callbackFlow allows us to cancel the flow when something goes wrong and have someone donwnstream handle the error.
Moving to the Repository we would now like to do something like:
val users: Flow<List<User>> = Flow.concat(userDao.getUsers().toUsers(), api.getUsers().toUsers()).first()
There are a few caveats here. first() and concat() are operators you will have to come up with it seems. I did not see a version of first() that returns a Flow; it is a terminal operator (Rx used to have a version of first() that returned an Observable, Dan Lew uses it in this post). Flow.concat() does not seem to exist either. The goal of users is to return a Flow that emits the first value emitted by any of the source Flows. Also, note that I am mapping DAO users and Api users to a common User object.
We can now talk about the ViewModel. As I said before, the ViewModel should have something that holds State. This State should represent data, errors and loading states. One way that can be accomplished is with a data class.
data class State(val users: List<User>, val loading: Boolean, val serverError: Boolean)
Since we have access to the Repository the ViewModel can look like:
val state = repo.users.map {users -> State(users, false, false)}.catch {emit(State(emptyList(), false, true)}
Please keep in mind that this is a rough explanation to point you in a direction, there are many ways to accomplish state management and this is by no means a complete implementation. It may not even make sense to turn the API call into a Flow, for example.
The answer from Emmanuel is really close to answering what i need, i need some clarifications about some of it.
It may not even make sense to turn the API call into a Flow
You are totally right, in fact i only want to actually make it a coroutine, i don't really need it to be a flow.
If there is an error with the Flow returned by Room, you can handle it via catch()
Yes i discovered this after posting the question. But my problem is more something like:
I'd like to call a method, say "getData", this method should return the flow from db, start the network call to update the db (so that i'm going to be notified when it's done via the db flow) and somewhere in here, i would need to let the ui know if db or network errored, right?. Or should i maybe do a separate "getDbFlow" and "updateData" and get the errors separately for each one?
val users: Flow> = Flow.concat(userDao.getUsers().toUsers(), api.getUsers().toUsers()).first()
This is a good idea, but i'd like to keep the db as the single source of truth, and never return to the ui any data directly from the network

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