How can I convert an svg file to webp using Android Studio?
I don't see any convert to webp option when right clicking on the xml file and when I tried an online converter it produced 1 webp file while I was expecting a file for each definition folder drawable-*dpi
Also I don't see how I could import the webp in the project if I converted it from another tool.
SVG is a vector graphic where WebP is a raster graphic. These graphic types are not compatible. You first need to convert the SVG to some sort of raster graphic. You can do this by simply taking a screen shot of the image. Then convert the screenshot from what ever raster format (usually PNG) to WebP.
Related
Why I can't add an .svg file with effects such as drop shadows, blurs, and color matrix as a drawable resource in Android Studio?
Because Android's drawables are not SVG. You can create xml drawables fron SVGs. The format of Android's vector drawablea is similar to SVG, but it is not the same.
If you want all the effects you mentioned, you'll probably have to create bitmap images in various resolutions in a graphics program that fully supports SVG and use those bitmap images (PNG for instance) for your app, putting them in the correct drawables folders.
I want to import some vector graphics from illustrator for the design of my android studio app. If I export my vector graphics as SVG, this works wonderfully. All parts of my project are successfully exported and the result is satisfactory (image 1). However, when I create this SVG file as a new Vector Asset in Android Studio, one of my blue circles is suddenly missing (see image 2). What can be the reasons why Android studio does not import all parts of my SVG? Or could the reason be a wrong export from illustrator?
Edit: Added Picture 3 to show what happens if I use a online converter instead. The output is even worse.
Any Help is appreciated!
Picture 1:
Picture 2:
Image 3...Result when I use a online converter to get a xml vector(also wrong)*
The version of the SVG that is displayed in the converter window is rendered by a built-in SVG renderer in Android Studio. It's a preview of the SVG. It does not necessarily reflect what the output of the converter will be.
So the bug you are seeing is with the built-in SVG renderer.
VectorDrawables don't really support gradient fills. At least the converter doesn't support them. So even if the displayed SVG were perfect, the generated VectorDrawable won't include the gradient circles anyway.
So you have a few alternative approaches:
Change your circles to solid fill and then convert to VectorDrawables.
Like #1, but add gradients by using predefined gradient definitions.
Use an actual SVG rendering library (like AndroidSVG) in your app.
Switch to using a bitmap background (ie PNG)
Draw the background yourself using Canvas methods.
Personally, I would go with #3.
Android Studio doesn't convert complex graphics into vector drawable. It only converts flat icons. You have to use a png here dude !!
Are there online tools to convert png file to vector drawable files (xml in Android)?
I have few pngs that I was using for icons & various places in my app.
So, now I want to convert them to xmls. Is it possible to do so?
Ok, so you can convert PNG to Android vector drawable following these steps
Step 1:
Convert PNG to SVG (Scalable Vector Graphics)
https://www.autotracer.org/
Or you can use any online converter of your choice
Step 2:
Use the generated SVG in step 1 and convert it to Android vector drawable using this link
http://inloop.github.io/svg2android/
http://a-student.github.io/SvgToVectorDrawableConverter.Web/
Alternatively you can also use Android studio to generate Vector drawables from SVG generated in Step 1.
Inside Android studio, right click on your drawable folder
New > Vector Asset
This will open up the Android studio Vector asset generator.
Select a local SVG file (the one you generated online)
You can also refer to this post
https://stackoverflow.com/a/35402459/6142219
i have converted a psd file into svg, it works good at browser but not works on android native applications, how can i do this?
ImageView imageView = (ImageView)findViewById(R.id.img1);
imageView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
//Parse the SVG file from the resource
SVG svg = SVGParser.getSVGFromResource(getResources(), R.raw.android);
//Get a drawable from the parsed SVG and apply to ImageView
imageView.setImageDrawable(svg.createPictureDrawable());
This is the code i used to display svg image. it works when i used simple svg images, but it not works converted svg images using illustrator . how can i do?
I am guessing that your SVG just contains the image from the PSD. Is that the case?
If all that the SVG contains is a bitmap image, then you are not really using SVGs for their proper purpose (vector art). You would be better off just converting the PSD to a JPEG or PNG and loading that into an ImageView.
However, if you are definitely sure you want to load an SVG, then the solution depends on which SVG library you are using.
svg-android: As far as I know, it doesn't support <image> elements, so there is no solution
AndroidSVG: supports <image>, so it should work as long as the device has the memory to load the image. If the image is embedded in the file, you should be fine. If it references an external image, you will need to pass in an SVGExternalFileResolver so it knows how to find the bitmap. See my answer to the following question: https://stackoverflow.com/a/21531168/1292848
I want to know how to convert jpeg files to svg files in android?
Thank you in advance. Or can I convert pdf into svg format?
JPEG is a raster/bitmap format. SVG is a vector format. Going from bitmap to vector is not a trivial task, as a vector format describes shapes and attributes in an XML format. At the very best, a vector representation of a bitmap would be wildly inefficient.
Perhaps you can give an idea of what you are trying to do, and someone can help with the larger problem?