Android SDK makes my MacBook Pro shut down - android

When I run an android studio on my Mac it opens perfectly. After Gradle built it shows "indexing..." message and my Mac freezes and shuts down. I tried installing IntelliJ and tried running it to create a project with android SDK, but I see the same problem the MacBook shuts down again after showing the same message at the bottom "indexing...".

Looks like hardware disk or memory issues. It could be hard drive issue.

Related

Stop Button not working for flutter in Android studio

The stop button not working and run button is disabled
See the following picture:
I am using android studio on Macbook pro with M1 Chip.
I downloaded the M1 chip-optimized Android studio.
When I run the flutter project on the Android emulator with Android Studio,
It runs fine but after some time If I try to stop the app. It does not stop and if I try to reload it, the reload button becomes disabled.
If I use the IOS emulator, I do not get this issue.
It only happens when I run my flutter project on Android emulators or Real Android devices.
Dart officially supports Apple Silicon, but the one which is bundled with Flutter SDK works with Intel.
I managed to replace it with the Apple Silicon compatible version using flutter_m1_patcher. There are more ways to replace it which you can find here:-
How to replace the bundled Dart SDK in Flutter to run natively on Apple Silicon (ARM64)?
After doing this, I have not faced this stop button issue from last three days. Will update here in case I face the problem again.
Update (15/02/2022)
Life is great after this. Resolves problem for me.
Update (25/05/2022)
Flutter 3 now have Apple M1 compatible Dart SDK bundled into it. Issue is resolved.
Encountered the same issue on M1 Android Studio. Had to force kill the Android Studio process more often.
However, I didn't encounter that issue after updating Android Studio to "2020.3.1 Patch 4" version.
Flutter dev on an M1 machine feels like a hot mess right now. Along with the stop button not working, there are several other related issues I keep running into including multiple dart processes being created in Activity Monitor, getting stuck on building, freezing and the emulator restarting. This requires constant force killing of Android Studio, restarting the emulator and re-building.
One thing I've found that seems to help a lot is making sure the emulator has focus after applying your changes. I have two monitors and keep the emulator on a second screen, so previously I would just run/stop/apply changes in Android Studio and wait for the emulator to update but it would just hang. I noticed that if you cmd + tab to the emulator to give it focus then the changes are applied. For some reason if focus is kept on Android Studio, nothing happens.
It's not perfect, I'm still running into a lot of issues, but it has helped a lot.

freshly installed Android Emulator keeps saying settings, google has stopped working in Parallel Desktop

I am using windows in Mac Pro. In Windows Parallel Desktop I am keep on getting error message in Android Emulator like:
Google has stooped working
Settings has stopped working.
Pixel Launcher has stopped working.
Getting error message in freshly installed Xamarin tools in Visual Studio.
Googling suggested to clear the cache or force stop it, but nothing is working
For now I installed Android Studio on Mac and running project on Windows. By Following below link I ran few commands and Windows able to communicate with MAC
https://learn.microsoft.com/en-us/xamarin/android/troubleshooting/questions/connect-android-emulator-mac-windows
Not sure if this is right way. But running virtual device inside virtual machine is giving some problem.
Above thing is working fine. Let me know if there is any other best solution for this.

Xamarin.Forms Visual Studio 2017 project does not deploy

I am new to Xamarin. I used Xamarin. Forms template to create a sample mobile solution in Visual Studio 2017. The process created four projects Xamarin PCL, Xamarin Android, Xamarin.iOS and Xamarin.UWP. Without making any modification to the generated solution, I am trying to run it.
The first issue is, when I set the UWP as the starting project, the Windows emulator shows up and runs the app perfectly. But when I try to do the same with Android, I get different errors at different times based on the environment changes I make. Finally, using the visual studio android emulator, the Phone UI shows up but not my app. In the background, I can see that Visual Studio completed the build process successfully without any errors but the deploy process simply hangs. I left the deploy running overnight but still running in the morning. Here is my environment.
Intel Core i7 processor
Virtualization enabled in BIOS
Windows 10 Education
32GB RAM
Hyper-V disabled in Windows
Executed bcdedit /set hypervisorlaunchtype off in the command window and rebooted.
I tried setting the above environment in different combinations but none of them seem to make the app work. When I use an android emulator from android SDK, the build process throws errors. The only emulator that even builds is the visual studio emulator. But the deploy hangs.
A second issue I have is, I have installed android SDK for version 24 and 25. But in the emulator dropdown, I can only see the emulators for 23. I checked the installation path both in visual studio and android SDK manager and they both point to the same installation folder. What do I need to make the emulators for version 24 and 25 usable?
I repeat, I did not make any change to the generated solution in visual studio before running it. I have been at it for the past three days and couldn't make it work. Please help.
I just installed Visual Studio 2017 (on Win10 15063.138) and found, like you, Xamarin projects won't deploy to Android. Here's how I got running:
Updated everything in the Android SDK Manager.
Installed the new, improved Android Emulator from MS:
https://www.visualstudio.com/vs/msft-android-emulator/
Used that to download/install an API level 23 (6.0 Marshmallow)
emulator
Started that emulator using the same tool (you'll see it running in Hyper-V Manager)
Selected same emulator in VS for deploy/debug (the emulators that ship with VS are painfully slow)
In VS, selected Android project for start-up and verified build and deploy to Android in build config mgr.
Note: MS doesn't appear to have any emulators above API level 23, so Compilation and Target settings for your Android project can be the latest, but the minimum target will have to be 6.0 (API 23).
After pulling my hair for the past few days, I finally got my Xamarin.Forms Android App to show my page on the emulator. Thanks to all the members for their suggestions. Ryan's suggestion helped a lot ( I +1ed him, thanks Ryan) but did not solve my problem. I googled further and found a suggestion that asked to change the following setting which did it for me finally. So, if anyone else get stuck like I did, please do the following (in addition to cleaning up and updating all packages):
Open up the setting for your Hyper-V vm for your emulator (while the VM is off).
Expand the Processor node on the left and click on "Compatibility".
Now put a check mark on "Migrate to a physical computer with a different processor version" on the right.
Start your emulator in the Visual Studio Emulator tool.
Now, start debug your android project in VS using the same emulator that is already running.
After a delay (there is always a delay), your app will show up on the emulator. Yey!!

Xamarin Android Player Freezing

I've setup the latest Xamarin Android Player (XAP) on my AMD64 server running Windows Server 2012
Hyper V has been uninstalled.
Before doing so I uninstalled Virtual Box and let XAP install its version.
When I start XAP with device Nexus 7 Lollipop it boots to the Android logo and goes no further.
What is wrong?
You need to post errors and logs.
VirtualBox should be installed I believe for the Android Xamarin emulator to work.
However, you could try reinstalling the Android player. Make sure virtualization is enabled in bios.
If worse comes to worse, you can install the Android AVD manager and use the normal Android emulator which also works on Xamarin.
The Xamarin Android Player is still in preview, any issues with can be addressed with bug report at https://bugzilla.xamarin.com/newbug
Please include the logs when you file a bug, you can generate logs by Right-click bottom bar > Generate Bug Report
In the meantime, I would recommend you to use Visual Studio Android emulators
In addition to what Prashant suggests, you can also try a different simulator image. Some of the XAP device images seem to be unable to boot properly on some machines. I've not seen any issues under OSX version of XAP, but the Windows version seems to be affected on some systems.

Visual Studio Android Emulator won't run application

I recently got into Xamarin development. I have a lot of experience in Xcode making iOS apps and the iOS side was very straight forward. Now I'm trying to implement Android. I downloaded a Hello World example to get my bearings. When I run it I have no problems getting the simulator to show up (MonoForAndroid_API_10 and MonoForAndroid_API_12) but the actual application doesn't run, and does not show up anywhere on the simulator. Essentially whenever I use run or run with in Xamarin on Android, it pulls up a fully functioning, albeit empty simulator.
How do I get my application to run on the emulator?
Like the other commenters, this is most likely just a symptom of slow emulator on your machine. I'm running Xamarin-Android development on my 2010-era OSX machine in mavericks with 8GB RAM, and it is slow-slow-slow, but usable. Try to find the Intel x86 speeds improvements (look for HAXM) and you will find that the emulator will be much much faster.
And yeah, get a real handset and plug it in to your computer: always much faster than emulation.
later edit Get Genymotion for Mac OSX or for PC/Windows or PC/Linux. It's way way way faster than the other emulators. I have since found that this is as fast, or faster, than running the App on my connected Android phone. It's certainly simpler in not having to have the device plugged into one of my USB ports, and allows me to code and test on the train. http://www.genymotion.com/
Don't know if my issue was the same but finally this troubleshooting helped me to run emulator https://msdn.microsoft.com/en-us/library/mt228282.aspx#ADB.
I was missing key Android SDK Tools with string value Path in registry Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node
I've created it manually and it worked.
UPDATE
Before I got the issue with running emulator, I couldn't see it in Visual Studio. The reason was I've installed VS Android Emulator through standalone installation, not through VS Installer. It had to be installed there as well.
I had the similar issue, and then I deleted the existing device simulator and reinstalled again and it started working.
As I use a different SDK, in my case
Go to Tools > Options > Xamarin and set the Android SDK path.
Sometime Visual Studio changes this configuration;
2020 Update:
I followed the most voted comment, however, with Visual Studio 2019 updated recently, the steps have changed a little. Here is what previously worked:
WHAT WORKED BEFORE
"Don't know if my issue was the same but finally this troubleshooting helped me to run emulator https://msdn.microsoft.com/en-us/library/mt228282.aspx#ADB. I was missing key Android SDK Tools with string value Path in registry Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node
I've created it manually and it worked."
WHAT TO DO INSTEAD
Nothing. Don't mess with the path.
WHAT WORKED BEFORE
"Before I got the issue with running emulator, I couldn't see it in Visual Studio. The reason was I've installed VS Android Emulator through standalone installation, not through VS Installer. It had to be installed there as well."
Previous instructions image
WHAT TO DO INSTEAD
a. Go to Tools located at the top of the VS window, Get Tools and Features, go to Individual components, using the search tool in the pop up box, search "emulator", once you get the result, make sure both Google Android Emulator (API Level 25)(local install) and Intel Hardware Accelerated Execution Manager (HAXM) (local install) are both checked.
b. Close the solution(s) and restart VS then reopen the solution(s).
c. To deploy the app on the emulator, click Start button to spin up the emulator, left click on your Android project, then click Deploy. You should be able to see your app on your emulator's app menu.
Updated Instructions image
Worked for ME
Sometimes you close the android Emulator but not POWEROFF the Emulator.
this problem happens when emulator shutdown un-properly.
Restart Your EMULATOR
First start your emulator
Then restart your emulator by pressing down the power button and select restart option in your android emulator.
I enabled Hyper-V acceleration based on microsoft documentations: https://learn.microsoft.com/en-us/xamarin/android/get-started/installation/android-emulator/hardware-acceleration?tabs=vswin&pivots=windows#accelerating-with-hyper-v
Basically you need to turn on these two windows features from the control panel (Turn windows features on of off):
Hyper-V.
Windows hypervisor platform.
then from visual studio go to: Tools >> Android >> Android SDK manager >> Tools >> make sure that "Android emulator" version is 27.0.1 or higher, if not, you will find in the same screen a button below to update it.
I did this on windows 10 64-bit, with VS 2017 Community 15.9.5

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