Flutter.dev and the problem with macOS Catalina (Gatekeeper) - android

since I upgraded my MacBook to macOS Catalina. I'm getting permanent the message ("ideviceinfo" could not be open, because the developer is not verified) despite I disabled the "spctl". can somebody help please?
I downloaded the flutter version flutter_macos_v1.9.1+hotfix.4-stable.zip AND i use the Andriod Studio 3.5.1.
[✓] Flutter (Channel stable, v1.9.1+hotfix.4, on Mac OS X 10.15 19A583, locale de-DE)
• Flutter version 1.9.1+hotfix.4 at /Users/yousefmosa/0/prg/flutter
• Framework revision cc949a8e8b (2 weeks ago), 2019-09-27 15:04:59 -0700
• Engine revision b863200c37
• Dart version 2.5.0
[!] Android toolchain - develop for Android devices (Android SDK version 29.0.2)
• Android SDK at /Users/yousefmosa/Library/Android/sdk
• Android NDK location not configured (optional; useful for native profiling support)
• Platform android-29, build-tools 29.0.2
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_202-release-1483-b49-5587405)
! Some Android licenses not accepted. To resolve this, run: flutter doctor --android-licenses
[!] Xcode - develop for iOS and macOS (Xcode 11.0)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 11.0, Build version 11A420a
✗ CocoaPods not installed.
CocoaPods is used to retrieve the iOS and macOS platform side's plugin code that responds to your plugin usage on the Dart side.
Without CocoaPods, plugins will not work on iOS or macOS.
For more info, see https://flutter.dev/platform-plugins
To install:
sudo gem install cocoapods
pod setup
[✓] Android Studio (version 3.5)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 40.1.2
• Dart plugin version 191.8423
• Java version OpenJDK Runtime Environment (build 1.8.0_202-release-1483-b49-5587405)
[✓] IntelliJ IDEA Community Edition (version 2019.1.3)
• IntelliJ at /Applications/IntelliJ IDEA CE.app
• Flutter plugin version 37.0.3
• Dart plugin version 191.7830
[✓] VS Code (version 1.37.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.3.0
[✓] Connected device (1 available)
• iPhone 11 Pro Max • XXX-6B2F-XXX-9B01-XXXXXX • ios • com.apple.CoreSimulator.SimRuntime.iOS-13-0 (simulator)
! Doctor found issues in 2 categories.

From macOS "System Preferences..." > "Security & Privacy" > "General" tab ,
you see the dart entry. Just press "Allow Anyway"

Go to System preferences -> General and allow "dart" to run

Type these command in terminal
sudo xattr -d com.apple.quarantine YourflutterSDKLocation/bin/cache/artifacts/libimobiledevice/ideviceinfo

This is because of recent changes in macOS Catalina.
sudo spctl --add "Path_to_flutter/bin/cache/artifacts/libimobiledevice/ideviceinfo"
You might need to reboot the system in order to apply the changes.
You can run a GateKeeper script to fix the issue.
I have published an article with more information how to fix this.

Related

Flutter - Error: Null safety features are disabled for this library

I have been working on a flutter project for a long time. Now I have set up my new laptop and after reinstalling the tools for VS Code(Flutter, Android Studio) I face the error mentioned in the title of this question.
Error: Null safety features are disabled for this library.
Try removing the package language version or setting the language version to 2.10 or higher.
As advised, I have set my flutter-sdk version to >= 2.10.0 but it is still not working.
To enable the NNBD I would have to enable experimental support but people advise against it until it is fully released. So what should I do to get my codebase working? Enable NNBD experimental support or is there any other solution?
Here is my flutter doctor:
[√] Flutter (Channel stable, 1.22.3, on Microsoft Windows [Version 10.0.19041.572], locale en-AT)
• Flutter version 1.22.3 at C:\flutter
• Framework revision 8874f21e79 (6 days ago), 2020-10-29 14:14:35 -0700
• Engine revision a1440ca392
• Dart version 2.10.3
[!] Android toolchain - develop for Android devices (Android SDK version 30.0.2)
• Android SDK at C:\Users\xyz\AppData\Local\Android\sdk
• Platform android-30, build-tools 30.0.2
• Java binary at: C:\Program Files\Android\Android Studio\jre\bin\java
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b01)
! Some Android licenses not accepted. To resolve this, run: flutter doctor --android-licenses
[!] Android Studio (version 4.1.0)
• Android Studio at C:\Program Files\Android\Android Studio
X Flutter plugin not installed; this adds Flutter specific functionality.
X Dart plugin not installed; this adds Dart specific functionality.
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b01)
[√] VS Code (version 1.50.1)
• VS Code at C:\Users\xyz\AppData\Local\Programs\Microsoft VS Code
• Flutter extension version 3.16.0
[√] Connected device (1 available)
• Android SDK built for x86 (mobile) • emulator-5554 • android-x86 • Android 8.0.0 (API 26) (emulator)
! Doctor found issues in 2 categories.
If needed, I will provide extra information/logs/files.
I resolved running flutter clean and flutter pub get again.

Flutter release apk crash on launch

I am having an issue testing a release build on my device. If I use the app using flutter run or flutter run --release, the app runs with no errors reported and I can use the app without issue. However, using the generated APK from flutter build apk, the app crashes immediately stating the app failed to launch.
I have followed everything from here https://flutter.dev/docs/deployment/android#building-the-app-for-release so that shouldn't be the issue.
How do I begin to debug this issue?
This is the output from Flutter Doctor -v
[✓] Flutter (Channel stable, 1.20.4, on Mac OS X 10.15.7 19H2, locale en-GB)
• Flutter version 1.20.4 at /Users/student/flutter
• Framework revision fba99f6cf9 (3 weeks ago), 2020-09-14 15:32:52 -0700
• Engine revision d1bc06f032
• Dart version 2.9.2
[✓] Android toolchain - develop for Android devices (Android SDK version 29.0.3)
• Android SDK at /Users/student/Library/Android/sdk
• Platform android-29, build-tools 29.0.3
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6222593)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 12.0.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 12.0.1, Build version 12A7300
• CocoaPods version 1.9.1
[✓] Android Studio (version 4.0)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 49.0.2
• Dart plugin version 193.7547
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6222593)
[✓] VS Code (version 1.49.3)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.15.0
With release mode. You can debug what's going on with https://fbflipper.com. Just download Flipper tool, install and run it and watch the logs.
Anyway, you can consider my points about android crash:
Wrong arch: check architecture supported between apk and device
Check broken in native libraries or class not found: Some libraries broken reference in release with ProGuard
Manifest broken: Some thing kind of missing or incorrect in configuration of manifest file

FLUTTER ERROR sdkmanager error!!! Windows 10

AndroidStudio is updated everything is updated I think error come from here C:\Users\lanet\AppData\Local\Android\sdk\tools\bin\sdkmanager because this folder couldnt created when I looked to there I'm waiting for advises . thank you
C:\Users\lanet>flutter doctor -v
[√] Flutter (Channel stable, v1.12.13+hotfix.8, on Microsoft Windows [Version 10.0.18363.592], locale tr-TR)
• Flutter version 1.12.13+hotfix.8 at C:\src\flutter
• Framework revision 0b8abb4724 (3 weeks ago), 2020-02-11 11:44:36 -0800
• Engine revision e1e6ced81d
• Dart version 2.7.0
[!] Android toolchain - develop for Android devices (Android SDK version 29.0.3)
• Android SDK at C:\Users\lanet\AppData\Local\Android\sdk
• Android NDK location not configured (optional; useful for native profiling support)
• Platform android-29, build-tools 29.0.3
• Java binary at: C:\Program Files\Android\Android Studio\jre\bin\java
• Java version OpenJDK Runtime Environment (build 1.8.0_212-release-1586-b04)
X Android license status unknown.
Try re-installing or updating your Android SDK Manager.
See https://developer.android.com/studio/#downloads or visit https://flutter.dev/setup/#android-setup for detailed instructions.
[√] Android Studio (version 3.6)
• Android Studio at C:\Program Files\Android\Android Studio
• Flutter plugin version 44.0.2
• Dart plugin version 192.7761
• Java version OpenJDK Runtime Environment (build 1.8.0_212-release-1586-b04)
[√] VS Code (version 1.42.1)
• VS Code at C:\Users\lanet\AppData\Local\Programs\Microsoft VS Code
• Flutter extension version 3.8.1
[!] Connected device
! No devices available
! Doctor found issues in 2 categories.
C:\Users\lanet>flutter doctor --android-licenses
Android sdkmanager tool not found (C:\Users\lanet\AppData\Local\Android\sdk\tools\bin\sdkmanager).
Try re-installing or updating your Android SDK,
visit https://flutter.dev/setup/#android-setup for detailed instructions.
Scroll down and Download Command line tools only from this link.
Put your Downloaded file (tools) in this location:
C:\Users\ABC\AppData\ABC\Android\Sdk
Close your android studio , and again open android studio. And check update.
Open command line and pass:
flutter doctor --android-licenses
And press y for accept.
Run flutter doctor you should be good.

Flutter release APK build - Intermittent white screen

My app works perfectly on the Android emulator. When I create a release APK I get this error:
Intermittently, the Scaffold content does not load. The Nav bar and drawer are visible, but not the central content.
This does not happen every time I open the app, only about 1/3 times, on average. There is no obvious pattern to this working or failing.
[✓] Flutter (Channel stable, v1.12.13+hotfix.7, on Mac OS X 10.11.6 15G22010,
locale en)
• Flutter version 1.12.13+hotfix.7 at /Applications/flutter
• Framework revision 9f5ff2306b (3 days ago), 2020-01-26 22:38:26 -0800
• Engine revision a67792536c
• Dart version 2.7.0
[✓] Android toolchain - develop for Android devices (Android SDK version 28.0.3)
• Android SDK at /Users/dan/Library/Android/sdk
• Android NDK location not configured (optional; useful for native profiling
support)
• Platform android-28, build-tools 28.0.3
• Java binary at: /Applications/Android
Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build
1.8.0_202-release-1483-b49-5587405)
• All Android licenses accepted.
[✗] Xcode - develop for iOS and macOS
✗ Xcode installation is incomplete; a full installation is necessary for iOS
development.
Download at: https://developer.apple.com/xcode/download/
Or install Xcode via the App Store.
Once installed, run:
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
sudo xcodebuild -runFirstLaunch
✗ CocoaPods not installed.
CocoaPods is used to retrieve the iOS and macOS platform side's plugin
code that responds to your plugin usage on the Dart side.
Without CocoaPods, plugins will not work on iOS or macOS.
For more info, see https://flutter.dev/platform-plugins
To install:
sudo gem install cocoapods
[✓] Android Studio (version 3.5)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 42.1.1
• Dart plugin version 191.8593
• Java version OpenJDK Runtime Environment (build
1.8.0_202-release-1483-b49-5587405)
[✓] VS Code (version 1.41.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.7.1
[✓] Connected device (1 available)
• klte • 5d3f96b0 • android-arm • Android 7.1.2 (API 25)
I have a similar case, the scaffold is not drawn, it is as if it were empty, for the moment the solution I found was to generate the apk but in debug mode, change flutter build apk --release to flutter build --debug .

Flutter update 8/1/17 broke Android

Is anyone having any issues on Android with the flutter update on August 1st? I updated yesterday and ever since I have not been able to run on Android emulators while iOS is fine. I get the error:
[ERROR:flutter/shell/gpu/gpu_surface_gl.cc(161)] Could not wrap onscreen surface.
flutter doctor results below:
[✓] Flutter (on Mac OS X 10.12.5 16F73, locale en-US, channel alpha)
• Flutter at /Users/kyles/flutter
• Framework revision bbcfb8d51a (3 days ago), 2017-08-01 14:50:29 -0700
• Engine revision f2af347363
• Tools Dart version 1.25.0-dev.7.0
[✓] Android toolchain - develop for Android devices (Android SDK 26.0.0)
• Android SDK at /Users/kyles/Library/Android/sdk
• Platform android-26, build-tools 26.0.0
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_112-release-b06)
[✓] iOS toolchain - develop for iOS devices (Xcode 8.3.3)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 8.3.3, Build version 8E3004b
• ios-deploy 1.9.1
• CocoaPods version 1.2.1
[✓] Android Studio (version 2.3)
• Android Studio at /Applications/Android Studio.app/Contents
• Java version OpenJDK Runtime Environment (build 1.8.0_112-release-b06)
[✓] IntelliJ IDEA Community Edition (version 2017.2.1)
• Flutter plugin version 16.0
• Dart plugin version 172.3544.34
[✓] Connected devices
• Android SDK built for x86 • emulator-5554 • android-x86 • Android 8.0.0 (API 26) (emulator)
Also, I transferred the code to my laptop which has the previous version of flutter installed and it compiles and runs perfectly fine.
Fixed
Eric Seidel from Google explained this has been fixed, but has not been pushed down to the alpha channel yet. In the meantime, it is possible to just use 'flutter channel master' to switch to the latest code with the fix

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