Layout Attributes within Styles - android

I've been with a dilemma for a while that I don't know how to solve it properly. I want to use DRY (Don't Repeat Yourself), but not apply bad practices in styles (such as set the layout attributes inside them).
This is my case...
To have the text styles encapsulated in my projects, I usually use the following:
I have a style called Wrap_Content
<style name="WrapContent">
<item name="android:layout_width">wrap_content</item>
<item name="android:layout_height">wrap_content</item>
</style>
On the one hand, I have a style called Tv that inherits from WrapContent:
<style name="Tv" parent="WrapContent">
<item name="android:fontFamily">#font/font_foo</item>
<item name="android:textColor">#color/color_foo</item>
</style>
As you can see, apart, the Tv style has a default font and text color
If for example I want to use a font size of 15sp, I apply this style:
<style name="Tv.15">
<item name="android:textSize">15sp</item>
</style>
And so on...
Well, the issue is that all the TextView of my project I set wrap_content both width and height.
Therefore, doing things like this simplifies the layouts XML a lot and it increases the readability and grouping common behaviors.
Example:
<TextView
style="#style/Tv.15"
android:text="#string/foo"/>
And if in any case, I want to change any attribute, I have only to overwrite it from where I call it.
The dilemma is that I am mixing textAppearance styles with layout ones. I have thought about separating this ... but I have not just resolved the main issue, that I am setting layout attributes on it, something that I should know nothing more than its own view, and not its container.
But what does not convince me at all is to do something like this:
<style name="Tv">
<item name="android:fontFamily">#font/font_foo</item>
<item name="android:textColor">#color/color_foo</item>
</style>
<style name="Tv.15">
<item name="android:textSize">15sp</item>
</style>
<TextView
style="#style/Tv.15"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/foo"/>
I don't want to repeat a million times with the same attributes if these are common. Or yes I see what it brings ... technical debt. Therefore, it does not seem like a valid option.
I have searched quite a lot and the truth is that I have not found anything that convinces me and I would like to reach something elegant, since it is something that I use at all times and I don't like it.
Well... what do you think about it?
Thank you so much!!!
EDITED 2019-11-08
I have thought a new approach adding a new layer of styles, the #style/TextAppearance. It is like this:
<style name="WrapContent">
<item name="android:layout_width">wrap_content</item>
<item name="android:layout_height">wrap_content</item>
</style>
<style name="TextAppearance">
<item name="android:fontFamily">#font/font_foo</item>
<item name="android:textColor">#color/color_foo</item>
</style>
<style name="TextAppearance.15">
<item name="android:textSize">15sp</item>
</style>
<style name="Tv" parent="WrapContent">
<item name="android:textAppearance">#style/TextAppearance</item>
</style>
<style name="Tv.15">
<item name="android:textAppearance">#style/TextAppearance.15</item>
</style>
This add a little bit of complexity to the system, but it splits the layout and the textAppearance attributes. Moreover, it allows use the TextAppearance style for buttons, editTexts an so on.

In our most recent Android Dev Summit, two of my colleagues gave a talk on how to use Theme & Style. We advice that you use Themes for View groups and their children and styles for simpler views. Perhaps your layout needs can be met by using Themes and then reserving styles for text appearances and such. Beyond that, efficacy should guide how you structure your style objects.

Related

How to define textAppearence value in android layout

In my layout, I am using falling for predefined values for android:textAppearence. But, there are, as I found, at least 2 ways to define them, which yields a very different result (like, different font size and alpha and weight value):
android:textAppearance:="#style/TextAppearance.MaterialComponents.Caption". This #style/... values are defined in (in my case) in a file
~/.gradle/caches/transforms-2/files-2.1/11ab83d2971a1126be493aa33fdd0f6e/material-1.1.0/res/values. This, for example, is defined as:
<style name="TextAppearance.MaterialComponents.Caption" parent="TextAppearance.AppCompat.Caption">
<item name="fontFamily">sans-serif</item>
<item name="android:fontFamily">sans-serif</item>
<item name="android:textStyle">normal</item>
<item name="android:textAllCaps">false</item>
<item name="android:textSize">12sp</item>
<item name="android:letterSpacing">0.0333333333</item>
</style>
android:textAppearance="#android:style/TextAppearance.Material.Menu". This is defined in
/home/rudra/.Android/Sdk/platforms/android-29/data/res/values/styles_material.xml. This is defined as:
<style name="TextAppearance.Material.Menu">
<item name="textSize">#dimen/text_size_menu_material</item>
<item name="fontFamily">#string/font_family_menu_material</item>
</style>
The main problem to me is, I am not sure which one to use for more consistent user experience. I am sure, the file for case 2 will not be shipped with my app, but maybe the user will have styles_material for his android-xx. But by realizing how values have changed with material-1.0.0 and 1.1.0, I am a bit sKeptic to depend on these values, but I am not sure.
On the other hand, this is a considerable work to redefine textAppearance for all possible scenarios.
So, I am looking for suggestions on how to define the textAppearence, and among case 1 and case 2, which should I use for more consistent result across devices
If you want to define a custom textAppearance, you can define as follow. I use material-components-android.
In style.xml
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.MaterialComponents.Light">
<!-- Customize your theme here. -->
<item name="colorPrimary">#color/primaryColor</item>
<item name="colorPrimaryDark">#color/primaryDarkColor</item>
<item name="colorPrimaryVariant">#color/primaryLightColor</item>
<item name="colorOnPrimary">#color/primaryTextColor</item>
<item name="colorSecondary">#color/secondaryColor</item>
<item name="colorSecondaryVariant">#color/secondaryDarkColor</item>
<item name="colorOnSecondary">#color/secondaryTextColor</item>
<!-- This line is important -->
<item name="textAppearanceHeadline3">#style/TextAppearance.Headline3</item>
</style>
<style name="TextAppearance.Headline3" parent="TextAppearance.MaterialComponents.Headline3">
<!-- Define your custom appearance here. -->
<item name="fontFamily">#font/work_sans_black</item>
<item name="android:textAllCaps">false</item>
<item name="android:textSize">#dimen/text_size</item>
<item name="android:textStyle">bold</item>
<item name="android:textColor">#color/primaryTextColor</item>
</style>
You can use this-TextAppearance.Headline3 in layout as follow.
<TextView
android:id="#+id/tvAppName"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/app_name"
android:textAppearance="?attr/textAppearanceHeadline3"
/>
This is my usage for custom text appearance. You can define as you like.
If you want to customize theme or style, you have to know common attributes. You can see it at this article.
I hope this will be helpful for you.
Looking at TextView.java, there don't appear to be any attributes that are defined by android:textAppearance that are not able to be set on a TextView directly. So there doesn't appear to be any technical reason that one needs to use them over defining attributes in styles directly, at least in one's ability to configure how a TextView looks.
This means that you can avoid using it in your layouts as well as your styles without any adverse effects, provided that you override all the associated attributes. The base theme defines many different standard android:textAppearances for the various widgets, so you should check that all the widgets are properly overridden.
Based on my experience, android:textAppearance is most useful if you wish your app to appear to integrate into the rest of the device. So if you need big text, you can use android:textAppearance="?android:attr/textAppearanceLarge" and now your text is large! No need to know how many sp that means for the given device/screen size/etc..
However if your app is highly styled and you'd otherwise be overriding all the text sizes anyhow, the value-add of android:textAppearance diminishes. You can certainly use it as referenced in the posts above, but if that doesn't fit into your styling system, then feel free to omit it. It's just another tool to help you get a good-looking app across all devices.
I would also recommend making extra-sure that you try your app across a variety of devices if you choose not to use it, just to make sure that you didn't neglect to override a default android:textAppearance.

Material design: Where to place elevation in android styles?

I want to set item elevation in some of my app's styles. Now elevation is only 21 and higher with no support library, so my natural inclination was to just create a styles-v21 xml and place it in there:
<style name="Widget.MyApp.Drawer" parent="ThemeOverlay.AppCompat.Dark.ActionBar">
<item name="android:elevation">4dp</item>
</style>
The problem with this is any changes I make to Widget.MyApp.Drawer in the regular styles.xml file will be overwritten by this completely. What I'd want is for elevation to just be tacked on to the bottom of the list of style changes I made for the v21 version of this style listed in styles.xml.
So I took to creating base styles which the style I use in the views inherits from:
<style name="BaseListElement">
<item name="android:background">#drawable/listitem_background</item>
<item name="android:layout_height">#dimen/list_item_height</item>
</style>
<style name="BaseListElement.ListItem">
</style>
I leave the style blank in styles.xml, and in styles-v21, I add elevation and it works.
However this get's kind of tricky when I want to use some advanced styles:
<style name="BaseListElement">
<item name="android:background">#drawable/listitem_background</item>
<item name="android:layout_height">#dimen/list_item_height</item>
</style>
<style name="BaseListElement.BaseItem">
<item name="android:padding">#dimen/list_item_padding</item>
</style>
<style name="Widget.MyApp.ListItem" parent="#style/BaseListElement.BaseItem">
</style>
<style name="BaseListElement.BaseHeader">
</style>
In this case, BaseItem is just one style that inherits from BaseListElement, styles such as BaseHeader inherit from it as well. This is getting kind of ridiculous as you can see.
Am I overthinking this? The way I see it I have 3 choices here:
1) Continue as is and feel like an idiot
2) On the BaseListElement level, create a child style with some goofy name which is the point at which I apply the elevation, which would then (hopefully) trickle down to all the children. As soon as I have a difference between v21 children of the base however, this wouldn't work.
3) Just throw android:elevation into the styles.xml file (don't use a v21 file) and place an ignore flag on the element. I only have 5.0 devices here, so I can't easily test at the moment if this will cause a crash on older versions.
Any thoughts?
To accomplish something like this you could just create a BaseListElement.BaseItem in both styles.xml and syles-v21.xml the first one without the elevation and the second one with it. Then just extend Widget.MyApp.ListItem from BaseListElement.BaseItem which should get updated in v21 to use the elevation.
styles.xml
<style name="BaseListElement.BaseItem">
</style>
<style name="Widget.MyApp.ListItem" parent="#style/BaseListElement.BaseItem">
</style>
styles-v21.xml
<style name="BaseListElement.BaseItem">
<item name="android:padding">#dimen/list_item_padding</item>
</style>
Method 3 you can safely implement as follows:
<item name="android:elevation" tools:ignore="NewApi">4dp</item>

Missing TextAppearances.Micro style

According to Android Developer Design Style for Typography, there are 4 TextAppearances (Micro, Small, Medium, Large).
But there is no predefined style for Micro:
?android:attr/textAppearanceMicro
android:style/TextAppearance.Micro
None of them can be found in sources of Android. What am I missing?
Good question! After researching a little bit, I didn't find any results for "TextAppearance.Micro".
On the other hand, I found the official Android source for style resource related to TextAppearances.
<style name="TextAppearance.Small">
<item name="android:textSize">14sp</item>
<item name="android:textColor">?textColorSecondary</item>
</style>
<style name="TextAppearance.Medium">
<item name="android:textSize">18sp</item>
</style>
<style name="TextAppearance.Large">
<item name="android:textSize">22sp</item>
</style>
As you can see, all of them only affect the text size (except TextAppearance.Small, which also affect the text color). So, I can safely say that the site displays the text sizes as a guideline only. On the other hand, you can always add a custom style to support TextAppearance.Micro! Just insert this inside styles.xml.
<style name="TextAppearance.Micro" parent="#android:style/TextAppearance.Small">
<item name="android:textSize">12sp</item>
</style>
and use it like:
<TextView
...
android:textAppearance="#style/TextAppearance.Micro" />
On a bit related note, when I searched "textAppearanceMicro", I found 3 projects on GitHub. All of them adding some custom attributes, which one of them is textAppearanceMicro. Also, all of them are using ActionBarSherlock. I don't know whether there is a connection between textAppearanceMicro and ActionBarSherlock, but I didn't find that attribute was used anywhere in the code.
If you happen to use the Google AppCompat Library, you can use the following:
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAppearance="#style/TextAppearance.AppCompat.Caption" />

text appearance doesn't work inside my theme

I'm trying to put a style in all my app, so i created a theme with my style inside :
<resources>
<style name="MyTheme" parent="android:Theme.Holo.Light">
<item name="android:textAppearance">#style/subtitle</item>
</style>
<style name="subtitle parent="#android:style/TextAppearance">
<item name="android:textColor">#color/purple</item>
<item name="android:textSize">40sp</item>
</style>
</resources>
But textAppearance doesn't work it stay the same, but when i put something like textColor in my theme, it works
This is a quite old question, but the answer may help someone.
The key to solve this is in the "precedence order of styling techniques" here: 
on the top is the highest precedence, at the bottom is the lowest precedence.
As we can see theme has the lowest precedence, in your example, your android:textAppearance property is being overridden by the default style of every view that accepts this attribute, the default style property is defined in every them for every specific view that accepts this attribute, in this case android:Theme.Holo.Light provides the default style for textView as android:textViewStyle... for buttons is android:buttonStyle (which inherits its textAppearance from TextView), and so on.
So if you are trying to apply that android:textAppearance property to a TextVew you should use <item name="android:textViewStyle">#style/subtitle</item> instead of <item name="android:textAppearance">#style/subtitle</item> inside MyTheme. Away to veryfy this is setting android:textViewStyle to null, that way your current code will work fine with textViews <item name="android:textViewStyle">null</item>
This post explains this precedence a bit deeper:
https://medium.com/androiddevelopers/whats-your-text-s-appearance-f3a1729192d
What I can see is, you have not declared the color in your xml for theme. Please add the following line within the <resources> and try. Your xml will look like:
<resources>
<style name="MyTheme" parent="android:Theme.Holo.Light">
<item name="android:textAppearance">#style/subtitle</item>
</style>
<color name="purple">code for your color</color>
<style name="subtitle parent="#android:style/TextAppearance">
<item name="android:textColor">#color/purple</item>
<item name="android:textSize">40sp</item>
</style>
I think this will do.
Depends on your target API you need to put your customization code in different /res/values-vxx/style.xml files.
For TextView, try android:textAppearanceSmall inside your theme instead.

Change the line color used in listSeparatorTextViewStyle

I have the following code
<TextView
android:text="#string/hello"
style="?android:attr/listSeparatorTextViewStyle" />
and I will get the following effect.
However, I am not happy with the color line. I would like to have something like
I would like it to have blue color line as in holo. I try the following custom style.
<style name="MyOwnListSeperatorTextViewStyle">
<item name="android:background">#android:drawable/list_section_divider_holo_light</item>
<item name="android:textAllCaps">true</item>
<!-- Copy from Widget.TextView.ListSeparator -->
<item name="android:background">#android:drawable/dark_header_dither</item>
<item name="android:layout_width">match_parent</item>
<item name="android:layout_height">wrap_content</item>
<item name="android:textStyle">bold</item>
<item name="android:textColor">?textColorSecondary</item>
<item name="android:textSize">14sp</item>
<item name="android:gravity">center_vertical</item>
<item name="android:paddingLeft">8dip</item>
</style>
But it won't work, as I get the following error.
error: Error: Resource is not public. (at 'android:background' with value '#android:drawable/dark_header_dither').
Have idea how can I change the line color used in listSeparatorTextViewStyle?
I needed to do this to override the typical Holo Spinner style (I didn't want the underlined item - i just wanted the arrow), and I think this can be overridden in precisely the same manner:
First off, you want to find the item you wish to override in the android styles source. There is an incredibly useful SO answer that contains all of the styles (and the names to override them) right here: Set Dialog theme to parent Theme in Android
I believe yours is the following line:
<item name="listSeparatorTextViewStyle">#android:style/Widget.Holo.Light.TextView.ListSeparator</item>
This takes us on a journey to find the style Widget.Holo.Light.TextView.ListSeparator which should live somewhere on your very own computer! But I'll make it easy and just c&p it:
<style name="Widget.Holo.Light.TextView.ListSeparator" parent="Widget.TextView.ListSeparator">
<item name="android:background">#android:drawable/list_section_divider_holo_light</item>
</style>
Now, you probably want to leave well enough alone, and just look at that background drawable. You will find it is a grey 9patch file that looks like the sinister grey line you seek to avoid.
We need to override this. I am sure there are a number of ways to do this, but I do so by customizing the theme of the application. Here is the themes.xml file:
<style name="AppTheme" parent="#android:style/Theme.Holo.Light.NoActionBar">
<item name="android:listSeparatorTextViewStyle">#style/MyOwnListSeperatorTextViewStyle</item>
</style>
<style name="MyOwnListSeperatorTextViewStyle" parent="Widget.TextView.ListSeparator">
<item name="android:background">#drawable/make_your_own_blue_9_patch_here</item>
</style>
Notice how we used the listSeparatorTextViewStyle from that previous SO post? And the parent of the custom style is the Widget.TextView.ListSeparator from android's style source? All very important.
Now you just need to apply this theme to your app, but I am assuming you have a theme already. If you haven't already, you will need to make your own 9patch but I would just look at the list_section_divider_holo_light.9.png file on your computer, and make the grey parts blue, and then make a copy and place it into your own drawables folder.
Hope this works and is helpful!

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