Google Ads attribution in Firebase SDK - android

We have recently switched from Google Analytics SDK to Firebase SDK in our Android app.
Before that, we used INSTALL_REFERRER to get the user's source and medium.
Now we have started an App Campaign on Google Ads and INSTALL_REFERRER no longer works, though conversions keep coming.
How do we use Firebase SDK to know that user came from Google Ads campaign?

I think you'll want to use the Play Install Referrer API.
The link above cautions that the install referrer information will be available for 90 days and to only invoke the API during the first run of the app to avoid unnecessary API calls.
Here's an example (taking from the link above), assuming you have added the library to your build.gradle file:
Initialization:
private lateinit var referrerClient: InstallReferrerClient
...
referrerClient = InstallReferrerClient.newBuilder(this).build()
referrerClient.startConnection(object : InstallReferrerStateListener {
override fun onInstallReferrerSetupFinished(responseCode: Int) {
when (responseCode) {
InstallReferrerResponse.OK -> {
// Connection established
}
InstallReferrerResponse.FEATURE_NOT_SUPPORTED -> {
// API not available on the current Play Store app
}
InstallReferrerResponse.SERVICE_UNAVAILABLE -> {
// Connection could not be established
}
}
}
override fun onInstallReferrerServiceDisconnected() {
// Try to restart the connection on the next request to
// Google Play by calling the startConnection() method.
}
})
Getting the referrer:
val response: ReferrerDetails = referrerClient.installReferrer
val referrer = response.installReferrer
val clickTimestamp = response.referrerClickTimestampSeconds
val installTimestamp = response.installBeginTimestampSeconds
Wrapping Up:
referrerClient.endConnection()
Checking for gclid (Google Ads)
if ("gclid" in referrer) {
//report to Firebase Analytics
} else {
//do something else
}

In this way, we will determine gclid only if the user has clicked on the advertisement in the browser, but if he clicked on the advertisement in the play market, then nothing will work.

Related

Play Billing Library: What if app fails to give entitlement?

I'm learning Google Play Billing Library to use in my Android App. I sell coin in my app as consumables product.
The flow is: user buy the item, app consume the item, if consume success increment the coin saved in Firestore.
What i want to ask is, what if increment coin saved in Firestore fails? Lets say because network or other things. This can cause a problem for users because our app has already consumed the item and users don't get their coins.
private fun handleConsumablePurchasesAsync(consumables: List<Purchase>) {
Timber.d("handleConsumablePurchasesAsync called")
consumables.forEach { purchase ->
Timber.d("handleConsumablePurchasesAsync foreach it is $purchase")
val params = ConsumeParams
.newBuilder()
.setPurchaseToken(purchase.purchaseToken)
.build()
playStoreBillingClient.consumeAsync(params) { billingResult, purchaseToken ->
when (billingResult.responseCode) {
BillingClient.BillingResponseCode.OK -> {
purchaseToken.apply { disburseConsumableEntitlements(purchase) }
}
else -> Timber.w(billingResult.debugMessage)
}
}
}
}
private fun disburseConsumableEntitlements(purchase: Purchase) {
when (purchase.sku) {
SkuKeys.COINS_5K -> addCoin(5000)
SkuKeys.COINS_10K -> addCoin(10000)
SkuKeys.COINS_100K -> addCoin(100000)
SkuKeys.COINS_500K -> addCoin(500000)
SkuKeys.COINS_1M -> addCoin(1000000)
SkuKeys.COINS_2M -> addCoin(2000000)
}
}
//what if this fails?
private fun addCoin(amount: Long) =
FirestoreRepository.incrementCoins(FirebaseAuthRepository.currentUserId, amount)
How to fix this problem? Are there any better approach?
My proposal,
Consume the item only after writing to Firebase successfully.
When the app is restarted and queryPurchases() returns that he still owns the item then try to update in Firebase again
I recommend save the purchases in to database once consumed , You can sync the data from database to firebase .
Once synced you can remove the data from database .
You can trigger a workmanager to sync the data additionally if required .(would be helpful if user kills the app)
This how ever is not secure as anyone with root access can get into database and manupulate with data . You can encrypt the database to make it little more secure but it wont be 100 % fool proof .
If you had a server then purchases could be validated on server side , but for you I can't think of any other solution .

AndroidRuntime: FATAL EXCEPTION: androidmapsapi-ZoomTableManager

My app that uses Google Maps SDK (v2) just started crashing with this exception:
Process: com.currentlocation.android, PID: 7328
java.lang.ArrayIndexOutOfBoundsException: length=1; index=12
at com.google.maps.api.android.lib6.gmm6.vector.ct.<init>(:com.google.android.gms.dynamite_mapsdynamite#201216081#20.12.16 (120400-0):9)
at com.google.maps.api.android.lib6.gmm6.vector.cv.a(:com.google.android.gms.dynamite_mapsdynamite#201216081#20.12.16 (120400-0):23)
at com.google.maps.api.android.lib6.gmm6.util.m.run(:com.google.android.gms.dynamite_mapsdynamite#201216081#20.12.16 (120400-0):14)
at java.lang.Thread.run(Thread.java:919)
In the v3 beta SDK, the stack trace is:
2020-04-23 15:59:06.064 E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.example, PID: 22717
java.lang.ArrayIndexOutOfBoundsException: length=1; index=12
at com.google.android.libraries.maps.bv.zzbs.<init>(ZoomTable.java:24)
at com.google.android.libraries.maps.bv.zzbv.zza(ZoomTableQuadTree.java:57)
at com.google.android.libraries.maps.br.zzd.zza(Unknown Source:4)
at com.google.android.libraries.maps.hi.zzas.zza(Suppliers.java:7)
at com.google.android.libraries.maps.br.zza.zzh(SharedMapComponentImpl.java:58)
at com.google.android.libraries.maps.gu.zzat.zza(RendererFactoryImpl.java:88)
at com.google.android.libraries.maps.it.zzav.zza(GoogleMapImpl.java:59)
at com.google.android.libraries.maps.it.zzci.zza(MapFragmentDelegateImpl.java:3)
at com.google.android.libraries.maps.it.zzcg.zza(MapFragmentDelegateImpl.java:15)
at com.google.android.libraries.maps.SupportMapFragment$zza.onCreateView(SupportMapFragment.java:15)
at com.google.android.gms.dynamic.zae.zaa(com.google.android.gms:play-services-base##17.1.0:4)
at com.google.android.gms.dynamic.DeferredLifecycleHelper.zaa(com.google.android.gms:play-services-base##17.1.0:9)
at com.google.android.gms.dynamic.DeferredLifecycleHelper.onCreateView(com.google.android.gms:play-services-base##17.1.0:25)
at com.google.android.libraries.maps.SupportMapFragment.onCreateView(SupportMapFragment.java:34)
at androidx.fragment.app.Fragment.performCreateView(Fragment.java:2698)
at androidx.fragment.app.FragmentStateManager.createView(FragmentStateManager.java:310)
at androidx.fragment.app.FragmentManager.moveToState(FragmentManager.java:1185)
at androidx.fragment.app.FragmentManager.moveToState(FragmentManager.java:1354)
at androidx.fragment.app.FragmentManager.moveFragmentToExpectedState(FragmentManager.java:1432)
at androidx.fragment.app.FragmentManager.moveToState(FragmentManager.java:1495)
at androidx.fragment.app.FragmentManager.dispatchStateChange(FragmentManager.java:2617)
at androidx.fragment.app.FragmentManager.dispatchActivityCreated(FragmentManager.java:2569)
at androidx.fragment.app.Fragment.performActivityCreated(Fragment.java:2722)
at androidx.fragment.app.FragmentStateManager.activityCreated(FragmentStateManager.java:336)
at androidx.fragment.app.FragmentManager.moveToState(FragmentManager.java:1186)
at androidx.fragment.app.FragmentManager.addAddedFragments(FragmentManager.java:2222)
at androidx.fragment.app.FragmentManager.executeOpsTogether(FragmentManager.java:1995)
at androidx.fragment.app.FragmentManager.removeRedundantOperationsAndExecute(FragmentManager.java:1951)
at androidx.fragment.app.FragmentManager.execPendingActions(FragmentManager.java:1847)
at androidx.fragment.app.FragmentManager.dispatchStateChange(FragmentManager.java:2621)
at androidx.fragment.app.FragmentManager.dispatchActivityCreated(FragmentManager.java:2569)
at androidx.fragment.app.Fragment.performActivityCreated(Fragment.java:2722)
at androidx.fragment.app.FragmentStateManager.activityCreated(FragmentStateManager.java:336)
at androidx.fragment.app.FragmentManager.moveToState(FragmentManager.java:1186)
at androidx.fragment.app.FragmentManager.moveToState(FragmentManager.java:1354)
at androidx.fragment.app.FragmentManager.moveFragmentToExpectedState(FragmentManager.java:1432)
at androidx.fragment.app.FragmentManager.moveToState(FragmentManager.java:1495)
at androidx.fragment.app.FragmentManager.dispatchStateChange(FragmentManager.java:2617)
at androidx.fragment.app.FragmentManager.dispatchActivityCreated(FragmentManager.java:2569)
at androidx.fragment.app.FragmentController.dispatchActivityCreated(FragmentController.java:247)
at androidx.fragment.app.FragmentActivity.onStart(FragmentActivity.java:541)
at androidx.appcompat.app.AppCompatActivity.onStart(AppCompatActivity.java:201)
at android.app.Instrumentation.callActivityOnStart(Instrumentation.java:1432)
at android.app.Activity.performStart(Activity.java:7848)
at android.app.ActivityThread.handleStartActivity(ActivityThread.java:3294)
2020-04-23 15:59:06.064 E/AndroidRuntime: at android.app.servertransaction.TransactionExecutor.performLifecycleSequence(TransactionExecutor.java:221)
at android.app.servertransaction.TransactionExecutor.cycleToPath(TransactionExecutor.java:201)
at android.app.servertransaction.TransactionExecutor.executeLifecycleState(TransactionExecutor.java:173)
at android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:97)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2016)
at android.os.Handler.dispatchMessage(Handler.java:107)
at android.os.Looper.loop(Looper.java:214)
at android.app.ActivityThread.main(ActivityThread.java:7356)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:492)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:930)
What is the cause?
Edit: following is the official solution from Google (link)
Summary
Google Maps SDK thread crashes App (ArrayIndexOutOfBoundsException) - Solution Offered
Description
On April 23 2020 starting at 11:30 PDT, Google served for 4 hours an update to the configuration of a Maps mobile component, triggering crashes in Maps SDKs for Android and iOS. Applications on devices that downloaded this version of the configuration (during the outage period) were vulnerable to the crash. Workaround solutions are offered for Maps SDKs for Android and iOS.
Maps SDK for Android
Maps SDK for Android v2 (included in Google Play Services)
The updates to Google Play Services to fix the crash has been published to all devices with Google Play Services version 17.4.55 and newer. There is no change to the version number of Google Play Services on the device after the update is installed. No action is required from developers or end users to receive the updated Maps module; however, developers can verify that the module is present on a given device with the following adb command:
adb shell dumpsys activity provider com.google.android.gms.chimera.container.GmsModuleProvider
You should see the line Module Set ID: maps listed in the Module Sets section.
Module Set ID: maps, Module Set Version: 2015120015120000
The crash rates of Maps SDK for Android v2 are back to normal.
As of now, if you have not updated your app with the client-side code workarounds mentioned below, you do not need to take further action.
If you have already updated your app with the workarounds, you can remove the workaround in a subsequent update of your app (but keeping the workaround is safe).
Premium Plan Maps SDK for Android v2 or Maps SDK for Android v3 beta (static libraries)
If your app uses the Premium Plan Maps SDK for Android v2 or Maps SDK for Android v3 beta (static libraries), and is still experiencing crashes, we still highly recommend you to roll out the workarounds below via an update to your app. As your application is loading a static version of the SDK which is vulnerable to the bad data being stored on some devices, only an update to your application can solve the problem.
Play Store review approvals
If you update your app but experience Play Store review approvals delays, please file a support case with your app’s Package ID: ⁠Contact the support team. Our Support Team will internally escalate your request and expedite the approval.
Negative reviews in the Google Play Store
Some application developers inquired about 1-star reviews in the Google Play Store left by end-users due to crashes. Only comments that violate Google Play's policy [ 1 ] can be removed. You can also flag abusive reviews in the Play Console [ 2 ]. Applications will not be automatically removed from the Google Play store due to negative reviews. It's also worth noting that the calculation of your overall app review rating favors recent reviews, which means that your rating will recover to pre-incident levels over time.
[ 1 ] ⁠Ratings & Review on the Play Store
[ 2 ] ⁠Report inappropriate reviews
Maps SDK for iOS
Crash rates on iOS are back to normal. If your application is still experiencing crashes, you need to update and publish your app with the code workarounds communicated here.
For questions about deploying or expediting your application in the Apple App Store, please contact Apple directly.
With this update, we are closing this issue. Thank you to everyone for your patience. Our team is performing an in-depth internal investigation of this incident; as soon as possible, we will publish our analysis (in approximately a week). In the meantime, if you have any questions, or are still experiencing problems, please ⁠file a support case.
Workarounds:
End users on Android can clear the affected app's data (not just the
cache).
End users on iOS can uninstall then reinstall the affected app(s).
App Developers can apply the code workarounds below in order to solve
the issue for all their end users.
Code workaround for iOS:
Recommended placement for the code is before GMSServices initialization in the application(_:didFinishLaunchingWithOptions:) (Swift) or application:didFinishLaunchingWithOptions: (Objective-C) method. Specifically:
Swift:
let key = "GoogleMapsServerControlledParamsKey_bug_154855417"
if !UserDefaults.standard.bool(forKey: key) {
let urls = FileManager.default.urls(for: .applicationSupportDirectory, in: .userDomainMask)
if urls.count > 0 {
let paramUrl = urls[0].appendingPathComponent("com.google.GoogleMaps/ServerControlledParams", isDirectory: false)
try? FileManager.default.removeItem(at: paramUrl)
}
UserDefaults.standard.set(true, forKey: key)
}
Objective-C:
NSString *key = #"GoogleMapsServerControlledParamsKey_bug_154855417";
BOOL keyExists = [[NSUserDefaults standardUserDefaults] boolForKey:key];
if (!keyExists) {
NSArray<NSURL *> *array =
[[NSFileManager defaultManager] URLsForDirectory:NSApplicationSupportDirectory
inDomains:NSUserDomainMask];
if (array.count > 0) {
NSURL *url =
[array[0] URLByAppendingPathComponent:#"com.google.GoogleMaps/ServerControlledParams"
isDirectory:NO];
if (url) {
[[NSFileManager defaultManager] removeItemAtURL:url error:NULL];
}
}
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:key];
}
Code workaround for Android:
The recommended placement for the code is in Application.onCreate():
Java
try {
SharedPreferences hasFixedGoogleBug154855417 = getSharedPreferences("google_bug_154855417", Context.MODE_PRIVATE);
if (!hasFixedGoogleBug154855417.contains("fixed")) {
File corruptedZoomTables = new File(getFilesDir(), "ZoomTables.data");
File corruptedSavedClientParameters = new File(getFilesDir(), "SavedClientParameters.data.cs");
File corruptedClientParametersData =
new File(
getFilesDir(),
"DATA_ServerControlledParametersManager.data."
+ getBaseContext().getPackageName());
File corruptedClientParametersDataV1 =
new File(
getFilesDir(),
"DATA_ServerControlledParametersManager.data.v1."
+ getBaseContext().getPackageName());
corruptedZoomTables.delete();
corruptedSavedClientParameters.delete();
corruptedClientParametersData.delete();
corruptedClientParametersDataV1.delete();
hasFixedGoogleBug154855417.edit().putBoolean("fixed", true).apply();
}
} catch (Exception e) {
}
Kotlin
try {
val sharedPreferences = getSharedPreferences("google_bug_154855417", Context.MODE_PRIVATE)
if (!sharedPreferences.contains("fixed")) {
val corruptedZoomTables = File(filesDir, "ZoomTables.data")
val corruptedSavedClientParameters = File(filesDir, "SavedClientParameters.data.cs")
val corruptedClientParametersData = File(filesDir, "DATA_ServerControlledParametersManager.data.${packageName}")
val corruptedClientParametersDataV1 = File(filesDir, "DATA_ServerControlledParametersManager.data.v1.${packageName}")
corruptedZoomTables.delete()
corruptedSavedClientParameters.delete()
corruptedClientParametersData.delete()
corruptedClientParametersDataV1.delete()
sharedPreferences.edit().putBoolean("fixed", true).apply()
}
} catch (exception: Exception) {
}
The workarounds provided here covers all available flavors and versions of our SDKs for Android. To clarify further (in case you released an earlier version of the workaround that did not delete as many files):
Applications that use Maps Android SDK v2 should only need to delete
one file: ZoomTables.data.
Applications that use Maps Android SDK v3 beta should only need to
delete one file, either
DATA_ServerControlledParametersManager.data.v1. +
getBaseContext().getPackageName())
or
DATA_ServerControlledParametersManager.data. +
getBaseContext().getPackageName())
Seems in every app Google Map creates ZoomTables.data file.
This file was malformed, malformed version of it that could be downloaded from comment.
To reproduce the issue remove ZoomTables.data from the app packages on the device and insert malformed one. The app should crash.
Currently, the issue was solved on google's side, but the apps still contain a cached version of that data file.
To fix the issue we should remove that file right on the app start in Application onCreate Method.
private void fixGoogleMapBug() {
try {
SharedPreferences hasFixedGoogleBug154855417 = getSharedPreferences("google_bug_154855417", Context.MODE_PRIVATE);
if (!hasFixedGoogleBug154855417.contains("fixed")) {
File corruptedZoomTables = new File(getFilesDir(), "ZoomTables.data");
File corruptedSavedClientParameters = new File(getFilesDir(), "SavedClientParameters.data.cs");
File corruptedClientParametersData =
new File(
getFilesDir(),
"DATA_ServerControlledParametersManager.data."
+ getBaseContext().getPackageName());
File corruptedClientParametersDataV1 =
new File(
getFilesDir(),
"DATA_ServerControlledParametersManager.data.v1."
+ getBaseContext().getPackageName());
corruptedZoomTables.delete();
corruptedSavedClientParameters.delete();
corruptedClientParametersData.delete();
corruptedClientParametersDataV1.delete();
hasFixedGoogleBug154855417.edit().putBoolean("fixed", true).apply();
}
} catch (Exception e) {
}
}
Update 1
I've updated workaround, base on the latest google developers comment:
The workarounds provided here covers all available flavors and versions of our SDKs for Android. To clarify further (in case you released an earlier version of the workaround that did not delete as many files):
Applications that use Maps Android SDK v2 should only need to delete one file: ZoomTables.data.
Applications that use Maps Android SDK v3 beta should only need to delete one file, either DATA_ServerControlledParametersManager.data.v1. + getBaseContext().getPackageName()) or DATA_ServerControlledParametersManager.data. + getBaseContext().getPackageName())
This solution worked for me
First open "App Info"
Choose "Storage"
Click "Clear data"
Open app again and check if the issue fixed.
Below are suggestions just to help your customers.
Send an email to your all users for the inconvenience and describe them the issue they faced and give them above mentioned steps to resolve their issue.
You can also send Push Notification to all your users with Firebase Push Notifications, if your app have the push notifications service.
Screenshots demonstration:
Drawbacks of solutions above:
ZoomTables.data is deleted on every device, regardless of whether the device is affected by the crash or not
Workaround only works once, is it sure that this problem never happens again?
Drawbacks of my solution:
on first execution of maps activity on affected device map is empty. After rotation of device or second execution map is shown up
My solution catches the Exception thrown by the Maps SDK, call this in onCreate of the Application class:
public static void catchGoogleMapsException(final Context context)
{
final Thread.UncaughtExceptionHandler defaultHandler =
Thread.getDefaultUncaughtExceptionHandler();
Thread.setDefaultUncaughtExceptionHandler(
(#NonNull final Thread thread, #NonNull final Throwable ex) ->
{
if (thread.getName().contains("ZoomTableManager"))
{
new File(context.getFilesDir(), "ZoomTables.data").delete();
Log.w("Maps Bug 154855417", "Caught exception and deleted ZoomTables.data");
}
else
if (defaultHandler!=null)
defaultHandler.uncaughtException(thread, ex);
else
throw new RuntimeException(
"No default uncaught exception handler.", ex);
});
}
Solution Offered for iOS & Android:
https://issuetracker.google.com/issues/154855417#comment509
Maps SDK for Android v2 (included in Google Play Services)
The updates to Google Play Services to fix the crash has been published to all devices with Google Play Services version 17.4.55 and newer. There is no change to the version number of Google Play Services on the device after the update is installed. No action is required from developers or end users to receive the updated Maps module; however, developers can verify that the module is present on a given device with the following adb command:
adb shell dumpsys activity provider com.google.android.gms.chimera.container.GmsModuleProvider
You should see the line Module Set ID: maps listed in the Module Sets section.
Module Set ID: maps, Module Set Version: 2015120015120000
The crash rates of Maps SDK for Android v2 are back to normal.
As of now, if you have not updated your app with the client-side code
workarounds mentioned below, you do not need to take further action.
If you have already updated your app with the workarounds, you can
remove the workaround in a subsequent update of your app (but keeping
the workaround is safe).
Code workaround for Android:
The productive version was fixed (on google's side) but if you still have problems with your emulator you have to run the following code only once.
The recommended placement for the code is in Application.onCreate():
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
fixGoogleMapBugTemp() //TODO: Then clean this line
// ...
}
/**
* Observation: Invoke this method only once
*/
private fun fixGoogleMapBugTemp() {
val googleBug = getSharedPreferences("google_bug_154855417", Context.MODE_PRIVATE)
if (!googleBug.contains("fixed")) {
val corruptedZoomTables = File(filesDir, "ZoomTables.data");
corruptedZoomTables.delete();
googleBug.edit().putBoolean("fixed", true).apply();
}
}
Workaround: Clear application data (not just the cache).
Note: A copy of the problematic file from the app packages on the device if anyone needs it for repro.
Source
GL
For Android, multiple developers mentioned a workaround consisting in deleting the ZoomTable.data file directly from their application. After review, this fix seems safe, and you could try it in your application.
Please refer to
https://issuetracker.google.com/154855417#comment179
If you want your users to continue using your app without re-installing,
The sample code is copy-pasted here for your convenience. In Application.onCreate():
SharedPreferences googleBug = getSharedPreferences("google_bug_154855417", Context.MODE_PRIVATE);
if (!googleBug.contains("fixed")) {
File corruptedZoomTables = new File(getFilesDir(), "ZoomTables.data");
corruptedZoomTables.delete();
googleBug.edit().putBoolean("fixed", true).apply();
}
reference: Google Maps SDK is crashing -- partially resolved
Complete & official answer for all :
Diagnosis: Crash of the Google Maps Platform mobile SDKs (iOS & Android) at load.
Workaround: * Clear the affected app's data (not just the cache), or uninstall then reinstall the affected app(s).
Code workaround for iOS:
Recommended placement for the code is before GMSServices initialization in the application(_:didFinishLaunchingWithOptions:) (Swift) or application:didFinishLaunchingWithOptions: (Objective-C) method. Specifically:
Swift:
let key = "GoogleMapsServerControlledParamsKey_bug_154855417"
if !UserDefaults.standard.bool(forKey: key) {
let urls = FileManager.default.urls(for: .applicationSupportDirectory, in: .userDomainMask)
if urls.count > 0 {
let paramUrl = urls[0].appendingPathComponent("com.google.GoogleMaps/ServerControlledParams", isDirectory: false)
try? FileManager.default.removeItem(at: paramUrl)
}
UserDefaults.standard.set(true, forKey: key)
}
Objective-C:
NSString *key = #"GoogleMapsServerControlledParamsKey_bug_154855417";
BOOL keyExists = [[NSUserDefaults standardUserDefaults] boolForKey:key];
if (!keyExists) {
NSArray<NSURL *> *array =
[[NSFileManager defaultManager] URLsForDirectory:NSApplicationSupportDirectory
inDomains:NSUserDomainMask];
if (array.count > 0) {
NSURL *url =
[array[0] URLByAppendingPathComponent:#"com.google.GoogleMaps/ServerControlledParams"
isDirectory:NO];
if (url) {
[[NSFileManager defaultManager] removeItemAtURL:url error:NULL]);
}
}
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:key];
}
Once you have deployed it in your app, you can file a Maps Support case if you would like us to help expedite its approval. Please make sure to include your application's ID, Bundle ID, and the version you want reviewed in your case.
Code workaround for Android:
The recommended placement for the code is in Application.onCreate():
Java
try {
SharedPreferences hasFixedGoogleBug154855417 = getSharedPreferences("google_bug_154855417", Context.MODE_PRIVATE);
if (!hasFixedGoogleBug154855417.contains("fixed")) {
File corruptedZoomTables = new File(getFilesDir(), "ZoomTables.data");
File corruptedSavedClientParameters = new File(getFilesDir(), "SavedClientParameters.data.cs");
File corruptedClientParametersData =
new File(
getFilesDir(),
"DATA_ServerControlledParametersManager.data.v1."
+ getBaseContext().getPackageName());
corruptedZoomTables.delete();
corruptedSavedClientParameters.delete();
corruptedClientParametersData.delete();
hasFixedGoogleBug154855417.edit().putBoolean("fixed", true).apply();
}
} catch (Exception e) {
}
Kotlin
try {
val sharedPreferences = getSharedPreferences("google_bug_154855417", Context.MODE_PRIVATE)
if (!sharedPreferences.contains("fixed")) {
val corruptedZoomTables = File(filesDir, "ZoomTables.data")
val corruptedSavedClientParameters = File(filesDir, "SavedClientParameters.data.cs")
val corruptedClientParametersData = File(filesDir, "DATA_ServerControlledParametersManager.data.v1.${packageName}")
corruptedZoomTables.delete()
corruptedSavedClientParameters.delete()
corruptedClientParametersData.delete()
sharedPreferences.edit().putBoolean("fixed", true).apply()
}
} catch (exception: Exception) {
}
Source : https://issuetracker.google.com/issues/1548554
You should call the follow method on the onCreate of your Android app to avoid the crash.
private fun clearCorruptedGMapsPreference() {
try {
val sharedPreferences = getSharedPreferences("google_bug_154855417", Context.MODE_PRIVATE)
if (!sharedPreferences.contains("fixed")) {
val corruptedZoomTables = File(filesDir, "ZoomTables.data")
val corruptedSavedClientParameters = File(filesDir, "SavedClientParameters.data.cs")
val corruptedClientParametersData = File(filesDir, "DATA_ServerControlledParametersManager.data.${packageName}")
val corruptedClientParametersDataV1 = File(filesDir, "DATA_ServerControlledParametersManager.data.v1.${packageName}")
corruptedZoomTables.delete()
corruptedSavedClientParameters.delete()
corruptedClientParametersData.delete()
corruptedClientParametersDataV1.delete()
sharedPreferences.edit().putBoolean("fixed", true).apply()
}
} catch (exception: Exception) {
LogUtil.e(this#CourierApplication::class.java.name, "An error has happened. Error: ".plus(exception.cause?.message
?: ""))
}
}
This is working code for Xamarin. You need to install Xamarin.Essentials nuget package.
if (!Preferences.Get("google_bug_fixed", false))
{
var corruptedZoomTables = new File(FileSystem.AppDataDirectory, "ZoomTables.data");
corruptedZoomTables.Delete();
Preferences.Set("google_bug_fixed", true);
}
Workaround suggested will only work one time:
I suggest to send a silent push notification to your app about Google Map Zoom Data Corrupted or make an API call to check the status of the Google Map Zoom Data. If you think this as un-necessary server call every time, you can either use push notification to trigger this logic or integrate with one of your existing calls where you check status of your servers. Leaving this to your app specific logics.Doing so, if Google Maps again throws this error you can re-trigger your work-around.
If server call, this will reset ZoomData for all your users.
If push-notifications, you can send notifications to some users.
fun receivedPushNotificationZoomDataCorrupted() {
try {
val corruptedZoomTables = File(filesDir, "ZoomTables.data")
val corruptedSavedClientParameters = File(filesDir, "SavedClientParameters.data.cs")
val corruptedClientParametersData = File(filesDir, "DATA_ServerControlledParametersManager.data.v1.${packageName}")
corruptedZoomTables.delete()
corruptedSavedClientParameters.delete()
corruptedClientParametersData.delete()
}
} catch (exception: Exception) {
}
}

Branch IO - Show referral parameters in custom event

In my app I am tracking app install referrals using Branch and I also have a custom event called SIGN_UP which gets sent after the sign up request completes.|
So after using a branch link (fb one in particular) to install and sign up in my app, even though I get normal campaign data in the INSTALL event, I do not seem to get any relevant data in my custom one:
Screenshot of dashboard webhook events when filtered by AAID (see how columns Campaign, Ad Partner 3P, Ad Partner, Channel, Feature are empty in the first row.)
Any reason why this happens?
Code used:
In my Application class:
#Override
public void onCreate() {
super.onCreate();
// ...
Branch.getAutoInstance(this);
// ...
}
In my launcher Activity:
private val callback = Branch.BranchReferralInitListener { referringParams, error ->
if (error == null) {
Timber.i("BRANCH SDK success: %s", referringParams.toString())
} else {
Timber.e("BRANCH SDK error: %s", error.message)
}
}
override fun onStart() {
super.onStart()
Branch.sessionBuilder(this).withCallback(callback).withData(this.intent?.data).init()
}
override fun onNewIntent(intent: Intent?) {
super.onNewIntent(intent)
Branch.sessionBuilder(this).withCallback(callback).reInit()
}
When sending a SIGN_UP event:
Branch.getInstance().setIdentity(memberId)
BranchEvent("SIGN_UP")
.addCustomDataProperty("UDID", udid)
.logEvent(activity)
Branch version: 5.0.1
For Facebook as Ad Network, Branch has the following data limitations
We cannot send device-level Facebook attribution data to third parties.
We cannot send events attributed to Facebook via Data Integrations. Please instead consider analyzing this data in-house (using Webhooks, the Daily Export API, or CSV Exports), or using the Branch Dashboard for all of your analytics and attribution needs.
This data is also not returned in the deeplink session initialization callback within the app. Also, you must have signed Facebook's "Advanced Mobile Measurement" agreement ("Data Use Terms for Advanced Mobile App Measurement") to view this data.

Why Firebase is unable to get PlayGames AuthCode and pass it into its Credential?

To begin with, I'm working on a Unity Game where I'm authenticating user when the game starts. My build environment is android. I'm using Firebase authentication for Google Play Games Services to authenticate user.
When the game starts in my android device or emulator, it is able to authenticate Play Games Services as well as able to connect with Firebase (I'm getting analytics data). However, when I pass the PlayGames AuthCode into Firebase.Auth Credentials, it stops executing the code (I've debug log for it). It does not throw any error in LogCat except
Firebase | server_auth_code
I tried searching web for different issues, but nothing. I checked my keys in player setting, firebase settings, OAuth 2.0 credentials on my Google API console and even check keys from my Google Play Console (which I'm not using at this stage). I have even checked my test users email addresses in Game Services and tried multiple google play games account. But issue still persist.
I'm using similar script in my other unity project where authentication works like a charm. I tried to use same script here and ended up with this issue: here. However, I solved it by removing all the packages and re-importing them into unity and changed my call functions in the script. Now, I'm stuck at this issue.
Here is cs file:
using GooglePlayGames;
using GooglePlayGames.BasicApi;
using UnityEngine.SocialPlatforms;
using System.Threading.Tasks;
public class SetFirebase : MonoBehaviour
{
string authCode;
void Start()
{
PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder().
RequestServerAuthCode(false /* Don't force refresh */).Build();
PlayGamesPlatform.InitializeInstance(config);
PlayGamesPlatform.Activate();
Social.localUser.Authenticate((bool success) =>
{
if (success)
{
authCode = PlayGamesPlatform.Instance.GetServerAuthCode();
Debug.Log("PlayGames successfully authenticated!");
Debug.Log("AuthCode: " + authCode);
}
else
{
Debug.Log("PlayGames SignIn Failed");
}
});
Firebase.FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task =>
{
var dependencyStatus = task.Result;
if (dependencyStatus == Firebase.DependencyStatus.Available)
{
Debug.Log("Firebase Ready!!!");
RunFirebase();
}
else
{
Debug.LogError(System.String.Format("Could not resolve all Firebase dependencies: {0}", dependencyStatus));
}
});
}
private void RunFirebase(){
Firebase.Auth.FirebaseAuth auth = Firebase.Auth.FirebaseAuth.DefaultInstance;
Debug.Log("init firebase auth ");
Firebase.Auth.Credential credential = Firebase.Auth.PlayGamesAuthProvider.GetCredential(authCode);
Debug.Log(" passed auth code ");
auth.SignInWithCredentialAsync(credential).ContinueWith(task =>
{
if (task.IsCanceled)
{
Debug.LogError("SignInOnClick was canceled.");
return;
}
if (task.IsFaulted)
{
Debug.LogError("SignInOnClick encountered an error: " + task.Exception);
return;
}
Firebase.Auth.FirebaseUser newUser = task.Result;
Debug.LogFormat("SignInOnClick: User signed in successfully: {0} ({1})", newUser.DisplayName, newUser.UserId);
});
}
}
My LogCat executes everything till "init firebase auth" but does not execute "passed auth code" so I know there is some issue in passing the credentials. It also does not run anything inside auth.SignInWithCredentialAsync(credential).
Any help or suggestion would be highly appreciated. Thank you.
There are two things I may suggest:
1) Replace ContinueWith with ContinueWithOnMainThread. This is a Firebase Extension that will guarantee that your logic runs on the main Unity thread (which tends to resolve many Unity specific issues). I go into more detail about that here.
2) Your logic may have a race condition between the Authenticate callback and the CheckAndFixDependenciesAsync continuation. These will not necessarily run in the order that you see them in your logic.
If I were building this system, I might prefer using Coroutines and a custom yield instruction:
class Authenticate : CustomYieldInstruction
{
private bool _keepWaiting = true;
public override bool keepWaiting => _keepWaiting;
public Authenticate(Social.ILocalUser user) {
user.Authenticate((bool success)=>{
/* old authentication code here */
_keepWaiting = false;
});
}
}
Then in a coroutine have something like:
private IEnumerator InitializeCoroutine() {
/* old authentication code */
// I'm ignoring error checking for now, but it shouldn't be hard to figure in.
// I'm mostly going from memory now anyway
// start both authentication processes in parallel
var authenticate = new Authenticate(Social.localUser);
var firebaseDependenciesTask = FirebaseApp.CheckAndFixDependenciesAsync();
// wait on social
yield return authenticate;
// wait on Firebase. If it finished in the meantime this should just fall through
yield return new WaitUntil(()=>firebaseDependenciesTask.IsComplete);
RunFirebase();
}
This way my logic looks roughly synchronous whilst still maintaining the asynchronosity (spell check claims that I made up that word) of the systems you're depending on and you avoid threading related issues that arise when using ContinueWith.
Let me know if that helps!
--Patrick

Consent SDK : consentStatus become UNKNOWN again

I'm currently trying to integrate the Google Consent SDK.
something is happening that I don't understand with the onConsentInfoUpdated(consentStatus:ConsentStatus) function
User opens the app for the first time and makes a choice when the popup is diplayed
Consent.Status -> UNKNOWN
User kills / re-opens the app.
Sometimes Consent.Status -> PERSONALIZED or Consent.Status -> UNKNOWN and user makes a choice again.
here my code:
fun requestConsent(activity: Activity) {
val consentInformation = ConsentInformation.getInstance(activity)
val publisherIds = arrayOf(activity.getString(R.string.admob_publisher_id))
consentInformation.requestConsentInfoUpdate(publisherIds, object : ConsentInfoUpdateListener {
override fun onConsentInfoUpdated(consentStatus: ConsentStatus) {
Log.d("test--", consentStatus.toString())
when (consentStatus) {
ConsentStatus.PERSONALIZED -> showPersonalizedAds()
ConsentStatus.NON_PERSONALIZED -> showNonPersonalizedAds()
ConsentStatus.UNKNOWN -> loadConsentForm(activity)
}
}
override fun onFailedToUpdateConsentInfo(errorDescription: String) {
//onFailedToUpdateConsentInfo()
}
})
}
private fun showPersonalizedAds() {
ConsentInformation.getInstance(activity).consentStatus = ConsentStatus.PERSONALIZED
}
private fun showNonPersonalizedAds() {
ConsentInformation.getInstance(activity).consentStatus = ConsentStatus.NON_PERSONALIZED
}
here my logs:
This is the first result that came up on Google and I tried your solution but it didn't resolve the issue. In my case I was using:
com.google.android.ads.consent:consent-library:1.0.6
The issue was resolved by upgrading to:
com.google.android.ads.consent:consent-library:1.0.8
Google removed the restriction on using Google rendered consent form with the commonly used set of ad technology providers in 1.0.6 and changed logic for re-consent prompts in 1.0.8 - as seen here: https://github.com/googleads/googleads-consent-sdk-android/blob/master/ChangeLog.md
Could it be that you also changed your library version without realising?
by default, all advertisers are selected in the admob console. That's why I was able to solve my problem by going to the blocking settings section for users in the European Union.
click Blocking controls and then EU user consent
https://support.google.com/admob/answer/7666519#providers

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