Is there compulsion of using `FrameLayout` for loading fragments? - android

I have seen that most of the people use FrameLayout for loading Fragments.My question is Why FrameLayout ? and why not the others like LinearLayout,RelativeLayout or ConstraintLayout.Most of the answers on StackOverflow says FrameLayout is designed to block out an area on the screen to display a single item. But the others can also block the whole screen if the its height and width set to match_parent.What is the difference ?Why most of the people choose FrameLayout if others can do the same job ?
Thanks in advanceCheers

You can use anything (LinearLayout, RelativeLayout or ConstraintLayout).
FrameLayout is just the most basic ViewGroup that provides the least functionality. It is ideal to use if you only need to hold a single child - in this case, a fragment.

FrameLayout To load child one above another, like cards inside a frame, we can place one above another or anywhere inside the frame.
Designed to display a stack of child View controls. Multiple view controls can be added to this layout. This can be used to show multiple controls within the same screen space.
LinearLayout Designed to display child View controls in a single row or column. This is a very handy layout method for creating forms.
RelativeLayout Designed to display child View controls in relation to each other. For instance, you can set a control to be positioned “above” or “below” or “to the left of” or “to the right of” another control, referred to by its unique identifier. You can also align child View controls relative to the parent edges.
For more information, please check this
https://developer.android.com/guide/topics/ui/declaring-layout#CommonLayouts
I hope it's helpful to you!

I'm not so much good at programming but I can give you some reasons.
First, have a look at official docs.
In order to replace one fragment with another, the activity's layout includes an empty FrameLayout that acts as the fragment container. https://developer.android.com/training/basics/fragments/fragment-ui#AddAtRuntime
This means for switching between multiple fragments we have to use FrameLayout. Why Framelayout then? Another look at the official docs.
FrameLayout is designed to block out an area on the screen to display a single item. Generally, FrameLayout should be used to hold a single child view, because it can be difficult to organize child views in a way that's scalable to different screen sizes without the children overlapping each other. You can, however, add multiple children to a FrameLayout and control their position within the FrameLayout by assigning gravity to each child, using the android:layout_gravity attribute.
https://developer.android.com/reference/android/widget/FrameLayout.html
It can block out an area of the screen to display a single item. Other layouts could do the same thing too. So Frame?
Because FrameLayout has one characteristic that other layouts don't have.
FrameLayout can hold its child one above another, like a deck of cards. In a deck of cards, one card is placed above other.
FrameLayout does the same job. When you use FrameLayout as a fragment container it holds the child fragment one above other as your code wants. Then it shows one and left others behind it, you switch back to other fragments then it comes above and others go behind again.
That's all I know.

Related

Purpose of FrameLayout?

All examples I find for FrameLayout use the FrameLayout to stack multiple children on top of each other. Even e.g. Stackoverflow answer here says
You use a FrameLayout to stack child views on top of each other,
The official documentation however states
FrameLayout is designed to block out an area on the screen to display a single item. Generally, FrameLayout should be used to hold a single child view,
While adding multiple children to it is possible, it sounds like it's just a side effect.
So, what's the originally intended use case for a FrameLayout with a single item? Anyone has an example for that?
There are different purposes why FrameLayout with only one child can be useful. Imagine having a loading spinner that should be centered but not fill the whole page but also you want the content to be hidden when the loading spinner is shown. Possible solution: FrameLayout with match_parent for width and height and a background color and the ProgressBar (Loading spinner) with android:layout_gravity=center as only child of the FrameLayout. So now you can set the android:visibility of the FrameLayout to show or hide the whole thing.

Implementation of two ListViews in a Frame Layout

i have very basic knowledge about the framelayout . i wants to implement two listviews in a One frame Layout plus and the condition is whenever i click any of list out of two list in a frame layout "the clicked list must get zoomed out to fill the screen".
This is not the correct way to do this, if you've read the FrameLayout doc you'd see this:
FrameLayout is designed to block out an area on the screen to display a single item. Generally, FrameLayout should be used to hold a single child view, because it can be difficult to organize child views in a way that's scalable to different screen sizes without the children overlapping each other. You can, however, add multiple children to a FrameLayout and control their position within the FrameLayout by assigning gravity to each child, using the android:layout_gravity attribute.
What you want to use is fragments.
I hope this helps.

Use of FrameLayout in Android

What is the exact use of FrameLayout in Android?
Where can we use it?
What is the difference between Frame and Relative layout?
LinearLayout arranges elements side by side either horizontally or vertically(rows vs columns).
RelativeLayout is a layout manager that helps you arrange your UI elements based on some rule. You can specify things like: align this to parents left edge, place this to the left/right of this elements etc.
AbsoluteLayout is for absolute positioning i.e. you can specify exact co-ordinates where the view should go.
FrameLayout allows placements along Z-axis. That is you can stack your view elements one above the other.
As per my opinion
RelativeLayout can use to make sure views lineup correctly in relation to each other.
FrameLayout is very similar except it's only using gravity to put display it's views (with no relation).
For more information, please check this official page:http://developer.android.com/guide/topics/ui/declaring-layout.html#CommonLayouts

Use of Frame Layout in a project

there are many question about "FrameLayout". But i need the exact use of this different from LinearLayout, RelativeLayout. And in a project when we have to use this?
FrameLayout is designed to block out an area on the screen to display a single item. Generally, FrameLayout should be used to hold a single child view, because it can be difficult to organize child views in a way that's scalable to different screen sizes without the children overlapping each other. You can, however, add multiple children to a FrameLayout and control their position within the FrameLayout by assigning gravity to each child, using the android:layout_gravity attribute.
LinearLayout arranges elements side by side either horizontally or vertically(rows vs columns).
RelativeLayout is a layout manager that helps you arrange your UI elements based on some rule. You can specify thisngs like: align this to parents left edge, place this to the left/right of this elements etc.
Check these links
http://logc.at/2011/10/18/when-to-use-linearlayout-vs-relativelayout/
http://developer.android.com/reference/android/widget/FrameLayout.html

Android Layouts, Table, Relative and Linear, i am confused in their differences

I have read many articles regarding layout, but I am still quitely confused. My questions are:
When to use relative layout? Example?
When to use table layout and why we can't use it instead of relative layout?
When to use linear layout?
I just need brief answers.
When use which layout?
I think It depends on your UI, and most important thing that how you create optimized layout.
From definition : -
LinearLayout – designed to display child View controls in a single row or column. This is a very handy layout method for creating forms.
RelativeLayout – designed to display child View controls in relation to each other. For instance, you can set a control to be positioned “above” or “below” or “to the left of” or “to the right of” another control, referred to by its unique identifier. You can also align child View controls relative to the parent edges.
TableLayout – designed to organize child View controls into rows and columns. Individual View controls are added within each row of the table using a TableRow layout View (which is basically a horizontally oriented LinearLayout) for each row of the table.
References :
Creating Efficient Layouts
Common Layout Objects
And most important Hierarchy Viewer
at first there is some confusion about these layouts but as you start playing with these three layouts u will get idea where to use what.. I worked on relative-layout the most.
Consider i want to use a widget always at bottom of screen then with table or linear layout this is not possible always.. without feeling screen other two can not make item at bottom but relative can do.use of any type of layout depends on your screen requirements.
I started out using relativelayout. But recently I've switched to using mostly linearlayout.
The reason is kind of hard to explain, but take this as an example: Say I want a layout that has two images centered in the middle of the screen. Both images should take up 1/4 of the screen width and 1/4 of the screen height. This is impossible to do with relativelayout assuming you want it to work exactly the same on all devices. But you can do this with Linearlayout. By creating vertical and horizontal parents, you can create "boxes". To accomplish this you must learn about weigthsum and weigth. Parent layouts should have the weigthsum attribute and children should have the weight attribute.
Anyway, my point: Relativelayout is easy to use but it's also deceptive. You may think that your layout will look exactly alike on all device, but most likely, they won't look alike. The reason for this is:
With relativelayout you must define size with either dp or px(assuming you don't fill parent or wrap content).
Different devices have different aspect ratios.
I hoped that helped in terms of understanding relative and linearlayout.

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