I have a simple expandable notification.
Normal Layout:
Title
Short Text (.setContentText)
Explanded:
Title
Long Text (.setStyle)
In Android 10 (API 29) this does not work anymore as only the long text is partially shown. Take a look at the litte arrows in the top right corner.
val builder = NotificationCompat.Builder(this, CHANNEL_TEST_ID)
.setSmallIcon(R.drawable.ic_launcher_background)
.setContentTitle("This is the title")
.setContentText("This is the content, which is not displayed in Android 10.")
.setStyle(NotificationCompat.BigTextStyle().bigText("The only displayed text in Android 10. contentText missing."))
.setPriority(NotificationCompat.PRIORITY_HIGH) // by channel from Android 8
.setAutoCancel(true) // Android 8
with(NotificationManagerCompat.from(this)) {
// notificationId is a unique int for each notification that you must define
notify(101, builder.build())
}
private const val CHANNEL_TEST_ID = "TEST"
private fun createNotificationChannel() {
// Create the NotificationChannel, but only on API 26+ because
// the NotificationChannel class is new and not in the support library
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val name = "Test"
val descriptionText = "Test"
val importance = NotificationManager.IMPORTANCE_HIGH
val channel = NotificationChannel(CHANNEL_TEST_ID, name, importance).apply {
description = descriptionText
}
// Register the channel with the system
val notificationManager: NotificationManager =
getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
notificationManager.createNotificationChannel(channel)
}
}
Is this a bug or a feature?
Google has confirmed this is a bug: https://issuetracker.google.com/issues/141403558
Related
The notification is shown on the emulator, but when the application is launched on a real phone (Xiaomi redmi note 7), the notification is not shown.
I have tested emulators with api 23, 30.
companion object {
const val channelName = "channel name for app, test"
const val channelID = "channel id 1, test"
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
var notificationId = 0
val builder = NotificationCompat.Builder(applicationContext, channelID)
.setSmallIcon(R.drawable.ic_android_black_24dp)
.setContentTitle("My notification")
.setContentText("Much longer text that cannot fit one line...")
.setStyle(
NotificationCompat.BigTextStyle()
.bigText("Much longer text that cannot fit one line...")
)
.setPriority(NotificationCompat.PRIORITY_DEFAULT)
findViewById<Button>(R.id.btn).setOnClickListener {
NotificationManagerCompat.from(applicationContext)
.notify(notificationId, builder.build())
notificationId++
}
}
private fun createNotificationChannel() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val important = NotificationManager.IMPORTANCE_HIGH
val channel = NotificationChannel(channelID, channelName, important)
val notificationManager =
getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
notificationManager.createNotificationChannel(channel)
}
}
I am playing around with notifications on Wear OS and testing on a Fossil Falster 3 with Android API 28.
Why is the following notification not being triggered, in an standalone app.
The code is pretty much right from the Google documentation.
button_in.setOnClickListener {
val notificationId = 1
// The channel ID of the notification.
val id = "my_channel_01"
// Build intent for notification content
val viewPendingIntent = Intent(this, MainActivity::class.java).let { viewIntent ->
PendingIntent.getActivity(this, 0, viewIntent, 0)
}
// Notification channel ID is ignored for Android 7.1.1
// (API level 25) and lower.
val notificationBuilder = NotificationCompat.Builder(this, id)
.setLocalOnly(true)
.setSmallIcon(R.drawable.ic_launcher_foreground)
.setContentTitle("TITLE")
.setContentText("TEXT")
.setContentIntent(viewPendingIntent)
NotificationManagerCompat.from(this).apply {
notify(notificationId, notificationBuilder.build())
}
Log.d(TAG, "button was pressed!")
}
I can see the "button was pressed!" text, but I am not getting any notifications.
Watch apps require a notification channel, unlike Android apps which do not work like this.
In your code, val notificationId = 1 refers to the notification channel ID.
You can construct a NotificationChannel and register it like this:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// Create the NotificationChannel
val name = getString(R.string.channel_name)
val descriptionText = getString(R.string.channel_description)
val importance = NotificationManager.IMPORTANCE_DEFAULT
val mChannel = NotificationChannel(1, name, importance) // 1 is the channel ID
mChannel.description = descriptionText
// Register the channel with the system; you can't change the importance
// or other notification behaviors after this
val notificationManager = getSystemService(NOTIFICATION_SERVICE) as NotificationManager
notificationManager.createNotificationChannel(mChannel)
}
Notice in the commented code, in val mChannel = ..., you can see that the first parameter value 1 refers to the channel ID, as specified in your code in the OP.
You can read more about notification channels here: https://developer.android.com/training/notify-user/channels
I am trying to make my button send a notification to the phone, so I made a function sendNotification in my MainActivity.kt class.
This is code from the Android Docs which I put into a function:
fun sendNotification(view: View){
with(NotificationManagerCompat.from(this)) {
notify(notificationId, mBuilder.build())
}
}
This is the rest of the code if it helps somehow:
val notificationId = 1
val channel_id = "channel"
fun createNotificationChannel() {
// Create the NotificationChannel, but only on API 26+ because
// the NotificationChannel class is new and not in the support library
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val name = getString(R.string.channel_name)
val descriptionText = getString(R.string.channel_description)
val importance = NotificationManager.IMPORTANCE_DEFAULT
val channel = NotificationChannel(channel_id, name, importance).apply {
description = descriptionText
}
// Register the channel with the system
val notificationManager: NotificationManager =
getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
notificationManager.createNotificationChannel(channel)
}
}
var mBuilder = NotificationCompat.Builder(this, channel_id)
.setSmallIcon(R.drawable.ic_launcher_foreground)
.setContentTitle("Hello from my first notification!")
.setContentText("Aayyee wassup?")
.setStyle(NotificationCompat.BigTextStyle().bigText("Aayyee wassup this is some longer text..."))
.setPriority(NotificationCompat.PRIORITY_DEFAULT)
Now, when I try to set the onClick Attribute in activity_main.xml I get
this.
When I click the sendNotification function with the [MainActivity] it just switches to the one above. When running the app nothing happens when I click the button.
Please excuse the rough code as I am a beginner and most of this code is from the Android Docs. Ask for more info if needed. Any help is appreciated. Thanks :)
I have an application that allows the user to interact with notifications. Here is a simple use case: when the user taps on "Action," the app does some processing and updates the notification to show progress and updates it again to show whether the action was successful or not.
Prior to 26, I was able to set the sound/vibration on individual notifications so once the user click on "Action", the transition to the progress state would not make a sound/vibrate (the behavior that I want) but with 26, it seems like those arguments are no longer respected and the sound/vibration settings are only respected on the channel level.
My initial notification is supposed to make a sound/vibrate but if I am updating an existing (i.e. changing to progress state) then it should not make a sound/vibrate. Is there a way to accomplish that on API 26 and above?
Here is the code for setting up the initial state:
private fun sendNotification() {
val builder = NotificationCompat.Builder(this, "channel_id")
val defaultSoundUri = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION)
val intent = Intent(this, MyIntentService::class.java)
val pIntent = PendingIntent.getService(this, ID, intent, PendingIntent.FLAG_UPDATE_CURRENT)
val action = NotificationCompat.Action.Builder(
R.drawable.ic_lock_open_white_24dp,
"Action",
pIntent
).build()
builder.setSmallIcon(R.drawable.ic_home_teal_600_24dp)
.setContentTitle("My Title")
.setContentText("My content text")
.setSound(defaultSoundUri)
.addAction(action)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val notificationManager = getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
val channelName = "My Channel"
val description = "Channel Description"
val importance = NotificationManager.IMPORTANCE_DEFAULT
val channel = NotificationChannel("channel_id", channelName, importance)
channel.description = description
notificationManager.createNotificationChannel(channel)
}
val manager = NotificationManagerCompat.from(this)
manager.notify(ID, builder.build())
}
And the transition to the progress state (using same id)
private fun updateNotification(notificationId: Int, title: String) {
//This should NOT make sound or vibrate but it does on 26
val builder = NotificationCompat.Builder(this, "channel_id");
builder
.setSmallIcon(R.drawable.ic_home_teal_600_24dp)
.setContentTitle(title)
.setProgress(0, 0, true)
.setContentText("Processing...")
val manager = NotificationManagerCompat.from(this)
manager.notify(notificationId, builder.build())
}
On all API levels, you can disable sound and vibration for notification updates by use setOnlyAlertOnce():
Set this flag if you would only like the sound, vibrate and ticker to be played if the notification is not already showing.
builder.setOnlyAlertOnce(true)
This will ensure that updates to an existing notification won't sound/vibrate.
Is there a way to set channels on Android Oreo when using NotificationManagerCompat and NotificationCompat?
Since NotificationManagerCompat is just a wrapper class that makes life easier, you can create the channels normally:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val name = getString(R.string.channel_title)
val description = getString(R.string.channel_description)
val importance = NotificationManager.IMPORTANCE_HIGH
val mChannel = NotificationChannel(CHANNEL_ID, name, importance)
mChannel.description = description
mChannel.enableLights(true)
mChannel.lightColor = Color.parseColor("#5B3C88")
mChannel.enableVibration(true)
mChannel.vibrationPattern = longArrayOf(100, 200, 300, 400, 500, 400, 300, 200, 400)
val manager = (context.getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager)
manager.createNotificationChannel(mChannel)
}
And then use the NotificationManagerCompat when you post the notifications, but don't forget to construct the notification using the new constructor:
NotificationCompat.Builder(context, CHANNEL_ID)
Using NotificationManagerCompat with AndroidX is the recommended way.
NotificationManagerCompat now supports Notification channels. The new version Added Notification channels methods to NotificationManagerCompat so developers can use only NotificationManagerCompat when working with notifications.
For Java, include the following in your build.gradle file
implementation 'androidx.core:core:1.2.0'
For Kotlin, include the following instead of the above dependency in your build.gradle file
implementation 'androidx.core:core-ktx:1.2.0'
To display a notificaiton, you will have to do the following
Create and register notification channel.
Create a notification.
Show the notification
The snippets below are in Kotlin, but you can also use Java if you want.
1. Create and register a notification channel.
Notification channels provide a common visual and auditory experience for notifications of a similar type. Since their introduction in API 26, you are now required to set a channel for a notification, otherwise they will not display on newer versions of Android.
So define a helper method as shown below to create a notification channel for you.
//define your channel id
val CHANNEL_ID = "com.yourpackagename.your_channel_id"
//create notification channel for android Oreo and above devices.
if (Build.VERSION.SDK_INT >= 26) {
val channel = NotificationChannel(CHANNEL_ID , "Your channel name", NotificationManager.IMPORTANCE_DEFAULT)
NotificationManagerCompat.from(this).createNotificationChannel(channel)
}
2. Create a notification.
Use the NotificationCompat.Builder to create a Notificaiton. Please note that the CHANNEL_ID is passed to the builder.
var builder = NotificationCompat.Builder(this, CHANNEL_ID)
.setSmallIcon(R.drawable.notification_icon)
.setContentTitle("My notification")
.setContentText("Much longer text that cannot fit one line...")
.setStyle(NotificationCompat.BigTextStyle()
.bigText("Much longer text that cannot fit one line..."))
.setPriority(NotificationCompat.PRIORITY_DEFAULT)
3. Show the notification
To make the notification appear, call NotificationManagerCompat.notify(), passing it a unique ID for the notification and the result of NotificationCompat.Builder.build()
NotificationManagerCompat.from(this).notify(notificationId, builder.build())
That's all :)
I usually use this class to manage notification channels:
class NotificationManager(private val context: Context) {
companion object {
private val CHANNEL_ID = "YOUR_CHANNEL_ID"
private val CHANNEL_NAME = "Your human readable notification channel name"
private val CHANNEL_DESCRIPTION = "description"
}
#RequiresApi(Build.VERSION_CODES.O)
fun getMainNotificationId(): String {
return CHANNEL_ID
}
#RequiresApi(Build.VERSION_CODES.O)
fun createMainNotificationChannel() {
val id = CHANNEL_ID
val name = CHANNEL_NAME
val description = CHANNEL_DESCRIPTION
val importance = android.app.NotificationManager.IMPORTANCE_LOW
val mChannel = NotificationChannel(id, name, importance)
mChannel.description = description
mChannel.enableLights(true)
mChannel.lightColor = Color.RED
mChannel.enableVibration(true)
val mNotificationManager = context.getSystemService(Context.NOTIFICATION_SERVICE) as android.app.NotificationManager
mNotificationManager.createNotificationChannel(mChannel)
}
}
Then you can use util like this
fun createNotificationCompatBuilder(context: Context): NotificationCompat.Builder {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
return NotificationCompat.Builder(context, NotificationManager(context).mainNotificationId)
} else {
return NotificationCompat.Builder(context)
}
}
This way you can use it in any place of your application with signature just like you have used before and you can easily change it in case of future changes.