How to test app on a real android device using a MAC - android

I followed the directions here How to test android apps in a real device with Android Studio? to test an app on a real android device, but it explains how to do so in Windows but not a MAC. How can I test an app on a real android device using an Android Studio that's installed on MAC?

Testing on MAC is more easier than Windows because if you have android device which is from well-known company, you already have USB driver installed on MAC.
Follow these steps to test Android device on MAC.
Open Android Studio
Connect Android device via USB
Now you should able to see your device just like in below screenshot
If not try "Troubleshoot device connection" menu. see screenshot.
You are now good to go with running your app first time on MAC :)

After trying Troubleshoot device connection, if you see a message like this:
- Device is waiting for you to grant permission for USB debugging
Go to Settings -> Developer options and Switch off and On again and it should show the message to allow connection.

Related

How to enable device option to connect to external device on android studio?

I'm trying to connect my android device to android studio to run flutter but keep having this issue:
The result should be like this:
But instead, I can't open the device option on my android studio:
When I run flutter doctor there is no error and the device I plug in show up.
The machine I'm using is Asus TUF A15 which runs AMD Ryzen 5 4600H processor.
Can anyone please show me the way to enable this option?
Thank you in advance!
Enable developer options and USB debugging on your android device. More information can be found on the Android documentation here.
Plug your phone into your computer with a USB cable. Allow your computer to access your device if prompted.
In your terminal, run flutter devices to verify that Flutter recognizes your devices
Run flutter run to start your Flutter app or use the function available in Android Studio.
You should also try another USB cable, another Android device, or even another USB port on your computer. (Something simple, but can easily get overlooked)

No USB devices or running emulator detected

I am very new to Android development. I am trying to create and run an app from tutorial - https://developer.android.com/training/basics/firstapp/creating-project.html
But while running app it is showing me "No USB devices or running emulator detected" in Select deployment target dialog.
Background and what I tried:
I am using Lenovo K4 note Vibe.
Android version 5.1
I have enabled USB Debugging from my phone also checked "Enable OEM unlock"
I have selected USB "MTP" as connection mode when I connected my phone to machine.
I am using windows 7 and Android studio version 2.3.2
My device appears in "Device Manager" of my system i.e. It is installed properly.
When I connect my phone to my system it shows AutoPlay dialog, asking to run "Run Lenovo_suite.exe", I tried to see if my deice appears in Studio when I allow to run that app, but still no luck
I also tried by checking and unchecking "Enable ADB Integration" from Android studio, still no luck
I have already installed Android SDK for verion 5.1
I have also tried installing "Google USB driver".
I also tried connecting my device to all of my machine port
I am tried using Emulator, but it is really very slow on my machine, it takes around 2-3 hours just to boot. So, I am using my phone.
Your assistance in this matter is greatly appreciated
this problem just happen when your USB connection mode is not work in debug mode, Like:
File Transfer Or MIDI device
The Charging Only is Work in android 5 and above
GoodLuck
a addition to above answer i think if you try to debug it , you will get better result since android if had problem throw a error that says restart adb.exe ,
another thing whats your hardware config ?
and have you tried genymotion , i prefer it over android virtual device , working with a real device is better , but i prefer when to concentrate on monitor have device on it ;)
As per My experience many device not connect
So you need to try this Windows Software to detected your android phone
Install it on your windows system PDANET+
Thanks for your support guys. After 2 hours of struggle I found below:
When I connect my device to the machine, it shows me a AutoRun dialog to Run Lenovo_suite.exe(Which I mentioned in my question), but instead of auto running, I explored that newly created lenovo drive, which had 2-3 setup exe's(usb drivers and magicPlus), I installed both and restarted my machine. When I run MagicPlus software, it helped me to Authorize USB debugging with some kind of fingerprints. And now my device appeared in studio.

Visual Studio and Android Device Monitor doesn't detect any devices

I've just installed VS2015 Community with Xamarin to develop some mobile apps. The problem is, I can't achieve debugging Android apps on any device. Android Device Monitor shows empty list. I tried connecting different phones, which I know are detected on my friend's PC. I can explore their files from windows explorer, from there computer sees them.
USB Debugging on the phone is turned on.
USB connection mode is set to camera, no change at all.
I have Google USB driver installed in Android SDK manager.
I tried adb kill-server, adb start-server. Nothing changed. adb devices
shows empty list.
This is device manager while Developers options are disabled on the phone.
And here with enabled Developers options
I also tried updateing driver to google usb driver, but windows said it's up to date.
You most likely did not grant access to the device. Try to go into the developer settings on the smartphone and revoke the USB debugging authorisation. Then connect the phone to the pc and and wait for a popup on the phone which you should accept. After accepting you should see your device with adb devices.
You can also try to set the connection mode to MTP (instead of the camera PTP).
Hope it helps!
Enable the device for development
Goto: Device > Settings > Developer Options > tick USB debugging
Sometimes just restarting Visual Studio might help
Try the this:
1 - Close Visual Studio
2 - connect your device
3 - Restart visual studio with the device already connected by usb (with the device options checked)
This just happened to me. And it seems setting the startup project to your Android project fixed it.
My understanding is that the Google USB Drivers from the Android SDK Manager only work for Google Nexus devices (at least according to https://developer.android.com/studio/run/win-usb.html); annoyingly enough, to use other kinds of devices you'll probably need to download vendor-specific drivers. For example, I definitely had to download Motorola's drivers to use my Droid for debugging purposes. Unfortunately, for whatever reason Windows wasn't able to automatically detect that that's what it needed to download, so I had to download them manually.
I had the same problem, using a Samsung Galaxy A5
Google Drivers Installed
Samsung Drivers Installed
Phone shows up in file explorer
Plugging the phone in while Visual Studio was opened resulted in a pop up asking for permission. After authorising, everything worked perfectly. I didn't have to go into the developer settings on the smartphone and revoke the USB debugging authorisation.
To preface, I had connected my phone (a blackberry which had Android and full Google Play Store access) via Android Studio before so I KNOW it's possible, but when I was trying to do it with Xamarin I was having issues, Visual Studio just wouldn't recognize my device.
Found the problem appears to be the USB cable I was using. When I standardly plug in the USB, blackberry gives me the option to just charge the phone, or to enable File Transferring. But the first cable I was using always just charged the phone and didn't give me options. I tried switching the usb cable and voila, I got the prompt, and I can see the device now in the Start Debugging dropdown. So it looks like there's charge-only usb cables as well as Data cables. Be sure you're using a Data cable else it won't be able to see your Device
I had the same issue after updating Visual Studio found that in recent versions is better if you open VS in administrator mode to properly work, this should fix the problem.
I had previously revoked debug auth on my phone, but my phone didn't prompt me to allow debugging on my PC when I connected it again. Ended-up restarting my LG V30 while connected to my PC and I was prompted to allow debugging.
After that, Visual Studio 2019 version 16.10.0 adds my phone to the device list.
Running on Windows 11. Visual Studio 2022. But, I don't think the versions are really relevant here - included for completeness.
Followed all instructions re enabling USB debugging from the device. Also, the USB Drivers for my Samsung device were successfully installed on the Windows machine.
I was running the Duet Display application as I had previously installed it for use with my iOS devices. This appears to have created a conflict when connecting the Android device, as the prompt related to Duet would appear but not the prompt to allow USB debugging from the computer along with the RSA thumbprint. Once I exited the Duet app from my system tray and reconnected the Android device I got the prompt and it immediately appeared in Visual Studio 2022.
Here's some things I check when having an issue with Android device not appearing:
Enable developer mode on the device from settings
Install (e.g. to windows) the manufacturer's* developer USB drivers for the device
Ensure the Minimum Android Version in the AndroidManifest.xml is lower or equal to your device
And as always, try a different lead and restart both PC and Device!!
*Manufacturer Android USB Development driver links I know of:
Sony | Samsung | Google/Nexus | Blackberry
I have just updated from VS2015 (14.0.25402.00 Update 3) to VS2017 (15.7.5).
Amongst other things, I had to migrate a .forms app from 2.3.x to 3.1.x...
As it (according to MS) now should be possible to install also the Xamarin integration software in parallel to older versions of VS, I first (for security reasons) wanted to leave my “old” .forms app under VS2015 and .forms 2.3x and start to update to .forms 3.x with VS2017.
First, everything looked good - I was able to open my “old” .forms 2.3.x project in VS2015 (what was not possible in the earlier migration from VS2013 to VS2015).
But, I was not able to bring my two dev mobiles (both Samsung Galaxy S7) to work under VS2015 again, although, they were showed to my dev-machine (windows explorer) correct.
After wasting about a full day (doing every suggested workaround, I found on the web), I gave up und started to migrate the .forms project under VS2017.
Under VS2017 both mobiles were showed immediately without any problems and I was able to debug to the device.
So.. it seems, as the installation of VS2017 (with Xamarin integration SW) has “destroyed” something in the VS2015 installation regarding the access to the mobile devices...
I wasn't getting the USB debugging prompt on the device to trust the PC it was connected to and it wasn't appearing in the drop down list of devices in Visual Studio or ADB. Tried many things but installing the USB driver for the device (in my case Sony Xperia XA1 from: https://developer.sony.com/develop/drivers/
After installing this device driver by right-clicking the ADB Interface device in Device Manager and choosing the downloaded driver it showed the prompt to allow the PC and now works fine. This was on Windows 8.1 . I don't remember having to do the same for my Windows 10 PC.
I tried all the options but the only way I got it working is to unplug the USB cable and connect it on a different USB port.
After downloading phone specific drivers and restarting computer / restarting visual studio etc etc. What fixed it for me was from developer options
Disable USB Debugging
Enable USB Debugging
This was on a Samsung Galaxy, looks like although it was saying USB debugging was enabled it was in fact not enabled until I retriggered it using the above method.

Debug android application in android tablet

Now I am developing one android application. I am running my code in emulateor. Can anyone help me How to debug my own android application in android tablet(Matrix One) instead of android emulator (i.e) steps to configure my android tablet(Matrix One) with eclipse?
Thanks,
Manoj.
Enable USB Debugging from your settings (and mock locations if you need them)
Plug the device into the computer via USB
Use eclipse to run the app on the device
You're done
This part of the documentation has more details on doing this, like installing drivers, configuring UDev etc.
You might need a additional driver. You should be able to download it via the sdk.
Once the driver installed, just plug in your device after turning on the debug modus on the tablet under Application-Development. Your device should appear in the device view in eclipse. The Application should automatically be launched on the real device once plugged in.

android - How to connect the Device to the Emulator

My Application is working properly in emulator. I am running the application in the device using the ".apk" file. But it is not working properly. So i want to test the application in the device using Eclipse logcat. How to connect the Real device to the Eclipse for debugging the application in the device. I follow the steps of this link "http://developer.android.com/guide/developing/device.html" . i am facing the problem after setting the path (i.e,The Google USB Driver is located in \google-usb_driver). The error is the hardware is not installed. How to handle this. My device is "Samsung Galaxy Apollo GT-i5801". Please can anybody help me.
thanks
Samsung has a generic driver for various mobile phones. You need to download and install usb driver from this url. After installing the driver and connecting the phone to your computer you need to configure eclipse so that it deploys & runs your program on the device.
In your phone, be sure you have enable the debug mode (Settings -> Applications -> Development -> USB debugging). If you enable it, and with eclipse open, when you connect the phone to the computer, it tries to install the device. Usually, there's no problems,but if there's any, just download the drivers.
Follow the answer provided by Finuka. After you connect the phone, open the DDMS perspective in Eclipse. Any connected phone or emulator will be listed there. You will also see hooks to running apps on those devices. Select your phone+app to see LogCat.

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