Can you embed a unity application inside an android/ios app? - android

I want to make a mobile app, something like a food ordering app with a game inside. So whenever user ordered a meal there, there would be a button to open the unity game embedded inside without opening a new separate application for the game. Can this be done?

Yes you can do this , here is the official repo on how to use unity as a library for android and ios native builds . https://github.com/Unity-Technologies/uaal-example .

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Creating android app to remote control unity app

I am writing you in order to ask how to approach my problem. I need to make an android application that can control a unity application in a real time. You can imagine it something like standart remote controller for TV.
I have an application in unity that works like mirror try on clothes and in that application there is a UI with possible t-shirts, pants, jackets etc which u can try on by clicking on it in unity project and what I want to do is just make an android application where I could see the the possible t-shirts, pants, jackets etc.. and I could select one by clicking on it on mobile and it will show on the body in the unity app. (so I wanna do exactly do the same what is now in the UI in unity project but I wanna do it through android app in mobile)
I was thinking of some server that will be created everytime I run unity project and my android app will connect to it and send data through the server to unity project but I was wondering if this is valid approach or do u think there is some easier/better way on how to approach this problem?
This is the first time I am making some online interaction between apps so maybe I am seeing it too simply.
Thank you for any opinion :)

Run 2 or more applications inside our third android based application

I want to executive/run other pre-installed android based application inside my new developed application. For example I want to run what's app, Facebook, and Skype at the same time within my application.
I am analyzing about the android containers in which application can be load and execute. Like we used WebView container to load website.
Please suggest for the same
You should use Deep Links or better Dynamic Links - https://firebase.google.com/docs/dynamic-links/android/receive
How it works? You have 2 buttons in your App. On click on them you will open needed app or open it page on Play Market (or your own web site or something else, because you can config it via Dynamic Links).

Unity Integration in native mobile (iOS / Android ) application

I want to integrate unity game in mobile Application on specific button action in App, I already integrate it in Android, in Android I need to open specific activity on Button Action. But in iOS, there need to lots of stuff work and manage to initialize unityView in appdelegate, in iOS is there specific way to open view controller for playing unity game.
I follow below references for integrate unity game in an iOS application,
- https://github.com/blitzagency/ios-unity5

Android dynamic feature of installing

i want to have a feature like hike in my app. Hike consist of a new game feature in which you download the game dynamically and without installing it u can play that game.
plz help me how to add such a feature in my app also.

Creating android app, say mother app

I'm new to this forum..
I want to create a Android app (say mother app), which can be installed to the Android devices on the home menu. This app should contains one or more apps inside (say child app)..
The mother app should have online login verification and on the successful login this app should show all the child app...
The concept is just like creating a app such as newsstand of iPhone.
Is it possible to create such app for Android using Adobe Air
When any child app is installed from the marketplace then It must be shown inside mother app instead of home menu
To make it clear:
I want to create a app which store my other apps when it is downloaded from anywhere, instead of placing my apps here and there on the device.
I suggest that you try out Android tutorial first and proceed further. It will surely help you out. You can check this Stackoverflow question for information about using Adobe Air in your application. I can help you with this information only. :D

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