I am trying to develop simple Multi-threading Application in Android. Here is my code below:
package com.sudarshan.mythread;
import android.app.AlertDialog;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.EditText;
public class MainActivity extends AppCompatActivity implements Runnable {
EditText t;
StringBuffer buffer = new StringBuffer();
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
t=(EditText) findViewById(R.id.editText);
int n = 8; // Number of threads
for (int i=0; i<n; i++)
{
Thread object = new Thread(new MainActivity());
object.start();
t.setText(buffer.toString());
}
}
public void run()
{
try
{
// Displaying the thread that is running
buffer.append ("Thread " +
Thread.currentThread().getId() +
" is running");
}
catch (Exception e)
{
// Throwing an exception
showMessage("Error","Error Message");
}
}
public void showMessage(String title,String Message)
{
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setCancelable(true);
builder.setTitle(title);
builder.setMessage(Message);
builder.show();
} }
And am trying to display data in stringbuffer buffer.The data should be appended in Stringbuffer everytime a thread is run.But nothing is shown via edit text.What am I doing wrong?
You have written t.setText(buffer.toString()); immediately after threads have been started. But by that time, the buffer might not have been updated. So, update the EditText after the buffer is updated.
buffer.append ("Thread " +
Thread.currentThread().getId() +
" is running");
// Note: If you want to update UI from background thread, you should do it the following way.
runOnUiThread(new Runnable() {
public void run(){
t.setText(buffer.toString());
}
});
Also, as #Bek stated, you should replace new MainActivity() with this.
Related
i am trying out below code everything works fine when net is connected
here is the workflow
there is a main activity from where on button click this activity should open
it would do the parsing part and then go to next list activity.in case there is a back press or this activity is closed the asynctask should stop using
loader.cancel(true);
this would work perfectly if net is available and tested the issue happens when dont have internet connection
the alert box shows and it goes to the first activity then it crashes
i want the alert box to show and app should not crash and go back to first -->mainactivity
i have refereed this
http://techiedreams.com/android-simple-rss-reader/
How to end AsyncTask onBackPress()
import android.app.Activity;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.net.ConnectivityManager;
import android.os.AsyncTask;
import android.os.Bundle;
import com.parser.DOMParser;
import com.parser.RSSFeed;
public class SplashActivity extends Activity {
//private String RSSFEEDURL = "http://www.mobilenations.com/rss/mb.xml";
RSSFeed feed;
private AsyncLoadXMLFeed loader;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.splash);
Intent i = getIntent();
int position = i.getExtras().getInt("position");
String[] country = i.getStringArrayExtra("country");
//Toast.makeText(getApplicationContext(), country[position], Toast.LENGTH_SHORT).show();
//Toast.makeText(getApplicationContext(), country[position], Toast.LENGTH_SHORT).show();
String name = i.getStringExtra("name");
//Toast.makeText(getApplicationContext(), name, Toast.LENGTH_SHORT).show();
ConnectivityManager conMgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
if (conMgr.getActiveNetworkInfo() == null) {
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage(
"Unable to reach server, \nPlease check your connectivity.")
.setTitle("TD RSS Reader")
.setCancelable(false)
.setPositiveButton("Exit",
new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog,
int id) {
//loader.cancel(true);
finish();
}
});
AlertDialog alert = builder.create();
alert.show();
} else {
// Connected - Start parsing
loader = new AsyncLoadXMLFeed();
loader.execute();
//new AsyncLoadXMLFeed().execute();
}
}
private class AsyncLoadXMLFeed extends AsyncTask<Void, Void, Void>{
#Override
protected Void doInBackground(Void... params) {
// Obtain feed
DOMParser myParser = new DOMParser();
Intent i = getIntent();
int position = i.getExtras().getInt("position");
String[] country = i.getStringArrayExtra("country");
String name = i.getStringExtra("name");
//feed = myParser.parseXml(RSSFEEDURL);
feed = myParser.parseXml("http://"+name+".blogspot.com//feeds/posts/default/-/" + country[position] + "?alt=rss");
return null;
}
#Override
protected void onPostExecute(Void result) {
super.onPostExecute(result);
Bundle bundle = new Bundle();
bundle.putSerializable("feed", feed);
// launch List activity
Intent intent = new Intent(SplashActivity.this, ListActivity.class);
intent.putExtras(bundle);
startActivity(intent);
// kill this activity
finish();
}
}
#Override
public void onBackPressed() {
finish();
}
#Override
public void onDestroy(){
super.onDestroy();
// Cancel the task
loader.cancel(true);
}
My guess it crashes with NullPointerException.
It is because if you don't have network connectivity you don't create AsyncLoadXMLFeed instance.
So when onDestroy() happened and you call loader.cancel(true); it throws this Exception.
finally did this
thanks anatol needed to check loader != null
#Override
public void onDestroy(){
super.onDestroy();
// Cancel the task
if(loader != null && loader.getStatus() != AsyncTask.Status.FINISHED) {
loader.cancel(true);
}
//loader.cancel(true);
}
The best and simplest solution for handle this issue is that use try catch block in your onPost execute() in async task. like this
#Override
protected void onPostExecute(String s) {
try {
super.onPostExecute(s);
loading.dismiss();
}catch (Exception ex){
Toast.makeText(UserLogin.this, "Something is going wrong, please try again!", Toast.LENGTH_LONG).show();
}
}
simply this will prevent your app from crash.
I am using the following code to make the android device a ftp server (Android Internal storage). I am getting the exception of os.android.NetworkOnMainThread. I have tried to put the onStart code in the AsyncTask but app never executes and crashes on launch. Any help regarding the ftp server on Android will be great as i have no idea how to get it working.
Here is the MainActivity Code
package com.googlecode.simpleftp;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import android.app.Activity;
import android.app.AlertDialog;
import android.app.Dialog;
import android.content.Context;
import android.content.DialogInterface;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.MenuItem;
import android.widget.TextView;
import android.widget.Toast;
public class FTPServer extends Activity {
private static int COMMAND_PORT = 2121;
static final int DIALOG_ALERT_ID = 0;
private static ExecutorService executor = Executors.newCachedThreadPool();
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.my_menu, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle item selection
switch (item.getItemId()) {
case R.id.new_game:
System.out.println("New game button is pressed!");
//newGame();
return true;
case R.id.quit:
System.out.println("Quit button is pressed!");
showDialog(DIALOG_ALERT_ID);
return true;
default:
return super.onOptionsItemSelected(item); }
}
#Override
protected Dialog onCreateDialog(int id){
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage("Are you sure you want to exit?")
.setCancelable(false).setPositiveButton("yes", new DialogInterface.OnClickListener(){
#Override
public void onClick(DialogInterface dialog, int id){
FTPServer.this.finish();
}
})
.setNegativeButton("No", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
dialog.cancel();
}
});
AlertDialog alert = builder.create();
return alert;
}
HEre is the ServerPI Code
import java.io.BufferedReader;
import java.io.File;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
public class ServerPI implements Runnable{
private Socket clientSocket;
private BufferedReader in;
private PrintWriter out;
private String baseDir;
private String relativeDir;
private String absoluteDir;
private String fileName;
private String filePath;
public ServerPI(Socket incoming) throws IOException{
this.clientSocket = incoming;
in = new BufferedReader(new InputStreamReader(this.clientSocket.getInputStream()));
out = new PrintWriter(this.clientSocket.getOutputStream(), true);
baseDir = new File("").getAbsolutePath();
relativeDir = "/";
absoluteDir = baseDir + relativeDir;
fileName = "";
filePath = absoluteDir + "/" + fileName;
}
private void readCommandLoop() throws IOException {
String line = null;
reply(220, "Welcome to the SimpleFTP server!");
while((line = in.readLine()) != null){
int replyCode = executeCommand(line.trim());
if(replyCode == 221){
return;
}
}
}
private int executeCommand(String trim) {
// TODO Auto-generated method stub
return 0;
}
public int reply(int statusCode, String statusMessage){
out.println(statusCode + " " + statusMessage);
return statusCode;
}
#Override
public void run(){
try{
this.readCommandLoop();
} catch (IOException e){
e.printStackTrace();
}
finally {
try {
if(in != null){
in.close();
in = null;
}
if(out != null){
out.close();
out = null;
}
if (clientSocket != null){
clientSocket.close();
clientSocket = null;
}
}
catch (IOException e){
e.printStackTrace();
}
}
}
}
I have put the code in the AsyncTask, here it is
private class LongOperation extends AsyncTask<String, Void, String> {
#Override
protected String doInBackground(String... params) {
ServerSocket s = null;
Socket incoming = null;
try{
s = new ServerSocket(COMMAND_PORT);
String ip = (s.getInetAddress()).getHostAddress();
Context context = this.getApplicationContext();
CharSequence text = ip;
int duration = Toast.LENGTH_LONG;
Toast toast = Toast.makeText(context, text, duration);
Thread.sleep(1000);
toast.show();
while(true){
incoming = s.accept();
executor.execute(new ServerPI(incoming));
}
}
catch(Exception e){
System.out.println(e.toString());
e.printStackTrace();
}
finally{
try
{
if(incoming != null)incoming.close();
}
catch(IOException ignore)
{
//ignore
}
try
{
if (s!= null)
{
s.close();
}
}
catch(IOException ignore)
{
//ignore
}
}
return "Executed";
}
#Override
protected void onPostExecute(String result) {
}
#Override
protected void onPreExecute() {
}
#Override
protected void onProgressUpdate(Void... values) {
}
}
Iam calling the longOpertation in onCreate method. What is the problem that the app crashes on launch.
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_fullscreen);
new LongOperation().execute();
}
Maybe because you didn't set up the permissions in the manifest? You've to set permission for internet usage.
If this doesn't work, please tell us which line is it throwing the exception.
while(true){ incoming = s.accept(); ...} You cannot put that in OnStart(). That should be done in a thread. So ServerSocket s = null; should be a variable of you activity.
So I went with Swiftp application (open source) as a service in my application which helped me to achieve my task. Thanks everyone who stepped forward to help. Here is the link if someone wants to follow
Please post your code here.
NetworkOnMainthreadException occurs because you maybe running Network related operation on the Main UI Thread. You should use asynctask for this purpose
This is only thrown for applications targeting the Honeycomb SDK or higher. Applications targeting earlier SDK versions are allowed to do networking on their main event loop threads, but it's heavily discouraged.
http://developer.android.com/reference/android/os/NetworkOnMainThreadException.html
class TheTask extends AsyncTask<Void,Void,Void>
{
protected void onPreExecute()
{ super.onPreExecute();
//display progressdialog.
}
protected void doInBackground(Void ...params)//return result here
{
//http request. do not update ui here
//call webservice
//return result here
return null;
}
protected void onPostExecute(Void result)//result of doInBackground is passed a parameter
{
super.onPostExecute(result);
//dismiss progressdialog.
//update ui using the result returned form doInbackground()
}
}
http://developer.android.com/reference/android/os/AsyncTask.html. Check the topic under the heading The 4 Steps.
A working example of asynctask # To use the tutorial in android 4.0.3 if had to work with AsynxTasc but i still dont work?.
The above makes a webserive call in doInBakckground(). Returns result and updates the ui by setting the result in textview in onPostExecute().
You can not do network operation in main thread in android 3.0 higher. Use AsyncTask for this network operation. See this for further explanation
I want to display a progressdialog when a client sends request to the server..the request should be done in background...but i am getting a force close when i use the AsyncTask..Please help ..Thank you
package com.example.client;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.net.SocketAddress;
import android.os.AsyncTask;
import android.os.Bundle;
import android.app.Activity;
import android.app.ProgressDialog;
import android.content.Intent;
import android.view.Menu;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.TextView;
import android.widget.Toast;
public class MainActivity extends Activity {
public static ProgressDialog Dialog;
String s1;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
findViewById(R.id.button1).setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
// sendreq();
new SendUserTask().execute();
}
});
}
public String sendreq() {
try {
// TODO Auto-generated method stub
SocketAddress sockaddr = new InetSocketAddress("192.168.7.116",
9011);
Socket serversocket = new Socket();
serversocket.connect(sockaddr, 10000);
serversocket.setSoTimeout(10000);
DataOutputStream out = new DataOutputStream(
serversocket.getOutputStream());
out.flush();
DataInputStream in = new DataInputStream(
serversocket.getInputStream());
out.flush();
String msg = "";
msg = "hi";
out.writeBytes(msg);
out.flush();
byte[] message = new byte[100];
in.read(message);
s1 = new String(message);
Toast.makeText(getApplicationContext(), s1, Toast.LENGTH_LONG)
.show();
((TextView) findViewById(R.id.textView1)).setText(s1);
in.close();
out.close();
serversocket.close();
} catch (Exception e) {
Toast.makeText(getApplicationContext(), String.valueOf(e),
Toast.LENGTH_LONG).show();
}
return null;
}
private class SendUserTask extends AsyncTask<Void, Void, String> {
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
Dialog = ProgressDialog.show(MainActivity.this, "",
"Logging In....", true);
super.onPreExecute();
}
protected void onPostExecute(String s) {
if (Dialog.isShowing())
Dialog.dismiss();
}
#Override
protected String doInBackground(Void... params) {
// TODO Auto-generated method stub
try {
return sendreq();
} catch (Exception e) {
Toast.makeText(getApplicationContext(), String.valueOf(e),
Toast.LENGTH_SHORT).show();
}
return null;
}
}
}
this ((TextView) findViewById(R.id.textView1)).setText(s1); is executed from the background thread. you cannot access UI elements outside the UI thread.
You need to move that part to either onProgressUpdate or onPostExecute, or to run it in a runOnUiThread Runnable.
doInBackgorund() is a non-UI thread and you cannot access UI elements inside it. The code inside doInBackground() runs on a separate non-ui thread which does not have access to the UI elements defined in your layout. Also, since you are calling another Activity via intents, you should always keep in mind that an Activity runs on the UI thread and hence you should never start another Activity from inside a non-ui thread.
So, remove the code " ((TextView) findViewById(R.id.textView1)).setText(s1); " accessing the UI elements from inside of doInBackground() and instead put it inside onPostExecute(), which is a UI thread and is called after doInBackground() finishes the background processing.
Ok.... After googling a lot i finally came to understand that you cant access UI elements from main thread into a new non-UI thread....So you cant use elements like textview or even getApplicationContext mtd tht v use for toast in the dobackground mtd or even in anyother mts that the dobackground is calling....This also applies for the new Thread() using runnable..Thank you njzk2 for your help :)
I want to create a dialogBuilder with a text field and a button on it. The idea is to make the program wait for any further actions until the text in the field is entered and the OK button is clicked. Below is the code:
private static final Object wait = new int[0];
private static String result = null;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Handler h = new Handler();
final Context context = MainActivity.this;
h.post(new Runnable() {
public void run() {
final Builder dialogBuilder = new AlertDialog.Builder(context);
dialogBuilder.setTitle(R.string.app_name);
final LinearLayout panel = new LinearLayout(context);
panel.setOrientation(LinearLayout.VERTICAL);
final TextView label = new TextView(context);
label.setId(1);
label.setText(R.string.app_name);
panel.addView(label);
final EditText input = new EditText(context);
input.setId(2);
input.setSingleLine();
input.setInputType(InputType.TYPE_CLASS_TEXT
| InputType.TYPE_TEXT_VARIATION_URI
| InputType.TYPE_TEXT_VARIATION_PHONETIC);
final ScrollView view = new ScrollView(context);
panel.addView(input);
view.addView(panel);
dialogBuilder
.setCancelable(true)
.setPositiveButton(R.string.app_name,
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog,
int id) {
result = input.getText().toString();
synchronized (wait) {
wait.notifyAll();
}
dialog.dismiss();
}
}).setView(view);
dialogBuilder.setOnCancelListener(new OnCancelListener() {
public void onCancel(DialogInterface arg0) {
result = null;
synchronized (wait) {
wait.notifyAll();
}
}
});
dialogBuilder.create().show();
}
});
String localResult = null;
try {
synchronized (wait) {
Log.d("Waiting", "Waiting " + localResult);
wait.wait();
}
localResult = result;
result = null;
if (localResult == null) {
// user is requesting cancel
throw new RuntimeException("Cancelled by user");
}
Log.d("RESULT ", "RESULT " + localResult);
} catch (InterruptedException e) {
localResult = result;
result = null;
if (localResult == null) {
// user is requesting cancel
Log.d("CANCELED ", "CANCELED " + localResult);
throw new RuntimeException("Cancelled by user");
}
}
Log.d("RESULT AFTER THE DIALOG", "RESULT AFTER THE DIALOG " + result);
}
The program is going to Log.d("Waiting", "Waiting " + localResult); and after that just waiting. NO DIALOG BUILDER IS SHOWN on the activity window. I used the debug mode and saw that the program flow is not entering the run() method, but the value of the Handler.post() is true. And for this reason the dialog is not shown, and the program is waiting.
I have tried to remove the moment with waiting (remove the Handler.post()), just to see if the dialog will show, and it showed and all moved well, but the result was not I am needing - I want the program to wait the input from the dialog ... I am really out of ideas.
Would you please give me some suggestions as I am really out of ideas.
Thanks a lot!
Handlers don't run in a separate thread. So when you call wait() :
synchronized (wait) {
Log.d("Waiting", "Waiting " + localResult);
wait.wait();
}
It waits indefinitely since the handler runs on the same thread as the current thread. Your Runnable can only be executed after the onCreate() method finishes but this will never happen because you just called wait().
You should reconsider your idea and find a workaround (for example, show the dialog the usual way and disable the "OK" button as long as the user does not enter a valid text). But calling wait() on the UI thread cannot go well.
You should be running the display of the Dialog in the UI Thread, not a seperate thread.
An example would be something like this:
In the onCreate()
runOnUiThread(new Runnable() {
#Override
public void run() {
// Display progress dialog when loading contacts
dialog = new ProgressDialog(this);
// continue with config of Dialog
}
});
// Execute the Asynchronus Task
new AsyncTask<Void, Void, Void>() {
#Override
protected Void doInBackground(Void... params) {
// code to execute in background
return null;
}
#Override
protected void onPostExecute(Void result) {
// Dismiss the dialog after inBackground is done
if (dialog != null)
dialog.dismiss();
super.onPostExecute(result);
}
}.execute((Void[]) null);
Specifically what is happening here is the Dialog is being displayed on the UI thread and then the AsyncTask is executing in the background while the Dialog is running. Then at the end of the execution we dismiss the dialog.
Consider i have one thread as a separate class , for example SimpleThread.java,
class SimpleThread extends Thread {
public SimpleThread(String str) {
super(str);
}
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println(i + " " + getName());
try {
sleep((int)(Math.random() * 1000));
} catch (InterruptedException e) {}
}
System.out.println("DONE! " + getName());
}
}
from my android home.java i need to start the thread,
new SimpleThread("Jamaica").start();
once the loop end i need to shoe the alert,but when i use
authalert = new AlertDialog.Builder(this);
it shows null pointer execption, i need a context over here in thread class , is there any other way to do this.
Hey you should use Handler for this
here is the code ...
ProgressDialog _progressDialog = ProgressDialog.show(this,"Saving Data","Please wait......");
settintAdater();
private void settingAdater(){
Thread _thread = new Thread(){
public void run() {
Message _msg = new Message();
_msg.what = 1;
// Do your task where you want to rerieve data to set in adapet
YourCalss.this._handle.sendMessage(_msg);
};
};
_thread.start();
}
Handler _handle = new Handler(){
public void handleMessage(Message msg) {
switch(msg.what){
case 1:
_progressDialog.dismiss();
listview.setAdapter();
}
}
}
One way of solving your problem is using Handlers, as Sujit suggested. Other way is using AsyncTask. Read here.
the problem is : when you launch the thread, the Compiler will not wait until the thread finish his treatement , he will execute the next instruction ( authalert = new AlertDialog.Builder(this); )
so there are two or three ways to do this :
1) , use handler
2) define your own listener for your thread in order to listen until he finished his treatement ,
3) you can pass the Context of your activity , and at the last line of your run method , display the AlertDialog ( with Activity.runOnUiThread(new Runnable); )
You should read http://www.aviyehuda.com/2010/12/android-multithreading-in-a-ui-environment/ and http://developer.android.com/resources/articles/painless-threading.html
one way would be put a handler in your calling activity:
final mContext=this;
final Handler mHandler=new Handler(){
#Override
public void handleMessage(Message msg) {
int yourIntReturnValue=msg.what;
//cast your object back to whatever it was lets say it was a string:
// String yourString=(String) msg.obj;
//do something like authalert = new AlertDialog.Builder(mContext);
}
};
then
class SimpleThread extends Thread {
Handler mHandler;
public SimpleThread(String str, Handler h) {
super(str);
mHandler=h;
}
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println(i + " " + getName());
try {
sleep((int)(Math.random() * 1000));
} catch (InterruptedException e) {}
}
System.out.println("DONE! " + getName());
Message.obtain(mHandler, someIntRetValue,
"DONE" ).sendToTarget();
}
}