LiveData confusion in [Android] Plaid App - android

I am referring to the Plaid open source project on github Link to Plaid
It is an excellent source to learn new techniques on Android.
As I was going through the code, I came across a certain style of coding around LiveData which I really didn't understand. If anybody can help me get it.
Here goes:
There's a ViewModel(vm) with this piece of code:
private val _openLink = MutableLiveData<Event<String>>()
val openLink: LiveData<Event<String>>
get() = _openLink
Fairly simple? Note that, there are 2 variables here: openLink and _openLink. The getter for openLink is returning the _openLink LiveData.
In the activity they observe the openLink LiveData as follows:
viewModel.also { vm ->
vm.openLink.observe(this, EventObserver { openLink(it) })
..... // Other stuff
}
Now, the other livedata _openLink is being called by the UI supposedly on a button click and it's defined like this:
fun viewShotRequested() {
_shotUiModel.value?.let { model -> // ignore this part
_openLink.value = Event(model.url) // setValue on _openLink
}
}
So here my understanding is, on setValue() on _openLink, EventObserver{openLink(it)} will get called.
My question is, why have they done it like this?
Questions:
Why not observe directly on _openLink?
Will it not have the same effect? What am I missing here?

_openLink is mutable. You must always expose something which is immutable and cannot be changed by your observer, because that should only be done by your ViewModel, even though exposing _openLink would have no effect.
That's why you need to expose openLink which is immutable.
private val _openLink = MutableLiveData<Event<String>>()
val openLink: LiveData<Event<String>> = _openLink

The MutableLiveData property shouldn't be exposed: it is mutable and could be changed anywhere across your program.
That's why the LiveData is exposed instead: it is responsible for updating your property, and it uses the MutableLiveData as a backing field.
The exception to this would be two-way DataBinding, where direct access to the value would be needed.

My question is, why have they done it like this?
Because Google apparently enjoys writing more code for the sake of writing more code.
The supposed answer if you're inclined to believe them is that LiveData<Event<T>> is preferred over SingleLiveData because they came up with it later than with LiveData<Event<T>> and is therefore supposedly better.
They intend to use an "enqueueable event-bus that forgets items after it is emitted to at least 1 observer", but Jetpack offers no such concept out of the box, personally I had to write one of my own.
Even so, there's a distinction between whether you can write into something, and whether you can only read from something but not write into it yourself. In this case, only the ViewModel wants to be able to emit events, so it is the ViewModel that holds a Mutable__ reference, but exposes a regular LiveData to the outside world (in my case, EventEmitter vs EventSource).
As for the _, it's a Kotlin style convention that will hopefully be changed one day, as you could either do:
private val _openLink = MutableLiveData<Event<String>>()
val openLink: LiveData<Event<String>>
get() = _openLink
But you could also do
private val openLink = MutableLiveData<Event<String>>()
fun openLink(): LiveData<Event<String>> = openLink
And that way we could ditch the _ prefix in our own code, but for some reason the authors of Kotlin hadn't come up with that convention in time.

Related

Changing Data Class From Live Data

I have a BaseViewModel that basically has the function to get the user data like so:
abstract class BaseViewModel(
private val repository: BaseRepository
) : ViewModel() {
private var _userResponse: MutableLiveData<Resource<UserResponse>> = MutableLiveData()
val userResponse: LiveData<Resource<UserResponse>> get() = _userResponse
fun getUserData() = viewModelScope.launch {
_userResponse.value = Resource.Loading
_userResponse.value = repository.getLoggedInUserData()
}
}
In my Fragment, I access this data by just calling viewModel.getUserData(). This works. However, I'd like to now be able to edit the data. For example, the data class of UserResponse looks like this:
data class UserResponse(
var id: Int,
var username: String,
var email: String
)
In other fragments, I'd like to edit username and email for example. How do I do access the UserResponse object and edit it? Is this a good way of doing things? The getUserData should be accessed everywhere and that is why I'm including it in the abstract BaseViewModel. Whenever the UserResponse is null, I do the following check:
if (viewModel.userResponse.value == null) {
viewModel.getUserData()
}
If you want to be able to edit the data in userResponse, really what you're talking about is changing the value it holds, right? The best way to do that is through the ViewModel itself:
abstract class BaseViewModel(
private val repository: BaseRepository
) : ViewModel() {
private var _userResponse: MutableLiveData<Resource<UserResponse>> = MutableLiveData()
val userResponse: LiveData<Resource<UserResponse>> get() = _userResponse
fun setUserResponse(response: UserResponse) {
_userResponse.value = response
}
...
}
This has a few advantages - first, the view model is responsible for holding and managing the data, and provides an interface for reading, observing, and updating it. Rather than having lots of places where the data is manipulated, those places just call this one function instead. That makes it a lot easier to change things later, if you need to - the code that calls the function might not need to change at all!
This also means that you can expand the update logic more easily, since it's all centralised in the VM. Need to write the new value to a SavedStateHandle, so it's not lost if the app goes to the background? Just throw that in the update function. Maybe persist it to a database? Throw that in. None of the callers need to know what's happening in there
The other advantage is you're actually setting a new value on the LiveData, which means your update behaviour is consistent and predictable. If the user response changes (either a whole new one, or a change to the current one) then everything observeing that LiveData sees the update, and can decide what to do with it. It's less brittle than this idea that one change to the current response is "new" and another change is "an update" and observers will only care about one of those and don't need to be notified of the other. Consistency in how changes are handled will avoid bugs being introduced later, and just make it easier to reason about what's going on
There's nothing stopping you from updating the properties of the object held in userResponse, just like there's nothing stopping you from holding a List in a LiveData, and adding elements to that list. Everything with a reference to that object will see the new data, but only if they look at it. The point of LiveData and the observer pattern is to push updates to observers, so they can react to changes (like, say, updating text displayed in a UI). If you change one of the vars in that data class, how are you going to make sure everything that needs to see those changes definitely sees them? How can you ensure that will always happen, as the app gets developed, possibly by other people? The observer pattern is about simplifying that logic - update happens, observers are notified, the end
If you are going to do things this way, then I'd still recommend putting an update function in your VM, and let that update the vars. You get the same benefits - centralising the logic, enabling things like persistence if it ever becomes necessary, etc. It could be as simple as
fun setUserResponse(response: UserResponse) {
_userResponse.value?.run {
id = response.id
username = response.username
email = response.email
}
}
and if you do decide to go with the full observer pattern for all changes later, everything is already calling the function the right way, no need for changes there. Or you could just make separate updateEmail(email: String) etc functions, whatever you want to do. But putting all that logic in the VM is a good idea, it's kinda what it's there for
Oh and you access that object through userResponse.value if you want to poke at it - but like I said, better to do that inside a function in the VM, keep that implementation detail, null-safety etc in one place, so callers don't need to mess with it
The ideal way to update userResponse you should change/edit _userResponse so that your userResponse we'll give you the updated data.
it should be something like this
_userResponse.value = Resource<UserResponse>()

What are the differences between StateFlow and LiveData?

as I mentioned in the title, I'm curious about the general differences between the two. Can you help with this? I couldn't find the specific differences as there are complex examples on the internet.
What are the differences in terms of performance?
In which scenarios does it provide advantages?
Using StateFlow with Kotlin Flow is advantageous. But what is the risk of not switching to StateFlow in a project using LiveData?
Is Google deprecating LiveData? :)
I just switched to StateFlow, so this is a great time for me to answer your question.
What are the differences in terms of performance?
Honestly, I don't know, but since it's pushed by Kotlin and Android, just trust them :).
In which scenarios does it provide advantages?
For LiveData you are not forced to give an initial value, it may end up writing more code in init{}; But for StateFlow you are Forced to give an initial value (including null), it may save your code a bit.
For LiveData even if you give an initial value, you still need to do Null Check when you access its value (see this), it's kind of annoying. But that's not gonna happen on StateFlow - it will be what it should be.
For LiveData you cannot easily, or elegantly observe data changes JUST inside ViewModel, you are gona use observeForever() which is also mentioned in here. But for StateFlow it's easy, do it like following:
class FirstViewModel() : ViewModel() {
val uiScope = viewModelScope
val name = MutableStateFlow("Sam") //must have initial value
//val name = MutableStateFlow<String?>(null) //null is acceptable
init {
observeName()
}
private fun observeName() = uiScope.launch { //must run in coroutine scope
name.collect { name -> //for Fragment / Activity, use lifecycleScope.launch{}
//do your stuff
}
}
}
Using StateFlow with Kotlin Flow is advantageous. But what is the risk of not switching to StateFlow in a project using LiveData?
What is the risk of not switching to Kotlin in a project using Java? :)
Is Google deprecating LiveData?
I would say yes, and they would say no, no for "not yet to say it loudly" :).

Kotlin backing property in Android ViewModel

Was just wondering, why is it better to use backing property for MutableLiveData, instead of just exposing getter function that returns the MutableLiveData property as live data. For example:
Why this code
private val _registeredDevicesObservable: MediatorLiveData<List<Data>> = MediatorLiveData()
val registeredDevicesObservable: LiveData<List<Data>> = _registeredDevicesObservable
is better or more acceptable than this one
private val _registeredDevicesObservable: MediatorLiveData<List<Data>> = MediatorLiveData()
fun registeredDevicesObservable(): LiveData<List<Data>> = _registeredDevicesObservable
As also when this getter function is keeping the LiveData immutability and keeps me from having that little annoying underscore syntax when accessing the property inside the view model.
It's just less idiomatic in the language to use a function that simply returns an already-available object. You're free to do it any way you like, but if others have to work with your code, it will be easier to understand and work with if you follow general conventions.
There isn't as strong a convention about whether the backing property should have a leading underscore in the name, so if you don't like it, don't use it.
One reason to stick with these conventions is there is a proposed upcoming language feature to allow you to do this without a backing property, and so if you're following the conventions, it will be very easy to update your code to eliminate the backing property.

Map multiple suspend functions to single LiveData

The company I just started working at uses a so called Navigator, which I for now interpreted as a stateless ViewModel. My Navigator receives some usecases, with each contains 1 suspend function. The result of any of those usecases could end up in a single LiveData. The Navigator has no coroutine scope, so I pass the responsibility of scoping suspending to the Fragment using fetchValue().
Most current code in project has LiveData in the data layer, which I tried not to. Because of that, their livedata is linked from view to dao.
My simplified classes:
class MyFeatureNavigator(
getUrl1: getUrl1UseCase,
getUrl1: getUrl1UseCase
) {
val url = MediatorLiveData<String>()
fun goToUrl1() {
url.fetchValue { getUrl1() }
}
fun goToUrl2() {
url.fetchValue { getUrl2() }
}
fun <T> MediatorLiveData<T>.fetchValue(provideValue: suspend () -> T) {
val liveData = liveData { emit(provideValue()) }
addSource(liveData) {
removeSource(liveData)
value = it
}
}
}
class MyFeatureFragment : Fragment {
val viewModel: MyFeatureViewModel by viewModel()
val navigator: MyFeatureNavigator by inject()
fun onViewCreated() {
button.setOnClickListener { navigator.goToUrl1() }
navigator.url.observe(viewLifecycleOwner, Observer { url ->
openUrl(url)
})
}
}
My two questions:
Is fetchValue() a good way to link a suspend function to LiveData? Could it leak? Any other concerns?
My main reason to only use coroutines (and flow) in the data layer, is 'because Google said so'. What's a better reason for this? And: what's the best trade off in being consistent with the project and current good coding practices?
Is fetchValue() a good way to link a suspend function to LiveData?
Could it leak? Any other concerns?
Generally it should work. You probably should remove the previous source of the MediatorLiveData before adding new one, otherwise if you get two calls to fetchValue in a row, the first url can be slower to fetch, so it will come later and win.
I don't see any other correctness concerns, but this code is pretty complicated, creates a couple of intermediate objects and generally difficult to read.
My main reason to only use coroutines (and flow) in the data layer,
is 'because Google said so'. What's a better reason for this?
Google has provided a lot of useful extensions to use coroutines in the UI layer, e.g. take a look at this page. So obviously they encourage people to use it.
Probably you mean the recommendation to use LiveData instead of the Flow in the UI layer. That's not a strict rule and it has one reason: LiveData is a value holder, it keeps its value and provides it immediately to new subscribers without doing any work. That's particularly useful in the UI/ViewModel layer - when a configuration change happens and activity/fragment is recreated, the newly created activity/fragment uses the same view model, subscribes to the same LiveData and receives the value at no cost.
At the same time Flow is 'cold' and if you expose a flow from your view model, each reconfiguration will trigger a new flow collection and the flow will be to execute from scratch.
So e.g. if you fetch data from db or network, LiveData will just provide the last value to new subscriber and Flow will execute the costly db/network operation again.
So as I said there is no strict rule, it depends on the particular use-case. Also I find it very useful to use Flow in view models - it provides a lot of operators and makes the code clean and concise. But than I convert it to a LiveData with help of extensions like asLiveData() and expose this LiveData to the UI. This way I get best from both words - LiveData catches value between reconfigurations and Flow makes the code of view models nice and clean.
Also you can use latest StateFlow and SharedFlow often they also can help to overcome the mentioned Flow issue in the UI layer.
Back to your code, I would implement it like this:
class MyFeatureNavigator(
getUrl1: getUrl1UseCase,
getUrl1: getUrl1UseCase
) {
private val currentUseCase = MutableStateFlow<UseCase?>(null)
val url = currentUseCase.filterNotNull().mapLatest { source -> source.getData()}.asLiveData()
fun goToUrl1() {
currentUseCase.value = getUrl1
}
fun goToUrl2() {
currentUseCase.value = getUrl2
}
}
This way there are no race conditions to care about and code is clean.
And: what's the best trade off in being consistent with the project
and current good coding practices?
That's an arguable question and it should be primarily team decision. In most projects I participated we adopted this rule: when fixing bugs, doing maintenance of existing code, one should follow the same style. When doing big refactoring/implementing new features one should use latest practices adopted by the team.

ViewModel backing properties [kotlin]

Looking to the code of some Google's demo app (like sunflower or Google io 2018 app) and I've noticed that for the viemodels' backing properties they use a separate instance of the same type with a custom getter; like this:
private val _userData: MutableLiveData<User>
val userData: LiveData<User>
get() = _userData
but why do they do that? Isn't better to directly make the _userData accessible?
Could it be because while _userData is a MutableLiveData they don't want the observer to be able to change the value?
userData which is exposed to the Activity or Fragment must be immutable since the view only needs to observe to the LiveData. So, we need to make the actual _userData returns a LiveData.
One way is using the Kotlin coding convention and create two variables, _userData and userData, one is mutable and another one is not:
If a class has two properties which are conceptually the same but one
is part of a public API and another is an implementation detail, use
an underscore as the prefix for the name of the private property.

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