Not applicable for "main.dart" configuration - android

My Android Studio emulator is up and running yet when I run the code, I realize the emulator does not show the code I run.
I tried out some of the solutions like; Project Structure>Project and I chose the latest Android API there and then to Modules and did same thing, yet did not work.
Instead, after these changes, I got an error message saying IDE Error, that I should report the problem

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Struggling Android kit Installation Qt

For the past week, I have been struggling to figure out how to run a Qt quick application with the Android kit. I have encountered numerous errors. Earlier, my OpenSSL settings on Android where not working, but I was able to fix it by downloading new OpenSSL files from online. After that, all the settings in Android settings have a checkmark to signify that they are working.
After that, I tried to run the program with the Android kit. However, unlike for you in the videos, Qt Creator did not auto detect an Android kit. In fact, I have uninstalled and reinstalled Qt numerous times to see if it would detect an Android kit. However, since this still did not work, I manually created my own kit. Here is a screenshot of what I filled out for it:
However, as you can see on the Qt version section, "Qt 5.15.0 for Android" is considered invalid. I have installed previous versions and the current version of Android numerous times on the Qt maintenance tool but all of them show as invalid. As a result, I changed the Qt version to "5.15.0 MinGW 32-bit".
When I tried to run the program, I got an error about not finding the gradle scripts. After researching, I found that since my Android SDK is past version 26.0.0, it is not downloaded with the SDK but should have been downloaded when I installed Qt. Since it clearly was not, and downgraded my version of Android SDK tools to one with the gradle scripts. There is still a green checkmark after it, so it was the correct SDK.
When I tried to run again, my Qt Creator crashes (meaning my laptop exits from Qt Creator immediately). As a result, I only try to build it. When I built it, I get the error that "Android deploy settings file not found, not building an APK. ". I tried researching the problem on the Qt forums and stack overflow but I could not find a valid solution. I continued to experiment more to get to the bottom of my problem.
Additionally, even before I run or do anything, when I start Qt, I get the following errors in general messages:
There are only 3 errors which seem to be repeated every couple of minutes. I have no idea what the some of the errors mean, but for the first one, I created a Android_NDK_ROOT environment variable, in the build settings for the project, Qt environment settings(tools->External->Configure->Environment->External Tools->Update Translations), and my Windows Environment variable settings and wrote "ANDROID_NDK_ROOT = ANDROID_NDK_ROOT=C:\Users\arjun\AppData\Local\Android\Sdk\ndk\21.3.6528147". However, even after all if this, my program still gave the same errors. Additionally, I could not figure out what the other two errors meant and choose to ignore them.
After this, I completely deleted my Qt Creator, and all the things I downloaded along with Qt. I then downloaded Qt. It basically did not change anything, except when I run it, I get a completely different error.
Here is the current state of errors and settings my Qt is in:
My Kits:
My Qt versions:
My manually created android kit:
Current compile output error:
Current Android settings:
Current general messages:
These are some file errors I have been getting randomly on Qt, usually when I try to run something. For the most part, I have been ignoring them and but they might be relevant to my problem. These come back to back, usually more at a time:
Issues I get when building:
In conclusion, my Qt is being difficult and I cannot seem to figure out how to run Android. I have followed all your instructions on the video as well as a lot more but I still cannot figure it out. Can you please help me fix the problem so that I can run Qt Applications on virtual android devices?
Thank You so much for your time and effort!

Android Studio reports "Could not identify launch activity: Default Activity not found" when building Kotlin projects

I'm trying to build an Android app using Kotlin and Anko. When I select "Run" in Android Studio I get the error:
Could not identify launch activity: Default Activity not found
Error while Launching activity
and the app does not start. I get this error with both the emulator and with a real phone.
To try and narrow down the problem I tried a couple of sample Anko projects, including android-anko-sample, and they all exhibit this same broken behavior.
I have other Android projects I've written in Java, and they run without this problem, which suggests that this is somehow a Kotlin or Anko specific issue. I can even switch back and forth between one of my Java apps and the "android-anko-sample" app linked above, and reproduce the problem with android-anko-sample consistently, while my Java app works correctly every time.
I have looked at other questions involving this error message, and the solutions posted were either not applicable or didn't help.
One thing I have noticed that's weird is that when I open AndroidManifest.xml (of any of these Anko apps) in Android Studio the names of the activities are shown in red, as if they are errors. Here's how the one from android-anko-sample looks:
Note that the app does get installed on the phone/emulator, and I can tap on the icon and run it. It just won't automatically start when I select run from Android Studio, which is pretty inconvenient.
How do I fix this issue?
I'm using:
Android Studio 2.1.2
Ubuntu Linux 16.04
Oracle JDK 1.8.0_131-b11
Code is here:
https://github.com/vsouhrada/android-anko-sample
The complete contents of a few of Android Studio's panes are available in this gist:
https://gist.github.com/xenomachina/e8027b385661038c3f020a543493eebf
This was caused by not having the Kotlin plugin installed in Android Studio.
To fix, go to File → Settings → Plugins → Browse Repositories, find "Kotlin", and install it.

application installation failed error at runtime

I receive the following error every time I try and run my application
I tried all the solutions mentioned here and none of them worked.
The weird thing here is that, I tried to run my application for the first time of the Android Emulator and I got the same error. I never installed the application there, yet I get the same error.
any ideas what might be causing this error?
Please do the followings:
*Clean up your Project(Build/Clean Project)
*Uninstall any previous installations of your application on device(if it is present)
*Restart Android studio
*Restart Android Emulator
If your problem is still there, then try to restart your system

IDE Fatal Error: Write access is allowed from write-safe contexts only

I have built simple Hello World application and ran it from IntelliJ on my Android device. When application starts, IDE error occur:
Write access is allowed from write-safe contexts only. Please ensure you're using invokeLater/invokeAndWait with a correct modality state (not "any"). See TransactionGuard documentation for details.
In the following window:
Simultaneously, application runs ok.
What is the reason and how to get rid of this message?
Got this same error after upgrading from a 2015 edition of IntelliJ to 2016.3.3.
After restarting the IDE, I took the suggested popup's guidance to upgrade Gradle, which then resynced and this error went away.
My project runs now and doesn't produce this error anymore.
If you are in a similar situation, I can recommend the above, as it removed this exact error in my setup.

android studio build error debug-unaligned.apk path not found

Last night I updated my android studio to 0.5.3 and since than i am getting this error message whenever I am trying to generate a signed-apk. It does not occur when I am just running the project over android studio.
I tried rebuilding, cleaning project, restarting android-studio, reimporting the project, no success. I am pretty desperate right now
EDIT: i found out that actually debug-unaligned is not generated... But why is that? And why do i need to generate it if i am just trying to sign the app
In 0.5.3, we tried to speed up the build process by not having it do a full build to an APK except when it needs to, but we missed some cases where it needs to.
You can follow progress in https://code.google.com/p/android/issues/detail?id=67948 but in the meantime you can work around it by running the assembleRelease task, either from the command line or from the Gradle tasks view:

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