Android Studio not recognising Android device - android

I recently installed Linux Mint on my windows PC as I had heard it is much lighter and faster. I loved it. So I installed android studio on it (which I am currently learning) from the Software Manager but it was an old version. So I download from the Android Developers site and followed the instructions to install. It works fine, but does not identify my Lenovo Tab when I plug it in to debug. Debugging is enabled in the tablet. I tried using different cables and ports but to no prevail.
What should I do? I would be happy to provide any more info if needed

Related

Android Studio recognizes devices, but won't let me run code on them

My issue is really summed up in this picture:
TL:DR: Android Studio's Device Manager can see my phones (one physical and one virtual), but neither of them appear in the dropdown at the top to let me run my Flutter app.
full: I just had to reinstall windows because of a failing SSD. I have installed Flutter, Dart and Android Studio following the same instructions that I had a few months ago when I first started learning Flutter.
This physical device worked to debug Flutter apps before I had to reinstall windows and still works to debug non-flutter android apps via Android Studio, so I know that the device's Developer and USB-debug settings are correct.
I have followed Google's instructions to update both my Windows and Android drivers (using the tools in both windows update tool and Android Studio>File>Settings>Appearance & Behavior>Android SDK>SDK Tools>Google USB Driver)
I have restarted both the software and the computer itself.

Xamarin questions

I have a few questions and I'm hoping some people could explain it a bit more.
Recently Xamarin has been released to the public for free and you're able to download/install it for free.
Let me say first that I have Windows 7 and Visual Studio 2015 installed on my computer.
I have succesfully installed Xamarin and the Java/Androids SDKs and got it running.
But now I have the following 'problems':
When opening a new Xamarin Forms project I get the following message:
"A problem was encountered creating the sub project 'Projectname.Windows'. This project requires a Visual Studio update to load. Right-click on the project and choose "Download Update"."
Is this because of my OS?
When opening the new project, the 'ProjectName.UWP (Universal Windows)' subproject always give errormessages on everthing.
Reason?
If I want to run the .IOS subproject, is the only way by connection a IOS device? Is there no emulator for example an Iphone?
Thank you.
It's possible that you don't have the SDK / tooling installed for Windows Phone, so you will have to download the update as described in the error message - this should resolve the problem.
What error messages are you receiving?
You need to connect to a Mac over the network which will allow you to build and debug your apps. You can deploy apps to the iOS Simulator on your Mac, or to an iOS device connected to your Mac, from Visual Studio. For more information on using Xamarin.iOS with Visual Studio, I would suggest the following guide: Introduction to Xamarin.iOS for Visual Studio
Regarding your questions.
1. You should check you updates of the Visual Studio. There are a possibilities that the supporting packages can't locate. The error says that you need to download the updates. Nah, it's not about your OS. If you are done installing the visual studio, then your IDE is working properly. The problem persist is whenever you are lack of updates and packages in the give project.
2. The error could be your pc has no windows emulator to support the UWP to run properly. If you have one, uninstall it and install again.
3. You can use emulator, iOS Emulator but you still need a mac. There's a agreement between microsoft and mac regarding this thing. So far, until now, you can't run iOS simulator in Windows without Mac devices with XCODE
I hope it makes sense.
Answers to your Questions
1. it may be a visual studio update issue, try with latest.
2. i think UWP projects are not supporting with windows 7 OS(correct me if i am wrong), and also try with shared project structure,because portable has some problems with windows 7.
3. Yes currently there is no iOS emulator for Visual studio, if you want to run your app on ios simulator you have to connect your visual studio to Mac machine and then you can run.
Hope this will help
Answering your questions:
1- you might need to upgrade to windows 10. I have solved many issues when I upgraded to Windows 10. VS 2017 works very well with win10.
2- I would definitely recommend downloading the Visual Studio emulator which is a dedicated standalone application that has many emulators. It's much faster and reliable than android emulator. Also it has iPhone and windows emulator too.
3- in order to be able to use iPhone emulator, you must either do:
A) have a Mac device in the network to be able to connect VS with it. And it must have xcode installed on it.
B) you can also do a vmware virtual machine on any windows device and install on it xcode.
For detailed explanation on how tondo the above you can find them on YouTube.
Hope you have more luck.

Alternative of Running Android apps while Intel Visualization technology is not supported

I have installed Android Studio. Now I am trying to install Hardware_Accelerated_Execution_Manager (intelhaxm-android.exe) but i am getting the error
After this Error I tried all solutions which i can get on internet. like UNCHECKING the Hyper-V folder in Enable or Disable Windows Resources and restarting the system.
Then try to enable and install it and got this problem in pic below
Visualization is enabled in BIOS as well.
I also have checked this via securable.exe and got this
After all this I came to know as my knowledge that my computer don't have abilities for this. While my computer is Inspiron 14 (N4050)
Now What i suppose to do ? TO run Apps of android. I also dont have Android phone but I have Iphone. While I have done development of Android on the same this machine With Eclipse and SDK manager. ( A year ago)

Android ADT not detecting device in Windows XP-64 bit

I am trying to install and develop an application in android, for that I just downloaded the latest "adt-bundle-windows-x86_64" and un-zip it.
Eclipse and all are working but it didn't recognizing the android device ( Samsung Galaxy SL ).
I downloaded the 32 bit version and tested the same device in that machine. Its working fine.
I google a lot and did many things like enable USB debug and all.. Installed Kies, Updated the kies also.
Some one please help

Android Application Deployment on LG P500 Device

I am developing the Web application in Android 2.2 and i want to deploy it on the LG P500 device. I am using Windows XP as an operating system. But i am facing the problem of installing the drivers on my system, it gives the error "Hardware not found the desired USB drivers". So give me any suggestion on this.
Also told me that it is possible on windows system or it required Linux System?
Thanks in advance....
There's a similar question about this on Superuser, and the answer appeared to be to download and install the LG Mobile Support Tool, then use it to install the drivers.
As for the second part of your question: Yes, you can develop on Windows. There are versions of the SDK for Windows, Mac and Linux. Most of the tutorials assume you are using Eclipse to develop, which is also cross-platform (as is Netbeans, another popular choice).
If you're looking to build the Android source, however, Windows is not currently supported.

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