I was trying to test a xamarin app on an emulated android device so I set up hyperV, created the device and started it. However, as seen below, it fails to boot and it's unclear to me as to why. I'm guessing this has to do with hyperV but really not sure.
Update: After leaving it running for a bit it popped up the following:
Emulator error
Device error: Could not get emulator name after starting AVD pixel_2_pie_9_0_-_api_28
Related
I am using Android Studio on a Ubuntu virtual machine.
I not yet got to the point where I am debugging my code. I am only trying to launch the emulator in Android Studio. After learned that my computer could not handle a high resolution emulators, I picked the appropriate ARM image. But when I launched the device from teh Device Manager, I could see that it seemed the emulator was trying to load but it stopped after just a few seconds with this error.
Logcat is, of coure empty. I have not even gotten to the point where I am debugging code.
I am using Windows OS and when I get this error, I open the task manager, find the qemu-system-x86_64.exe process and kill it.
You can do something like this in Ubuntu.
While running Emulator its shows Emulator was Killed.
In Activity Log I can see an error named as:
"Emulator: Process finished with exit code -1073741515 (0xC0000135)"
I have tried---->
To clean/wipe and cold reset
Even I have tried by creating a new Emulator with RAM size 4 Gb also. But still, I faced the same problem which I had encountered earlier.
My IDE and SDK are updated.
I had also tried to configure my AVD's Graphics from Automatic to Software-GLS 2.0 but that doesn't work too.
But the same project can be run on my Android Phone.
My PC's Virtualisation is "Enabled"
Please Help me with that...
There's some suggestions in here about running the emulator from the command line, so you get some more useful info.
Since you mentioned RAM size, make sure you have enough local storage on the virtual device too - I've had a lot of problems where I've tried to keep it low (it'll be fine! I'm only installing one small app!) and the emulator misbehaves and won't run properly
I have been working on a particular Android application for sometime and have been able to run these apps via Android Studio quite fine before but since applying a recent update I have not been able to run the app via Android studio because of the following error:
android.os.TransactionTooLargeException
Error: Could not access the Package Manager. Is the system running?
I have tried to troubleshoot this issue by connecting via a different TCP/IP instead of through USB (thinking it was a cable fault of sorts), reinstalling ADB, removing the ADB driver and restarting Android Studio, and all of the above yielded the same error when trying to run the app from Android Studio.
The update that was applied was the addition of the YouTube Android Player to a fragment. The fragment that contains YouTube Player was added to FragmentManager of the parent Activity during the onCreate method of this fragment. Could this be the problem? Or am I looking in the wrong place
Any insight would be appreciated.
You may have gotten this error while attempting to run an Android application on an emulator or device using Android Studio. The most common cause of this error is simple as stated in this link: You have to manually unlock your Android Virtual Device by swiping the "lock" icon on the screen. Security measures prevent the emulator from letting you connect the debugger before doing this. Make sure also that you are running Android Studio version above 0.3.2 or the latest version. There was some issue reported in AS 0.3.2. You can update it from Help >Check for update.
Found this thread which states that it might be an issue with your emulator not with Android Studio. Maybe you are trying to install application before even the emulator started properly. Wait till the home screen appears in the emulator before trying to install any application.
Also try to install any apk in Emulator from command line
Steps to install
Go to $Android_SDK_DIR\platform-tools, right click there keeping shift key pressed and Chose "Open Command Window here".
Run command adb devices to make sure yout emulator is running properly. It will show all your running emulators.
Now if emulators are showing properly, type the command adb install YOUR_FULL_APK_PATH , YOUR_FULL_APK_PATH is of any .apk
file path in your system.
You need to wait for the emulator to full start which may take a few minutes. Once it is fully started (UI on the emulator will change), it should work. You will need to restart the app after the emulator is running and choose the running emulator when prompted. You can check on this bug report the full details.
Hope this helps!
I'm not sure, but check if this works.
menu>> tools>>Android>>Enable ADB integration check it
It was working fine till I updated the Android SDK tools from the SDK Manager to version 24.1.2. However a virtual device was running at the time of the update and it asked me to close 3 processes in order for the update to continue. I thought the virtual device was interfering so I closed it and tried to proceed with the update,it gave me the same error. Therefore I cancelled the update and closed the studio. After restarting the studio,it gave an error saying the SDK could not be found and would not let me do anything else. I uninstalled the studio after deleting the SDK folder and reinstalled it. I downloaded the system images needed for the virtual devices and some other packages and created a new virtual device. When I tried to run the application,it gave me the dialogue box to chose the virtual device,I chose the newly created one and it gave the command to start the device. Yet no emulator window for the device appeared.
D:\sdk\tools\emulator.exe -netdelay none -netspeed full -avd MTK
emulator: device fd:5500
HAX is working and emulator runs in fast virt mode
HAXM is installed and it worked fine before. On checking the task manager upon launching the application,an emulator-x86.exe process appears briefly before disappearing. Nothing happens after that. Launching the program again gives the same result. If I try to launch the device from the AVD manager,I get the same result. I have tried using the arm images,varying the ram size,snapshot enabled/disabled,use HOST GPU enabled/disabled,system restarted,removal of /.android content,setting up the SDK in a different drive and deleting the ANDROID_SDK_HOME system variable and resetting it.
I have also tried with Genymotion. The virtual device window briefly appears and I can the see the android logo at startup but then it says "player.exe has encountered a problem and needs to close. We are sorry for the inconvenience." I have tried it using both the Genymotion Android SDK tools and the custom Android SDK tools to no avail. If I try to delete the device it says please stop the virtual device before deleting it even though it is not running.
I spent most of my day trying to solve exactly the same problem until one of my colleagues remembered he had exactly the same issue and that was related to Docker.
Docker uses Hypervisor Framework which is incompatible with the HAXM used by the Android emulator. Therefore if you try to run the Android emulator while Docker is running it will just quit without a warning. Quitting Docker will allow to use the simulator - Docker for Mac conflict with Android emulator
Sometimes it is because you are low on memory, or it might be an AVD specific glitch. I had many (20) devices saved in my AVD and was lower than normal on memory on my laptop. The native emulator folder would disappear right away but genymotion worked fine.
I removed the old devices and create a new one from scratch in AVD and the problem disappeared.
Using Eclipse (4.2.1) with Android SDK and Virtual Device Manager installed, I'm able to successfully launch the emulator with a device image, run code, etc, etc - however, if I close the emulator any subsequent attempts to restart it fail with the following error:
emulator: Failed to open the hax module
HAX is not working and emulator runs in emulation mode
If I recreate the virtual device and overwrite the existing definition, it will start again (but just the one time). Running OSX 10.8.2, and the AVD is 4.2, Level 17.
Any ideas what's going on here?
Feh... figured it out. I have multiple screens and the issue only happens after I move the emulator to one of the secondary monitors. In that case, a negative position value is getting written to emulator-user.ini. Deleting the file fixes the problem (or just leaving the emulator on the main laptop screen).
Found it in this issue on code.google.com