How to using GPUImage - android

How can I use GPUImage, is there a site that explains how I can use all of its features?
I looked at some sites on the internet, only found a few lines of code.
How can I use all the features I want?

To apply the filters mentioned in your comment I've written a sample app with the following :
First you need to create a GPUImageFilterGroup in order to apply all filters mixed :
public static GPUImageFilterGroup setAdjustment(int HueOpacity, float SaturationOpacity, int ShadowOpacity, float WarmOpacity) {
GPUImageFilterGroup filterGroup = new GPUImageFilterGroup();
filterGroup.addFilter(new GPUImageHueFilter(range(HueOpacity, 0.0f, 360.0f)));
filterGroup.addFilter(new GPUImageHighlightShadowFilter(range(ShadowOpacity, 0.0f, 1.0f), range(0, 1.0f, 0.0f)));
filterGroup.addFilter(new GPUImageWhiteBalanceFilter(range((int) WarmOpacity, 4000.0f, 8000.0f), range((int) SaturationOpacity, 0.0f, -2.0f)));
return filterGroup;
}
protected static float range(int percentage, float start, float end) {
return (((end - start) * ((float) percentage)) / 100.0f) + start;
}
To apply those filters to your GPUImageView :
private GPUImageView mainImageView;
//The default values
private float SaturationOpacity = 50.0f;
private float WarmOpacity = 50.0f;
private int ShadowOpacity = 0;
private int HueOpacity = 0;
mainImageView.setImage(YOUR BITMAP HERE);
Create 3 SeekBars for Hue, Shadow & WhiteBalance :
Hue :
seekBarHue.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean fromUser) {
HueOpacity = i;
mainImageView.setFilter(setAdjustment(HueOpacity,SaturationOpacity, ShadowOpacity, WarmOpacity));
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
Shadow :
seekBarShadow.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
ShadowOpacity = i;
mainImageView.setFilter(setAdjustment(HueOpacity,SaturationOpacity, ShadowOpacity, WarmOpacity));
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
WhiteBalance :
seekBarwarm.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
WarmOpacity = (float) i;
mainImageView.setFilter(setAdjustment(HueOpacity,SaturationOpacity, ShadowOpacity, WarmOpacity));
}
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});

Related

Seekbar in android not scrolling on touch

Code Run with no errors. But seekbar not working. It is the center but not able to slide on touch.
timesTablesSeekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
int min =1;
int timesTableNumber;
if(i<1){
timesTableNumber = min;
}else{
timesTableNumber = i;
}
Log.i("Seekbar Value", Integer.toString(timesTableNumber));
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});

Minimum Value on Android SeekBar

How can I set the minimum value of a SeekBar?
I need a minimum of 435 and a max of 5435, but I don't know how to add the minimum value in this case.
My current code is here:
private void bindSeekAndEditText() {
mSeekBar = (SeekBar) mRootView.findViewById(R.id.sb_value);
mSeekBar.setMax(5435);
mEtOtherValue = (EditText) mRootView.findViewById(R.id.et_value);
mSeekBar.setProgress((int) (mSeekBar.getProgress() == 0 ? 5435 : mSeekBar.getProgress()));
mEtOtherValue.addTextChangedListener(mEtOtherValue);
mEtOtherValue.setText((double) (mSeekBar.getProgress() == 0 ? 5435 : mSeekBar.getProgress());
}
#Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
}
#Override
public void afterTextChanged(Editable s) {
}
});
mSeekBar.setOnSeekBarChangeListener(new OnSeekBarStepChangeListener());
}
private final class OnSeekBarStepChangeListener implements OnSeekBarChangeListener {
#Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
progress = ((int) Math.round(progress / 50)) * 50;
mSeekBar.setProgress(progress);
mEtOtherValue.setText(FormatingUtil.parseMoneyToBr((double) progress));
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
}
Can anyone please help me?
As of API Level 26 the method setMin(int) was added to class android.widget.AbsSeekBar (see here). Since SeekBar is a subclass of AbsSeekBar, this method can also be used in SeekBar.

Increment Seekbar progress by 0.5 android

My seekbar range is 2-15 , i want to increase the progress by 0.5 for each click on the seekbar. I have browsed and could not find a way.
in oncreate()
sbTaux.setProgress(0) //default value.
sbTaux.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener(){
#Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
progress = progress / 1;
progress = progress * 1;
if (progress<=2){
progress=2;
sbTaux.setProgress(0);
}
else {}
txTaux.setText(Util.decimalFormat(progress));
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
Make range 4-30 and then just divide the result by 2 should do the trick
int myProgress;
SeekBar seekBar = (SeekBar)layout.findViewById(R.id.seekbar);
TextView seekBarValue = (TextView)layout.findViewById(R,id.TextView1);
seekBar.setProgress(2);
seekBar.incrementProgressBy(1/2);
seekBar.setMax(15);
seekbar.setOnSeekBarChangeListener(new OnSeekBarChangeListener(){
#Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
myProgress = progress;
seekBarValue.setText(myProgress);
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}

Set volume using seekbar [duplicate]

How can I accurately change the volume of my app using a seekbar without controlling the volume by the volume buttons on my android device? I have seperate function on the Volume keys on my android that's why I want to use a seekbar to control the volume. Can Anyone please help me?
Please look at below code . It solves your problem.
import android.app.Activity;
import android.content.Context;
import android.media.AudioManager;
import android.os.Bundle;
import android.widget.SeekBar;
import android.widget.SeekBar.OnSeekBarChangeListener;
public class TestExample extends Activity
{
/** Called when the activity is first created. */
private SeekBar volumeSeekbar = null;
private AudioManager audioManager = null;
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setVolumeControlStream(AudioManager.STREAM_MUSIC);
setContentView(R.layout.main);
initControls();
}
private void initControls()
{
try
{
volumeSeekbar = (SeekBar)findViewById(R.id.seekBar1);
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
volumeSeekbar.setMax(audioManager
.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
volumeSeekbar.setProgress(audioManager
.getStreamVolume(AudioManager.STREAM_MUSIC));
volumeSeekbar.setOnSeekBarChangeListener(new OnSeekBarChangeListener()
{
#Override
public void onStopTrackingTouch(SeekBar arg0)
{
}
#Override
public void onStartTrackingTouch(SeekBar arg0)
{
}
#Override
public void onProgressChanged(SeekBar arg0, int progress, boolean arg2)
{
audioManager.setStreamVolume(AudioManager.STREAM_MUSIC,
progress, 0);
}
});
}
catch (Exception e)
{
e.printStackTrace();
}
}
#CommonsWare do it like this in https://github.com/commonsguy/cw-omnibus/tree/master/SystemServices/Volume and also set five types of volume using SeekBar
Handling five different types of Volume
/***
Copyright (c) 2008-2012 CommonsWare, LLC
Licensed under the Apache License, Version 2.0 (the "License"); you may not
use this file except in compliance with the License. You may obtain a copy
of the License at http://www.apache.org/licenses/LICENSE-2.0. Unless required
by applicable law or agreed to in writing, software distributed under the
License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
OF ANY KIND, either express or implied. See the License for the specific
language governing permissions and limitations under the License.
From _The Busy Coder's Guide to Android Development_
http://commonsware.com/Android
*/
package com.commonsware.android.syssvc.volume;
import android.app.Activity;
import android.content.Context;
import android.media.AudioManager;
import android.os.Bundle;
import android.widget.SeekBar;
public class Volumizer extends Activity {
SeekBar alarm=null;
SeekBar music=null;
SeekBar ring=null;
SeekBar system=null;
SeekBar voice=null;
AudioManager mgr=null;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mgr=(AudioManager)getSystemService(Context.AUDIO_SERVICE);
alarm=(SeekBar)findViewById(R.id.alarm);
music=(SeekBar)findViewById(R.id.music);
ring=(SeekBar)findViewById(R.id.ring);
system=(SeekBar)findViewById(R.id.system);
voice=(SeekBar)findViewById(R.id.voice);
initBar(alarm, AudioManager.STREAM_ALARM);
initBar(music, AudioManager.STREAM_MUSIC);//for Volume this is neccessary
initBar(ring, AudioManager.STREAM_RING);
initBar(system, AudioManager.STREAM_SYSTEM);
initBar(voice, AudioManager.STREAM_VOICE_CALL);
}
private void initBar(SeekBar bar, final int stream) {
bar.setMax(mgr.getStreamMaxVolume(stream));
bar.setProgress(mgr.getStreamVolume(stream));
bar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
public void onProgressChanged(SeekBar bar, int progress,
boolean fromUser) {
mgr.setStreamVolume(stream, progress,
AudioManager.FLAG_PLAY_SOUND);
}
public void onStartTrackingTouch(SeekBar bar) {
// no-op
}
public void onStopTrackingTouch(SeekBar bar) {
// no-op
}
});
}
}
And for controlling only Volume use only
music=(SeekBar)findViewById(R.id.music); and initBar(music, AudioManager.STREAM_MUSIC);
This is a custom View I've used to adjust the volume level. It works by sliding your finger up, but you could easily change that.
SliderView
public class SliderView extends View implements OnGestureListener, OnTouchListener {
private int mHeight = 0;
private int mMaxValue = 16;
private float mDelta = 0;
private int mColor = Color.WHITE;
private GestureDetector mGestureDetector;
private OnValueChangeListener mListener;
public SliderView(Context context) {
super(context);
init(context);
}
public SliderView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public SliderView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context);
}
#Override
public boolean onDown(MotionEvent e) {
mDelta = 0;
return false;
}
#Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
return false;
}
#Override
public void onLongPress(MotionEvent e) {
mDelta = 0;
}
#Override
public boolean onScroll(MotionEvent event1, MotionEvent event2, float distanceX, float distanceY) {
if (mDelta >= 1 || mDelta <= -1) {
if (mListener != null) {
mListener.onValueChanged((int) mDelta);
}
mDelta = 0;
} else {
mDelta += mMaxValue * distanceY / mHeight * 2;
}
return false;
}
#Override
public void onShowPress(MotionEvent e) {
}
#Override
public boolean onSingleTapUp(MotionEvent e) {
return false;
}
#Override
public void onSizeChanged(int w, int h, int oldw, int oldh) {
mHeight = getHeight();
}
#Override
public boolean onTouch(View v, MotionEvent event) {
int action = event.getAction();
if (action == MotionEvent.ACTION_DOWN) {
v.setBackgroundColor(Color.argb(0x33, Color.red(mColor), Color.green(mColor),
Color.blue(mColor)));
} else if (action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_CANCEL) {
v.setBackgroundColor(Color.TRANSPARENT);
}
mGestureDetector.onTouchEvent(event);
return true;
}
public void setColor(int color) {
mColor = color;
}
public void setMax(int max) {
mMaxValue = max;
}
public void setOnValueChangeListener(OnValueChangeListener listener) {
mListener = listener;
}
private void init(Context context) {
setOnTouchListener(this);
mGestureDetector = new GestureDetector(context, this);
mHeight = getHeight();
}
public interface OnValueChangeListener {
void onValueChanged(int value);
}
}
Using it - make sure you implement OnValueChangeListener.
SliderView mSlider;
mSlider= (SliderView) findViewById(id);
mSlider.setOnValueChangeListener(this);
mSlider.setMax(mAudioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
It's not exactly what you're asking for, but it should definitely help you out, I think.
private AudioManager audioManager;
private SeekBar seekBarSound;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
seekBarSound = findViewById(R.id.seekbar_sound);
try {
setVolumeControlStream(AudioManager.STREAM_MUSIC);
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
seekBarSound.setMax(audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
seekBarSound.setProgress(audioManager.getStreamVolume(AudioManager.STREAM_MUSIC));
seekBarSound.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
audioManager.setStreamVolume(AudioManager.STREAM_MUSIC, i, 0);
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
} catch (Exception e) {
e.printStackTrace();
}
}
sync with volume key:
#Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_UP){
seekBarSound.setProgress((seekBarSound.getProgress()+1>seekBarSound.getMax())?seekBarSound.getMax():seekBarSound.getProgress()+1);
}else if (keyCode==KeyEvent.KEYCODE_VOLUME_DOWN){
seekBarSound.setProgress((seekBarSound.getProgress()-1<0)?0:seekBarSound.getProgress()-1);
}
return super.onKeyDown(keyCode, event);
}
I added some clear notes for you so you'll understand the logics of every line good luck!
MediaPlayer mediaPlayer;
AudioManager audioManager;
//start the video when clicked.
public void pButton(View view){
mediaPlayer.start();
}
//pause the audio when clicked.
public void pause(View view){
mediaPlayer.pause();
}
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//definning the audio manager as an audio service.
audioManager = (AudioManager) getSystemService(AUDIO_SERVICE);
//setting an integer with the value of the max volume of every device.
int maxVolume= audioManager.getStreamMaxVolume(audioManager.STREAM_MUSIC);
//getting the current volume.
int currentVol = audioManager.getStreamVolume(audioManager.STREAM_MUSIC);
//setting the audio at the app setup so we wont nned to write this line in every method.
mediaPlayer = MediaPlayer.create(this,R.raw.allofme);
SeekBar volumeC = (SeekBar) findViewById(R.id.volSeekBar);
//setting the limit of the seek bar from its default 100 to the device max.
volumeC.setMax(maxVolume);
//setting the current value int to match with the seek bar.
volumeC.setProgress(currentVol);
//setting a listener to check the seekbar stats at all changes.
volumeC.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
Log.i("Seek Bar change:", Integer.toString(progress));
/*setting the audio manager to stream music with the value of the current integer
from the seek bar*/
audioManager.setStreamVolume(audioManager.STREAM_MUSIC ,progress ,0);
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
}
I am having problem of volume set 0 when initialize
I have fixed problem by using below code
volumeManager.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
if(b){
mAudioManager.setStreamVolume(AudioManager.STREAM_MUSIC, i, 0);
}
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
Volume Seekbar with changing Percentage text(100 % )
create a java class and paste all the below code
public class Volume_Dialog extends AppCompatDialogFragment {
private ImageView cross;
private TextView volume_no;
private SeekBar seekBar;
AudioManager audioManager;
#SuppressLint("SetTextI18n")
#NonNull
#Override
public Dialog onCreateDialog(#Nullable Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
LayoutInflater inflater = getActivity().getLayoutInflater();
View view = inflater.inflate(R.layout.volume_popup, null);
builder.setView(view);
getActivity().setVolumeControlStream(AudioManager.STREAM_MUSIC);
cross = view.findViewById(R.id.volume_cross);
volume_no = view.findViewById(R.id.volume_number);
seekBar = view.findViewById(R.id.volume_seekbar);
audioManager = (AudioManager) getContext().getSystemService(Context.AUDIO_SERVICE);
seekBar.setMax(audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
seekBar.setProgress(audioManager.getStreamVolume(AudioManager.STREAM_MUSIC));
int mediavolume = audioManager.getStreamVolume(AudioManager.STREAM_MUSIC);
int maxVol = audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
double volPerc = Math.ceil((((double) mediavolume / (double) maxVol) * (double) 100));
volume_no.setText(volPerc+" %");
seekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
audioManager.setStreamVolume(AudioManager.STREAM_MUSIC, progress, 0);
int mediavolume = audioManager.getStreamVolume(AudioManager.STREAM_MUSIC);
int maxVol = audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
double volPerc = Math.ceil((((double) mediavolume / (double) maxVol) * (double) 100));
volume_no.setText(volPerc+" %");
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
cross.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
dismiss();
}
});
return builder.create();
}}
Now call this java class in MainActivity in any onclick method. Thats it
Volume_Dialog volume_dialog = new Volume_Dialog();
volume_dialog.show(getSupportFragmentManager(), "popup dialog");

Using SeekBar to Control Volume in android?

How can I accurately change the volume of my app using a seekbar without controlling the volume by the volume buttons on my android device? I have seperate function on the Volume keys on my android that's why I want to use a seekbar to control the volume. Can Anyone please help me?
Please look at below code . It solves your problem.
import android.app.Activity;
import android.content.Context;
import android.media.AudioManager;
import android.os.Bundle;
import android.widget.SeekBar;
import android.widget.SeekBar.OnSeekBarChangeListener;
public class TestExample extends Activity
{
/** Called when the activity is first created. */
private SeekBar volumeSeekbar = null;
private AudioManager audioManager = null;
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setVolumeControlStream(AudioManager.STREAM_MUSIC);
setContentView(R.layout.main);
initControls();
}
private void initControls()
{
try
{
volumeSeekbar = (SeekBar)findViewById(R.id.seekBar1);
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
volumeSeekbar.setMax(audioManager
.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
volumeSeekbar.setProgress(audioManager
.getStreamVolume(AudioManager.STREAM_MUSIC));
volumeSeekbar.setOnSeekBarChangeListener(new OnSeekBarChangeListener()
{
#Override
public void onStopTrackingTouch(SeekBar arg0)
{
}
#Override
public void onStartTrackingTouch(SeekBar arg0)
{
}
#Override
public void onProgressChanged(SeekBar arg0, int progress, boolean arg2)
{
audioManager.setStreamVolume(AudioManager.STREAM_MUSIC,
progress, 0);
}
});
}
catch (Exception e)
{
e.printStackTrace();
}
}
#CommonsWare do it like this in https://github.com/commonsguy/cw-omnibus/tree/master/SystemServices/Volume and also set five types of volume using SeekBar
Handling five different types of Volume
/***
Copyright (c) 2008-2012 CommonsWare, LLC
Licensed under the Apache License, Version 2.0 (the "License"); you may not
use this file except in compliance with the License. You may obtain a copy
of the License at http://www.apache.org/licenses/LICENSE-2.0. Unless required
by applicable law or agreed to in writing, software distributed under the
License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
OF ANY KIND, either express or implied. See the License for the specific
language governing permissions and limitations under the License.
From _The Busy Coder's Guide to Android Development_
http://commonsware.com/Android
*/
package com.commonsware.android.syssvc.volume;
import android.app.Activity;
import android.content.Context;
import android.media.AudioManager;
import android.os.Bundle;
import android.widget.SeekBar;
public class Volumizer extends Activity {
SeekBar alarm=null;
SeekBar music=null;
SeekBar ring=null;
SeekBar system=null;
SeekBar voice=null;
AudioManager mgr=null;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mgr=(AudioManager)getSystemService(Context.AUDIO_SERVICE);
alarm=(SeekBar)findViewById(R.id.alarm);
music=(SeekBar)findViewById(R.id.music);
ring=(SeekBar)findViewById(R.id.ring);
system=(SeekBar)findViewById(R.id.system);
voice=(SeekBar)findViewById(R.id.voice);
initBar(alarm, AudioManager.STREAM_ALARM);
initBar(music, AudioManager.STREAM_MUSIC);//for Volume this is neccessary
initBar(ring, AudioManager.STREAM_RING);
initBar(system, AudioManager.STREAM_SYSTEM);
initBar(voice, AudioManager.STREAM_VOICE_CALL);
}
private void initBar(SeekBar bar, final int stream) {
bar.setMax(mgr.getStreamMaxVolume(stream));
bar.setProgress(mgr.getStreamVolume(stream));
bar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
public void onProgressChanged(SeekBar bar, int progress,
boolean fromUser) {
mgr.setStreamVolume(stream, progress,
AudioManager.FLAG_PLAY_SOUND);
}
public void onStartTrackingTouch(SeekBar bar) {
// no-op
}
public void onStopTrackingTouch(SeekBar bar) {
// no-op
}
});
}
}
And for controlling only Volume use only
music=(SeekBar)findViewById(R.id.music); and initBar(music, AudioManager.STREAM_MUSIC);
This is a custom View I've used to adjust the volume level. It works by sliding your finger up, but you could easily change that.
SliderView
public class SliderView extends View implements OnGestureListener, OnTouchListener {
private int mHeight = 0;
private int mMaxValue = 16;
private float mDelta = 0;
private int mColor = Color.WHITE;
private GestureDetector mGestureDetector;
private OnValueChangeListener mListener;
public SliderView(Context context) {
super(context);
init(context);
}
public SliderView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public SliderView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context);
}
#Override
public boolean onDown(MotionEvent e) {
mDelta = 0;
return false;
}
#Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
return false;
}
#Override
public void onLongPress(MotionEvent e) {
mDelta = 0;
}
#Override
public boolean onScroll(MotionEvent event1, MotionEvent event2, float distanceX, float distanceY) {
if (mDelta >= 1 || mDelta <= -1) {
if (mListener != null) {
mListener.onValueChanged((int) mDelta);
}
mDelta = 0;
} else {
mDelta += mMaxValue * distanceY / mHeight * 2;
}
return false;
}
#Override
public void onShowPress(MotionEvent e) {
}
#Override
public boolean onSingleTapUp(MotionEvent e) {
return false;
}
#Override
public void onSizeChanged(int w, int h, int oldw, int oldh) {
mHeight = getHeight();
}
#Override
public boolean onTouch(View v, MotionEvent event) {
int action = event.getAction();
if (action == MotionEvent.ACTION_DOWN) {
v.setBackgroundColor(Color.argb(0x33, Color.red(mColor), Color.green(mColor),
Color.blue(mColor)));
} else if (action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_CANCEL) {
v.setBackgroundColor(Color.TRANSPARENT);
}
mGestureDetector.onTouchEvent(event);
return true;
}
public void setColor(int color) {
mColor = color;
}
public void setMax(int max) {
mMaxValue = max;
}
public void setOnValueChangeListener(OnValueChangeListener listener) {
mListener = listener;
}
private void init(Context context) {
setOnTouchListener(this);
mGestureDetector = new GestureDetector(context, this);
mHeight = getHeight();
}
public interface OnValueChangeListener {
void onValueChanged(int value);
}
}
Using it - make sure you implement OnValueChangeListener.
SliderView mSlider;
mSlider= (SliderView) findViewById(id);
mSlider.setOnValueChangeListener(this);
mSlider.setMax(mAudioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
It's not exactly what you're asking for, but it should definitely help you out, I think.
private AudioManager audioManager;
private SeekBar seekBarSound;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
seekBarSound = findViewById(R.id.seekbar_sound);
try {
setVolumeControlStream(AudioManager.STREAM_MUSIC);
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
seekBarSound.setMax(audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
seekBarSound.setProgress(audioManager.getStreamVolume(AudioManager.STREAM_MUSIC));
seekBarSound.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
audioManager.setStreamVolume(AudioManager.STREAM_MUSIC, i, 0);
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
} catch (Exception e) {
e.printStackTrace();
}
}
sync with volume key:
#Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_UP){
seekBarSound.setProgress((seekBarSound.getProgress()+1>seekBarSound.getMax())?seekBarSound.getMax():seekBarSound.getProgress()+1);
}else if (keyCode==KeyEvent.KEYCODE_VOLUME_DOWN){
seekBarSound.setProgress((seekBarSound.getProgress()-1<0)?0:seekBarSound.getProgress()-1);
}
return super.onKeyDown(keyCode, event);
}
I added some clear notes for you so you'll understand the logics of every line good luck!
MediaPlayer mediaPlayer;
AudioManager audioManager;
//start the video when clicked.
public void pButton(View view){
mediaPlayer.start();
}
//pause the audio when clicked.
public void pause(View view){
mediaPlayer.pause();
}
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//definning the audio manager as an audio service.
audioManager = (AudioManager) getSystemService(AUDIO_SERVICE);
//setting an integer with the value of the max volume of every device.
int maxVolume= audioManager.getStreamMaxVolume(audioManager.STREAM_MUSIC);
//getting the current volume.
int currentVol = audioManager.getStreamVolume(audioManager.STREAM_MUSIC);
//setting the audio at the app setup so we wont nned to write this line in every method.
mediaPlayer = MediaPlayer.create(this,R.raw.allofme);
SeekBar volumeC = (SeekBar) findViewById(R.id.volSeekBar);
//setting the limit of the seek bar from its default 100 to the device max.
volumeC.setMax(maxVolume);
//setting the current value int to match with the seek bar.
volumeC.setProgress(currentVol);
//setting a listener to check the seekbar stats at all changes.
volumeC.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
Log.i("Seek Bar change:", Integer.toString(progress));
/*setting the audio manager to stream music with the value of the current integer
from the seek bar*/
audioManager.setStreamVolume(audioManager.STREAM_MUSIC ,progress ,0);
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
}
I am having problem of volume set 0 when initialize
I have fixed problem by using below code
volumeManager.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
if(b){
mAudioManager.setStreamVolume(AudioManager.STREAM_MUSIC, i, 0);
}
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
Volume Seekbar with changing Percentage text(100 % )
create a java class and paste all the below code
public class Volume_Dialog extends AppCompatDialogFragment {
private ImageView cross;
private TextView volume_no;
private SeekBar seekBar;
AudioManager audioManager;
#SuppressLint("SetTextI18n")
#NonNull
#Override
public Dialog onCreateDialog(#Nullable Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
LayoutInflater inflater = getActivity().getLayoutInflater();
View view = inflater.inflate(R.layout.volume_popup, null);
builder.setView(view);
getActivity().setVolumeControlStream(AudioManager.STREAM_MUSIC);
cross = view.findViewById(R.id.volume_cross);
volume_no = view.findViewById(R.id.volume_number);
seekBar = view.findViewById(R.id.volume_seekbar);
audioManager = (AudioManager) getContext().getSystemService(Context.AUDIO_SERVICE);
seekBar.setMax(audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
seekBar.setProgress(audioManager.getStreamVolume(AudioManager.STREAM_MUSIC));
int mediavolume = audioManager.getStreamVolume(AudioManager.STREAM_MUSIC);
int maxVol = audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
double volPerc = Math.ceil((((double) mediavolume / (double) maxVol) * (double) 100));
volume_no.setText(volPerc+" %");
seekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
#Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
audioManager.setStreamVolume(AudioManager.STREAM_MUSIC, progress, 0);
int mediavolume = audioManager.getStreamVolume(AudioManager.STREAM_MUSIC);
int maxVol = audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
double volPerc = Math.ceil((((double) mediavolume / (double) maxVol) * (double) 100));
volume_no.setText(volPerc+" %");
}
#Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
#Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
cross.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
dismiss();
}
});
return builder.create();
}}
Now call this java class in MainActivity in any onclick method. Thats it
Volume_Dialog volume_dialog = new Volume_Dialog();
volume_dialog.show(getSupportFragmentManager(), "popup dialog");

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