how to add buttons to firebase messaging notification? - android

I am newbie to flutter, I am using firebase-Messaging to send notification to device we use web API that send request to firebase to send notification and firebase send notification to the android.
I want under the notification title and body show two buttons (accept and reject) like watts app notification "mark as read" option I want some thing like that.
Android manifest file I added:
<intent-filter>
<action android:name="FLUTTER_NOTIFICATION_CLICK" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
flutter Code
final FirebaseMessaging _firebaseMessaging = FirebaseMessaging();
if(user != null)
{
Navigator.push(context,
MaterialPageRoute(builder: (context) => InitialPage()));
_firebaseMessaging.onTokenRefresh.listen(sendTokenToServer);
_firebaseMessaging.getToken();
// _firebaseMessaging.subscribeToTopic('all');
_firebaseMessaging.configure(
onMessage: (Map<String, dynamic> message) async {
print("onMessage: $message");
final notification = message['data'];
},
onLaunch: (Map<String, dynamic> message) async {
print("onLaunch: $message");
},
onResume: (Map<String, dynamic> message) async {
print("onResume: $message");
},
);
_firebaseMessaging.requestNotificationPermissions(
const IosNotificationSettings(sound: true, badge: true, alert: true));
}
web api service code
public class NotificationController : ApiController
{
//api/user
public IHttpActionResult GetUsers()
{
WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
tRequest.Method = "post";
//serverKey - Key from Firebase cloud messaging server
tRequest.Headers.Add(string.Format("Authorization: key={0}", "xxxxxxxxxxxxxxxxxxxxxx"));
//Sender Id - From firebase project setting
tRequest.Headers.Add(string.Format("Sender: id={0}", "123456"));
tRequest.ContentType = "application/json";
var payload = new
{
to = "wwwwwwwwwwww",
priority = "high",
content_available = true,
notification = new
{
body = "test body",
title = "Test title",
badge = 1,
},
data = new
{
key1 = "value1",
key2 = "value2"
}
};
string postbody = JsonConvert.SerializeObject(payload).ToString();
Byte[] byteArray = Encoding.UTF8.GetBytes(postbody);
tRequest.ContentLength = byteArray.Length;
using (Stream dataStream = tRequest.GetRequestStream())
{
dataStream.Write(byteArray, 0, byteArray.Length);
using (WebResponse tResponse = tRequest.GetResponse())
{
using (Stream dataStreamResponse = tResponse.GetResponseStream())
{
if (dataStreamResponse != null) using (StreamReader tReader = new StreamReader(dataStreamResponse))
{
String sResponseFromServer = tReader.ReadToEnd();
//result.Response = sResponseFromServer;
}
}
}
}
return Ok("test service");
}
}

Firebase Cloud Messaging service for push notifications doesn’t provide an option to add action buttons to the notification layouts. So in order to add the action button to notifications, the only way we have now is to create the notification in native and integrate it with Flutter.
Check this medium post

Related

Firebase Messaging - Validate incoming background messages based on user logged in

I'm creating a chat app (kind of WhatsApp-like messaging) using Flutter.
First, the notifications mechanism is working as intended, whenever I send a message from 1 device to another device, the notification would pop up.
I created a local_notification_service.dart to handle the foreground notification & sending a not
import 'dart:math';
import 'package:get/get.dart';
import 'package:firebase_messaging/firebase_messaging.dart';
import 'package:flutter_local_notifications/flutter_local_notifications.dart';
class LocalNotificationService extends GetConnect {
String serverKey ='xxxxxxxxxxxxxxxxxxxx'
static final FlutterLocalNotificationsPlugin _flutterLocalNotificationsPlugin = FlutterLocalNotificationsPlugin();
static void initialize() {
const InitializationSettings initializationSettings = InitializationSettings(android: AndroidInitializationSettings("#mipmap/ic_launcher"));
_flutterLocalNotificationsPlugin.initialize(initializationSettings);
}
static void display(RemoteMessage message) async {
try {
print("Display notification");
// int id = DateTime.now().microsecondsSinceEpoch ~/1000000;
Random random = Random();
int id = random.nextInt(1000);
const NotificationDetails notificationDetails = NotificationDetails(
android: AndroidNotificationDetails(
"mychanel",
"my chanel",
importance: Importance.max,
priority: Priority.high,
));
print("my id is ${id.toString()}");
await _flutterLocalNotificationsPlugin.show(
id,
message.notification!.title,
message.notification!.body,
notificationDetails,
);
} on Exception catch (e) {
print('Error>>>$e');
}
}
Future<void> sendNotification({
String? title,
String? message,
String? token,
String? uniqueId,
String? action,
String? channelId,
String? channelName,
String? channelDesc,
}) async {
final data = {
"click_action": "FLUTTER_NOTIFICATION_CLICK",
"action": action,
"uniqueId": uniqueId,
"message": message,
"channelId": channelId ?? 'my channel id',
"channelName": channelName ?? 'my channel Name',
"channelDesc": channelDesc ?? 'my channel description',
};
try {
final response = await post(
'https://fcm.googleapis.com/fcm/send',
{
'notification': {'title': title, 'body': message},
'priority': 'high',
'data': data,
'to': '$token',
'direct_boot_ok': true,
},
headers: {
'Content-Type': 'application/json',
'Authorization': 'key=$serverKey',
},
);
print('response body : ${response.body}');
} catch (e) {}
}
}
Then, I'm trying to validate the users in my flutter application whenever they receive FCM notification, here's the logic that I want to create:
If the user is not logged in, then the device could not receive the notification
If the user is logged in, but the specific user is not eligible to receive the message (in case there are some users with the same FCM token / device registered ) then the device could not receive the notification. I would want to solve this after the point number 1 is succeeded
Here's my main.dart file
void main() async {
await GetStorage.init();
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp(
options: DefaultFirebaseOptions.currentPlatform,
);
SystemChrome.setPreferredOrientations([DeviceOrientation.portraitUp]);
GlobalController globalC = Get.put(GlobalController());
AuthController authC = Get.put(AuthController());
ErrorController errorC = Get.put(ErrorController());
ConnectivityResult connectivityResult = ConnectivityResult.none;
final Connectivity connectivity = Connectivity();
connectivityResult = await connectivity.checkConnectivity();
if (connectivityResult == ConnectivityResult.wifi || connectivityResult == ConnectivityResult.mobile) {
// Start FCM
final fcmToken = await FirebaseMessaging.instance.getToken();
globalC.fcmToken.value = fcmToken ?? ''; //set global fcm Token
final FirebaseMessaging fcmInstance = FirebaseMessaging.instance;
NotificationSettings settings = await fcmInstance.requestPermission(
alert: true,
announcement: true,
badge: true,
carPlay: false,
criticalAlert: false,
provisional: false,
sound: true,
);
await FirebaseMessaging.instance.setForegroundNotificationPresentationOptions(
alert: true,
badge: true,
sound: true,
);
/* Handle message when in foreground */
FirebaseMessaging.onMessage.listen((event) {
if (globalC.isAuthenticated.isTrue) {
LocalNotificationService.display(event); //display notification
}
});
/* Handle message when in background */
if (globalC.isAuthenticated.isTrue) {
FirebaseMessaging.onBackgroundMessage(_firebaseMessagingBackgroundHandler);
}
fcmInstance.onTokenRefresh.listen((fcmToken) {
// Note: This callback is fired at each app startup and whenever a new
// token is generated.
}).onError((err) {
// Error getting token.
});
// End FCM
}
FirebaseAnalytics analytics = FirebaseAnalytics.instance;
runApp(MyApp());
}
as you can see, I'm trying to filter the non logged in user when in the foreground using the FirebaseMessaging.onMessage.listen with the globalC.isAuthenticated.isTrue validation. And it works (because the default of globalC.isAuthenticated is false whenever user is not logged in)
But for the FirebaseMessaging.onBackgroundMessage function does not seems to work with the validation. I've tried to search for the solution in the documentations, youtube but i couldn't find it till this question is made.
How can I make this kind of validation for background message?
Sorry for this newbie question, any help would be greatly appreciated.
Thank you .

Flutter: How can i send push notification programmatically with fcm

I'm creating a chat application and i want to use fcm to send notification if the person has a new message, but i don't know how to proceed. All the tutorials i found use to send the message from firebase. But i want to send it automatically when there is a new message for the person
A possible workaround if you use firebase should be like this:
You need to store each firebase FCM token for a specific user (need to take in account here that a user can log in at the same time on his account from multiple devices) so you can store the userId and his deviceUniqueId on flutter you can get it from device_info https://pub.dev/packages/device_info:
String identifier;
final DeviceInfoPlugin deviceInfoPlugin = new DeviceInfoPlugin();
try {
if (Platform.isAndroid) {
var build = await deviceInfoPlugin.androidInfo;
identifier = build.id.toString();
} else if (Platform.isIOS) {
var data = await deviceInfoPlugin.iosInfo;
identifier = data.identifierForVendor;//UUID for iOS
}
} on PlatformException {
print('Failed to get platform version');
}
and after that to get the unique CFM token that Firebase provide for each device, you can get it using Firebase firebase_messaging plugin (https://pub.dev/packages/firebase_messaging) getToken() and insert the token to firestore (or an other database you want to store it)
FirebaseMessaging firebaseMessaging = new FirebaseMessaging();
firebaseMessaging.requestNotificationPermissions(
const IosNotificationSettings(sound: true, badge: true, alert: true));
firebaseMessaging.onIosSettingsRegistered
.listen((IosNotificationSettings settings) {
print("Settings registered: $settings");
});
firebaseMessaging.getToken().then((token){
print('--- Firebase toke here ---');
Firestore.instance.collection(constant.userID).document(identifier).setData({ 'token': token});
print(token);
});
After that you can insert one or more FCM token connected to multiple device for one user. 1 user ... n devices , 1 device ... 1 unique token to get push notifications from Firebase.
send it automatically when there is a new message for the person : now you need to call the Firestore API(is very fast indeed but need to be careful about the plan limit that you are using here) or another API call if you store the token to another db, in order to get the token/tokens for each user and send the push notifications.
To send the push notification from flutter you can use a Future async function.
P.s: I'm passing as argument a List here in order to use "registration_ids" instead of "to" and send the push notification to multiple tokens if the user has been logged in on multiple devices.
Future<bool> callOnFcmApiSendPushNotifications(List <String> userToken) async {
final postUrl = 'https://fcm.googleapis.com/fcm/send';
final data = {
"registration_ids" : userToken,
"collapse_key" : "type_a",
"notification" : {
"title": 'NewTextTitle',
"body" : 'NewTextBody',
}
};
final headers = {
'content-type': 'application/json',
'Authorization': constant.firebaseTokenAPIFCM // 'key=YOUR_SERVER_KEY'
};
final response = await http.post(postUrl,
body: json.encode(data),
encoding: Encoding.getByName('utf-8'),
headers: headers);
if (response.statusCode == 200) {
// on success do sth
print('test ok push CFM');
return true;
} else {
print(' CFM error');
// on failure do sth
return false;
}
}
You can also check the post call from postman in order to make some tests. POST request
On Headers add the:
key Authorization with value key=AAAAO........ // Project Overview -> Cloud Messaging -> Server Key
key Content-Type with value application/json
And on the body add
{
"registration_ids" :[ "userUniqueToken1", "userUniqueToken2",... ],
"collapse_key" : "type_a",
"notification" : {
"body" : "Test post",
"title": "Push notifications E"
}
}
"registration_ids" to send it to multiple tokens (same user logged in to more than on device at the same time)
"to" in order to send it to a single token (one device per user / or update always the user token that is connected with his device and have 1 token ... 1 user)
I'm making an edit to the response, in order to add that is very important to add the FCM Server Key on a trusted environment or server!
I'll list here a few related questions which I have participated with answers. I guess you'll find a lot of relevant info on using firebase cloud messaging (FCM) in a chat app.
Is FCM the only way to build a chat app ?
Suggested approach to use FCM in a chat app
Is using topics a better solution then using the fcmToken in a chat app?
Problems with FCM onMessage while app is in background
Problem: after logoff, user continues to receive notifications
Good luck!
//Notification Sending Side Using Dio flutter Library to make http post request
static Future<void> sendNotification(receiver,msg)async{
var token = await getToken(receiver);
print('token : $token');
final data = {
"notification": {"body": "Accept Ride Request", "title": "This is Ride Request"},
"priority": "high",
"data": {
"click_action": "FLUTTER_NOTIFICATION_CLICK",
"id": "1",
"status": "done"
},
"to": "$token"
};
final headers = {
'content-type': 'application/json',
'Authorization': 'key=AAAAY2mZqb4:APA91bH38d3b4mgc4YpVJ0eBgDez1jxEzCNTq1Re6sJQNZ2OJvyvlZJYx7ZASIrAj1DnSfVJL-29qsyPX6u8MyakmzlY-MRZeXOodkIdYoWgwvPVhNhJmfrTC6ZC2wG7lcmgXElA6E09'
};
BaseOptions options = new BaseOptions(
connectTimeout: 5000,
receiveTimeout: 3000,
headers: headers,
);
try {
final response = await Dio(options).post(postUrl,
data: data);
if (response.statusCode == 200) {
Fluttertoast.showToast(msg: 'Request Sent To Driver');
} else {
print('notification sending failed');
// on failure do sth
}
}
catch(e){
print('exception $e');
}
}
static Future<String> getToken(userId)async{
final Firestore _db = Firestore.instance;
var token;
await _db.collection('users')
.document(userId)
.collection('tokens').getDocuments().then((snapshot){
snapshot.documents.forEach((doc){
token = doc.documentID;
});
});
return token;
}
//Now Receiving End
class _LoginPageState extends State<LoginPage>
with SingleTickerProviderStateMixin {
final Firestore _db = Firestore.instance;
final FirebaseMessaging _fcm = FirebaseMessaging();
StreamSubscription iosSubscription;
//this code will go inside intiState function
if (Platform.isIOS) {
iosSubscription = _fcm.onIosSettingsRegistered.listen((data) {
// save the token OR subscribe to a topic here
});
_fcm.requestNotificationPermissions(IosNotificationSettings());
}
_fcm.configure(
onMessage: (Map<String, dynamic> message) async {
print("onMessage: $message");
showDialog(
context: context,
builder: (context) => AlertDialog(
content: ListTile(
title: Text(message['notification']['title']),
subtitle: Text(message['notification']['body']),
),
actions: <Widget>[
FlatButton(
child: Text('Ok'),
onPressed: () => Navigator.of(context).pop(),
),
],
),
);
},
onLaunch: (Map<String, dynamic> message) async {
print("onLaunch: $message");
// TODO optional
},
onResume: (Map<String, dynamic> message) async {
print("onResume: $message");
// TODO optional
},
);
//saving token while signing in or signing up
_saveDeviceToken(uid) async {
// FirebaseUser user = await _auth.currentUser();
// Get the token for this device
String fcmToken = await _fcm.getToken();
// Save it to Firestore
if (fcmToken != null) {
var tokens = _db
.collection('users')
.document(uid)
.collection('tokens')
.document(fcmToken);
await tokens.setData({
'token': fcmToken,
'createdAt': FieldValue.serverTimestamp(), // optional
'platform': Platform.operatingSystem // optional
});
}
}

Can not receive notification on my Android device with Firebase Cloud Messaging

I wrote a node.js function which sends notification on to an Android device by payload. I've deployed the index.js(file that content the function) on to Firebase Cloud Messaging.
After sending a message the log shows that the notification is sent at the same time it shows error, and I'm not able to receive notification on targeted device.
Here's my index.js file that content the function:
'use-strict'
const functions = require('firebase-functions');
const admin = require('firebase-admin');
admin.initializeApp(functions.config().firebase);
exports.sendNotification = functions.firestore.document("Users/{user_id}/notifMessages/{notification_id}").onWrite((change, context) => {
const user_id = context.params.user_id;
const notification_id = context.params.notification_id;
return admin.firestore().collection("Users").doc(user_id).collection("notifMessages").doc(notification_id).get().then(queryResult => {
const from_user_id = queryResult.data().fromUser;
const from_message = queryResult.data().message;
const from_data = admin.firestore().collection("Users").doc(from_user_id).get();
const to_data = admin.firestore().collection("Users").doc(user_id).get();
return Promise.all([from_data, to_data]).then(result => {
const from_name = result[0].data().nom;
const to_name = result[1].data().nom;
const tokenId = result[1].data().tokenId;
const payload = {
notification: {
title : "Notification from : "+from_name,
body : from_message,
icon : "default",
click_action: "mr.pharma_proche.TARGETNOTIFICATION"
},
data: {
message : from_message,
from_user_id : from_user_id
}
};
return admin.messaging().sendToDevice(tokenId, payload).then(result => {
console.log("Notification sent : "+from_name+" to : "+to_name+" Token : "+tokenId);
return results;
}).catch((error) => {
console.log("error, message not sent");
});
});
});
});

Repeating push notification in back4app

I am sending push notification from iOS and Android both by calling a cloud function, and in each device I am getting 5 times a single push notification. I am using parse database hosted on back4app.
Cloud code is given below:
Parse.Cloud.define("push", function (request, response) {
var query = new Parse.Query(Parse.Installation);
var userID = request.params.user;
var message = request.params.message;
var notificationType = request.params.notificationType;
var user = new Parse.User();
user.id = userID;
query.equalTo('user', user);
query.equalTo("allowPush", true);
Parse.Push.send({
where: query,
data: {
alert: message,
sound: 'default',
"type": notificationType
}
}, { useMasterKey: true });
});
Try to call reponse.success and response.error functions in the end of your cloud code function. Since your client code is not receiving the feedback if the call worked or not it is probably attempting to send again.
Parse.Cloud.define("push", function (request, response) {
var query = new Parse.Query(Parse.Installation);
var userID = request.params.user;
var message = request.params.message;
var notificationType = request.params.notificationType;
var user = new Parse.User();
user.id = userID;
query.equalTo('user', user);
query.equalTo("allowPush", true);
Parse.Push.send({
where: query,
data: {
alert: message,
sound: 'default',
"type": notificationType
}
},
{
success: function () { response.success(); },
error: function(err) { response.error(err); },
useMasterKey: true
});
});

FCM (Firebase Cloud Messaging) Push Notification with Asp.Net

I have already push the GCM message to google server using asp .net in following method,
GCM Push Notification with Asp.Net
Now i have planned upgrade to FCM method, anyone have idea about this or developing this in asp .net let me know..
2019 Update
There's a new .NET Admin SDK that allows you to send notifications from your server.
Install via Nuget
Install-Package FirebaseAdmin
You'll then have to obtain the service account key by downloading it by following the instructions given here, and then reference it in your project. I've been able to send messages by initializing the client like this
using FirebaseAdmin;
using FirebaseAdmin.Messaging;
using Google.Apis.Auth.OAuth2;
...
public class MobileMessagingClient : IMobileMessagingClient
{
private readonly FirebaseMessaging messaging;
public MobileMessagingClient()
{
var app = FirebaseApp.Create(new AppOptions() { Credential = GoogleCredential.FromFile("serviceAccountKey.json").CreateScoped("https://www.googleapis.com/auth/firebase.messaging")});
messaging = FirebaseMessaging.GetMessaging(app);
}
//...
}
After initializing the app you are now able to create notifications and data messages and send them to the devices you'd like.
private Message CreateNotification(string title, string notificationBody, string token)
{
return new Message()
{
Token = token,
Notification = new Notification()
{
Body = notificationBody,
Title = title
}
};
}
public async Task SendNotification(string token, string title, string body)
{
var result = await messaging.SendAsync(CreateNotification(title, body, token));
//do something with result
}
..... in your service collection you can then add it...
services.AddSingleton<IMobileMessagingClient, MobileMessagingClient >();
C# Server Side Code For Firebase Cloud Messaging
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Web;
using System.Web.Script.Serialization;
namespace Sch_WCFApplication
{
public class PushNotification
{
public PushNotification(Plobj obj)
{
try
{
var applicationID = "AIza---------4GcVJj4dI";
var senderId = "57-------55";
string deviceId = "euxqdp------ioIdL87abVL";
WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
tRequest.Method = "post";
tRequest.ContentType = "application/json";
var data = new
{
to = deviceId,
notification = new
{
body = obj.Message,
title = obj.TagMsg,
icon = "myicon"
}
};
var serializer = new JavaScriptSerializer();
var json = serializer.Serialize(data);
Byte[] byteArray = Encoding.UTF8.GetBytes(json);
tRequest.Headers.Add(string.Format("Authorization: key={0}", applicationID));
tRequest.Headers.Add(string.Format("Sender: id={0}", senderId));
tRequest.ContentLength = byteArray.Length;
using (Stream dataStream = tRequest.GetRequestStream())
{
dataStream.Write(byteArray, 0, byteArray.Length);
using (WebResponse tResponse = tRequest.GetResponse())
{
using (Stream dataStreamResponse = tResponse.GetResponseStream())
{
using (StreamReader tReader = new StreamReader(dataStreamResponse))
{
String sResponseFromServer = tReader.ReadToEnd();
string str = sResponseFromServer;
}
}
}
}
}
catch (Exception ex)
{
string str = ex.Message;
}
}
}
}
APIKey and senderId , You get is here---------as follow(Below Images)
(go to your firebase App)
public class Notification
{
private string serverKey = "kkkkk";
private string senderId = "iiddddd";
private string webAddr = "https://fcm.googleapis.com/fcm/send";
public string SendNotification(string DeviceToken, string title ,string msg )
{
var result = "-1";
var httpWebRequest = (HttpWebRequest)WebRequest.Create(webAddr);
httpWebRequest.ContentType = "application/json";
httpWebRequest.Headers.Add(string.Format("Authorization: key={0}", serverKey));
httpWebRequest.Headers.Add(string.Format("Sender: id={0}", senderId));
httpWebRequest.Method = "POST";
var payload = new
{
to = DeviceToken,
priority = "high",
content_available = true,
notification = new
{
body = msg,
title = title
},
};
var serializer = new JavaScriptSerializer();
using (var streamWriter = new StreamWriter(httpWebRequest.GetRequestStream()))
{
string json = serializer.Serialize(payload);
streamWriter.Write(json);
streamWriter.Flush();
}
var httpResponse = (HttpWebResponse)httpWebRequest.GetResponse();
using (var streamReader = new StreamReader(httpResponse.GetResponseStream()))
{
result = streamReader.ReadToEnd();
}
return result;
}
}
To hit Firebase API we need some information from Firebase, we need the API URL (https://fcm.googleapis.com/fcm/send) and unique keys that identify our Firebase project for security reasons.
We can use this method to send notifications from .NET Core backend:
public async Task<bool> SendNotificationAsync(string token, string title, string body)
{
using (var client = new HttpClient())
{
var firebaseOptionsServerId = _firebaseOptions.ServerApiKey;
var firebaseOptionsSenderId = _firebaseOptions.SenderId;
client.BaseAddress = new Uri("https://fcm.googleapis.com");
client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
client.DefaultRequestHeaders.TryAddWithoutValidation("Authorization",
$"key={firebaseOptionsServerId}");
client.DefaultRequestHeaders.TryAddWithoutValidation("Sender", $"id={firebaseOptionsSenderId}");
var data = new
{
to = token,
notification = new
{
body = body,
title = title,
},
priority = "high"
};
var json = JsonConvert.SerializeObject(data);
var httpContent = new StringContent(json, Encoding.UTF8, "application/json");
var result = await _client.PostAsync("/fcm/send", httpContent);
return result.StatusCode.Equals(HttpStatusCode.OK);
}
}
These parameters are:
token: string represents a FCM token provided by Firebase on each app-installation. This is going to be the list of app-installations that the notification is going to send.
title: It’s the bold section of notification.
body: It represents “Message text” field of the Firebase SDK, this is the message you want to send to the users.
To find your Sender ID and API key you have to:
Login to the Firebase Developer Console and go to your Dashboard
Click on the “gear” icon and access “project settings”
Go to the
“Cloud Messaging Section” and you will have access to the sender ID
and the API Key.
Here is my VbScript sample for who prefers vb:
//Create Json body
posturl="https://fcm.googleapis.com/fcm/send"
body=body & "{ ""notification"": {"
body=body & """title"": ""Your Title"","
body=body & """text"": ""Your Text"","
body=body & "},"
body=body & """to"" : ""target Token""}"
//Set Headers :Content Type and server key
set xmlhttp = server.Createobject("MSXML2.ServerXMLHTTP")
xmlhttp.Open "POST",posturl,false
xmlhttp.setRequestHeader "Content-Type", "application/json"
xmlhttp.setRequestHeader "Authorization", "Your Server key"
xmlhttp.send body
result= xmlhttp.responseText
//response.write result to check Firebase response
Set xmlhttp = nothing
2020/11/28
download this file from Firebase -> Settings -> Service accounts -> Firebase Admin SDK
Move the downloaded file to Your dotnet Core Root folder then change it's name to key.json for example .
then add this code to your .csproj file: YourProjectName.csproj in your project root folder :
<ItemGroup>
<None Update="key.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
then add this code to your Program.cs in Main function :
var defaultApp = FirebaseApp.Create(new AppOptions()
{
Credential =
GoogleCredential.FromFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory,
"key.json")),
});
Last thing is the code that will push notification :
public async Task SendNotificationAsync(string DeviceToken, string title ,string body){
var message = new Message()
{
Notification = new FirebaseAdmin.Messaging.Notification
{
Title = title,
Body = body
},
Token = DeviceToken,
};
var messaging = FirebaseMessaging.DefaultInstance;
var result = await messaging.SendAsync(message);
}
Put it in any Controller then u can call it to send notification ...
that is what i did to push notificaion and it is working very well and fast ...
Use CorePush lib
It's very lightweight. I use it across all my projects to send Firebase Android, WebPush and Apple iOS push notifications. Useful links:
NuGet package
Documentation
The interface is very simple and minimalistic:
Send APN message:
var apn = new ApnSender(settings, httpClient);
await apn.SendAsync(notification, deviceToken);
Send FCM message:
var fcm = new FcmSender(settings, httpClient);
await fcm.SendAsync(deviceToken, notification);
I don't believe there is any change in the way you are sending push notifications. In FCM also, you are going to make HTTP POST Request the same way you did for GCM:
https://fcm.googleapis.com/fcm/send
Content-Type:application/json
Authorization:key=AIzaSyZ-1u...0GBYzPu7Udno5aA
{ "data": {
"score": "5x1",
"time": "15:10"
},
"to" : "bk3RNwTe3H0:CI2k_HHwgIpoDKCIZvvDMExUdFQ3P1..."
}
Read about FCM Server for more information.
The only change I could see now, is the target Url. Period.

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