Android Permission is not include in final apk using Unity + Oculus Quest - android

I want to use bluetooth in my Oculus Quest device so I need to include android.permission.BLUETOOTH permission in the .apk generated by Unity.
I included the AndroidManifest.xml file below in the ../MyProject/Assets/Plugins/Android/ folder
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.unity3d.player"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/>
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN"/>
<uses-permission android:name="android.permission.BLUETOOTH"/>
<uses-feature android:name="android.hardware.bluetooth_le" android:required="false"/>
<application>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:theme="#StyLe/UnityThemeSelector">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
</manifest>
The permissions ACCESS_COARSE_LOCATION and BLUETOOTH_ADMIN was included but not the BLUETOOTH permission.
Im using Oculus Plugin + Unity 2019.4.16f1
I tried with Unity versions 2019.3.2.f1, 2020.1.0f1, 2020.1.9f1. Same result. Not work.
I cant believe it. Any idea?
Thanks in advance!!

The solution is to downgrade to the Unity oculus XR package version 1.4.3. I speculate that their 1.5.0 is forcefully removing the permissions from the manifest after building it (see the changelog reference to bluetooth permissions)

Related

Issue with AndroidManifest.xml in Android Studio 3.0 [duplicate]

This question already has answers here:
AAPT2 error: check logs for details: unknown element <action> found
(2 answers)
Closed 5 years ago.
I recently installed Android Studio 3.0 from the Canary channel. However, loading my old projects, this keeps on popping up in the AndroidManifest.xml file that's automatically generated depending on the build variant:
Error:(49) unknown element <uses-sdk> found
This also is displayed:
Error:/home/computername/AndroidStudioProjects/applicationname/app/build/intermediates/manifests/full/release/AndroidManifest.xml:49 unknown element <uses-sdk> found
Needless to say, this wasn't an issue in Android Studio 2.3. Any ideas on how to solve this? I've read a handful of similar issues here but none solved my problem. By the way - it doesn't matter if I set the build variant to debug or release, it says the same thing. Also, the "R" class doesn't work, and if I hover over the manifest xmlns:android="http://schemas.android.com/apk/res/android declaration, it says "URI is not registered".
Again, the project structure hasn't changed at all, I've only upgraded to Android Studio 3.0.
Thanks!
Here's the AndroidManifest.xml file that is under the /src/main folder, which works perfectly fine. The problem is with the generated AndroidManifest.xml files in the /app/build/intermediates/manifests/full folder - THESE are the ones that break my app.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.domain.appname">`
<application
android:allowBackup="true"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:supportsRtl="true"
android:theme="#style/AppTheme">
<activity android:name=".view.MainActivity"
android:noHistory="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".view.TabbedActivity"
android:label="#string/app_name"
android:theme="#style/AppTheme.NoActionBar"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation|screenSize"
android:noHistory="true">
</activity>
</application>
<!-- PROTECTION_NORMAL permissions, automatically granted -->
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<!-- DANGEROUS PERMISSIONS, must request -->
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
</manifest>
Here's the way the debug or release auto-generated Manifests that don't work look like:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.domain.appname"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="25" />
<!-- PROTECTION_NORMAL permissions, automatically granted -->
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<!-- DANGEROUS PERMISSIONS, must request -->
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<meta-data
android:name="android.support.VERSION"
android:value="25.3.1" />
<application
android:allowBackup="true"
android:debuggable="true"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:supportsRtl="true"
android:theme="#style/AppTheme" >
<activity
android:name="com.domain.appname.view.MainActivity"
android:noHistory="true" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="com.domain.appname.view.TabbedActivity"
android:configChanges="keyboardHidden|orientation|screenSize"
android:label="#string/app_name"
android:noHistory="true"
android:screenOrientation="landscape"
android:theme="#style/AppTheme.NoActionBar" >
</activity>
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="25" />
</application>
</manifest>
Later edit
I've went back to Android Studio 2.3, and set the gradle plugin back to 2.3.2, and here's how the automatically generated AndroidManifest.xml looks like now:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.domain.appname.test" >
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="26" />
<instrumentation
android:name="android.support.test.runner.AndroidJUnitRunner"
android:functionalTest="false"
android:handleProfiling="false"
android:label="Tests for com.domain.appname"
android:targetPackage="com.domain.appname" />
<application>
<uses-library android:name="android.test.runner" />
</application>
</manifest>
Now everything works as usual, however, note the difference between the automatically generated Manifest file under gradle 3.0.0 and the one under gradle 2.3.2
I guess I'll have to wait until someone finds a solution to make this work under gradle 3.0.0 and in the meantime use the gradle plugin 2.3.2 in Android Studio 3.0 (which I'm doing right now and it works).
So the issue is with the new gradle 3.0.0-alpha9
You probably have a dependency library (aar) that has a <uses-sdk> inside the application tag in the manifest. So when that gets merged, your app will have the incorrect usage also.
This happened to me with an old local build of vlc for Android.
I had a category element in my Manifest file inside a regular activity which was causing build failure. removing it after updating to as3-rc1 and build tool 26+ my issue was resolved. Hope this helps someone.
<activity
android:name=".AboutUsActivity"
android:label="#string/title_activity_about_us"
android:parentActivityName=".MainActivity"
android:theme="#style/AppTheme.NoActionBar">
<category android:name="android.intent.category.DEFAULT" />
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.example.MainActivity" />
</activity>
if problem remains, please check this official tutorial on migrate to Gragle plugin v. 3.0.0.
Got the same error, in my case there was typo in meta_data instead of meta-data in the Manifest file preventing a build.

Permissions don't work and are not asked when i install the program

We wrote all permission codes between suitable tags. But when i install the program there is no ask about permissions.
Where is my fault?
this my manifest.xml file
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.berker.notkayit">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="24" />
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_INTERNAL_STORAGE" />
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:supportsRtl="true"
android:theme="#style/AppTheme">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Writing permissions in Manifest file won't ask permissions on runtime. In order to show permissions, you need to write code in your application instances. Refer this link https://developer.android.com/training/permissions/requesting.html
are u testing the app in marshmallow or above device means it won't ask for permission during installation but it will permission during run time have u added the runtime permission codes
It dependences on your devices, if you device Android version is below 6.0, then you way is ok, however, if you device version is 6.0 and above then you need add runtime permission, check this link https://github.com/googlesamples/easypermissions

After minor refractoring existing android application to new project, home screen icon got removed

I had my existing android project going unmanageable due to unnecessary research codes, so I decided to create a new project with only necessary code that's required for the app. I uploaded the same on play store's beta environment. As the app got updated on my phone, the already existing app icon on home screen got removed. Did I make any mistake in the code development?
Please help
EDIT: Added Manifest File
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.abc"
android:installLocation="preferExternal"
android:versionCode="52"
android:versionName="5.0.004" >
<uses-sdk
android:minSdkVersion="11"
android:targetSdkVersion="19" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_MOCK_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<application
android:name="com.example.abc.Appname"
android:allowBackup="true"
android:icon="#drawable/launcher"
android:label="#string/app_name"
android:theme="#style/Theme.CustomTheme" >
<activity
android:name="com.example.abc.SplashScreen"
android:configChanges="orientation|keyboardHidden|screenSize"
android:label="#string/title_activity_app_name"
android:theme="#android:style/Theme.Black.NoTitleBar"
android:windowSoftInputMode="stateHidden" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
...
</manifest>
Reverted back the application name to old file name (java class) and the same in manifest file. The launcher icon was created while installing via Google play store's beta environment.
Still unsure why the application name and java class names had an impact on the launcher icons. Any idea?

android application resetting to older version

I have made an app which is pre-installed on android device of particular manufacturer. After this I have release an upgrade of application for example initial version 1.0.0.0 to upgrade version of 1.2.0.0. After upgrading the app if user restarts its phone then my application goes to the initial version of 1.0.0.0.
Don't know why this is happening ? Is there a problem in bundling the application to devices ?
Note: I am updating my app via my server and not from play store and this issue is reproducible only when app is pre-installed on devices.
In mainfest file of both the versions I forgot to change android:versionCode value, in both the versions android:versionCode=3. Is it creating problem because of this?
I have also changed the package name of Application class so is this is creating the problem ?
Manifest for first version:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.xxx.apps.spinr"
android:versionCode="1"
android:versionName="1.0.0.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="11" />
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<application
android:icon="#drawable/app_icon"
android:label="#string/app_name"
android:theme="#style/SpinrTheme"
android:name="com.abc.xyz.GDApplication">
<activity
android:name=".SplashActivity"
android:label="#string/title_activity_splash" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Mainfest for second version:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.xxx.apps.spinr"
android:versionCode="1"
android:versionName="1.2.0.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="11" />
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<application
android:icon="#drawable/app_icon"
android:label="#string/app_name"
android:theme="#style/SpinrTheme"
android:name="com.xxx.apps.GDApplication">
<activity
android:name=".SplashActivity"
android:label="#string/title_activity_splash" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Thanks for the suggestion. As #Mahmoud in comment suggested that "google play never release update for the app with the same version code", so I incremented version code of app and it worked fine. #Rat-a-tat-a-tat Ratatouille as I said in question I am not updating my app via google play neither my app is on play store so I was not able to figure this out initially. Anyways thanks for help.
So conclusion is
whenever you want to send upgrade of app always increase version code
of the app

How to set permissions for Android Bluetooth

I'm new to Android development. I'm trying to get a simple HelloWorld app going on my (rooted) phone - and the app is trying to enable Bluetooth.
I've set the Bluetooth permissions in my manifest is as follows, but I'm getting a Permission Denial exception when I try to run the application on my phone via Eclipse:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.helloandroid"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="#drawable/icon" android:label="#string/app_name" android:debuggable="true" android:permission="android.permission.BLUETOOTH_ADMIN">
<activity android:name=".HelloAndroid"
android:label="#string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
<uses-sdk android:targetSdkVersion="7" android:minSdkVersion="5"></uses-sdk>
</manifest>
Is there something obvious I'm missing?
The answer about what to include in your manifest.xml for bluetooth activity includes
<uses-feature android:name="android.hardware.bluetooth" />
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
The first three are of greater priority and as I'm sure you're aware there are different cases when each dependency may be required. Hope it helps with your setup!
I'm not quite sure what the problem was here.
All I can say is that I reinstalled Eclipse and its plugins and now everything is working fine. Thanks for your help Mayra - I'll up-mark your answer because of your helpful and friendly approach.
The element types in the manifest are ordered. I think the uses-permission needs to be first under the tag.

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