Install Android emulator without installing Android Studio - android

I just want to set android emulator without studio-ide and use it like a mobile and tweak it.
I have downloaded command-line tools from https://dl.google.com/android/repository/commandlinetools-linux-6858069_latest.zip
Unzipped in folder $HOME/AndroidSDK.
I just want to run some emulators.
Then ran below
cd ~/AndroidSDK/cmdline-tools/bin
./sdkmanager --sdk_root=$HOME/AndroidSDK/cmdline-tools --list --include_obsolete --verbose
./sdkmanager --sdk_root=$HOME/AndroidSDK/cmdline-tools --verbose "emulator" "platforms;android-25" "system-images;android-25;default;arm64-v8a" "platform-tools"
./sdkmanager --sdk_root=$HOME/AndroidSDK/cmdline-tools --licenses
./avdmanager -v create avd -n Nougat -k "system-images;android-25;default;arm64-v8a"
I got below error when creating avd.
Error: Package path is not valid. Valid system image paths are:ository...
null
It is related to How create android emulator without android studio?
But I can't find proper solution to my problem.
Where it is going wrong?
Ref:-
https://stackoverflow.com/a/59907256/11620356
https://developer.android.com/studio/command-line
https://dev.to/koscheyscrag/how-to-install-android-emulator-without-installing-android-studio-3lce
https://stackoverflow.com/a/61176718/11620356
How do I download the Android SDK without downloading Android Studio?

I am answering my own question.
Where I made wrong is, decompressing to wrong directory and using wrong --sdk_root.
As said in here, I have to create a dir called cmdline-tools and decompress in it. Now we will have another cmdline-tools dir. We have to rename it to the respective commandline tool version we are using. In my case it is 3.0.
Finally my script should be look like below.
mkdir -p ~/AndroidSDK/cmdline-tools
cd ~/AndroidSDK/cmdline-tools
wget https://dl.google.com/android/repository/commandlinetools-linux-6858069_latest.zip -o tools.zip
unzip -q tools.zip
mv cmdline-tools 3.0
cd 3.0/bin
./sdkmanager --list --include_obsolete --verbose
./sdkmanager --verbose "emulator" "system-images;android-25;default;x86_64" "platforms;android-25" "platform-tools"
./sdkmanager --licenses
./avdmanager -v create avd -n Nougat -k "system-images;android-25;default;x86_64"
../../../emulator/emulator -avd Nougat
See https://github.com/HemanthJabalpuri/AndroidEmulator_without_Studio for more info.

Related

error: package path is not valid. valid system image paths are:ository... null

I have installed the command line tools of android, correctly configured all environment variables.
When I am creating a virtual device with this command:
avdmanager create avd -n test -k "system-images;android-23;google_apis;x86"
It gives the following error:
error: package path is not valid. valid system image paths are:ository... null
I have already installed the SDK tool : sdkmanager "system-images;android-23;google_apis;x86"
And accepted the licenses sdkmanager --licenses
But still it's showing the same error.
By the way, I am using it for react-native
In order to resolve your issue, you need to first run the cmd sdkmanager --list. A list will be populated with installed & available modules make sure: you have installed
Build-tools sdkmanager build-tools 30
Platform-tools sdkmanager platform 30
System image sdkmanager "system-images;android-30;google_apis;x86"
System image sdkmanager "system-images;android-30;google_apis;x86_64"
After installing or making sure the above are installed you can go ahead on creating avd.
Create an avd - avdmanager create avd -n TestAVD -k "system-images;android-30;google_apis;x86" --device "Pixel_4"
List created avds emulator -list-avds
Start Emulator or AVD emulator #TestAVD
I've resolved the issue by installing image first
like
sdkmanager --install "system-images;android-23;google_apis;x86"
and then it is possible to create the emulator
It seem that avdmanager can not find the local image. Please try:
cd YOUR_SDK_ROOT_DIRECTORY
avdmanager create avd -n test -k "system-images;android-23;google_apis;x86"

Android Command line tools sdkmanager always shows: Warning: Could not create settings

I use the new command line tools for Android because the old sdk-tools repository of Android isn't available anymore. So I changed my gitlab-ci to load the commandlintools. But when I try to run it I get the following error:
Warning: Could not create settings
java.lang.IllegalArgumentException
at com.android.sdklib.tool.sdkmanager.SdkManagerCliSettings.<init>(SdkManagerCliSettings.java:428)
at com.android.sdklib.tool.sdkmanager.SdkManagerCliSettings.createSettings(SdkManagerCliSettings.java:152)
at com.android.sdklib.tool.sdkmanager.SdkManagerCliSettings.createSettings(SdkManagerCliSettings.java:134)
at com.android.sdklib.tool.sdkmanager.SdkManagerCli.main(SdkManagerCli.java:57)
at com.android.sdklib.tool.sdkmanager.SdkManagerCli.main(SdkManagerCli.java:48)
I already tried executing those commandy by hand, but I get the same error. Also if I run sdkmanager --version, the same error occurs.
My gitlab-ci looks like:
image: openjdk:9-jdk
variables:
ANDROID_COMPILE_SDK: "29"
ANDROID_BUILD_TOOLS: "29.0.3"
ANDROID_SDK_TOOLS: "6200805"
before_script:
- apt-get --quiet update --yes
- apt-get --quiet install --yes wget tar unzip lib32stdc++6 lib32z1
- wget --quiet --output-document=android-sdk.zip https://dl.google.com/android/repository/commandlinetools-linux-${ANDROID_SDK_TOOLS}_latest.zip
- unzip -d android-sdk-linux android-sdk.zip
- echo y | android-sdk-linux/tools/bin/sdkmanager "platform-tools" "platforms;android-${ANDROID_COMPILE_SDK}" >/dev/null
#- echo y | android-sdk-linux/tools/bin/sdkmanager "platform-tools" >/dev/null
- echo y | android-sdk-linux/tools/bin/sdkmanager "build-tools;${ANDROID_BUILD_TOOLS}" >/dev/null
- export ANDROID_HOME=$PWD/android-sdk-linux
- export PATH=$PATH:$PWD/android-sdk-linux/platform-tools/
- chmod +x ./gradlew
# temporarily disable checking for EPIPE error and use yes to accept all licenses
- set +o pipefail
- yes | android-sdk-linux/tools/bin/sdkmanager --licenses
- set -o pipefail
stages:
- build
- test
lintDebug:
stage: build
script:
- ./gradlew -Pci --console=plain :app:lintDebug -PbuildDir=lint
assembleDebug:
stage: build
script:
- ./gradlew assembleDebug
artifacts:
paths:
- app/build/outputs/
debugTests:
stage: test
script:
- ./gradlew -Pci --console=plain :app:testDebug
Instead of passing the argument --sdk_root for each single command execution, let's deep dive into the real cause.
Starting from Android SDK Command-line Tools 1.0.0 (6200805), in contrast to Android SDK 26.1.1 (4333796), the tools directory hierarchy has been changed.
Previously it was placed right inside ANDROID_HOME (which is deprecated, we will use the term ANDROID_SDK_ROOT for the rest of the paragraph), now it's still named as tools (the only thing you'll get after unpacking the downloaded commandlinetools zip file), but differently, you have to place it inside a directory called cmdline-tools on your own. The name cmdline-tools comes from its package name, where you can get from listing packages command sdkmanager --list, whose outputs include cmdline-tools;1.0 | 1.0 | Android SDK Command-line Tools.
Wrapping tools directory inside cmdline-tools directory would make it work, and help you get rid of the annoying --sdk_root argument. But what about the other parts?
Well, that's all you have to change. Let me explain more.
The king - sdkmanager lives inside cmdline-tools/tools/bin, you'd better set in PATH environment variable
cmdline-tools should not be set as ANDROID_SDK_ROOT. Because later, when updating Android SDK, or installing more packages, the other packages will be placed under ANDROID_SDK_ROOT, but not under cmdline-tools.
The final, complete ANDROID_SDK_ROOT directory structure should look like below, consist of quite a few sub-directories: build-tools, cmdline-tools, emulator, licenses, patcher, platform-tools, platforms, system-images. You can easily point out that build-tools and cmdline-tools are siblings, all sit inside the parent ANDROID_SDK_ROOT.
Let me recap in a simple way:
Set your preferred ANDROID_SDK_ROOT (just like before)
Download and unpack the commandlinetools zip file into a directory called cmdline-tools, which is inside ANDROID_SDK_ROOT
Append the directory $ANDROID_SDK_ROOT/cmdline-tools/tools/bin to environment variable PATH, so that the system knows where to find sdkmanager
!!UPDATE!!
The behavior has changed again since the build 6858069 (Android SDK Command-line Tools 3.0):
After unzipping the package, the top-most directory you'll get is cmdline-tools.
Rename the unpacked directory from cmdline-tools to tools, and place it under $ANDROID_SDK_ROOT/cmdline-tools, so now it should look like: $ANDROID_SDK_ROOT/cmdline-tools/tools. And inside it, you should have: NOTICE.txt bin lib source.properties. Actually according to the official Command-Line Tools doc, the tree structure should be android_sdk/cmdline-tools/version/bin/, but I've checked, using version or tools makes no difference here.
For your environment variable PATH, I would recommend you to set like this: PATH=$PATH:$ANDROID_SDK_ROOT/cmdline-tools/latest/bin:$ANDROID_SDK_ROOT/cmdline-tools/tools/bin, because after update later, you'll get the latest sdkmanager placed under $ANDROID_SDK_ROOT/cmdline-tools/latest/bin, put it in front will make it higher priority.
This appears to be a bug with the way sdkmanager locates the SDK installation folder.
A work-around is to set the flag --sdk_root. You can move ANDROID_HOME declaration higher, then use it with the subsequent commands.
- export ANDROID_HOME=$PWD/android-sdk-linux
- yes | android-sdk-linux/tools/bin/sdkmanager --sdk_root=${ANDROID_HOME} --licenses
- android-sdk-linux/tools/bin/sdkmanager --sdk_root=${ANDROID_HOME} "platform-tools" "platforms;android-${ANDROID_COMPILE_SDK}" >/dev/null
Also, moved blanket license acceptance command to the first command to clean up the echo y parts.
Oddly enough if you run sdkmanager --sdk_root=${ANDROID_HOME} "tools" it will upgrade tools from 3.6.0 to 26.1.1 and sdkmanager no longer has this issue. This update takes time and bandwidth and isn't exactly necessary with the work-around.
For those who struggled with installing Android Command Line Tools for Appium on Windows 10/x64 just do as following:
Download latest Command line tools from android i.e. commandlinetools-win-6200805_latest.zip
Unzip the downloaded file
Create directory for storing commandline tools somewhere on your disk, with following path included: android/cmdline-tools/latest Basically when You unzip this Cmd line tools, just rename tools directory to latest and make sure You put this latest folder in android/cmdline-tools directory somewhere on your disk
Create ANDROID_HOME environment variable for directory that stores the cmdline tools directory location like:
C:\YourLocationWhereYouStoreTheDirectory\android\cmdline-tools\latest
Create new entry in Path environment variable as %ANDROID_HOME%\bin
The sdkmanager tries to figure out the android-sdk path based in where it's unpacked, without use the environment variables, like ANDROID_SDK_ROOT. But it's get worse, because it have a hard coded parent folder named cmdline-tools and if you unzip commandlinetools inside a folder with another name, it doesn't work, forcing us to use the parameter sdk_root to feed the inside variable correctly.
So, with that in mind we can use the following approach to solve this.
I will assume that we are using Ubuntu OS, so if you aren't, you should adapt some of that instructions.
Install Android-SDK.
sudo apt install android-sdk
After the instalation you will have a folder called android-sdk in /usr/lib
Create a folder called cdmline-tools inside the android-sdk folder
sudo mkdir /usr/lib/android-sdk/cmdline-tools
Download the Android command line tools zip from here (https://developer.android.com/studio?hl=en-419#downloads)
Unpack the file you just downloaded inside /usr/lib/android-sdk/cmdline-tools
sudo unzip /path/for/commandlinetools-linux-6200805_latest.zip -d /usr/lib/android-sdk/cmdline-tools
Go to you home dir and edit your .profile
nano .profile
Create an ANDROID_SDK_ROOT variable
export ANDROID_SDK_ROOT=/usr/lib/android-sdk
Put the sdkmanager folder in your path
export PATH=$ANDROID_SDK_ROOT/cmdline-tools/tools/bin:$PATH
Save and Exit
Reload you profile
. ~/.profile
Run
sdkmanager --version
You should see the version printed in your terminal.
Downloading the new cmdline-tools from Android Developer website requires the following directory structure to be respected.
Simple Solution:
Open Android Studio Tools Menu,
SDK Manager In the window that comes
up there are inner panels,
Choose SDK Tools panel Tick Android SDK Command-line Tools
Choose Apply button near the bottom of the window
Mixing responses from Jing Li and caller9, this is my script:
variables:
ANDROID_COMPILE_SDK: "29"
ANDROID_BUILD_TOOLS: "29.0.3"
ANDROID_SDK_TOOLS: "6200805"
before_script:
- apt-get update --yes
- apt-get install --yes wget tar unzip lib32stdc++6 lib32z1
- export ANDROID_HOME=${PWD}android-home
- install -d $ANDROID_HOME
- wget --output-document=$ANDROID_HOME/cmdline-tools.zip https://dl.google.com/android/repository/commandlinetools-linux-${ANDROID_SDK_TOOLS}_latest.zip
- pushd $ANDROID_HOME
- unzip -d cmdline-tools cmdline-tools.zip
- popd
- export PATH=$PATH:${ANDROID_HOME}/cmdline-tools/tools/bin/
- sdkmanager --version
- set +o pipefail
- yes | sdkmanager --sdk_root=${ANDROID_HOME} --licenses
- set -o pipefail
- sdkmanager --sdk_root=${ANDROID_HOME} "platforms;android-${ANDROID_COMPILE_SDK}"
- sdkmanager --sdk_root=${ANDROID_HOME} "platform-tools"
- sdkmanager --sdk_root=${ANDROID_HOME} "build-tools;${ANDROID_BUILD_TOOLS}"
- export PATH=$PATH:${ANDROID_HOME}/platform-tools/
- chmod +x ./gradlew
[...]
I found the solution to use the latest command-line tools following those steps:
1 - Extracting the Command-line tools into a folder with this structure:
e.g.: $HOME/Development/android/cmdline-tools/latest
(this folder must contain lib, bin, notice.txt and source.properties)
2 - Defining ANDROID_HOME as an environment variable:
ANDROID_HOME="$HOME/Development/android/cmdline-tools/latest"
3 - Loading it on PATH:
PATH="$PATH:$ANDROID_HOME/tools:$ANDROID_HOME/tools/lib:$ANDROID_HOME/tools/bin:$ANDROID_HOME/platform-tools"
Got the same issue, came here by Google.
According to the AndroidStudio Archive, today was the release of 4.1.
I suppose that's no coincidence.
This completely unrelated guide has a hardlink for an older version of the sdk-tools for linux.
You can change the url to windows or mac for other OSs. I'll use that as a hotfix for now.
(that was supposed to be a comment not a solution)
Summarizing several useful posts here, and for people wanting a quick snippet, for example to plug in a Dockerfile, the following script is working for me:
RUN mkdir -p /opt/android/cmdline-tools/latest \
&& cd /opt/android/cmdline-tools/latest \
&& wget https://dl.google.com/android/repository/commandlinetools-linux-6858069_latest.zip \
&& bsdtar --strip-components=1 -xvf commandlinetools-linux-6858069_latest.zip \
&& yes | bin/sdkmanager --licenses \
&& bin/sdkmanager "build-tools;29.0.2" "platforms;android-29" \
&& rm commandlinetools-linux-6858069_latest.zip
It just requires bsdtar to be installed (it's usually packaged in popular distributions). Android platform/build tools version 29 are installed, and Android sdk root will be then located in /opt/android. While this setup works for me without warnings as it is, I have an issue when reinstalling packages already installed, or possibly installing different version of the packages: it clashes with packages already present and create bogus directories in the sdk root, with -2, -3 suffixes. These directories are then ignored, and warnings like Observed package id 'emulator' in inconsistent location are printed, so this behavior is definitely not desirable. If you have a fix for that please write it in the comments or, if you are confident enough, just edit the script with the exact fix.
Just solved this issue with IDE, looks pretty simple to me. (Actually this duplicate previous answer but with the picture). Just install sdk tools and everything should work.
I got the same error. After doing all solutions, i could not fix it. I solved this problem by reading: https://forum.unity.com/threads/android-build-not-working.844969/
Simplify an answer:
Opening sdkmanager.bat by notepad++
Changing this line from
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %SDKMANAGER_OPTS% -classpath "%CLASSPATH%" com.android.sdklib.tool.sdkmanager.SdkManagerCli %CMD_LINE_ARGS%
to
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %SDKMANAGER_OPTS% -classpath "%CLASSPATH%" com.android.sdklib.tool.sdkmanager.SdkManagerCli %CMD_LINE_ARGS% --sdk_root=%ANDROID_HOME%
(Note: Adding --sdk_root=%ANDROID_HOME% at the end
I would like to share my experience.
At first I try to explain why directory structure has to look
the way shown in this answer - https://stackoverflow.com/a/60460681/1758733 .
https://stackoverflow.com/users/668455/tristan asked for explanation several times so hope I will clarify
the situtation with the next experiment:
1. unpack cmdline-tools to any path, for example c:\Android\tools;
2. create a folder for SDK, let it be c:\Android\SDK;
3. install cmdline-tools (yes, we install cmdline-tools again =)):
c:\Android\tools\bin\sdkmanager --sdk_root=c:\Android\SDK "cmdline-tools;latest"
4. at this moment we can examine c:\Android\SDK and locate
the path c:\Android\SDK\cmdline-tools\latest. If we compare
this folder with the previous version c:\Android\tools we find out
that they are identical. The new installed c:\Android\SDK\cmdline-tools\latest\sdkmanager works
without --sdk_root argument so we could initially unpack cmdline-tools
to cmdline-tools\latest.
One may encounter another issue - Stuck at ".android/repositories.cfg could not be loaded."
Other issues & facts:
1. QtCreator works with another sdkmanager that placed in SDK_ROOT/tools/bin
2. SDK_ROOT/tools/bin/sdkmanager works only with JDK 8
3. Java uses its own storage for certificates and it's not convinient usually.
Thus one may want to use Windows certificate store. Unfortunately Grandle has the
issue - https://stackoverflow.com/a/59056537 - so use the following:
set JAVA_OPTS=-Djavax.net.ssl.trustStoreType=Windows-ROOT -Djavax.net.ssl.trustStore=NUL
To sum up the following recipe for development with Qt can be composed:
1. download commandlinetools-win-6200805_latest.zip
2. extract cmdline-tools so there will be hierarchy
SDKROOT
- cmdline-tools
- latest
- bin
- sdkmanager.bat
- ...
- lib
- ...
3. install JDK 8. set JAVA_HOME=c:\path\to\java so that %JAVA_HOME%/bin/java.exe exists.
4. set JAVA_OPTS=-Djavax.net.ssl.trustStoreType=Windows-ROOT -Djavax.net.ssl.trustStore=NUL
5. NDK may be downloaded manually or installed with sdkmanager
6. install required components:
SDKROOT\cmdline-tools\latest\bin\sdkmanager "tools" "build-tools;BUILD_TOOLS_VERSION" "platform-tools" "platforms;ANDROID_VERSION"
7. run qtcreator from console so JAVA_OPTS is taken into account (or set it globaly for windows user or even station)
8. tools -> options -> devices set paths to JDK 8, SDKROOT and NDK
This happened to me when downloading the standalone command line tools (commandlinetools-mac-6200805_latest) on a new Mac.
Based on all the answers here, I was able to make it work like this
# Define ANDROID_HOME, if not defined already
export ANDROID_HOME="~/Library/Android/sdk"
# Create the folder if missing
mkdir -p $ANDROID_HOME
# Let the tool know that it should use that SDK location.
sdkmanager --list --sdk_root=$ANDROID_HOME
The docs for the --sdk_root option say "Use the specified SDK root instead of the SDK containing this tool". This made me think that, despite being shipped standalone, the tool expects to be part of a bundle where the SDK is installed aswell.
Android SDK Tools now rest in following location: "android_sdk/cmdline-tools/version/bin/";
Therefore to solve this problem in Windows (same can be replicated in other OS), do the following:
Inside your android_sdk folder, create the folder: cmdline-tools and inside it create another folder: version extract / put all your files "/bin /lib NOTICE and sources.properties" files inside this version folder.
Set ANDROID_HOME to your android_sdk folder.
Add to your System Path: android_sdk\cmdlineAndroidSDK\cmdline-tools\version\bin\
Similarly, place your Android SDK Platform Tools inside your android_sdk/platform-tools/ and add corresponding PATH to ENVIRONMENTAL VARIABLES under System Variables
Based on updated suggestions from #Jing Li. Here's my version of gitlab-ci.yml
image: openjdk:8-jdk
variables:
ANDROID_COMPILE_SDK: "30"
ANDROID_BUILD_TOOLS: "29.0.2"
ANDROID_COMMAND_LINE_TOOLS: "6858069"
GRADLE_OPTS: "-Dorg.gradle.daemon=false"
before_script:
- export GRADLE_USER_HOME=$(pwd)/.gradle
- chmod +x ./gradlew
- apt-get --quiet update --yes
- apt-get --quiet install --yes wget tar unzip lib32stdc++6 lib32z1
- mkdir -p android-sdk-linux/cmdline-tools
- export ANDROID_SDK_ROOT=$PWD/android-sdk-linux
- cd android-sdk-linux/cmdline-tools
- wget --quiet --output-document=android-sdk.zip https://dl.google.com/android/repository/commandlinetools-linux-${ANDROID_COMMAND_LINE_TOOLS}_latest.zip
- unzip android-sdk.zip
- rm android-sdk.zip
- mv cmdline-tools version
- echo y | version/bin/sdkmanager "platforms;android-${ANDROID_COMPILE_SDK}" >/dev/null
- echo y | version/bin/sdkmanager "platform-tools" >/dev/null
- echo y | version/bin/sdkmanager "build-tools;${ANDROID_BUILD_TOOLS}" >/dev/null
- export PATH=$PATH:$ANDROID_SDK_ROOT/platform-tools/
# temporarily disable checking for EPIPE error and use yes to accept all licenses
- set +o pipefail
- yes | version/bin/sdkmanager --licenses
- set -o pipefail
- cd ../../
- chmod +x ./gradlew
cache:
key: ${CI_PROJECT_ID}
paths:
- .gradle/
This page from Unity 2018 documentation also has a good explanation of resolving this issue, including such points like:
Installing the Android SDK without Android Studio.
Workaround for “Warning: Could not create settings” and “java.lang.IllegalArgumentException”
The trick for Android Studio version 3.6 or newer.
Warning about Java 9 or later, a JDK must be version 8.
https://docs.unity3d.com/2018.4/Documentation/Manual/android-sdksetup.html
Since new updates, there are some changes that are not mentioned in the documentation. After unzipping the command line tools package, the top-most directory you'll get is cmdline-tools. Rename the unpacked directory from cmdline-tools to tools, and place it under $C:/Android/cmdline-tools
now it will look like $C:/Android/cmdline-tools/tools
and it will work perfectly.
The first requirement of installing SDK (Any method) is to install Java & setting JAVA_HOME path.
Then, SDK command-line tools need installation path without which it throws NullPointerException.
To overcome this just pass the path where you want to install SDK with argument "--sdk_root"
Eg. sdkmanager.bat "platform-tools" "platforms;android-" --sdk_root=
If you are using Linux and at the same time, you don't want to mess your hands with complex workarounds, I recommend you to download and use the Snap version of sdkmanager.
Remember to use androidsdk instead of sdkmanager in the terminal.
Working Solution for Ubuntu using Android Studio
Here's the working procedure for Ubuntu and Debian like linux :
install Android studio as desribed in their website
https://developer.android.com/studio/install
run : flutter config --android-studio-dir <location of android studio> then flutter config --android-sdk /home/user/Android/Sdk (this is the default location of the SDK)
add the bin to your PATH PATH=$PATH:/home/user/Android/Sdk/tools/bin/
Afterwards, run : flutter doctor --android-licenses and accept all licences
To check if everything is ok run the doctor in verbos mode as following : flutter doctor -v
Here is very basic and simple solution
just change the folder structure
change main folder name to latest
then create a folder named cmdline-tools
create new folder inside cmdline called tools and put bin and other data inside tools folder
so it will look like this
user\latest\cmdline-tools\tools
I have searched alot but it worked for me
Android Studio is necessary when installing the command line tools even if it's not the editor you use to develop apps with. Unchecking the obsolete packages tab and downloading the tools should do it; that should clear the license issue and you can go back to your favorite IDE (such as VS Code).

How to create an AVD for "system-images;android-27;google_apis;x86" using avdmanager command line in Ubuntu?

I am able to create emulators for android-26 and older using the avdmanager command line, but I am getting the following error when trying to create for android-27 and above:
~/Android/sdk/tools/bin/avdmanager create avd --force -n Tablet -k "system-images;android-27;google_apis;x86" -d 6 --sdcard 200M
Error: Package path is not valid. Valid system image paths are:ository...
system-images;android-26;google_apis;x86
null
The same command for android-26 works:
~/Android/sdk/tools/bin/avdmanager create avd --force -n Tablet -k "system-images;android-26;google_apis;x86" -d 6 --sdcard 200M
Am I missing anything?
P.S.: This is happening in Linux Ubuntu. It seems to work fine in Mac OS.
Your command is correct but problem is that in your system, you don't have "android-27" OS
Please check which OS you have in your system, go into following directory
directory path : ~\Android\Sdk\platforms
if you don't have it please download it first.
download command is : sdkmanager --install "system-images;android-27;google_apis;x86"

Not able to Create AVD using command line

I have downloaded the basic Android command line tools from devloper.android.com, now i am creating a new AVD using following command
avdmanager create avd --package 'platforms;android-26;google_apis;x86' -n test-1
Its giving error
Error: Package path is not valid. Valid system image paths are:
I have already installed the package using sdkmanager and its available in my sdk folder under platforms.
First, you need to download the necessary packages.
Here is an example of downloading API 23 packages for x86 emulators:
./sdkmanager "system-images;android-23;google_apis;x86"
and then create your emulator:
./avdmanager create avd -n test -k "system-images;android-23;google_apis;x86" -b x86 -c 100M -d 7 -f
Or you can try with this sample steps:
android update sdk -u --filter platform-tools,android-25
sdkmanager --verbose "system-images;android-25;google_apis;x86"
and then create the avd using:
avdmanager -v create avd -n x86 -k "system-images;android-25;google_apis;x86" -g "google_apis"

How to set system images (path?) when creating an Android AVD?

I'm trying to create an AVD with Android on Linux. When I run android create avd in my Cordova project folder, I get this message:
-k --package : Package path of the system image for this AVD (e.g.
'system-images;android-19;google_apis;x86'). [required]
My problem is that I have no idea what to add for this option and can't find any good references online. Apparently I have system images installed:
But how do I reference these? I took a stab at it based on the example and I get this error:
david#david-Virtual-Machine:~/projects/test-test$ android create avd --package "system-images;android-25;google-apis;x86" --name "foo"
*************************************************************************
The "android" command is deprecated.
For manual SDK, AVD, and project management, please use Android Studio.
For command-line tools, use tools/bin/sdkmanager and tools/bin/avdmanager
*************************************************************************
Running //home/david/Android/Sdk/tools/bin/avdmanager create avd --package system-images;android-25;google-apis;x86 --name foo
Error: Package path is not valid. Valid system image paths are:
(In my platforms folder the only platform listed is android-25)
Any suggestions?
Pay attention that android is deprecated. Use avdmanager.
First, you need to download the necessary packages.
Example of downloading API 23 packages for x86 emulators:
./sdkmanager "system-images;android-23;google_apis;x86"
Then accept the license agreement
./sdkmanager --licenses
and then create your emulator
./avdmanager create avd -n test -k "system-images;android-23;google_apis;x86" -b x86 -c 100M -d 7 -f
The message
Error: Package path is not valid. Valid system image paths are:
indicates that the package could not be found - I bet the platform wasn't correctly installed .. In order to fix that problem, You can try installing it using the following commands:
android update sdk -u --filter platform-tools,android-25
sdkmanager --verbose "system-images;android-25;google_apis;x86"
and then create the avd using: avdmanager -v create avd -n x86 -k "system-images;android-25;google_apis;x86" -g "google_apis".
I hope this helps.
You can also list your installed and available packages using:
$ sdkmanager --list
To install a system image use this:
$ sdkmanager "system-images;android-25;google_apis;x86_64"
Then as stated above create the avd:
$ ./avdmanager create avd -n test -k "system-images;android-25;google_apis;x86_64" -b x86 -c 100M -d 7 -f
You have to put package path with semicolons.
an example of a valid path would be
avdmanager create avd -k "system-images;android-16;google_apis;x86"
and put all other options that you require.
As the advice properly says, the android command is deprecated. You need to use avdmanager and also specify the exact string that appears on your available packages as the package argument. In your case:
avdmanager create avd --package "android-25" --name "foo"
Considering the SDK is installed under /Users/<your_user>/Library/Android/sdk folder which is the Android Studio preferred SDK location, but it works fine under /usr/local/share/android-sdk as well, which is a location pretty much used on CI mostly.
Prerequisites:
See for brew, python3 and NodeJS on nvm see gist https://gist.github.com/agrcrobles/3d945b165871c355b6f169c317958e3e
Java 14
Open JDK 14 works fine with gradle 6.x
Preferred: To install the JDKs 8 ( LTS )
AdoptOpenJDK:
# brew tap adoptopenjdk/openjdk via cask
brew install adoptopenjdk/openjdk/adoptopenjdk8
SDK preferred location
sdk can be installed on /Library/Android/sdk or /usr/local/ to be sure check it by
which sdkmanager
Export ANDROID_HOME
export ANDROID_HOME=$HOME/Library/Android/sdk
or
export ANDROID_HOME="/usr/local/share/android-sdk"
Install all of the Android SDK components (you will be prompted to agree to license info and then this will take a while to run):
If you need to have openjdk first in your PATH run:
echo 'export PATH="/usr/local/opt/openjdk/bin:$PATH"' >> ~/.zshrc
## android-29
touch ~/.android/repositories.cfg
yes | sdkmanager --licenses
sdkmanager --update
sdkmanager --no_https --install emulator
sdkmanager --no_https --install platform-tools
sdkmanager --no_https --install 'system-images;android-29;google_apis_playstore;x86_64'
sdkmanager --no_https --install 'extras;intel;Hardware_Accelerated_Execution_Manager'
sdkmanager --no_https --install 'build-tools;29.0.2'
sdkmanager --no_https --install 'platforms;android-29'
sdkmanager --list
avdmanager list (find device skin id, lets use pixel 17)
avdmanager create avd -f -n test -d 17 -k 'system-images;android-29;google_apis_playstore;x86_64'
avdmanager list avd (or emulator -list-avds)
Happy code!!

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