I have the following composable function to build a Chip:
#Composable
fun CategoryChip(
category: String,
isSelected: Boolean = false,
onSelectedCategoryChanged: (String) -> Unit,
onExecuteSearch: () -> Unit
) {
Surface(
modifier = Modifier.padding(end = 8.dp, bottom = 8.dp),
elevation = 8.dp,
shape = RoundedCornerShape(16.dp),
color = when {
isSelected -> colorResource(R.color.teal_200)
else -> colorResource(R.color.purple_500)
}
) {
Row(modifier = Modifier
.toggleable(
value = isSelected,
onValueChange = {
onSelectedCategoryChanged(category)
onExecuteSearch()
}
)) {
Text(
text = category,
style = MaterialTheme.typography.body2,
color = Color.White,
modifier = Modifier.padding(8.dp)
)
}
}
}
This creates the following chip:
But what I am trying to achieve is the following:
Is it possible to create a shape like that with Jetpack Compose?
Starting with M2 1.2.0-alpha02 you can use the Chip or FilterChip composable:
Chip(
onClick = { /* Do something! */ },
border = BorderStroke(
ChipDefaults.OutlinedBorderSize,
Color.Red
),
colors = ChipDefaults.chipColors(
backgroundColor = Color.White,
contentColor = Color.Red
),
leadingIcon = {
Icon(
Icons.Filled.Settings,
contentDescription = "Localized description"
)
}
) {
Text("Change settings")
}
With M3 (androidx.compose.material3) you can use one of these options:
AssistChip
FilterChip
InputChip
SuggestionChip
Something like:
AssistChip(
onClick = { /* Do something! */ },
label = { Text("Assist Chip") },
leadingIcon = {
Icon(
Icons.Filled.Settings,
contentDescription = "Localized description",
Modifier.size(AssistChipDefaults.IconSize)
)
}
)
Yes, all you have to do is add a border to your surface.
Surface(
modifier = Modifier.padding(end = 8.dp, bottom = 8.dp),
elevation = 8.dp,
shape = RoundedCornerShape(16.dp),
border = BorderStroke(
width = 1.dp,
color = when {
isSelected -> colorResource(R.color.teal_200)
else -> colorResource(R.color.purple_500)
}
)
)
Building on Code Poet's answer i wanted to show how to do a Material Chip with background color:
#Composable
fun buildChip(label: String, icon: ImageVector? = null) {
Box(modifier = Modifier.padding(8.dp)) {
Surface(
elevation = 1.dp,
shape = MaterialTheme.shapes.small,
color = Color.LightGray
) {
Row(verticalAlignment = Alignment.CenterVertically) {
if (icon != null) Icon(
icon,
modifier = Modifier
.fillMaxHeight()
.padding(horizontal = 4.dp)
)
Text(
label,
modifier = Modifier.padding(8.dp),
style = MaterialTheme.typography.button.copy(color = Color.DarkGray)
)
}
}
}
}
Simply use ChipDefaults.outlinedBorder and Defaults.outlinedChipColors():
Chip(
onClick = {},
border = ChipDefaults.outlinedBorder,
colors = ChipDefaults.outlinedChipColors(),
) {
Text(
text = "Trends",
)
}
compose version 1.2.1 , kotlinCompilerExtensionVersion 1.3.1
Also add accompanist Flow library
implementation
"com.google.accompanist:accompanist-flowlayout:0.26.4-beta"
We will use SuggestionChip composable function to create chips.
#Composable
fun SuggestionChipLayout() {
val chips by remember { mutableStateOf(listOf("India", "France", "Spain","Netherland","Austarlia","Nepal")) }
var chipState by remember { mutableStateOf("") }
Column(
modifier = Modifier.fillMaxSize(),
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.Center
) {
Text(text = "Suggestion Chip Example")
Spacer(modifier = Modifier.height(20.dp))
FlowRow(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 10.dp),
mainAxisSpacing = 16.dp,
crossAxisSpacing = 16.dp,
) {
chips.forEach {
SuggestionChipEachRow(chip = it, it == chipState) { chip ->
chipState = chip
}
}
}
}
}
#OptIn(ExperimentalMaterial3Api::class)
#Composable
fun SuggestionChipEachRow(
chip: String,
selected: Boolean,
onChipState: (String) -> Unit
) {
SuggestionChip(onClick = {
if (!selected)
onChipState(chip)
else
onChipState("")
}, label = {
Text(text = chip)
},
border = SuggestionChipDefaults.suggestionChipBorder(
borderWidth = 1.dp,
borderColor = if (selected) Color.Transparent else PurpleGrey40
),
modifier = Modifier.padding(horizontal = 16.dp),
colors = SuggestionChipDefaults.suggestionChipColors(
containerColor = if (selected) Purple80 else Color.Transparent
),
shape = RoundedCornerShape(16.dp)
)
}
Filter Chips: In filter chip we can select multiple items at a time
compose version 1.2.1 , kotlinCompilerExtensionVersion 1.3.1 Also add accompanist Flow library
implementation
"com.google.accompanist:accompanist-flowlayout:0.26.4-beta"
we will use FilterChip composable function to create Filter Chip
#SuppressLint("MutableCollectionMutableState")
#Composable
fun FilterChipLayout() {
val originalChips by remember {
mutableStateOf(
listOf(
"chip1",
"chip2",
"chip3",
"chip4",
"chip5"
)
)
}
val temp: Set<Int> = emptySet()
Column(
modifier = Modifier.fillMaxSize(),
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.Center
) {
Text(text = "Filter Chip Example")
Spacer(modifier = Modifier.height(20.dp))
FilterChipEachRow(chipList = originalChips, tempList = temp)
}
}
#OptIn(ExperimentalMaterial3Api::class)
#Composable
fun FilterChipEachRow(
chipList: List<String>,
tempList: Set<Int>
) {
var multipleChecked by rememberSaveable { mutableStateOf(tempList) }
FlowRow(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 10.dp),
mainAxisSpacing = 16.dp,
crossAxisSpacing = 16.dp,
) {
chipList.forEachIndexed { index, s ->
FilterChip(selected = multipleChecked.contains(index), onClick = {
multipleChecked = if (multipleChecked.contains(index))
multipleChecked.minus(index)
else
multipleChecked.plus(index)
}, label = {
Text(text = s)
},
border = FilterChipDefaults.filterChipBorder(
borderColor = if (!multipleChecked.contains(index)) PurpleGrey40 else Color.Transparent,
borderWidth = if (multipleChecked.contains(index)) 0.dp else 2.dp
),
shape = RoundedCornerShape(8.dp),
leadingIcon = {
(if (multipleChecked.contains(index)) Icons.Default.Check else null)?.let {
Icon(
it,
contentDescription = ""
)
}
}
)
}
}
}
Related
I wrote an AutoCompletet TextField in Jetpack Compose. I used this view in a Row and between two others' views. The side views move down when autocomplete dropdown is opened. How can I fix this issue?
The Link of GIF file is end of page. in the GIF you can see side views of Autocomplete move to bottom when the suggest items is shows.
My AutoComplete codes:
#Composable
fun AutoCompleteTextField(
modifier: Modifier = Modifier,
list: List<Product>,
searchTerm: TextFieldValue,
updateSearchTerm: (TextFieldValue) -> Unit,
) {
var product by remember {
mutableStateOf("")
}
var heightTextFields by remember {
mutableStateOf(55.dp)
}
var textFieldSize by remember {
mutableStateOf(Size.Zero)
}
var expanded by remember {
mutableStateOf(false)
}
val interactionSource = remember {
MutableInteractionSource()
}
Column(
modifier = modifier
.width(200.dp)
// .padding(30.dp)
.clickable(
interactionSource = interactionSource,
indication = null,
onClick = {
expanded = false
}
)
) {
Column(modifier = modifier.fillMaxWidth()) {
Row(
modifier = modifier
.border(BorderStroke(width = 1.dp, color = Color.LightGray))
.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically
) {
IconButton(onClick = {product = "" }) {
Icon(
imageVector = Icons.Filled.Add,
contentDescription = "Add",
modifier = modifier
.padding(4.dp)
.align(Alignment.CenterVertically)
)
}
TextField(
modifier = Modifier
.fillMaxWidth()
.height(heightTextFields)
.onGloballyPositioned { coordinates ->
textFieldSize = coordinates.size.toSize()
},
value = product,
onValueChange = {
product = it
expanded = true
},
colors = TextFieldDefaults.textFieldColors(
backgroundColor = Color.Transparent,
focusedIndicatorColor = Color.Transparent,
unfocusedIndicatorColor = Color.Transparent,
cursorColor = Color.Black
),
textStyle = TextStyle(
fontFamily = shabnamFontFamily,
color = MaterialTheme.colorScheme.secondary,
fontWeight = FontWeight.Bold,
fontSize = 14.sp,
),
keyboardOptions = KeyboardOptions(
keyboardType = KeyboardType.Text,
imeAction = ImeAction.Done
),
singleLine = true,
)
}
AnimatedVisibility(visible = expanded) {
Card(
modifier = modifier
.padding(horizontal = 4.dp)
.width(textFieldSize.width.dp),
elevation = 10.dp,
shape = RoundedCornerShape(bottomStart = 4.dp, bottomEnd = 4.dp)
) {
LazyColumn(
modifier = Modifier.heightIn(max = 150.dp),
) {
if (product.isNotEmpty()) {
items(
list.filter {
it.productName.lowercase()
.contains(product.lowercase())
}
) { item ->
ProductItems(title = item.productName) { title ->
product = title
expanded = false
}
}
} else {
items(
items =
list
) { item ->
ProductItems(title = item.productName) { title ->
product = title
expanded = false
}
}
}
}
}
}
}
}
}
}
Screen GIF file
I was deveoping an Kotlin Multiplatform app, where I develop the UI using Jetpack Compose framework, where I recover some data from network using graphql, to keep it into a local database build with SQLDelight.
My poblem comes when I try to implement a remove operation into my localDatabase, due to the LazyColumn component doesn't update after remove some item.
I saw there are some solution using SnapshotStateList, but I don't see how to implemented, and I try to do it using a mutableState of a boolean variable, which tells me if there some change which need to be update, but the Composable doesn't recompose neither.
this is my main component where I added the list:
#Composable
fun MyCharactersView(viewModel: MainViewModel, bottomBar: #Composable () -> Unit, popBack: () -> Unit, navController: NavController, characterSelect: (character: CharacterModel) -> Unit) {
val isLoading = viewModel.isLoading.collectAsState()
val loadError = viewModel.loadError.collectAsState()
val charactersBought = viewModel.characterBought.collectAsState()
val charactersBoughtSnapShot : SnapshotStateList<List<CharacterModel>> = SnapshotStateList(charactersBought.value)
LaunchedEffect(key1 = Unit){
viewModel.getAllBoughtCharacters().also {
Log.d("info", "Lanza el getAllBoughtCharacters:count: ${charactersBought.value.size}")
}
}
when {
isLoading.value -> {
Box(
contentAlignment = Alignment.Center,
modifier = Modifier.fillMaxSize()
) {
CircularProgressIndicator(
color = MaterialTheme.colors.primary,
modifier = Modifier
.fillMaxWidth(0.4f)
.fillMaxHeight(0.4f)
.align(Alignment.Center)
)
}
}
loadError.value != "" -> {
Text(
text = "Se ha producido un error",
color = Color.Red,
textAlign = TextAlign.Center
)
}
else -> {
if(viewModel.updateList.value){
viewModel.getAllBoughtCharacters().also {
Log.d("info", "Llama al viewModel.updateList.value: ${charactersBought.value}")
}
}
Scaffold(
topBar = {
TopAppBar(
title = { Text(
text = "MyCharacters",
style = TextStyle(
color = Color.White,
fontStyle = FontStyle.Italic,
textAlign = TextAlign.Center
)
)},
navigationIcon = {
IconButton(onClick = { popBack() }) {
Icon(Icons.Filled.ArrowBack, contentDescription = "Back")
}
}
)
},
bottomBar = bottomBar)
{ paddingValues ->
Surface(
modifier = Modifier
.background(
Color.Transparent
)
) {
if(charactersBought.value.isEmpty()){
Text(
text = "You don't have any character jet.\nTry to buy some one",
fontStyle = FontStyle.Italic,
fontWeight = FontWeight.Bold,
textAlign = TextAlign.Center,
modifier = Modifier.padding(start = (LocalConfiguration.current.screenWidthDp/4).dp, end = 0.dp, top = (LocalConfiguration.current.screenHeightDp/4).dp)
)
}else{
LazyColumn(
contentPadding = paddingValues,
modifier = Modifier
.background(Color.Transparent)
) {
Log.d("info", "CharacterResponse in items function: ${charactersBought.value}")
items(charactersBought.value) { character ->
MyCharactersListRowView(
navController = navController,
viewModel = viewModel,
characterModel = character!!,
characterSelected = characterSelect
)
}
}
}
}
}
}
}
}
And this is my ListRow component:
#OptIn(ExperimentalFoundationApi::class)
#Composable
fun MyCharactersListRowView(
navController: NavController,
viewModel: MainViewModel,
characterModel: CharacterModel,
characterSelected: (character : CharacterModel) -> Unit
) {
val openDialog = remember { mutableStateOf(false) }
if(openDialog.value) {
SimpleAlertDialog(
show = true,
onConfirm = { viewModel.deleteCharacter(characterModel.id.toLong().also {
if(viewModel.rowAffected.value.toInt() != 0) {
Toast.makeText(appContext, "${characterModel.name} remove correctly !", Toast.LENGTH_LONG).show().also {
openDialog.value = false
viewModel.updateList.value = true
}
}
}) },
onDismiss = { openDialog.value = false },
textDescription = "Would you like to remove ${characterModel.name} from your characters?",
textTittle = "Remove"
)
}
Row(
modifier = Modifier
.fillMaxWidth()
.clickable(onClick = { characterSelected(characterModel) })
.padding(vertical = 8.dp, horizontal = 16.dp)
.combinedClickable(
onLongClick = {
openDialog.value = true
},
onClick = {
navController.navigate(Screens.CharacterDetailsScreen.route + "/${characterModel.id}")
}
),
verticalAlignment = Alignment.CenterVertically
){
AsyncImage(
model = characterModel.image,
contentDescription = characterModel.name,
contentScale = ContentScale.Fit,
modifier = Modifier
.size(60.dp)
.clip(CircleShape)
)
Column(modifier = Modifier.weight(1F)) {
Text(
text = characterModel.name,
style = MaterialTheme.typography.h5,
fontWeight = FontWeight.Bold
)
CompositionLocalProvider(LocalContentAlpha provides ContentAlpha.high) {
Text(
text = "Seen in ${characterModel.numberEpisodes} episodes, most frequently in ${characterModel.location}",
style = MaterialTheme.typography.body1,
fontWeight = FontWeight.Thin
)
}
}
}
Divider()
}
So if you knows some way to force to recompose a composable, (which I think is not possible), or a working solution using the SnapShotStateList, and can share, take thanks in advance !
I am new in jetpack compose, and I am try to learn it, so I have simple onboarding screen in jetpack compose, when I update project to jetpack compose 1.1.1 , "Next" button not working for onboarding screen to scroll horizontally. it was working when I use jetpack compose 1.0.0 version, I do not know what change in new version, any idea?
#ExperimentalPagerApi
#Composable
fun OnBoardScreen() {
val scaffoldState = rememberScaffoldState()
val onBoardViewModel : OnBoardViewModel = viewModel()
val context = LocalContext.current
val currentPage = onBoardViewModel.currentPage.collectAsState()
Toast.makeText(context, "${currentPage.value}", Toast.LENGTH_SHORT).show()
val pagerState = rememberPagerState(
pageCount = onBoardItem.size,
initialOffscreenLimit = 2,
initialPage = 0,
infiniteLoop = false
)
Scaffold(
modifier = Modifier.fillMaxSize(),
scaffoldState = scaffoldState
) {
Surface(
modifier = Modifier.fillMaxSize()
) {
LaunchedEffect(scaffoldState.snackbarHostState){
pagerState.animateScrollToPage(
page = currentPage.value
)
}
Box(
modifier = Modifier
.fillMaxWidth()
.background(Gray200)
) {
Column(
horizontalAlignment = Alignment.CenterHorizontally
) {
HorizontalPager(
state = pagerState
) { page ->
Column(
modifier = Modifier
.padding(top = 65.dp)
.fillMaxWidth(),
horizontalAlignment = Alignment.CenterHorizontally
) {
Image(
painter = painterResource(id = onBoardItem[page].image),
contentDescription = "OnBoardImage",
modifier = Modifier
.size(250.dp)
)
Text(
text = onBoardItem[page].title,
modifier = Modifier
.padding(top = 50.dp),
color = Color.White,
fontWeight = FontWeight.Bold,
fontSize = 20.sp
)
Text(
text = onBoardItem[page].desc,
modifier = Modifier
.padding(30.dp),
color = Color.White,
fontSize = 18.sp,
textAlign = TextAlign.Center
)
}
}
PagerIndicator(onBoardItem.size, pagerState.currentPage)
}
Box(
modifier = Modifier
.align(Alignment.BottomCenter)
) {
Row(
modifier = Modifier
.padding(bottom = 20.dp)
.fillMaxWidth(),
horizontalArrangement = if (pagerState.currentPage != 2 ) {
Arrangement.SpaceBetween
} else {
Arrangement.Center
}
) {
if (pagerState.currentPage == 2) {
OutlinedButton(
onClick = {
Toast.makeText(context, "Start the Screen", Toast.LENGTH_SHORT).show()
},
shape = RoundedCornerShape(45.dp)
) {
Text(
text = "Get Started",
modifier = Modifier.padding(
vertical = 8.dp,
horizontal = 40.dp
),
color = Color.Black
)
}
} else {
Text(
text = "Skip",
color = Color.White,
modifier = Modifier.padding(start = 20.dp),
fontSize = 18.sp,
fontWeight = FontWeight.Medium
)
Text(
text = "Next",
color = Color.White,
modifier = Modifier
.clickable {
onBoardViewModel.setCurrentPage(pagerState.currentPage + 1)
}
.padding(end = 20.dp),
fontSize = 18.sp,
fontWeight = FontWeight.Medium
)
}
}
}
}
}
}
}
It looks like you expect these lines to scroll the pager every time you change the value of currentPage:
LaunchedEffect(scaffoldState.snackbarHostState) {
pagerState.animateScrollToPage(
page = currentPage.value
)
}
But scaffoldState.snackbarHostState in this scope is a static value, which means LaunchedEffect is not gonna be relaunched.
One option is to pass currentPage instead, but also, as your currentPage is backed by flow, it's cleaner to collect it:
LaunchedEffect(Unit) {
onBoardViewModel.currentPage
.collect {
pagerState.animateScrollToPage(
page = currentPage.value
)
}
}
p.s.
Also, when you need to make a text button, instead of adding clickable to the Text you can use TextButton:
TextButton(
onClick = {
}
) {
Text(/*...*/)
}
So these are my Project Versions:
val compose_version by extra("1.0.0-beta07")
val kotlin_version by extra("1.4.32")
val hilt_version by extra("2.36")
So I have a LazyColum which displays a custom composable card list:
package com.veloce.montageservice.ui.composables
// Here are imports but its too much code for stackoverflow
#Composable
fun SimpleCard(
imageVector: ImageVector,
title: String,
description: String,
#DrawableRes trailingButton: Int? = null,
clickable: () -> Unit
) {
Card(
modifier = Modifier
.padding(8.dp)
.fillMaxWidth()
.clickable {
clickable()
},
border = BorderStroke(
(0.5).dp,
brush = Brush.horizontalGradient(
colors = listOf(
MaterialTheme.colors.primary, MaterialTheme.colors.primaryVariant
)
)
),
elevation = 5.dp
// backgroundColor = Color.Gray
) {
Row(
modifier = Modifier.padding(8.dp),
horizontalArrangement = if (trailingButton != null) Arrangement.SpaceEvenly else Arrangement.Start
) {
Surface(
shape = CircleShape,
modifier = Modifier.size(50.dp),
color = MaterialTheme.colors.primaryVariant
) {
Icon(
modifier = Modifier.padding(4.dp),
imageVector = imageVector,
contentDescription = "Icon of a building",
tint = Color.White
)
}
Column(
modifier = Modifier.padding(8.dp),
verticalArrangement = Arrangement.SpaceEvenly
) {
Text(
title,
fontWeight = FontWeight.Bold
)
Text(description)
}
trailingButton?.let {
Surface(
shape = CircleShape,
modifier = Modifier.size(35.dp),
color = MaterialTheme.colors.primaryVariant
) {
Icon(
modifier = Modifier.padding(4.dp),
imageVector = ImageVector.vectorResource(id = it),
contentDescription = "Icon of a building",
tint = Color.White
)
}
}
}
}
}
And this should be clickable. It was, but now it's not anymore and I didn't have changed anything in this composable.
Has anyone an idea what went wrong? The scroll function of LazyColumnworks perfectly fine, it's just that I can't click it anymore from one day to the other.
In compose 1.0.0-beta08 there was a breaking API Change (https://developer.android.com/jetpack/androidx/releases/compose-material) which causes the clickable modifier to be ignored. You have to use the onClickparameter of Card instead:
Card(onClick = { count++ }) {
Text("Clickable card content with count: $count")
}
I am trying to put a TextField and a FAB inside a bottomBar using Jetpack Compose.
I wrapped the two with a box, which has the modifier "fillMaxWidth".
But the two controls dont use the full width.
Does anyone know, how to fix this issue?
Here is my Code:
#Composable
fun ChatView() {
Scaffold(
topBar= { ChannelButton() },
bottomBar = { ChatBox() },
modifier = Modifier
.padding(10.dp)
) {
ChatList()
}
}
#Composable
fun ChatBox() {
Box(modifier = Modifier
.background(DiscordDarkGray)
.fillMaxWidth()
){
Column(modifier = Modifier
.padding(10.dp)
.fillMaxWidth()) {
HorizontalCenteredRow(modifier = Modifier
.fillMaxWidth()) {
val textState = remember { mutableStateOf(TextFieldValue()) }
TextField(
value = textState.value,
onValueChange = { textState.value = it }
)
Spacer(modifier = Modifier.width(10.dp))
FloatingIconActionButton (
icon = Icons.Default.Send,
onClick = { /*TODO*/ },
backgroundColor = DiscordBlue
)
}
Spacer(modifier = Modifier.height(60.dp))
}
}
}
Here is the Code of the HorizontalCenteredRow:
#Composable
fun HorizontalCenteredRow(
modifier: Modifier = Modifier,
content: #Composable RowScope.() -> Unit
) {
Row(
modifier = modifier
.wrapContentSize(Alignment.Center),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.Center,
content = content
)
}
Here is the code of the FAB:
#Composable
fun FloatingIconActionButton(
onClick: () -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
shape: Shape = MaterialTheme.shapes.small.copy(CornerSize(percent = 50)),
backgroundColor: Color = MaterialTheme.colors.secondary,
contentColor: Color = contentColorFor(backgroundColor),
elevation: FloatingActionButtonElevation = FloatingActionButtonDefaults.elevation(),
icon: ImageVector = Icons.Default.QuestionAnswer,
iconContentDescription: String = "",
) {
Surface(
modifier = modifier.let {
if (enabled) {
it.clickable(
onClick = onClick,
role = Role.Button,
interactionSource = interactionSource,
indication = null
)
} else it
},
shape = shape,
color = backgroundColor,
contentColor = contentColor,
elevation = elevation.elevation(interactionSource).value
) {
CompositionLocalProvider(LocalContentAlpha provides contentColor.alpha) {
ProvideTextStyle(MaterialTheme.typography.button) {
Box(
modifier = Modifier
.defaultMinSize(minWidth = FabSize, minHeight = FabSize)
.indication(interactionSource, rememberRipple()),
contentAlignment = Alignment.Center
) {
Icon(
icon,
iconContentDescription,
tint = if (enabled) {
colors().onPrimary
} else {
colors().onPrimary.transparentize(.6f)
}
)
}
}
}
}
}
Using
HorizontalCenteredRow(
modifier = Modifier.fillMaxWidth()
the Row fills all the space, but it doesn't mean that the children occupy the entire space.
If you want to fill all the space with the children you have to change the default dimensions of them.
For example you can apply modifier = Modifier.weight(1f) to the TextField.
Something like:
HorizontalCenteredRow(modifier = Modifier
.fillMaxWidth()) {
val textState = remember { mutableStateOf(TextFieldValue()) }
TextField(
value = textState.value,
onValueChange = { textState.value = it },
modifier = Modifier.weight(1f)
)