Where is the .exe in flutter? - android

I am new to programming my own apps, since I used to work on old programs on the pc. Is there a file like the .exe in my old programs? Little backround information: I need to execute the app on a phone without a physical connection and without the typical appstores. In my imagination I can store something like the release file online and my users can download it?
Thanks for teaching me.

Hello and welcome to the community! On Android, the file you are looking for is called an APK, you can take that file and install it on other devices easily. For iOS it's a bit more complicated and you can't share the IPA files and install them as for android, you are confined to using a physical device or sending it over using testflight, which is provided by Apple for testers.
You can find those APK files inside your project's folder in the following path:
build/app/outputs/flutter-apk

Related

Can I put an iPa file on Android?

Hi tech buddies how's your SKActions coming along, maybe this has already been answered, I don't know, I just didn't have 8 hours to spend looking through the searches,:). Basically, can I put an iPa file on Android. How and will it work, as in can I install it and play it on the android phone. If not, how do I do it? Thanks, may the Swift be with you!
I'm assuming you are talking about an apple installer? You can store it on an android device as a file, but Android devices use the APK format as the install file format. The IPA file will not be able to be installed on an Android device.

QPython3 on Android read and write txt file

I am writing a little python textbased game on my android phone with qpython3.
Now I want to store the highscores in a txt file but I can't find out how I can realize this. I know how I can do it on windows but it doesn't work on android.
Hope anyone has an idea.
Krowit
After testing on my device, it appears that QPython has blocked write permissions from the application. Here's a way of getting a version which allows for it*:
Download SL4A, and install it. This is what launches the Python script.
Download PY4A, this is the Android version of Python. You can download both 2.x and 3.x from here.
You'll need a text editor now. DroidEdit is my personal favourite, and you can launch a script straight from the app.
Then you can write in your code, save it, and run it!
Of course, there's no real substitute for a real desktop, at least in my opinion, but this is (again, in my opinion) the best setup I've found so far.
*I don't know where the files are saved, but you can read and write from them, wherever the saved file's directory may be.

Mutlilingual support for an already build up APK

I am facing a serious issue here. I built an android and iOS application. Now after I developed it completely and it is running seamlessly, I want it to be multilingual(both android and iOS). Is there any simplest method which I can use now to make both my android and iOS apps multilingual now. The .apk and .ipa files have already been prepared and the project is complete. Please help!!!!
You cannot modify your .apk and .ipa files to be multilingual. I mean, theoretically it's possible but it would be ludicrously difficult. If you are stuck with the .apk and .ipa files you have, then your task is extremely difficult, sorry.
You can modify the android and iOS projects (I am assuming they are separate projects) to provide multiple language versions of the resource files where your user text and images are stored, assuming that you correctly stored all text and images which get displayed to the user in resource files/folders.
For Android, see http://developer.android.com/training/basics/supporting-devices/languages.html
For IOS, see http://www.raywenderlich.com/64401/internationalization-tutorial-for-ios-2014.

Can't find eReader_android_1.0.39.apk file to install to emulator

Looking to replace a ZIRE31 Palm device I need a PalmReader equivalent for Android. Not having a new device yet (although thinking about the Archos43 model) I am running developer.android.com's SDK which has an emulator in it. Using the emulator I would like to try out ereader.com's application called "eReader_android_1.0.39.apk" from their site. But the download link they supply is actually a ZIP file with lots of little files. I need the simpler APK file to install with the 'adb' command. Does anyone know where I can find it?
I bought a SmartQ V5-II ($130 + $30 shipping from ALLPMP) in early December. It has Linux and Android OS's on it. I have concentrated my development on the Linux OS and have no need to try out the eReader_android_1.0.39.apk application anymore. Under Linux I found the V5-II has the FBReader application which supports the reading of e-books in the EPUB format as well as many others. I have learned enough about EPUB format to convert the text file I wish to read on my V5-II into EPUB. Problem solved!

Using not compiled media on Android

I'm developing an Android application. I'm very new on Android development.
I see on other projects that textures are hold on res directory. They have to be compiled and deployed into device.
I'm wondering if I can download a picture as a texture from a web service and use it.
I don't know if every media that I need has to be compiled.
Thanks.
Yes you could download the pictures from the web and use them. If you plan on having changeable content then you should probably do so as well.
Adding Images to Res will have them included in the APK and, Then copied to the device on installation (Unless you use zipalign which should sometimes allow you to use content from the apk)

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