Android Studio: Is is possible to set default drawable folder? - android

I am having a rather annoying scenario where I work with a lot of drawable shapes, many of which are slightly changed variants of others. The annoying thing is, when I paste the drawable, it automatically defaults to a random resource folder. See bellow photo. I want it to go directly to the standard drawable folder, not some other density drawable folders without having to manually change the folder every single time.
Is this even possible?

You can change the View from Android to Project if you are copying & pasting multiple images in a row. You can simply paste it to the drawable folder.

Related

Image in android?

My ImageButton in my app is very tiny and cut off. I realized this could be because the image was in the drawable folder instead of the mitmap folders. So, I copied the images from the drawable folder, and pasted them in mitmap folders. Now, should I go about deleting the image from the drawable folder? I get the following saying it is not safe:
I know how to access the images, but should I delete them from the drawable folder now that I have already moved them to the mitmaps? If I do a delete anyway, will I need to alter my code to access the mitmap image? What is safest to do?
Here is an image of my mitmaps:
Thanks for the expert advice,
Rich
"Not safe" in this context just means that it's still being used somewhere. If you delete it, the current usage will fail to compile, and you'll be easily able to find and alter it to point at the new location.
You can safely delete this image, in Android Studio if you are using this image or else the file will be open at some place, you can get this error actually, so try deleting this image will safely remove the only selected image into your workspace. So hassle free to delete it.
After deleting your image, clear your project and run it, it works fine.
The mipmap folder is used for image that are very small and should be used in the action bar, and other menus. If you find your image too tiny, it just will be worst if you put it in the mipmap folder. If it's tiny although the image is in the drawable folder, maybe the image has a very small dimension or your imageview is too small.

How to get images(same name) from different drawable folder in a android project?

I need to get same images with same name, but in different resolution. So i created different drawable folder for every resolution and having images with same name in all folder. But when i am running this aap at that time some images coming dynamically at diff resolution. I have to bound images, should comes from related resolution folder at which device it is running at that moment. I used some images as theme, these are making trouble for me. :( :(
I created drawable folder in this way.
drawable-sw600dp-land-mdpi.
drawable-sw600dp-port-mdpi.
Please help me, I am indeed.
If your folders are named correctly, android will take care of that by hisself. If the device is rotated, the activity is destroyed and recreated again. Depending on on current state (landscape or portrait), android loads the drawable from the corresponding folder and you only have to say "load a drawable" :)
If the corresponding folder doesnt exist, android falls back to a default one.
Try to change
"drawable-sw600dp-land-mdpi" to "drawable-sw600dp-land"
"drawable-sw600dp-port-mdpi" to "drawable-sw600dp-port".
Remove "mdpi" from directory names.
create drawable folder like this
drwable-land-mdpi
drawable-port-mdpi
drwable-land-hdpi
drawable-port-hdpi
and also see this link google resources

Puzzled Over Android App Graphic Source Path

I've had an app developed and have the responsibility of maintaining it, which means learning the Eclipse ADT environment. Nearly 20 years in web dev gives me some comfort, but this is certainly a new experience.
In one of the screens shown in the Graphical Layout window, a graphic source is indicated in the Properties panel as:
Src #drawable/ordo_search
ordo_search, obviously being the name of the PNG graphic, drawable appearing to be the folder.
But there are 4 folders holding graphics for this app, all beginning with the word drawable. They are:
drawable
drawable-hdpi
drawable-large-mdpi
drawable-sw600dp-hdpi
By altering this particular image and seeing the change come up in the Graphical Layout, I've determined that this graphic resides in the one called drawable-sw600dp-hdpi. In other areas of the app, I've determined in the same way that graphics are being pulled from any of the 4 folders, but in all cases the properties source paths all read the same: #drawable
Somewhere that #drawable attribute is being told an absolute path to where that graphic is, and that's what I need to find: where would I find and edit the path to that, or any, graphic?
Obviously I'm just getting to know the environment, so bear with me if you would.
It's not possible to get the path
This path will differ from device to device due to different dpi's of devices, it can point to any of the 4 folders you defined. If you want the drawable image you can get it via code by using getResources().getDrawable(R.drawable.yourdrawablename);
This will return your drawable and you can use it to display in a ImageView or where ever you want.

Android state file does not find dpi dependent drawable

I have a state file for buttons which worked fine until I put drawables into res/drawable-mdpi.
I had only drawable in res/drawable-hdpi but I want the app to work on all displays.
The state file is placed in res/drawable as I read it on some websites.
That way it is also done by google with the standard drawables but Ecplise keeps telling me that it can't find drawable with value #drawable/button_normal.
The drawables are definitely at their places.
So what am I doing wrong here?
Ok...there was nothing wrong with the code, drawables were not ok.
I made them again, 9-patched them and voilĂ : no comments by eclipse.
Sorry for wasting place for this.
make a folder drawable inside res and put ya pics into that folder. and you can refer to them as
android:background="#drawable/oscar"

Android button state files

The docs say to put XML state files for buttons in "the" "drawable" folder - which one of at least three?! (Putting it in res/drawable gives an out of sync filesystem error and putting it in each of the drawable-*dpi where * is l, m, h is an error too.)
res/drawable is ok and default.
The "fs out of sync" is probably from your IDE when you put the files e.g. via command line or into the folder. IDEs usually try to remember the state of files and report external changes this way. Try issuing a "refresh" command in the IDE.
res/drawable is a fallback that is taken if you do not provide more specific images in res/drawable-*dpi or also some orientation counterparts.
Have a look at the docs:
http://developer.android.com/guide/topics/resources/providing-resources.html#AlternativeResources
drawable-nodpi is a special directory for files you don't want scaled, which makes no sense at all for buttons, as you want buttons to scale according to screen size/dpi.
You should use res/drawable for your XML state list drawables. If you get the "out of sync filesystem" error just refresh the Eclipse project (select it in the projects pane and hit F5).
XML state lists are (in most cases) not DPI-independent. However, their content will not change across different DPI environments. Basically, this means that if you reference a raw drawable called, for example, #drawable/btn_pressed, from within a state list, Android will look for the appropriate file for that drawable, according to the environment (drawable-*dpi/btn_pressed.png).
As you can see, although the state list is the same on LDPI, MDPI and HDPI, the drawables referenced within it could change.
I propose drawable-nodpi because it works.
However this is not made obvious in the docs when it needs to be.
How to make something trivial complicated? Make it ambiguous.

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