Delete app from Play Store that was disabled - android

I got the following problem:
I published an app that had to do with Corona. I didn't know that Google doesn't allow this (unless it's approved by your government in some way), so Google disabled the app directly.
I have tried to just delete it then, so it doesn't appear in the Dashboard anymore, but I couldn't find how to do this. I've searched the internet on how to delete disabled apps and it seems like that is not possible.
Now that would be fine, but there's the following issue:
Since it was disabled, Google Admob says "one of my apps violates the terms of use of Admob". There also isn't a direct problem with that, but Admob just sent me an E-Mail yesterday that says
Google will introduce a new strike-based system to enforce against advertisers who repeatedly violate Google Ads policies
So I need to remove the App. How can I do that?!
Here's a screenshot that shows that everything is greyed out and therefore I cannot delete the app the normal way:

You can't do it unfortunately. The only thing you can do is fix the problem and only then delete it.

You can do it by select app and then setup option > Advance setting here you can unpublish and more setting with you app

Related

Google Play Console - How To Inform If My App Contains Ads

I'm having a problem setting up my first app for release. I need to inform Play Console whether my app contains ads or not, but on that section, there's simply no option to click. Nothing.
Screenshot of the App Content Ads Page
I don't know what am I doing wrong. If I need to put some information in other places before coming to this part, or if that is a bug - and if it's a bug, if it is affecting other people as well. Or am I missing something completely?
EDIT: I found the problem: I had an AdBlock turned on. When I turned it off the page loaded correctly and I was able to finish the setup.
As of 2021 this option has been moved to the Policy section in the console and no longer the
In your play console go to the store presence then click on App content where you can set whether your app contains Ads or not.

problem with Admob - wrong link with app in playstore

I was doing tests with admob, I innocently linked an existing application in the playstore that is not mine, obviously I was not going to create it, I clicked on the close button but Admob linked the applications.
Obviously I do not have any ad unit, but I can not modify or delete the application to remove in link between that admob app and the playstore app.
Can Admob suspend my account for this error?
Can remove that link between the Admob app and the Playstore app?
You cannot delete an app from your AdMob account, although you can hide it as mentioned here
Admob doesn't have any direct policy about connecting someone else app to your account, so no one can tell you for sure but it's quite improbable that they will suspend your account. And I have this opinion on the base that in the "Adding A Link To Your App" documentation , they have only warned us like this(only):
Make sure you link the correct app. You can't change it later.
I have read somewhere that in earlier Admob version you could delete your app from App Settings page (and that version is still live, but not accessible from the Admob URL, you may search for it)
In the end, I'll say just hiding your app is enough.

Google Play keeps injecting the word "Text" into my Database and I can't stop it

I've written to Google Play's support about this issue. At first the flatly denied it, but after I submitted screenshots, database logs, etc... they said they were "looking into it."
Basically every time I submit my app to Google Play... the word "Text" is inserted into almost every EditText field. This includes, Comments, Editable profile fields, etc...
According to the screenshots this appears to be caused by Google Play's automated testing. I've verified that the IP address of the poster does indeed belong to Google.
I've never seen anything like this in over 30 years of programming and I'm at a bit of a loss for what to do... It happens ONLY when I submit an app update to Google Play.
There's really nowhere else I could think of to ask. Has anyone ever SEEN anything like this? How can I prevent this from happening?
When you upload your app, it goes through the Pre-Launch Testing, where it will use test devices to automatically click/type/use your app and try to find bugs and see whether it will crash anywhere.
If you don't want this:
Go to your app in the Google Play Console
Click Release Management on the left
Click Pre-Launch Report
Click the settings tab
Disable it

Authentication is required. Sign in with your Google Account

Today I added my first application to play google stores. Send your application went smoothly. The application was in store. But as I want to download this application pops up an alert: Authentication is required. Sign in with your Google Account. I might also add that I am logged into your Google account, and checking whether the application runs on several other phones. But unfortunately, the situation repeated itself. Very Please help.
I had the same problem and how to fix it is very simple just go to your apps description and update it with anything I just added one word clicked update and an hour later worked perfectly
I cant comment as I am a new user.
But it seems its an issue with the Google Play, as every one is facing the same issue.
I got 7 apps uploaded yesterday and none of them are working. I have retried to upload again today, and waiting to see the outcome.
Let me know if your apps are working fine now or if any updates on this.

Android alpha testing "Item not found"

I have published my app for alpha testing, but not able to download it from play store.
I have opened the url "https://play.google.com/apps/testing/com.*" and accepted to be a tester and now it shows me "you are a tester". But when I click on the link "download it from the Play Store", it shows me "Item not found" in my test device play store and "requested URL was not found" in desktop browser.
App is in published state for more than 48 hours.
App is published in all countries.
google groups for testers are added, I can see the group in manage testers tab. Tester account is added to the group ( triple checked it)
test device has only one tester account.
I can access the in-app purchases, which means the app is published properly. Google doesn't support draft mode anymore.
I went through some similar posts in stackoverflow, but there is no definite answer. Looks like for some people it resolved automatically and some people are not lucky enough.
If the app is "Published", but when you click in "View in play store" the site (example: https://play.google.com/store/apps/details?id=com.companyname.appname) show the error:
"We're sorry, the requested URL was not found on this server",
try this:
In "Google Play Console" (https://play.google.com/apps/publish), select your app
goto menu: Release management / App releases
In Aplha, click in the button "Manage Alpha"
Click in "Manage testers" and copy the link "Opt-in URL" (example: https://play.google.com/apps/testing/com.companyname.appname)
Send this link to your alpha users, you and the users need to click in "Became a tester" before access the app in PlayStore.
After this, open the link of app in play store again (View in play store) logged with a user from the testers list.
If the url still don't open, try close your browser, or clear the browser cache and try again. The browser store a cache of redirects.
If you are using Chrome, then it caches redirects. To fix it, clear browsing data. More details on this
In my case, the issue was that I wasn't logged to Google with the proper account in Chrome.
I cleared all browsing data, but un-logging from Gmail/Google and re-logging with the proper #gmail.com account would probably have done the trick.
Another thing to check is whether or not Pricing & Distribution -> Only make this application available to my organization is checked. It seems that this doesn't interact well with Alpha- or Beta-only tests, even if your test account is in the given domain. Once I turned this flag off, my beta-only app became visible via the Play Store link from the testing signup page.
In addition to all the great answers here, I just found out that if you did an internal test before the closed (alpha) test, the Play Store may want you to use the internal test URL instead.
So say you have your great app and you released it to the internal test track. You created a list called "Internal Testers" for that track and it all went swimmingly. When you did this, Google Play gives you a URL for those testers of the form https://play.google.com/apps/internaltest/{id}. Your internal testers joined the program using that URL, downloaded the app no problem and the test went through.
You now upgrade to the closed track (alpha testing). You create a new list called "Alpha Testers" with new people in it and you enable your release both for "Internal Testers" and "Alpha Testers" thinking that you should carry over your internal testers to alpha. When you do this, Google Play gives you a URL of the form https://play.google.com/apps/testing/{package}. Your alpha testers can now join the program using that URL and download the app. But your internal testers have to keep using the internal test URL to join the program.
From testing a variety of scenarios, it looks like moving a tester from on list to another doesn't fix the problem.
As far as I can tell the Google Play documentation doesn't mention any of this.
Where you add groups for test - there have a link for tester (something like terms) you need to click this link on each testing device and say "Yes"
After that link apear in market. I wait 3 days before found it : )
For my part it was due to the fact that I sent the link through SMS. It worked when I sent it by email. This link has the form https://play.google.com/apps/testing/com.*. This is this link that you have to share by email.
This can be due to a silly mistake where you aren't signed in with the appropriate Google Play account in your device's Google Play Store.
Sign in with the testing gmail account into Google Play and then click on the test-link
For more detail check Item not found
allow access to
Settings -> internal access -> Manage users with download rights later
Settings -> Internal Access -> Testers
and the app link will work
I had this similar issue.In my case, I had multiple testers as CSV and there was an space between multiple users tester.Space was the issue in email address.Bad email address may cause this problem.
Also, make sure the device you are using is among the supported devices for your app. For this, check Release management -> Device catalog on play console.
If this is the problem, expect to see a warning similar to the app is not compatible with your device when you visit play store page via a web browser and Item not found error via play store app.
In my case, I had to make some changes in the Manifest to correct the list of supported devices. So, I replaced below line causing the number of supported devices to be 0:
<uses-feature android:name="android.hardware.camera2.full" />
with:
<uses-feature android:name="android.hardware.camera2.full" android:required="false" />
In your case, Manifest may need a different change of course.
In case someone has tried the several suggestions and has not worked, I want to share another situation I haven't seen listed anywhere else.
Make sure the latest build uploaded is not deactivated. The Play Store console doesn't warn you if, for any reason, the release is made unavailable to your testers. It'll show with a greyed out row, like this:
Check on App releases > Manage, in you track dashboard, that the latest build is Added, not Deactivated.
In my case is Android Studio emulator, I relaunch play store after few minutes googling, then no more such error "Item not found".
In my case the emulator had been started a couple of months ago and perhaps cached something wrong.
I kept receiving BillingClient.BillingResponse.ERROR resulting in this message.
After restarting the emulator it started working again.
Simple way is to use incognito mode. Thats it.

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