Jetpack Compose MutableLiveData not updating UI Components - android

I am trying to display several download progress bars at once via a list of data objects containing the download ID and the progress value. The values of this list of objects is being updated fine (shown via logging) but the UI components WILL NOT update after their initial value change from null to the first progress value. Please help!
I see there are similar questions to this, but their solutions are not working for me, including attaching an observer.
class DownLoadViewModel() : ViewModel() {
...
private var _progressList = MutableLiveData<MutableList<DownloadObject>>()
val progressList = _progressList // Exposed to the UI.
...
//Update download progress values during download, this is called
// every time the progress updates.
val temp = _progressList.value
temp?.forEach { item ->
if (item.id.equals(download.id)) item.progress = download.progress
}
_progressList.postValue(temp)
...
}
UI Component
#Composable
fun ExampleComposable(downloadViewModel: DownloadViewModel) {
val progressList by courseViewModel.progressList.observeAsState()
val currentProgress = progressList.find { item -> item.id == local.id }
...
LinearProgressIndicator(
progress = currentProgress.progress
)
...
}

I searched a lot of text to solve the problem that List in ViewModel does not update Composable. I tried three ways to no avail, such as: LiveData, MutableLiveData, mutableStateListOf, MutableStateFlow
According to the test, I found that the value has changed, but the interface is not updated. The document says that the page will only be updated when the value of State changes. The fundamental problem is the data problem. If it is not updated, it means that State has not monitored the data update.
The above methods are effective for adding and deleting, but the alone update does not work, because I update the element in T, but the object has not changed.
The solution is to deep copy.
fun agreeGreet(greet: Greet) {
val g = greet.copy(agree = true) // This way is invalid
favourites[0] = g
}
fun agreeGreet(greet: Greet) {
val g = greet.copy() // This way works
g.agree = true
favourites[0] = g
}
Very weird, wasted a lot of time, I hope it will be helpful to those who need to update.

As far as possible, consider using mutableStateOf(...) in JC instead of LiveData and Flow. So, inside your viewmodel,
class DownLoadViewModel() : ViewModel() {
...
private var progressList by mutableStateOf(listOf<DownloadObject>()) //Using an immutable list is recommended
...
//Update download progress values during download, this is called
// every time the progress updates.
val temp = progress.value
temp?.forEach { item ->
if (item.id.equals(download.id)) item.progress = download.progress
}
progress.postValue(temp)
...
}
Now, if you wish to add an element to the progressList, you could do something like:-
progressList = progressList + listOf(/*item*/)
In your activity,
#Composable
fun ExampleComposable(downloadViewModel: DownloadViewModel) {
val progressList by courseViewModel.progressList
val currentProgress = progressList.find { item -> item.id == local.id }
...
LinearProgressIndicator(
progress = currentProgress.progress
)
...
}
EDIT,
For the specific use case, you can also use mutableStateListOf(...)instead of mutableStateOf(...). This allows for easy modification and addition of items to the list. It means you can just use it like a regular List and it will work just fine, triggering recompositions upon modification, for the Composables reading it.

It is completely fine to work with LiveData/Flow together with Jetpack Compose. In fact, they are explicitly named in the docs.
Those same docs also describe your error a few lines below in the red box:
Caution: Using mutable objects such as ArrayList or mutableListOf() as state in Compose will cause your users to see incorrect or stale data in your app.
Mutable objects that are not observable, such as ArrayList or a mutable data class, cannot be observed by Compose to trigger recomposition when they change.
Instead of using non-observable mutable objects, we recommend you use an observable data holder such as State<List> and the immutable listOf().
So the solution is very simple:
make your progressList immutable
while updating create a new list, which is a copy of the old, but with your new progress values

Related

mutableStateOf() not assinging new object?

I am updating the old mutableStateOf() object data by modifying it but new data is not reflecting on it.
variable: as
val offTime = mutableStateOf<List<OffTime>>(emptyList())
update code
fun updateOffTime(newOffTime: OffTime, index: Int){
val updatedOffTime = offTime.value.mapIndexed { i, offTime ->
var result = offTime
if(index == i) result = newOffTime
result
}
offTime.value = updatedOffTime
Log.d(TAG, "updateOffTime: $updatedOffTime")
Log.d(TAG, "updateOffTime: ${offTime.value}")
}
Note: It works when the object OffTime is without id
i.e. OffTime(fromTime, toTime) :- works
OffTime(id,fromTime, toTime) :- doesn't works
I don't know exactly your use-case, neither your entire code implementation, but if I may ask why are you using an ordinary collection list instead of a SnapshotStateList or an extension of its new instance, mutableStateListOf when its part of your requirement to perform list operations?
Have you tried converting your offtime as a SnapshotStateList like this?
val offTime = mutableStateListOf<OffTime>(mutableStateListOf())
and performing updates liks this?
offTime.add( ... )
//or
offtime.remove(...)
//or
offTime[index] = offtime copy
//or
var offTimeIterator = offTime.lisIterator() // where you can safely modify indeces
SnapshotStateList is created exactly for such use-cases in compose, where you can perform normal list operations such as (add, remove, update, or batch updates) and guarantees re-composition.
Your call
offTime.value = updatedOffTime // if this is a new instance of a list
will trigger an entire re-composition as the entire list reference had been changed, but with SnapshotStateList, any changes to the structure is guaranteed to match a specific re-composition, say if you modify an item at index 7, and if this is observed by say a LazyColumn only LazyColumn's 7th index will re-compose
Also I don't know if your Offtime is a data class or a standard class, I would recommend it to be a data-class so you can easily copy() a certain instance of it, pass a new value to a certain property of it and re-assign it in a SnapshotStateList.

Combining two flows of paging data before showing in UI

I have this recycler view that shows paginated data with a PagingDataAdapter. It works well when making a single request to the service but I sometimes need to make two requests to get old and new events and show both in my recycler view. Is there a way I can combine the two flows of paginated data before showing them to the user? As it is, if I make the two requests, only the last one remains because of the invalidate() in the submitData method.
This is the current implementation that doesn't work the way I need it to:
private fun fetchEvents() {
fetchEventsJob?.cancel()
binding.cameraVmsEventsRecycler.adapter = null
fetchEventsJob = lifecycleScope.launch {
cameraViewModel.searchCameraEvents(
cameraId = videoDetector.id,
dateTo = if(eventsByDate) "" else dayPickerDateTo,
pageSize = REQUEST_LIMIT
cameraViewModel.filtersApplied
).collectLatest { eventsCollection ->
val events = eventsCollection.map { event ->
CameraEventModel.CameraEventItem(
VideoEventModel(
event.eventId,
event.faceId,
null,
event.state
)
)
}.insertSeparators {
before: CameraEventModel.CameraEventItem?, after: CameraEventModel.CameraEventItem? ->
renderSeparators(before, after)
}
binding.cameraEventsRecycler.adapter = eventsAdapter
eventsAdapter.submitData(events)
}
}
}
Upong calling fetchEvents() with different parameters, only the last flow of data remains due to the submitData().
Is there a way I can manage to do what I want? I can't use Room in this project.
You are explicitly calling collectLatest: it cancels collection when new items emit. The effect is, if you suspend in the collector lambda before your call to submitData() you only get the last item from the flow.
If you want to use all items from searchCameraEvents you might need to use toList():
val flow = cameraViewModel.searchCameraEvents(/*...*/)
val eventsCollection: List<PagingData<List<Event>>> = flow.toList()
val events = eventsCollection
// get list out of paging data
.flatMap { it.data }
// flatten list of lists
.flatten()
// map as needed
.map { event ->
CameraEventModel.CameraEventItem(/*...*/)
}
Mind, that you are handling paged data here. You want to make sure to keep a proper ordering. Also, if you retrieve more than one page from your flow, you're actually skipping the paging mechanism somehow. So you might also need to keep track of this in order not to produce duplicates in the UI.

How to change visibility of a TextView if a MutableList is empty? (Android/Kotlin)

I'm working on a simple calorie counter app using two fragments and a ViewModel. I'm a beginner and this is a modification of an app I just created for a course (this app is not a homework assignment). It uses ViewModel and has a fragment that collects user input and a fragment that displays the input as a MutableList of MutableLiveData. I would like for the list screen to initially be empty except for a TextView with instructions, and I'd like the instructions to disappear once an entry has been added to the list. My class instructor told me to use an if-else statement in the fragment with the list to achieve this, but it's not working. He didn't tell me exactly where to put it. I tried a bunch of different spots but none of them worked. I don't get errors - just no change to the visibility of the TextView.
Here is the code for the ViewModel with the list:
val entryList: MutableLiveData<MutableList<Entry>>
get() = _entryList
init {
_entry = MutableLiveData<Entry>()
_entryList.value = mutableListOf()
}
fun addEntry(entryInfo: Entry){
_entry.value = entryInfo
_entryList.value?.add(_entry.value!!)
}
}
And this is the code for the observer in the list fragment:
Observer { entryList ->
val entryListView: View = inflater.inflate(R.layout.fragment_entry_list, null, false)
if (entryList.isNullOrEmpty()) {
entryListView.instructions_text_view.visibility = View.VISIBLE
} else {
entryListView.instructions_text_view.visibility = View.GONE
}
entryList.forEach {entry ->
val view: View = inflater.inflate(R.layout.entry_list_item, null, false)
view.date_entry_text_view.text = String.format(getString(R.string.date), entry.date)
view.calories_entry_text_view.text =
view.line_divider
binding.entryList.addView(view)
}
Thanks for any help.
I guess you are expecting your observer to get notified of the event when you are adding entryInfo to your event list (_entryList.value?.add(_entry.value!!).
But this won't happen as you are just adding an element to the same mutable list, and as the list reference hasn't changed, live data won't emit any update.
To solve this, you have two options.
Create a new boolean live data which controls when to show and hide the info text. Set its initial value to false, and update it to true in addEntry() function.
Instead of updating the same mutable list, create of copy of it, add the element and set the entryList.value equal to this new list. This way your observer will be notified of the new list.
Additionally, its generally not a good practice to expose mutable data unless there is no alternative. Here you are exposing a mutable list of Entry and that too in the form of a mutable live data. Ideally, your should be exposing LiveData<List<Entry>>.
This is one possible implementation of all the points that I mentioned:
private val _entryList = MutableLiveData(listOf<Entry>()) // Create a private mutable live data holding an empty entry list, to avoid the initial null value.
val entryList: LiveData<List<Entry>> = _entryList // Expose an immutable version of _entryList
fun addEntry(entryInfo: Entry) {
_entryList.value = entryList.value!! + entryInfo
}
I haven't used the _entry live data here, but you can implement it the same way.
set your viewModel to observe on entry added.
I think you have gotten your visibility toggle in the your if else blocks wrong.
if (entryList.isNullOrEmpty()) {
entryListView.instructions_text_view.visibility = View.GONE // OR View.INVISIBLE
} else {
entryListView.instructions_text_view.visibility = View.VISIBLE
}
Your Observer should get notified of changes to entryList when _entryList has changed. Make sure you are calling addEntry() function to trigger the notification.

Removing elements from a list that is used by liveData does not remove any

Android 4.1.2
Kotlin 1.4.21
I have the following live data that I add to, but when it comes to removing it doesn't remove any elements.
val selectedLiveData by lazy { MutableLiveData<List<Core>>() }
I don't want to trigger the observers so I am not assigning the value as I just want to remove a single element from the liveData list and only trigger when adding.
None of the following work
selectedLiveData.value?.toMutableList()?.apply {
removeAt(0)
}
selectedLiveData.value?.toMutableList()?.apply {
removeFirst()
}
selectedLiveData.value?.toMutableList()?.apply {
remove(Core)
}
I am adding my elements like this and then assigning the value so the observers to this live data get updated:
selectedLiveData.value = selectedLiveData.value?.toMutableList()?.apply {
add(core)
}
What you wanted is
val selectedLiveData = MutableLiveData<List<Core>>(emptyList())
Then
selectedLiveData.value = selectedLiveData.value.toMutableList().apply {
removeAt(0)
}.toList()
So what are you doing exactly:
You create a MutableLiveData with a List of objects. As we know in Kotlin List is immutable, so it's readonly.
If you want to add / remove items from a list, you should use MutableList.
If we look the documentation of toMutableList which you are using:
/**
* Returns a new [MutableList] filled with all elements of this collection.
*/
public fun <T> Collection<T>.toMutableList(): MutableList<T> {
return ArrayList(this)
}
So every time you try to remove an item via:
selectedLiveData.value?.toMutableList()
you actually perform that operation on a new MutableList not the original one.
If you want to add / remove I suggest you to use MutableList in your MutableLiveData so you can create something similar to this:
private val selectedLiveData = MutableLiveData<MutableList<Int>>()
// Init
selectedLiveData.value = mutableListOf(100, 200)
// Add items
selectedLiveData.value?.add(2)
selectedLiveData.value?.add(10)
selectedLiveData.value?.add(50)
// Remove item
selectedLiveData.value?.remove(2)
selectedLiveData.postValue(selectedLiveData.value.toMutableList().apply {
removeAt(0)
}.toList())

Displaying ProgressBar with Paging Library when Room database is the data source

My database query operations can take a long time, so I want to display a ProgressBar while the query is in progress. This is especially a problem when the user changes the sorting options, because it displays the old list for a while until the new list comes in and the RecyclerView is updated. I just don't know where to capture the Loading and Success states for a query like this.
Here's my method for getting the PagedList from the database:
fun getGameList(): LiveData<PagedList<Game>> {
// Builds a SimpleSQLiteQuery to be used with #RawQuery
val query = buildGameListQuery()
val dataSourceFactory: DataSource.Factory<Int, Game> = database.gameDao.getGameList(query)
val data: LiveData<PagedList<Game>> = LivePagedListBuilder(dataSourceFactory, DATABASE_PAGE_SIZE)
.build()
return data
}
And I update my list by observing this:
val games = Transformations.switchMap(gameRepository.sortOptions) {
gameRepository.getGameList()
}
Do I need a custom DataSource and DataSource.Factory? If so, I have no idea where to even begin with that. I believe it would be a PositionalDataSource, but I can't find any examples online for implementing a custom one.
I also tried adapter.registerAdapterDataObserver() on my RecyclerView adapter. This fires various callbacks when the new list data is being displayed, but I can't discern from the callbacks when loading has started and stopped.
I was ultimately able to fix this by observing the games LiveData. However, it wasn't exactly straightforward.
Here's my DatabaseState class:
sealed class DatabaseState {
object Success : DatabaseState()
object LoadingSortChange: DatabaseState()
object Loading: DatabaseState()
}
Capturing the Loading state was easy. Whenever the user updates the sort options, I call a method like this:
fun updateSortOptions(newSortOptions: SortOptions) {
_databaseState.value = DatabaseState.LoadingSortChange
_sortOptions.value = newSortOptions
}
The Success state was the tricky one. Since my sorting options are contained in a separate Fragment from the RecyclerView, the games LiveData observer fires twice upon saving new sort options (once when ListFragment resumes, and then again a bit later once the database query is completed). So I had to account for this like so:
/**
* The observer that triggers this method fires once under normal circumstances, but fires
* twice if the sort options change. When sort options change, the "success" state doesn't occur
* until the second firing. So in this case, DatabaseState transitions from LoadingSortChange to
* Loading, and finally to Success.
*/
fun updateDatabaseState() {
when (databaseState.value) {
Database.LoadingSortChange -> gameRepository.updateDatabaseState(DatabaseState.Loading)
DatabaseState.Loading -> gameRepository.updateDatabaseState(DatabaseState.Success)
}
}
Finally, I needed to make some changes to my BindingAdapter to smooth out some remaining issues:
#BindingAdapter("gameListData", "databaseState")
fun RecyclerView.bindListRecyclerView(gameList: PagedList<Game>?, databaseState: DatabaseState) {
val adapter = adapter as GameGridAdapter
/**
* We need to null out the old list or else the old games will briefly appear on screen
* after the ProgressBar disappears.
*/
adapter.submitList(null)
adapter.submitList(gameList) {
// This Runnable moves the list back to the top when changing sort options
if (databaseState == DatabaseState.Loading) {
scrollToPosition(0)
}
}
}

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