TLDR: Ibeacon module example does not work
I have a small app in Ionic 5 using capacitor.
I want to use the Ibeacon library, but I get the error :
Ressource for the library is scarse and I have only found people having issue when the delegate is undefined causing the LocatonManager error here.
I also tried to look what is causing the error, apparently the device mentioned is part of the device library. So I check if the Ibeacon library properly import the device one and it does in node_modules\cordova-plugin-ibeacon\plugin.xml, like so :
<!-- Version is set to anything because the only feature we use is the device.platform property which was available
since forever. The added benefit is that we don't force the consumers of this plugin to use a certain version of
the device plugin. -->
<dependency id="cordova-plugin-device" version="*" />
My class is pretty much the example given in the Ibeacon page:
import { Component, OnInit } from '#angular/core';
import { IBeacon } from '#ionic-native/ibeacon/ngx';
import { Platform } from '#ionic/angular';
#Component({
selector: 'app-beacon',
templateUrl: './beacon.page.html',
styleUrls: ['./beacon.page.scss'],
})
export class BeaconPage implements OnInit {
public beacons: any[] = [];
constructor(
private ibeacon: IBeacon,
private platform: Platform,
private _utils: UtilsService
) {}
ngOnInit() {
console.log('ngOnInit');
if (!this.platform.is('android')) {
console.log('Beacon related activity only available on Android');
return;
}
// create a new delegate and register it with the native layer
let delegate = this.ibeacon.Delegate();
console.log('delegate :', delegate);
// Subscribe to some of the delegate's event handlers
delegate.didRangeBeaconsInRegion().subscribe(
(data) => console.log('didRangeBeaconsInRegion: ', data),
(error) => console.error()
);
delegate.didStartMonitoringForRegion().subscribe(
(data) => console.log('didStartMonitoringForRegion: ', data),
(error) => console.error()
);
delegate.didEnterRegion().subscribe((data) => {
console.log('didEnterRegion: ', data);
});
let beaconRegion = this.ibeacon.BeaconRegion(
'deskBeacon',
'F7826DA6-ASDF-ASDF-8024-BC5B71E0893E'
);
this.ibeacon.startMonitoringForRegion(beaconRegion).then(
() => console.log('Native layer received the request to monitoring'),
(error) =>
console.error('Native layer failed to begin monitoring: ', error)
);
}
}
Also I imported the IBeacon module inside my module.ts like so :
import { NgModule } from '#angular/core';
import { CommonModule } from '#angular/common';
import { FormsModule } from '#angular/forms';
import { IonicModule } from '#ionic/angular';
import { BeaconPageRoutingModule } from './beacon-routing.module';
import { BeaconPage } from './beacon.page';
import { IBeacon } from '#ionic-native/ibeacon/ngx';
#NgModule({
imports: [CommonModule, FormsModule, IonicModule, BeaconPageRoutingModule],
declarations: [BeaconPage],
providers: [IBeacon],
})
export class BeaconPageModule {}
Did I forget to do something ? Why is device undefined ? Should I also import the device library ?
I should mention I have the device library installed.
Inside the lib they use the device to check the plataform, that is the code:
BeaconRegion.isValidUuid = function (uuid) {
// https://github.com/petermetz/cordova-plugin-ibeacon/issues/328
// If we are on Android, then allow the UUID to be specified as a wild-card (omitted)
var isAndroid = device && device.platform === "Android";
if (uuid === BeaconRegion.WILDCARD_UUID && isAndroid) {
return true;
}
var uuidValidatorRegex = this.getUuidValidatorRegex();
return uuid.match(uuidValidatorRegex) != null;
};
You can check right here https://github.com/petermetz/cordova-plugin-ibeacon/blob/270ffbbc12159861a16e5e81481103c1e09139cb/www/model/BeaconRegion.js#L38
So, you have to install the following plugin-in https://ionicframework.com/docs/native/device
npm install cordova-plugin-device
npm install #ionic-native/device
ionic cap sync
Then the find this device reference and the problem will be solved.
Related
The problem is, I seem to have all the code in place, the app runs, but firebase.analytics() returns null. analytics().getAppInstanceId returns an object with 0 and null values.
We’re using RNfirebase 13.1.0, the latest package available, Yarn tells me. (Although when I got to rnfirebase.io there seems to be a 15.0.0 release.)
We’ve correctly created a firebase project and installed the json file downloaded from the project, into the Android Studio project. We’ve correctly modified the gradle files in the Android Studio project.
Everything runs, but no connection, responses return null objects and we cannot log events.
This is our index.js:
import { AppRegistry } from "react-native";
import React, { useState, useEffect, useContext, createContext } from "react";
import App from "./App";
import { name as appName } from "./app.json";
import { Provider as PaperProvider } from "react-native-paper";
import { Provider as StoreProvider } from "react-redux";
import { PersistGate } from "redux-persist/integration/react";
import { ModalsProvider } from "react-native-nested-modals";
import { firebase } from "#react-native-firebase/analytics";
import analytics from "#react-native-firebase/analytics";
import configurePersistentStore from "./src/redux/store/configurePersistentStore";
const { store, persistor } = configurePersistentStore();
export const AnalyticsContext = createContext();
function RNRedux() {
const [collections, setCollections] = useState();
const [instance, setInstance] = useState();
const [enabled, setEnabled] = useState();
async function upAnalytics() {
setInstance(await analytics().getAppInstanceId());
console.log("#005 instance id", instance);
}
useEffect(() => {
upAnalytics();
}, []);
return (
<StoreProvider store={store}>
<PersistGate loading={null} persistor={persistor}>
<PaperProvider>
<ModalsProvider>
<AnalyticsContext.Provider value={{collections: collections, instance: instance}}>
<App />
</AnalyticsContext.Provider>
</ModalsProvider>
</PaperProvider>
</PersistGate>
</StoreProvider>
);
}
AppRegistry.registerComponent(appName, () => RNRedux);
this is where we enable logging in app.tsx (and examine the context variables passed in the Provider) :
useEffect(() => {
console.log("#002 collections", collections)
console.log("#003 instance ", instance)
// we have verified that the instance returned by analytics
// exists at this point, but all it's object properties are null or zero.
analytics().setAnalyticsCollectionEnabled(true)
}, [])
and this is how we log an event in a working component (response is always null and event is not logged.)
function setUpAnalytics() {
console.log("#012 setup analytics")
analytics()
.logEvent("calculatorView", {
id: 20000002,
event: "calculator page",
description: "whatever",
})
.then((response) => console.log("#011 response is ", response))
.catch((err) => console.log(err))
}
useEffect(() => {
setUpAnalytics();
}, []);
in app build.gradle:
implementation platform('com.google.firebase:firebase-bom:29.0.0')
implementation 'com.google.firebase:firebase-analytics:13.1.0'
in project build.gradle:
buildscript {
ext {
buildToolsVersion = "30.0.0"
minSdkVersion = 21
compileSdkVersion = 30
targetSdkVersion = 30
ndkVersion = "20.1.5948944"
}
repositories {
google()
jcenter()
}
dependencies {
classpath("com.android.tools.build:gradle:4.0.1")
classpath 'com.google.gms:google-services:4.3.10'
}
MainActivity.java:
package com.xxxx
import com.facebook.react.ReactActivity;
import org.devio.rn.splashscreen.SplashScreen;
import android.os.Bundle;
public class MainActivity extends ReactActivity {
/**
* Returns the name of the main component registered from JavaScript. This is used to schedule
* rendering of the component.
*/
#Override
protected String getMainComponentName() {
return "xxxxxxx";
}
#Override
protected void onCreate(Bundle savedInstanceState) {
//SplashScreen.show(this);
super.onCreate(null);
}
}
in the manifest:
<uses-permission android:name="android.permission.INTERNET" />
google-services.json is located correctly in the Android project.
(tried to include a pic but SO wouldn't let me upload it, was told it was 'forbidden').
this is our console.log from terminal (I've eliminated some of the testing in the code example to make it clearer, but the 'thisID' is the object returned by getAppInstanceID)
LOG #008 thisthing [object Object]
LOG show thisID {"_h": 0, "_i": 0, "_j": null, "_k": null}
LOG #002 collections undefined
LOG #003 instance undefined
LOG #007 error [TypeError: undefined is not a function]
LOG #005 instance id undefined
I am building an app that is using Google authentication through firebase and that needs to redirect the user from a login.vue component to an /hello path upon successful authentication.
I have first tried doing it the normal vue way:
this.$router.replace('/hello')
only to realise my Samsung Galaxy J5 wasn't having it...
All is working on other devices and browsers (so far) using the normal Vue routing tools but on some Android devices Vue is refusing to collaborate. I have read here some Android versions do not like the way the Vue dynamic routing transpiles to vanilla JS so I am attempting the following (still, no success).
This is my code on the created hook of component login.vue when Google auth (with redirection, not pop up) returns to it:
created() {
firebase.auth().getRedirectResult().then(result => {
var user = result.user;
if (user) {
var ua = navigator.userAgent.toLowerCase();
var isAndroid = ua.indexOf("android") > -1;
if(isAndroid) { // NOT WORKING (stays on Login.vue although I am sure it's detecting it's an Android)
window.location.href = window.location.host + '/hello';
} else {
this.$router.replace('/hello') // this work perfectly
console.log(window.location.host + "/hello" ); // this is returning the intended address: localhost:8080/hello
}
} else {
toastr.warning("Oops something went wrong on login!");
}
}).catch(error => {
// dealing with redirection result errors from Google Authentication
});
This is my index.js routing file (I am doing some route guarding here so it may be useful for you to get a bigger picture if I paste the file):
import Vue from 'vue'
import Router from 'vue-router'
import firebase from '../firebase-config'
import {store} from '#/store/store'
import hello from '#/components/hello'
import login from '#/components/login'
import landing from '#/components/landing'
Vue.use(Router)
let router = new Router({
mode: 'history',
routes: [
{
path: '*',
redirect: '/landing'
},
{
path: '/',
redirect: '/landing'
},
{
path: '/landing',
name: 'landing',
component: landing
},
{
path: '/login',
name: 'login',
component: login
},
{
path: '/hello',
name: 'hello',
component: hello,
meta: {
requiresAuth: true
}
},
],
})
router.beforeEach((to, from, next) => {
if (to.matched.some(record => record.meta.requiresAuth)) {
firebase.auth().onAuthStateChanged(function(user) {
if (!user) {
next({
path: '/landing'
})
} else {
next()
}
});
} else {
next()
}
})
export default router
Any thoughts?
I am very new to Ionic and Cordova, for the last couple of days I am trying to download an image that I have upload in firebase storage. I want to transfer the image and store it in my mobile device through my mobile application. I have installed all the plugins needed to do that. I have created two buttons. The first button is to display the image in my application and the second button is to download the image in my device. The source code for that is in my storage.html
<ion-header>
<ion-navbar>
<ion-title>storage</ion-title>
</ion-navbar>
</ion-header>
<ion-content padding>
<button ion-button (click)="display()">Display</button>
<button ion-button (click)="download()">Download</button>
<img src="{{imgsource}}">
</ion-content>
The functionality is in my storage.ts
import { Component, NgZone } from '#angular/core';
import { NavController, Platform, AlertController } from 'ionic-angular';
//import {File,Transfer} from 'ionic-native';
import {FileTransferObject } from '#ionic-native/file-transfer';
import {TransferObject} from '#ionic-native/transfer';
import {Transfer} from '#ionic-native/transfer';
import {File} from '#ionic-native/file';
import firebase from 'firebase';
declare var cordova: any;
#Component({
selector: 'storage-home',
templateUrl: 'storage.html',
providers: [Transfer, TransferObject, File]
})
export class StoragePage {
storageDirectory: string = '';
fileTransfer: FileTransferObject;
nativepath: any;
firestore = firebase.storage();
imgsource: any;
constructor(public navCtrl: NavController, public platform: Platform, public alertCtrl: AlertController, public zone: NgZone) {
this.platform.ready().then(() => {
// make sure this is on a device, not an emulation (e.g. chrome tools device mode)
if(!this.platform.is('cordova')) {
return false;
}
if (this.platform.is('ios')) {
this.storageDirectory = cordova.file.documentsDirectory;
}
else if(this.platform.is('android')) {
this.storageDirectory = cordova.file.dataDirectory;
}
else {
// exit otherwise, but you could add further types here e.g. Windows
return false;
}
});
}
display() {
this.firestore.ref().child('image.jpg').getDownloadURL().then((url) => {
this.zone.run(() => {
this.imgsource = url;
this.fileTransfer.download(url,'image.jpg').then((entry) => {
console.log('download complete: ' + entry.toURL());
}, (error) => {
// handle error
});
})
})
}
downlad() {
this.firestore.ref().child('image.jpg').getDownloadURL().then((url) => {
this.zone.run(() => {
this.imgsource = url;
this.fileTransfer.download(url,cordova.file.dataDirectory +'image.jpg').then((entry) => {
console.log('download complete: ' + entry.toURL());
}, (error) => {
// handle error
});
})
})
}
}
The display button works perfectly as I can see my image when I install the application on my device. The problem though is with the download button as nothing is happening and I don’t know if it’s working as I can’t find my image anywhere in my device. Can anyone please guide me?
Thanks in regards
It looks like you may have a typo on your download function name. In the HTML module you refer to download() and in your code your function is labeled as downlad.
So developing this IONIC 2 app, I discoverd that sending SMS to multiple recipients isnt so trivial at it should be.
After a long research I've found this post where people trys to deal with multiple SMS. But even using their specs it doesnt work properly.
They say we can use an array of strings representing multiple phone numbers. So far so good, except it works only for the first number.
If someone has now details on this functionality I would love to hear about it.
Thanks
import { SMS } from '#ionic-native/sms';
constructor( private sms: SMS ){
this.sendSMS();
}
sendSMS() {
var MultiNumber = [ '1234567890' , '9876543210' ];
this.sms.send(MultiNumber, 'hello all this is testing message');
}
try this it is working for me, Hope it is working for you too.
So after ages of research over internet I got this litle jam called cordova-plugin-sms ( dont confuse it with cordova-sms-plugin ).
As it says in their documentation they have a function sendSMS which reeeally sends messages to multiple recipients.
So my solution for integrating it in IONIC 2 is as follows :
ionic cordova plugin add cordova-plugin-sms
and my Ionic 2 class is :
import { Component } from '#angular/core';
import { NavController, ToastController } from 'ionic-angular';
import { Http, Response } from "#angular/http";
import 'rxjs/add/operator/map';
import 'rxjs/add/operator/toPromise';
declare let window: any;
#Component({
selector: 'page-home',
templateUrl: 'home.html'
})
export class HomePage {
constructor(private toastCtrl: ToastController, public navCtrl: NavController, public http: Http ) { }
ionViewDidLoad() {
this.startWhatchSMS();
}
// Android ONLY
startWhatchSMS() {
if (window.SMS) {
window.SMS.startWatch(() => {
//console.log("startWatch");
}, error => {
//console.log(error);
//console.log("error startWatch");
});
}
document.addEventListener('onSMSArrive', this.smsArived);
}
// Android ONLY
smsArived = (result: any) => {
//console.log(result);
let sms = result.data;
// put your code here...
}
sendTextMessage( ) {
window.SMS.sendSMS([ '1234567890' , '0987654321' ], 'Text message for multiple recipients',
(result) => {
console.log(result); // should be 'OK' string
}, (error) => {
console.log(error);
});
}
}
The sendTextMessage() function is called from the template by clicking an button.
Well thats it ... for me is working and hope will work for you too.
Cheers
this is my code :
import { Component } from '#angular/core';
import { NavController } from 'ionic-angular';
import { FileOpener } from 'ionic-native';
#Component({
selector: 'page-installHelper',
templateUrl: 'installHelper.html'
})
export class InstallHelper {
constructor(public navCtrl: NavController) {
FileOpener.open('assets/app.apk', 'application/vnd.android.package-archive').then(
function(){
console.log("success");
}, function(err){
console.log("status : "+err.status);
console.log("error : "+err.message);
});
}
}
but I can't access the file app.apk which is in assets/app.apk
and I get the error :
Status : 9
Error : File Not Found
is it even possible to access a file within the app folders ?
Well I did it by making the app get downloaded from a server to a local folder I created in the phone and install it immediately/automatically,
Here is the code in case someone else needed it one day :
import { Component } from '#angular/core';
import { Platform, LoadingController } from 'ionic-angular';
import { StatusBar, Splashscreen } from 'ionic-native';
import { FileOpener } from 'ionic-native';
import { File } from 'ionic-native';
import { Transfer } from 'ionic-native';
import { HomePage } from '../pages/home/home';
declare var cordova: any;
#Component({
template: `<ion-nav [root]="rootPage"></ion-nav>`
})
export class MyApp {
rootPage = HomePage;
constructor(platform: Platform, public loadingCtrl: LoadingController) {
let me = this;
platform.ready().then(() => {
let loading = me.loadingCtrl.create({
content: 'Preparing The App ...'
});
loading.present();
File.createDir(cordova.file.externalDataDirectory, "appFolder", true).then(function(link){
const fileTransfer = new Transfer();
let url = 'http://yourserverhere.com/app.apk';
fileTransfer.download(url, cordova.file.externalDataDirectory +"appFolder/app.apk").then((entry) => {
loading.dismiss();
FileOpener.open(entry.toURL(), "application/vnd.android.package-archive").then(
function(){
console.log("success");
},function(err){
console.log("status : "+err.status);
console.log("error : "+err.message);
});
}, (error) => {
console.log(error);
});
},function(error){
console.log(error);
});
StatusBar.styleDefault();
Splashscreen.hide();
});
}
}
Any explanation just ask me.
Well since you want the user to download the .apk file, you could use (in your html)
<a href="assets/app.apk" download>Download apk</a>
But the user will have to manually open his downloads (or tap the popup) to install your app.
I do not know if there is a plugin which is capable of installing these apk files. (Googling for ionic 2 install external apk didn't return any results).