ANSWER_PHONE_CALLS permission granted Issue - android

Android devs.
I have a critical issue to grant the permissions.
I am developing an app to use so many permissions, but my customer doesn't like the permission dialogs for each permission. So I decrease the target SDK version to 22 to avoid the disturbing permission dialog. But I noticed a critical issue with ANSWER_PHONE_CALLS permission. I have googled and got that when the SDK version is lower than 23, there is no need to consider the permission on runtime, but just add the permission in the AndroidManifest file. But actually, when I get the return value of checkSelfPermission for ANDROID_PHONE_CALLS permission, it returns -1(denied). And some features using this permission are all failed with not permitted. Is there anyone who has experienced this, and let me know how to control this issue? Thanks! (I really hope to find the solution.) :(

Related

ACCESS_MEDIA_LOCATION permission request is not showing prompt

I've set my app to target AP 29 and removed requestLegacyExternalStorage=true from manifest.
Now I'm checking if the user has this permission and if result is denied I request for permission.
My problem is that the request for permission is returning Granted without showing the prompt... I know the flow is working since I'm able to read the GPS location from picture after being granted.
I see permission status = Denied and as soon as I explicitly request this permission, it returns Granted without any user interaction.
Eveything looks OK but I'm confused about not seeing the prompt... is this expected? I saw this permission qualifies as "Dangerous" so I was expecting a prompt. I'm testing on a Android 10 device.
I'm not showing any code since the project is Xamarin and the permission logic is handled through a third party library, don't think my code will help as the platform logic to request the permission is hidden by the component.
From
Android 10: fetch the gallery via MediaStore with location information :
This requires holding the ACCESS_MEDIA_LOCATION permission. Note, this permission is not "user visible in the settings UI" (source), which means the user won't see a popup asking for permission, even though it is a runtime permission. This means you have to ask for permission during runtime (in contrast to just the manifest file) but the user won't have to consent to it. Adding this here because you might be wondering why no extra UI popups are shown.
I'm still getting my head around the logic though. I'm in favour of the user being asked for permission but I don't understand why it should be necessary to "request" it if the user doesn't actually grant permission.
I was able to reproduce the issue in a simpler app. I have posted a slightly different question with code snippets.
This is an answer by HilaryN that I believe should not have been deleted (I removed the off-topic bits).

Is it really safe when using android 6.0 run time permission?

One of our developers made android application with all permission in manifest.xml (ACCESS_FINE_LOCATION, USE_FINGERPRINT ect.).
I guided him to remove unnecessary permission then he told me, "It is safe, because he used android 6.0 run-time permission (pop up the permission)".
But I think it is not safe because it can be abused.
Do I think wrong?
There are two kind of permissions, normal and dangerous. All declared normal permissions are in effect if declared in the manifest.If the app min sdk is Android 6.0 and above, until the user grants the permissions at runtime, the dangerous permissions are not in effect. It doesn't matter if they are declared in the manifest.It may be dangerous if the user grants the app dangerous permissions and you allow other apps to access some resources using your apps permissions like PendingIntent.
As suggested by Cao Minh Vu
It is better to request permissions which your app really requires.If you request a permission that is not required by your app users may think your app is malware.
For Example:
If you are requesting permissions for camera which is not required for your App even though giving permission or denying it is up to the user but it may cause user to be skeptical.And Probably user may uninstall your Application.

Handling Permissions Below Android M

Does anyone know how to handle dangerous permissions such as permission for camera,storage etc. Below Android Version Marshmallow.
I know how to request permission above Android marshmallow but how handle it for the version below it?
Any Solution?
You don't need extra codes to handle permission below marshmallow. Permission set on manifest works just fine.

Android handling permission disabling from system settings

From app I gave the required permission for my app. While my app is running, I went to system settings page and revoked the permission. The app is crashing. Will we be able to handle this?.
Android 6.0 (Marshmallow, API 23) switched from an install-time permission model to a runtime permission model. Now instead of the user granting all permissions at runtime, you the developer are responsible for requesting permissions at runtime and responding appropriately.
You should begin by reading the Requesting Permissions at Run Time documentation. So that you can properly request permissions on devices running Marshmallow.
To prevent your app from crashing, you need to call ContextCompat.checkSelfPermission() to see if you have a permission before attempting to call a method that requires a permission. However, this is only half the equation since you still need to request the permission if you don't already have it.

Android permissions: Phone Calls: read phone state and identity

My android app has nothing to do with phone calls, but I'm seeing that when I install a debug build on my test device it requires "Phone Calls: read phone state and identity" permissions. (I make no mention of this in AndroidManifest.xml).
I'd like to have the minimum possible permissions, and wondered if anyone knew how to get rid of this? I commented out the part where I was logging some stuff from Build.MODEL, Build.VERSION.*, etc. I also commented out the part where I was detecting the landscape/portrait orientation thinking that that might be the "phone state". But neither of those seemed to remove that permission required.
I found this bug report: http://code.google.com/p/android/issues/detail?id=4101 but it's marked working-as-intended with a note about permissions being correct from the market but not otherwise. Is this other people's experience? (I'd hate to have to publish to the market just to test that out.) Otherwise, does anyone know if there's an API I can avoid calling that will make it so my app doesn't need this permission?
Thanks!
(Answering my own question in case anyone else runs into this problem and searches for it.)
Digging around in PackageParser.java in the android source, I found out that the system will automatically assign
android.permission.WRITE_EXTERNAL_STORAGE and
android.permission.READ_PHONE_STATE
to any app that declares a targetSdk version of less than 4 (donut). There must be a compatibility reason for this, maybe apps targeting older versions could assume they had these permissions without declaring them explicitly. So, if you don't want these permissions added to your app implicitly, add a section like the following in AndroidManifest.xml
<uses-sdk android:minSdkVersion="4" android:targetSdkVersion="4" />
That is all.
Have fun, -Mike
Android 1.6 changelog: http://developer.android.com/sdk/android-1.6.html#api
WRITE_EXTERNAL_STORAGE: Allows an
application to write to external
storage. Applications using API Level
3 and lower will be implicitly granted
this permission (and this will be
visible to the user); Applications
using API Level 4 or higher must
explicitly request this permission.
But that is only one of them. For some reason the official change log is missing the info about READ_PHONE_STATE. The full story is cleared up here: http://blogs.zdnet.com/Burnette/?p=1369&page=3
New permissions. 1.6 programs must
explicitly request the
WRITE_EXTERNAL_STORAGE permission to
be able to modify the contents of the
SD card, and they must explicitly
request the READ_PHONE_STATE
permission to be able to be able to
retrieve phone state info. Apps
targeting earlier versions will always
request these permissions implicitly.
So as you can see, there is no way to publish an app targeted at 1.5 or earlier without requesting those permissions when installed on phones running 1.6 or higher.

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