Huawei Map not loading tiles - android

I have followed the documentation here and here (which are pretty straight forward), but the map view does not load any tiles.
I use HMS Toolkit, and the Configuration Wizard results in success. I also have set my api key, using this line in both my application class and my activity class onCreate.
MapsInitializer.setApiKey(HUAWEI_API_KEY);
Here is the device information and SDK version:
Phone model: Huawei Y7 Prime 2018
EMUI version: 8.0.0
HMS Core version: 6.1.0.305
Map SDK version: com.huawei.hms:maps:6.0.0.301
Here is the screen:
Relevant error logs:
E/HmsMapKit_MapView_151: createDelegate: creator == null
E/HmsMapKit_GrsClient_24: GRS returns empty.
E/HmsMapKit_ErrorTraceLogPusher_4: cache error trace log :
ErrorTraceLogDTO{ scenario = GET_GRS_URL_FAILED', message='GRS returns
empty, service name is com.huawei.hms.map.'}
E/HmsMapKit_ErrorTraceLogPusher_12: eventId is null or empty.
E/HmsMapKit_AuthenticateClient_27: Exception occur
com.huawei.hms.maps.foundation.client.c
E/HmsMapKit_ErrorTraceLogPusher_4: cache error trace log :
ErrorTraceLogDTO{ scenario = ACCESS_SERVICE_ERROR', message='060001 :
NETWORK_ERROR'}
E/HmsMapKit_AuthenticateCache_0: authenticate error, throw
RetryException.
E/HmsMapKit_CopyrightDelegate_27: get copyright statement html data
failed: htmlData = null
E/HmsMapKit_TileCache_38: startUrlRequest Identity fail, do not has
permission get tile. authResult :060011
PS: I have the exact same problem with this demo.

First you may refer to this Docs to see if there's an error code.
The official demo also runs incorrectly. so there is a high probability that the problem is caused by a signature or API key problem.
Please check as follows:
Check whether the Map Kit API is enabled in AppGallery Connect. If not, enable it, download the .json file to replace the existing one in the code, and then check whether the SHA256 fingerprint is correct.
In the Map SDK 5.0.0.300 or later for Android, you must set an API key before initializing the map.
(1) Set the API key in the entrance class of your project.
// In the entrance class (inherited from android.app.Application) of the app,
// call the setApiKey method in the overridden onCreate() method.
public class MyApp extends Application {
#Override
public void onCreate() {
super.onCreate();
// Set the API key.
MapsInitializer.setApiKey("Your API Key");
}
}
(2) Set the API key in Fragment or MapView.
#Override
protected void onCreate(Bundle savedInstanceState) {
Log.i(TAG, "onCreate: ");
super.onCreate(savedInstanceState);
// Set the API key before calling setContentView.
MapsInitializer.setApiKey("Your API Key");
setContentView(R.layout.basic_demo);
For details about different causes of this problem, You could aslo refer to this answer.

You need to generate and upload to AppGallery Connect two SHA-256 keys, one for debug version and one for release.
for generating key for debug version you need to:
open cmd
run command cd [path to directory with keytool.exe file]
for example: cd C:\Program Files\Java\jdk1.8.0_301\bin
run command keytool -list -v -keystore [path to debug.keystore]\debug.keystore -alias androiddebugkey -storepass android -keypass android
copy SHA-256 key and add it to AppGallery Connect -> Project Settings -> App information -> SHA-256 certificate fingerprint
for release version do everything the same, but replace the path to the key for signing the release build in 2 step and enter real release alias and password in 3 step

Related

Firebase cannot communicate with Firebase Server

I am using Firebase PhoneAuth and getting the following error.
Firebase Installations can not communicate with Firebase server APIs due to invalid configuration. Please update your Firebase initialization process and set valid Firebase options (API key, Project ID, Application ID) when initializing Firebase.
W/Firebase-Installations: Error when communicating with the Firebase Installations server API. HTTP response: [400 Bad Request: {
"error": {
"code": 400,
"message": "API key not valid. Please pass a valid API key.",
"status": "INVALID_ARGUMENT",
"details": [
{
"#type": "type.googleapis.com/google.rpc.Help",
"links": [
{
"description": "Google developers console",
"url": "https://console.developers.google.com"
}
]
}
]
}
}
]
Background
The error says that the API key you use when initializing Firebase is not accepted by Google. You might in fact be using an invalid API key or Google might incorrectly identify your API key as invalid. The latter can happen if your API key has not been used in a long time.
FirebaseInstallations is new infrastructure for Firebase services that makes use of the API key you use when initializing Firebase. If you recently updated your Firebase SDKs, FirebaseInstallations might have started using your API key which was not used before.
Remedy
If you have issues with your current API key, you can create a new API key in the Cloud Console:
go to the Google Cloud Console
choose the relevant project (i.e. the project you use for your application)
open the menu and go to APIs & Services → Credentials
on top of the page click on + CREATE CREDENTIALS → API key
replace the API key in your application with the newly created API key
google-services.json
In case you are using the google-services.json config file from your Firebase Console, you first have to delete or restrict the API key used in your current google-services.json in order to make Firebase update config file and use a new API key.
Identify the API key in your google-services.json config file.
Confirm that the API key is creating the erroneous requests by checking its usage against the Firebase Installations API metrics page. The column Usage with this service of your API key should show a number greater than 0.
Delete that API key by clicking the bin symbol or add Application restrictions to that API key by clicking the pencil symbol. !!Warning!! Do not delete an API key that existing installations of your applications require for other Firebase services like Firebase Auth or Realtime-Database.
Wait a couple of minutes for Google servers to update. The next download of your google-service.json config file should contain a new API key.
Links
Other relevant links regarding API keys and the Firebase Installations API:
https://firebase.google.com/support/privacy/init-options
https://github.com/firebase/firebase-android-sdk/blob/master/firebase-installations/API_KEY_RESTRICTIONS.md
https://firebase.google.com/support/release-notes/android#2020-02-27
In my case, after struggling 5 hours, finally I figured out that Firebase Installations communicate with Firebase server by wrong API key which exist in values.xml file in this path \app\build\generated\res\google-services\debug\values
not the API key in google-services.json file.
Because, I tried to run with updated google-services.json but it doesn't help.
So you should delete this values.xml file and it will be recreated again with the right API key automatically when you build and run.
Just delete this file and run.
If you are facing this issue in the Flutter app, then after updating the google-services.json file, you should delete the build folder from your project directory. Maybe it will work.
In my case, I have generated SHA1 key using :
keytool -list -v -keystore ~/.android/debug.keystore -alias androiddebugkey -storepass android -keypass android
after that add this key and package name into Restrict usage to your Android apps in Google Cloud
That's it !

Android Google Sign In DEVELOPER_ERROR 10

I am trying to add Google Sign In to my Android App. I have followed the instructions in the below link:
https://developers.google.com/identity/sign-in/android/start-integrating
I have dougle checked that all the pre-requisites are met: 1. I have API version 27, Google Play Services Version 49, Google Repository version 58. I also have created a keystore (JKS) for debug, and have the App signed (Android Studio: File --> Project Structure --> (modules) app -> then configured Signing, Flavors and Build types tabs using this keystore and the alias created. I have then created a Project in Google Cloud console, created OAuth Credential for Android and have configured the SHA1 fingerprint, and have made sure that the package name is as per the manifest file.
However, the below code always results in APIException (com.google.android.gms.common.api.ApiException: 10:, Status{statusCode=DEVELOPER_ERROR, resolution=null} ).
I have followed the code snippets as per the below link:https://developers.google.com/identity/sign-in/android/sign-in
private void handleSignInResult(Task<GoogleSignInAccount> completedTask) {
try {
GoogleSignInAccount account = completedTask.getResult(ApiException.class);
// Signed in successfully, show authenticated UI.
String k="";
} catch (ApiException e) {
// The ApiException status code indicates the detailed failure reason.
}
}
I then deleted the Android OAuth Credential in Google Cloud Console project, and then created a Web Application project and tried using the client id in my Android code, which also did not work. I got the same exception. What am I doing wrong here?
I also would like to know what is the use of the Client Secret (downloadable JSON file) showing up in my OAUth creadential in the Google cloud console project?
I also have read some articles in which it is mentioned about Google-services.json file which I have not added to my project because the Google developers documentation I have followed (mentioned above) does not mention such an activity. I also have not seen such a file in Google Cloud Console, inside my project's OAuth credentials. Am I missing something here?
You have added a debug SHA-1 key in firebase console
You need to add release SHA-1 key in firebase console
You can generate release SHA-1 key by following steps :
add signing config in gradle file
click on gradle option (located at right side of android studio)
click on :<AppName> -> android -> signingReport (double click it).
this will generate signing SHA-1 key and you can see it in Run option in android studio below tab.
Note:- There will be debug and release both SHA-1 keys will present in Run tab. You need to pick release SHA-1 key. (If you didn't find release SHA-1 key, double check that you have added release configs in app level build.gradle file).
Now you can see the release SHA-1 key in run tab

Error: Status{statusCode=DEVELOPER_ERROR, resolution=null}

I am usign gplus sign in, and getting this error at time I am in onActivityResult....
#Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
callbackManager.onActivityResult(requestCode, resultCode, data);
client.onActivityResult(requestCode, resultCode, data);
if (requestCode == 0) {
GoogleSignInResult result = Auth.GoogleSignInApi.getSignInResultFromIntent(data);
if (result.isSuccess()) {
GoogleSignInAccount acct = result.getSignInAccount();
// Log.d("Result","details"+ acct.getDisplayName() + acct.getEmail());
mEmail = acct.getEmail();
String mFullName = acct.getDisplayName();
String mGoogleplusId = acct.getId();
SocialUser user = new SocialUser();
user.setType("googleplus");
user.setEmail(mEmail);
user.setFullname(mFullName);
user.setId(mGoogleplusId + "");
loginParams.put("email_id", mEmail);
loginParams.put("googlePlusId", mGoogleplusId);
loginParams.put("full_name", mFullName);
loginParams.put("registrationType", "googleplus");
SignUpService(user);
} else {
Toast.makeText(CustomerLogIn.this, "Unable to fetch data, Proceed manually", Toast.LENGTH_SHORT).show();
}
}
}
And I am calling for gplus login on button click. On clcking button following code is executed....
GoogleSignInOptions googleSignInOptions = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestEmail()
.build();
mGoogleApiClient = new GoogleApiClient.Builder(CustomerLogIn.this)
.addApi(Auth.GOOGLE_SIGN_IN_API, googleSignInOptions)
.build();
Intent signInIntent = Auth.GoogleSignInApi.getSignInIntent(mGoogleApiClient);
startActivityForResult(signInIntent, 0);
And I am geetng this error...
Status{statusCode=DEVELOPER_ERROR, resolution=null}
on this line....
GoogleSignInResult result = Auth.GoogleSignInApi.getSignInResultFromIntent(data);
Please suggest the solution.
You need to add your SHA1 key to firebase console configuration.
You can do it in this way:
Firebase console ( https://console.firebase.google.com ) -> your project -> configuration -> scroll to
You can find your SHA1 key running "Signing report" from Android Studio:
Then, look the "run tab" and click the button:
I think it's the easier way. Hope this help.
Probably you created the configuration file using the SHA1 of your production token, use the androiddebugkey alias to gather the SHA1 corresponding to the debug version of your app and copy the configuration file to the 'app' directory, you should have both configuration files (one for debug purposes and another for production environment).
Based on the walkthrough published in https://developers.google.com/identity/sign-in/android/start
The way I fixed it was by picking up the key corresponding to the highlighted text. Due to the confusing usage of the word 'server' in Firebase's documentation page I was picking up the Server key . Which was the reason for the problem.
You can find the key here.
I had the same issue and I got it working by doing these steps:
1.Add DEBUG_KEYSTORE SHA1 fingerprint to the firebase project. use the following command(MAC/LINUX)
keytool -exportcert -list -v \-alias androiddebugkey -keystore ~/.android/debug.keystore
2.Now Generate a signed apk of your project. The process includes generating a keystore for your app's release version.
Copy the path of the newly generated .jks file.
3.Now generate RELEASE_KEYSTORE SHA1 fingerprint using the following command
keytool -list -v -keystore FULL_PATH_TOJKS_FILE -alias ALIAS_NAME
4.Copy the new SHA1 from the output and add it as another SHA1 fingerprint in your firebase application console.
Now you are good to go! ---- Hope! it helps.
I was having the same problem, how I solved it is that I had different applicationId in my gradle file than the package name in my manifest file. And I used to applicationId to create the json file. I had to change my package name to what my applicationId was and that fixed it for me.
Alternatively to the answers provided here, you can use Android Studio's Firebase Assistant to automatically add your SHA-1 to your project with the click of some buttons.
In Android Studio, go to Tools > Firebase > Select 'Authentication' and click the link that says 'Email and password authentication'.
This will bring you a little tutorial on how to integrate Authentication to your project, but since you've probably done all that, just click 'Connect to Firebase' and you're done.
It's an old question, but I have been stuck with error 10 (DEVELOPER_ERROR) lately, because I was using the Android client ID, I created in the google developer console.
The solution for me was to use the Android credentials in google developer console only to indicate the SHA key of my apk and to use the client ID of the Web application (!) credentials from the google developer console in my cordova application.
config.xml:
<plugin name="cordova-plugin-googleplus" spec="^5.3.0">
<variable name="REVERSED_CLIENT_ID" value="com.googleusercontent.apps.[web-application-client-id]" />
<variable name="WEB_APPLICATION_CLIENT_ID" value="[web-application-client-id].apps.googleusercontent.com" />
</plugin>
code:
window.plugins.googleplus.login(
{
'webClientId': '[web-application-client-id].apps.googleusercontent.com'
},
...
I don't use firebase.
You might have generated and added wrong SHA1 key. Use following steps to generate SHA1 key in Android studio:
Click on Gradle (From Right Side Panel, you will see Gradle Bar)
Click on Refresh (Click on Refresh from Gradle Bar, you will see List Gradle scripts of your Project)
Click on Your Project (Your Project Name form List (root))
Click on Tasks
Click on Android
Double Click on signingReport (You will get SHA1 and MD5 in Run Bar(Sometimes it will be in Gradle Console))
Now add this SHA1 key in your firebase android project.
Please Put correct json file in root of the android project
For more Refer here: https://coderzpassion.com/android-working-latest-google-plus-login-api/
The error is caused because the SHA-1 checksum of the debug or release key is not included in the firebase/google console.
First generate key using following command:
keytool -list -v -keystore KEYSTORE_PATH -alias ALIAS_NAME
Then copy the SHA-1 checksum and go to:
Firebase Console > Your project > Settings of the app > Add Fingerprint
For me it was working when I first implemented it, but stopped after a few days of development, with the mentioned error message.
I've solved the issue with these steps:
I have added the sha-256 fingerprint on top of the sha-1 fingerprint that I already had in the firebase console. (Not sure if this step is required)
I have downloaded google-services.json file again and replaced the old file.
re-installed the app
and it worked
Check below steps
Make sure you use correct SHA keys
Use web client id, not android client id while requesting id token
I came across this error in my firebase app.
It was fixed when I added therequestIdToken(activity.getString(R.string.default_web_client_id)) part below.
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestEmail().requestIdToken(activity.getString(R.string.default_web_client_id))
.build();
apiClient = new GoogleApiClient.Builder(activity)
.addConnectionCallbacks(this)
.enableAutoManage(activity, this)
.addApi(Auth.GOOGLE_SIGN_IN_API, gso)
.build();
Intent signInIntent = Auth.GoogleSignInApi.getSignInIntent(apiClient);
activity.startActivityForResult(signInIntent, RC_GOOGLE_SIGN_IN);
I got this error when i updated my json config file with a new google account.
Uninstalling the application manually and reinstalling the app worked for me.
For anyone releasing an app, you need a special fingerprint from your keystore file. No wonder why I was getting this error just for the release version. How to obtain Signing certificate fingerprint (SHA1) for OAuth 2.0 on Android?
Ensure you enable Google Sign-In in under Authentication in the Firebase console.
I solved my problem by use right server_client_id in this line :
String serverClientId = getString(R.string.server_client_id);
I used the wrong code.
Some Services like google login require SHA1 fingerprint to be added to your firebase console.
I missed adding SHA fingerprint in firebase console. You can do so by going in FireBase Console > project setting > Add fingerprint option.
You can generate SHA1 Fingerprint by a very easy way https://www.youtube.com/watch?v=FczARQ244GE
After that I was doing one more mistake
After generationg SHA1 key fom above method. I copied the wrong invalid SHA1 key which was an expired one. So make sure the SHA1 key that you are copying from above way output is a valid one (Check the valid untill value as well of SHA1 Key)
Also make sure that the package name(x.y.z) that you have added in firebase is same as used in your android code.
Also make sure to use correct AppID
After long invistigation I have found a solution. Actually this error Error: Status{statusCode=DEVELOPER_ERROR, resolution=null} points to incorrect SHA-1 OR Incorrect package name OR something else?. In my case, I add debug keyword to end of my package name com.sample.app => com.sample.app.debug
I struggled with this issue because I made a copy of my application with changing the package name.
I add a new project for it at Firebase.
My mistake was that I forgot to change the server's client ID to the one in the new Firebase project.
more details under authintication with Firebase sectoin here
When you let Google manage your app signing, you can find the SHA-1 key in the Google Play console.
On the sidebar menu look for 'Configuration -> App integrity'. Here you will find the SHA-1 key for the signed app.
You also see the SHA-1 key for the signed app you've uploaded to the store.
don't forget to add release finger print. the former answers tell just add debug finger print which your problem just solve when you run your app in debug mode. if you release your app you can see that your problem is still remain . then make sure you added release finger print too .
If you're running into this issue with a released version (production):
Go to the Google Play console and copy SHA-1 key from Release -> Setup -> App Integrity
This also might happen if you are working with app versions deployed from "Internal App Sharing"
There is yet another certificate generated for you, and you'll need to registered it's SHA-1 fingerprint on Firebase or GCP too
with new android updates, this has started happening on a lot of my projects. The fix that worked for me was to define signconfig for both debug and release version in the gradle file and use it in build types.
In one of my project release build was working fine but dev build was facing this error.
signingConfigs {
debug {
storeFile file('/Users/user/.android/debug.keystore')
storePassword 'android'
keyPassword 'android'
keyAlias 'AndroidDebugKey'
}
release {
storeFile file('/Users/user/Development/your_key')
storePassword 'your_pass'
keyAlias 'your_alias'
keyPassword 'your_pass'
}
}
buildTypes {
release {
minifyEnabled true
debuggable false
signingConfig signingConfigs.release
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
debug {
minifyEnabled false
debuggable true
signingConfig signingConfigs.debug
}
}

New Google sign in Android

I'm trying to get a user token ID using the new Google play services 8.3
and as documented I pass the server ID:
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestIdToken(getString(R.string.server_client_id))
.requestEmail()
.build();
but I'm still getting un successful result as below:
{statusCode=unknown status code: 12501, resolution=null}
and documented here GoogleSignInStatusCodes
The sign-in was cancelled by the user. i.e. the user cancelled some of the sign-in resolutions, e.g. account picking or OAuth consent.
Constant Value: 12501
That is not my case, as I already picked an account. Any idea what could be the reason?
I had exactly the same problem and i have found the solution.
If you follow the documentation found here:
https://developers.google.com/identity/sign-in/android/start-integrating
The first step tells you to create the configuration file (which creates an OAuth 2.0 client ID for you and inserts it into the google-services.json)
Then later, it says again about creating a OAuth 2.0 client ID, but this time it says that you have to do it for Web application
And this is the confusing part! (at least for me) because i was just taking the client id created for the android OAuth and not creating a new one for Web application (I thought the documentation was just redundant or something)
As it says, it is this one, and only this one the one you have to use as a parameter of the methods requestIdToken or requestServerAuthCode.
Forget about using the Android OAuth ID in this methods because then you will get all the time the ugly status code response 12501.
I think the main problem is that the documentation is a bit confusing about this. Or maybe because it is a bit strange the fact that you have to create two OAuth IDs.
So as a summary, you need TWO OAuth IDs, one for android and one for web application, and you have to set each one in the correct place.
I was struggling with this and wasted almost a week in it.
This is how I got it worked.
Import Project in AndroidStudio
Create debug keystore for project.
Create SHA1 signature for project using debug keystore.
Using SHA1 signature, register your app for Google Signin on Google Developer Console.
Generate a Google Configuration file there.(Put in Android Studio's app folder)
Use Web Client ID from OAuth 2.0 credentials in your Android Project.
Now, from Android Studio, generate debug build(APK) of your project.
Mount the device in your system -> copy this signed debug version of APK and install it.
Last three steps 6, 7 and 8, are what you actually need to take care of. If you directly run the project then APK is not actually signed with the debug keystore and google does not recognise it at all.
I had the same problem, after research solution it's resumed that server_client_id contained some incorrect value or your google_services.json didn't include oauth_client with client_id that registered with your keystore.
requestIdToken(getString(R.string.server_client_id))
R.string.server_client_id use OAuth 2.0 client ID for Web Application. And OAuth Client ID for Android use in google_services.json
Usually we use 2 keystore, 1 using debug keystore and 1 using signed keystore for published. So if we want to need in debug & publish mode, register your OAuth Client ID for Android twice, 1 using SHA1 from debug keystore and 1 from signed keystore for published.
small example in my google_services.json
"oauth_client": [
{
"client_id": "xxx-client-id.com",
"client_type": 1,
"android_info": {
"package_name": "com.app.android",
"certificate_hash": "xxxhash"
}
},
{
"client_id": "yyy.client-id.com",
"client_type": 1,
"android_info": {
"package_name": "com.app.android",
"certificate_hash": "yyyhash"
}
}
],
I was getting the same issue, it was because I created client ID of application type Android
Instead, I deleted it and created client ID of type web application and I got rid of this issue.
Just figure out how to solve this... I was getting this error while trying to run the debug version of my app... To fix it, add a credential for your debug app on the developer console and also on the google-services.json.
this fixed it for me!
I had the same problem, and I solved with the following solution:
Create configuration file (google-services.json) as described here and place in your /app project directory
(As mentioned in other answers) Using Web application Client ID for requestIdToken method.
[My main problem] Sign your app if you work on debug mode like below:
signingConfigs {
release {
storeFile file("myreleasekey.keystore")
storePassword "password"
keyAlias "MyReleaseKey"
keyPassword "password"
}
}
buildTypes {
release {
...
}
debug {
...
signingConfig signingConfigs.release
}
}
Now I got it.
So first you must follow the upper answers saying:
create a OAuth client-id for web applications in the Google Developers Console and use it in requestIdToken()
(get rid of status code 12501)
if you created a Android OAuth client-id for your production hash key, create a new Android OAuth client-id for your debug hash key and integrate it into your google-services.json.
(get rid of status code 12500)
No longer valid
And here comes the last Part:
3. you can not call requestIdToken() and requestEmail() at once. At least in my case I got rid of Result: Status{statusCode=INTERNAL_ERROR, resolution=null} by deleting requestEmail().
So good luck...
In my case, I also had to check that the debug SHA-1 was added as a valid OAuth Android client.
Use Web application as server_client_id not Android application
I had the same problem and I noticed that 12501 code was returned when my server_client_id contained some incorrect value.
Since there is no detailed message and the documentation of this error code is rather poor I don't know if your problem has the same cause as mine.
My application is based on Android code from this example (class IdTokenActivity).
To make it work I also needed to integrate Google sign-in into my app:
generated json config file with enabled Google Sign-In
added Google plugin and dependency to my gradle file
created OAuth client ID for this app and saved it in my project as server_client_id
Is your apk in debug mode? I think it only works with a signed apk.
Follow the ambiguous google's document.
Put google-services.json to your project directory
Set your gradle as https://stackoverflow.com/a/35216421/5886475
Set server_client_id in string.xml .It's your web client id not android client
A problem I had is that the SHA-1 I generated as with the incorrect alias.
The alias MUST BE androiddebugkey .
So I have put the Android OAuth ID at my google-service.json file. I have put the Web Client Id to requestIdToken().
And in my specific case, I generated the SHA-1 with androiddebugkey alias.
google-services.json:
"oauth_client": [
{
"client_id": "ANDROID OAUTH ID-.....apps.googleusercontent.com",
"client_type": 1,
"android_info": {
"package_name": "br.com.packagename",
"certificate_hash": "SHA-1 HASH"
}
},{
"client_id": "WEB CLIEND ID......apps.googleusercontent.com",
"client_type": 3
}
]
Signing part:
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestIdToken("WEB CLIEND ID......apps.googleusercontent.com")
.requestEmail()
.build();
In place of R.string.server_client_id , just use R.string.default_web_client_id .
When you copy the google-services.json file into the app, it creates this string value automatically. You don't need to copy the key from google-services.json to string.xml
It worked for me.
I solved this issue by Clicking Firebase Support in Android Studio, which may not be relevant to non-Firebase users.
Go to menu Tools->Firebase
Click Connect your app to Firebase, it will display as Connected in green once connection is successful
Click Add Firebase Authentication to your app button, it will also turn green.
NOTE: Having huge list of answers in this definitely confirm one thing. Google needs to update and keep the documentation fool proof.
If none of the above options work, do check whether you applicationId in app build.gradle is same as you package name.
Oviously first check your release sha1 key is correct or not. But if still it is not working and you ar using google play services 8.4.0 (i.e.compile 'com.google.android.gms:play-services:8.4.0'), the issue could be solved by modifying GoogleSignInOption object.
Instead of:
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestEmail()
.requestIdToken("YOUR_WEB_API_ID.apps.googleusercontent.com")
.build();
You have to use :
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestScopes(new Scope(Scopes.PLUS_LOGIN))
.requestScopes(new Scope(Scopes.PLUS_ME))
.requestEmail()
.build();
This solves error returning statusCode=INTERNAL_ERROR OR statusCode=Error 12501 OR statusCode=Error 12500.
Then this gso object could be used for creating GoogleApiClient as shown below:
mGoogleApiClient = new GoogleApiClient.Builder(this)
.enableAutoManage(this, this)
.addApi(Auth.GOOGLE_SIGN_IN_API,gso)
// .addApi(Plus.API, null)
.addConnectionCallbacks(this)
.addOnConnectionFailedListener(this)
// .addScope(Plus.SCOPE_PLUS_LOGIN)
.build();
Don't know why but SHA1 in android studio is changed automatically and that's why I am getting this error. To solve this I updated the SHA1 of my firebase project settings with the new SHA1 of my android studio and it started working again.
In my case, my Credentials for Client ID for Android on Google APIs Console only contained the SHA-1 for my release signed APK. Android Studio was using the default debug keystore to sign my debug builds, and in that case the debug keystore SHA-1 did not match the Android client SHA-1 online. My solution was to simply sign the debug builds with the release keystore.
In Android Studio, Build/Edit Build Types..., then select your debug build type and make sure Signing Config is set to your release certificate.
Try following these steps:
Clone the following project https://github.com/googlesamples/google-services
Follow the guide at https://developers.google.com/identity/sign-in/android/start
Use Web client (auto created by Google Service) and add it in requestIdToken(...)
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestEmail()
.requestIdToken("YOUR_WEB_API_ID.apps.googleusercontent.com")
.build();
Make sure you are using the same keystore used which is added to Google project. For instance, if you have used the following command to generate SHA-1 key
keytool -exportcert -list -v -alias androiddebugkey -keystore ~/.android/debug.keystore
Then add the following code in app/build.gradle file inside android { ... } [Solved my problem]
signingConfigs
{
debug
{
storeFile file("/home/ashwin/.android/debug.keystore")
storePassword "android"
keyAlias "androiddebugkey"
keyPassword "android"
}
}
buildTypes
{
release
{
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
debug
{
signingConfig signingConfigs.debug
}
}
Note: Your keyPassword and keyAlias should be the same used during generation of SHA-1 certificate.
If you are using the debug keystore to build the project, you need to add the SHA-1 fingerprint of debug.keystore on Firebase Console.
On your Firebase Console, open your Project
Go to Parameters. Tab General
At the end of this page, there is a field to add a Fingerprint SHA-1
Paste the SHA-1 in the console field.
To obtain SHA-1 of debug.keystore :
Mac/Linux :
keytool -exportcert -list -v -alias androiddebugkey -keystore ~/.android/debug.keystore
Windows :
keytool -exportcert -list -v -alias androiddebugkey -keystore %USERPROFILE%\.android\debug.keystore
https://developers.google.com/android/guides/client-auth
That's all !
I had the same problem and error 12501 and non of of above did work for me.
My problem was I using google Default web api that generated for me. after creating my own web api error disappeared and worked fine!
these are working steps:
first I created SHA1 debug key and add to Firebase console. creating SHA1 from here.
create both web api and android OAuth 2.0 client ID from here
get generated google-service.json from Firebase console and put in app folder.
put this code for GoogleSignnOption
like this:
gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN).requestIdToken
("put the web app client Id that get from the link in developer console ")
.requestEmail().build();
tip 1: I find out that you should create both android and web app Client Id to work.
tip 2: if you from Iran like me you can get the user from google but you can not AuthWithGoogle and result will fail in auth.signInWithCredential(credential) and you had to use some proxy for returning true.
this is the working full source of FireBaseAuthDemo in github:
hope help full
I had this problem too, after following Google's instructions for Automatically signing your app. If you are using this method to sign your apps, you will need to include the generated keystore fingerprint in your API credentials.
On the project browser, right click on your app and select Open Module
Settings.
I found it less confusing to put the .jks file in my project's /app directory. In any case run this line on it.
keytool -list -v -keystore /home/user/keystores/android.jks
You will be prompted for a password. Not sure if it's the Key Password or Store Password because mine are the same. :|
The console will spit out a bunch of certificate fingerprints. Take the SHA1 one and punch it into your API credentials at the Google API Developer's Console. You will need to enter it for the Android client OAuth 2.0 client IDs even though you don't actually use that client_id in your app. If you are using other APIs for android, put the same SHA1 in the appropriate key credentials under API keys too.
Here is a new one. I was trying for 6 hours to login on the emulator with the id from my corporate Google Apps domain, to no avail, getting 12501 errors. On a hunch, I tried my personal gmail id and it worked. Ditto if I tried on my phone with my corporate id. It turns out the emulator did not have the proper Mobile Device Management settings to allow my corporate id to login.
So If I want to test on the emulator with this corporate id, I have to install Google Play Store, then the MDM software, and configure it.
From my weird experience with this error, I can say that you also need to try to reboot your phone in order to get rid of this error :)
I was implemented Google Sign In using G Suite accounts which have a device policy assigned via Google Admin. So on the first sign in it was requiring to install Device Policy app. After all later steps completed, it was just throwing 12501 error. Same time the same app was working fine on other phones. So only reboot helped. But helped
Though already many upvoted answers exist in this question, I struggled to understand the logic.
So, I come up with my research.
Create a app using correct package name & Signing-certificate fingerprint SHA-1 https://developers.google.com/mobile/add?platform=android&cntapi=signin
Enable google sign-in
Generate the configuration file.
To get SHA-1, run this in terminal:
keytool -exportcert -keystore path-to-debug-or-production-keystore -list -v
About OAuth 2.0 client IDs
OAuth for the web (In app this is used as server_client_id)
OAuth for android (This needs to be created using correct package name & Signing-certificate fingerprint SHA-1).
If you are using the different keystore for debug & release, you need to create separate OAuth 2.0 client IDs using respective package name & SHA-1.
You can create or edit your OAuth 2.0 client IDs here https://console.developers.google.com/apis/credentials?project=
Navigating to your app.
If you already have a OAuth for Android, click in its name & check the package name & SHA-1.
We can use the same keystore for both debug & release by saving the keystore details in global(local, not inside project) gradle.properties & getting it in build.gradle as below.
def key_alias = ""
def key_password = ""
def store_file = ""
def store_password = ""
try {
key_alias = YOUR_KEY_ALIAS
key_password = YOUR_KEY_PASSWORD
store_file = YOUR_KEYSTORE_PATH
store_password = YOUR_KEYSTORE_PASSWORD
} catch (Exception exception) {
throw new IllegalStateException('Failed to find key store details. Social Login is disabled');
}
android {
signingConfigs {
config {
keyAlias key_alias
keyPassword key_password
storeFile file(store_file)
storePassword store_password
}
}
buildTypes {
debug {
signingConfig signingConfigs.config
// ...
}
release {
signingConfig signingConfigs.config
// ...
}
}
}
You can use below snippet
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == REQUEST_CODE_GOOGLE_SIGN_IN) {
GoogleSignInResult result = Auth.GoogleSignInApi.getSignInResultFromIntent(data);
if (result.isSuccess()) {
// ...
} else if (result.getStatus().getStatusCode() == CommonStatusCodes.NETWORK_ERROR) {
// No internet connection
} else if (result.getStatus().getStatusCode() == CommonStatusCodes.DEVELOPER_ERROR) {
// Wrong server OAuth key(server_client_id)
} else if (result.getStatus().getStatusCode() == 12501) {
// Wrong app signing-certificate fingerprint SHA1
} else {
Log.e("Google sign in error", result.getStatus().toString());
}
}
}
Note: If you enabled only Google Sign-In when you generated the configuration file, you need not to add the google-servies.json file in your project.(generating the file performs the necessary configuration steps).
1.Specify signingConfigs in your gradle file
signingConfigs {
config {
keyAlias 'appalias'
keyPassword 'hunter123'
storePassword 'hunter123'
storeFile file('path/to/keystore.jks')
}
}
2.Go to Build Types in Project Structure (in Android Studio) and specify signingConfigs to "config"
Now clean your project and build again. It should work.
If the above doesn't work then below is your last resort.
Try step one and build and check. If it's not working go to next step and try to build again.
Build a signed apk (With remember password checked).
Before signing check the filename of the keystore file and the one yo give in while signing the apk (in android studio).
Install the signed apk in your device.
Wait for five minutes.
Try singing in to google. If still 12501 is coming wait five more minutes. While doing that hit gradle sync.
Try again. It should work.
I have same problem too, Was resolved as follows:
I was made to delete the SHA1 previously thought and create and set new SHA1.
generate new google-services.json and set into my app directory
I was use exactly google developer codes
my result.isSucces() returned true after running the project
as summary, delete old sha1 and create new sha1 and download new google-services.json
I was facing the same 12501 status error. This is due to SHA-1 mismatch of release APK and debug APK.
Make a signed APK. To sign an APK, choose existing path of the keystore you have used for creating SHA-1. e.g. /.android/debug.keystore
Give alias-name : androiddebugkey
storepass and keypass : android.
I have developed lib to Add Google SignIn option in your app with just few lines of code. Try HiGoogle- Google SignIn Made Easy
Use Web application as server_client_id not Android application. Pass it in the HiGoogle constructor.

How to fix Google Maps "Authentication failed on the server"?

I have printed my SHA1 key:
keytool -list -v -keystore keystore.jks
generated an API key in Google Console,
updated the manifest file as follows:
<meta-data android:name="com.google.android.gms.version"
android:value="#integer/google_play_services_version" />
<meta-data
android:name="com.google.android.maps.v2.API_KEY"
android:value="AIzaSyC1YOsomestringsarehiddedLu5_TnCxlyuRM"/>
Then I created a simple Activity as in Google Samples:
public class MapActivity extends FragmentActivity implements OnMapReadyCallback {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.map_sample);
SupportMapFragment mapFragment =
(SupportMapFragment) getSupportFragmentManager().findFragmentById(R.id.map);
mapFragment.getMapAsync(this);
}
#Override
public void onMapReady(GoogleMap map) {
map.addMarker(new MarkerOptions().position(new LatLng(0, 0)).title("Marker"));
}
}
And of course I added the activity inside Manifest file. I always get the same error.
Ensure that the following Android Key exists:
API Key: AIzaSyC1YOn9myapikeystringsxxu5_TnCxlyuRM
Android Application (<cert_fingerprint>;<package_name>):
B2:E8:75:4F:01:DD:xx:xx:xx:xx:xx:xx:74:A5:85:2C:A4:38:48;md.mycompany.catalog
The strange part is that the SHA1 key which I pasted in Google Console is not the same as the one above. I tried again, and it still shows another SHA1 key. I even tried this SHA1 and still it does not work.
p.s. I have Youtube API integrated in same app, and everything works perfectly, with same KEY.
From the comments you stated that you built the key from the Release version of the app, but the error message suggests that you were testing locally which would also suggest that you're testing with the debug version of your APK.
Since the SHA1 key differs from release to debug, you can keep both keys in your manifest but comment out the release version key while testing locally. Like so:
Edit (April 28 2016) - With Android Studio and build flavors, this technique is unnecessary considering you can point to different strings given a buildType (debug or release) and flavor. I would now recommend andorid:value="#string/maps_v2_api_key" instead of hard coding as such.
buildTypes {
release {
resValue 'string', 'maps_v2_api_key', '"123...xyz"'
}
debug {
resValue 'string', 'maps_v2_api_key', '"345...vut"'
}
}
i have same problem i spent two weeks to get a solution at last i got it.
just remove key from res/values/google_maps_api.c and repalace it by new key
follow below steps you will get a new key.
1> Find SHA1 by Using that command in command prompt:
keytool -list -v -keystore "%USERPROFILE%\.android\debug.keystore" -alias androiddebugkey -storepass android -keypass android
2> Get Package name from android manifest and use finger print of SHA1 for create an new api key
3> copy created key and past it in res/values/google_maps_api.xml and also past in android manifest
<string name="google_maps_key" templateMergeStrategy="preserve" translatable="false">Paste Here New Api</string>
</resources>
<meta-data
android:name="com.google.android.geo.API_KEY"
android:value="Paste Key Here" />
The keys for release and debug versions would be different. Also you could have as many flavours as you can. Check this at left menu(corner) of Android Studio, called BuildVariants
I had a similar problem, for me the fix was to just add google play services in the android sdk manager and then regenerate the api key.
Go to :
https://accounts.google.com/ServiceLogin?service=cloudconsole&ltmpl=api&osid=1&passive=true&continue=https://console.developers.google.com/#identifier
And generate the key from credentials tab.
Add the package name(application id) and SHA-1 for your project and you are done.

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