I don't find a Google Play Game Services official support where I can send an email so I ask here hoping someone will know the answer.
If I enable Google Play Game Services is required to enable also Google Cloud that is a payment service with some months trial. Is it correct? Will I need to pay after the trial period? I need the Auth service
An app with Google Play Game Services is classified always as Game in the Google Play Store?
Thanks!
here is the link[1], where you can contact, google play support, they do a community support.
[1]https://support.google.com/googleplay/gethelp
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I'm implementing an Enterprise product and they are providing their app through their Website, not from Google Play Console.
I just wanted to integrate Google Assistant into that application. But docs says, we should publish the app into Play console. then only Voice input from Google Assistant will work like that. So I need to do that without publishing the app into Google Play Console. Kindly help me with this.
You can't do that without publishing your app on the play store. During development also, you have to deploy your app on an internal test track in the play console.
Your app actions will be reviewed and then only they are available to your users.
From the docs
Your App Actions won't be available to your users until they've been reviewed and approved.
https://developers.google.com/assistant/app/get-started#request-review
I want to make an app that has in-app payment inside it. But i want to implement in-app payments completely independently and not use Google Play or other markets in-app payments service. Since all Android marketplaces have built in-app payment services alike, I have guessed that all markets use the same source code for their apps and this part of the market code is open source (all of them copy GooglePlay market source code). Can anyone give me useful information about creating in-app payment services?
Also, I don't want to use inventive methods , and i seek to learn how android markets create built-in in-app payment service in their app and why all of them have same implementation (for users)!!!
It's difficult to speak to "all Android marketplaces." To sell in-app products and subscriptions for apps published through the Google Play Store, your app needs to integrate/implement Google Play Billing. Google Play is a separate entity from Android and so the code for Google Play is not open source. However we do provide the Google Play Billing Library and the Google Play Developer API with documentation and samples. I hope this helps clarify.
I want to use FCM(Firebase Cloud Messaging) in my organization's internal App which is not going to be hosted on google play. Does it require any kind of payment? I searched about it, all the searches pointed to google play developer console which charges $25 as one time registration fees. I assume registering on google play developer console is required when we want to host an App on google play. Correct me if I am wrong.
Currently I am able to use FCM in the App just by signing in using my gmail account. I want to know whether payment is necessary for using google FCM service in the App.
As already mentioned in the comments by #jankigadhiya, FCM service is free of charge, though there are premium packages, as seen in the Firebase Pricings page.
The $25 registration fee for the Google Play Dev Console is only necessary IF you are planning to publish your app via the Google Play Store, as described:
Google Play Developer Console enables developers to easily publish and distribute their applications directly to users of Android-compatible phones.
Most of the perks/advantage when registering are for apps who's target is the public market. Since you're app is for internal use only, the advantage I think you can make use of should you choose to register for a Google Play Dev Console is Viewing the App Performance Statistics.
This How to use the Google Play Dev Console help doc should prove helpful.
We are developing a quiz game which offers purchasing of points, which get deducted accordingly from the application.We are going to use third party to achieve this.Can we use webview for payment or is there any problem with Google Play Policy??
No,
Google policy does not allow to process payments of digital goods without going through Google Play In-App Billing. Check this to confirm Google Play Developer Programme Policies.
Hope that helps.
If I wanted to publish my app to the Amazon App Store for example, would Google Play Services work on that version of the app? Or does Google require apps to be downloaded from the Google Play Store exclusively to be able to connect to Google Play Services?
I guess that if the Play Services App and it's dependencies exist on device it will work. Many ways for this.
On the contrary, what you are going to do with the play-service? Are you allowed to publish such an app to the Amazon? I guess that the most appropriate answer is going to be given by and the terms of their market.
According to the following guide you should change some things before uploading the Supported Services and Features mentions that you should change:
Google Maps -> Use the Amazon Maps API.
Google Cloud Messaging -> Use Amazon Device Messaging.
Google Play In-App Billing -> Use the Amazon In-App Purchasing API.
Google Game Play Services -> Use Amazon GameCircle.
You can use Google Play Services on the device where it is.
Usually, where has Google Play Services installed Google Play.