Is each Android Studio API level a cumulative of previous levels PLUS new features for newer devices?
Example:
Level 22 (Android 5, Lollipop)
Level 23 (Android 6, Marshmellow)
Level ...
Level 29 (Android 10)
Level 30 (Android 11)
Level 31
Level 31 is for the new Android 12.0, but does Level 31 also include everything that preceded it, Levels 22-30? Can I just load Level 31 and assume Android 5.1 thru Android 11 are supported from the Level 31 API? Or must I still add Levels 22-30 to my project in order to support all those previous Android versions?
My understanding is that I must still load Levels 22-30, but I have never had clarity on the topic.
If you want API for an emulator, you are right, you have to add API Levels 22-30 individually from AVD manager to use those Android versions. But if you want your app to be compatible with Android devices from API 22 to 31 you just need to add SDK from SDK manager-> SDK Platforms and select API level 22 and 31 then just add minSdkVersion level 22 and targetSdkVersion level 31 in your build.gradle (Module) file.
Related
I have an Android app that was last released targeting API level 29. I'm trying to upgrade to API level 30 with its enforced scoped storage. I'm having some difficulty implementing it, and I would like te be able to compare my app's performance under API level 30 with what it used to do under level 29. However Android Studio won't let me set targetSdk to 29 in build.gradle. It complains that "Google Play requires that apps target API level 30 or higher", and at runtime Build.VERSION.SDK_INT evaluates to 30. The SDK manager shows both Android 10.0 (29) and Android 11.0 (30) as being installed.
I don't want to release an app with with an out-of-date API, I just want to be able to try it out on my own test devices. How can I convince Android Studio to allow this?
I want to write an android app in android studio. I need API level 21 for permissions in install time not in run time, but android studio does not allow to use api level 21. The error is:
Google play requires that apps target API level 26 or higher...
Is there any way i write my program in api level 21 in year 2019!!!?
error in gradle
Set targetSdkVersion to 26 & minSdkVersion to 21.0 in "build.gradle".
When I raise my app on Google play
This shows me the problem
Your app currently targets API level 25 and must target at least API level 26 to ensure it is built on the latest APIs optimized for security and performance. Change your app's target API level to at least 26
Note I use Unity
You have updated sdk the latest version
Please help how I change API level to at least 26
in Unity
Thanks
Just open your build.gradle(Module: app) and change your compileSdkVersion and targetSdkVersion 26 or more than 26.
Target API level is a setting in PlayerSetting. Just change it there
go to build.gradle file in your project
look for defaultTargetSdkVersion & defaultCompileSdkVersion
then change value to 26
Hy,
I have some basic doubts about developing with android studio:
minSdkVersion 15: with this configuration I am forcing to use only
the features from api level 15 and not higher. Is correct? For what I
read I dont think so
minSdkVersion 15 and compileSdkVersion 24: with this configuration I
can use api level until level 24. Is this correct?
minSdkVersion 15 and compileSdkVersion 23: with this configuration if I
use api features from api 23, this application wont work in an android
device with api level 20 for example, right?
With the previous configuration, and android device with api level 20
will be able to download and install the application because its api is
higher than the minSdkVersion 15 but will not be able to run because it
has features from api 23, right?
If I want to make sure that I want to use an api level and not higher
because of the previous problems commented, the configuration minSdkVersion 15 and compileSdkVersion 15 is the only way? is a common
practice?
Thanks a lot!
minSdkVersion 15: with this configuration I am forcing to use only the features from api level 15 and not higher. Is correct?
No. A minSdkVersion of 15 means that you do not want your app to run on devices with a lower API level than that. 15 corresponds to Android 4.0.3.
minSdkVersion 15 and compileSdkVersion 24: with this configuration I can use api level until level 24. Is this correct?
Your IDE will allow you to write code using classes, methods, fields, etc. from API Level 24. Your IDE should also warn you that using classes, methods, fields, etc. that were added to the SDK after API Level 15 may result in runtime errors.
minSdkVersion 15 and compileSdkVersion 23: with this configuration if I use api features from api 23, this application wont work in an android device with api level 20 for example, right?
Well, API Level 20 is a special Android version for the first-generation Android Wear devices. But if we switch that to API Level 19 (Android 4.4), if you blindly call an Android 5.1 (API Level 23) method, you will crash on Android 4.4. This is why the IDE will warn you about this, why you often see checks of BuildConfig.VERSION.SDK_INT, and why the SDK has these ...Compat classes (which try to hide a lot of these version differences).
With the previous configuration, and android device with api level 20 will be able to download and install the application because its api is higher than the minSdkVersion 15 but will not be able to run because it has features from api 23, right?
The device will attempt to run the app. How far it gets depends on how well the app is written. Again, you can create an app that uses newer-API features that gracefully degrades to run on older devices. This is not significantly different than how a Web site or Web app might want to use the latest HTML5 features but gracefully degrades to handle older or less-capable browsers.
If I want to make sure that I want to use an api level and not higher because of the previous problems commented, the configuration minSdkVersion 15 and compileSdkVersion 15 is the only way?
No. Again, the IDE will (usually) yell at you when you try using SDK features that are acceptable for the compileSdkVersion but are newer than the minSdkVersion.
is a common practice?
Not since 2010 or so.
FWIW, here is the documentation on this subject, limited as it may be.
I'm new to develop an android application based on API 10 (android 2.3.3), I want to add action bar in my application but API 10 don't support it. So I'm using ActionBarSherlock 4.0.0 to add action bar.
ActionBarSherlock v4.0.0 support at least api level 14 (sdk 4.0), so I set the projet build target for API 14 and targetsdkversion = 15
Now I want to create my new android project (using API 10 for runing on Android 2.3.3)
which "target SDK" and "compile with" should I choose? Thanks
It doesn't matter what targetSdk you use(I recommend API 17 though), you just have to build it with at least API 14.