How can I resolve the Android Studio Build Output error - android

Trying to build the app but have got the error: The error Confugure image asset1
Confugure image asset2
Confugure image asset3
ERROR:C:\Users\Alex\AndroidStudioProjects\Lm2\app\src\main\res\mipmap-anydpi-v26\ic_launcher_round.xml:3: AAPT: error: resource mipmap/ic_launcher_background (aka com.example.lm2:mipmap/ic_launcher_background) not found.
How can I resolve this?

I hope you have
put your launcher icons into the mipmap folder where they should always go.
added your adaptive icon to the app’s manifest.xml for “android:icon” (android:roundIcon) attribute
.
Fist hand try: Clean your project and Rebuild
Probable Issue reason: Malformed XML:
Solution:
Check if you have anything duplicated by mistake in your XML
Try Analyze > Inspect Code it will redirect you to the exact error.

Related

.net MAUI Splash screen android error - failed linking file resources

I'm trying to add a splash screen as described in the documentation:
<MauiSplashScreen Include="Resources\appsplash.svg" Color="#fff" />
The resource is in the appropriate directory with the 'MauiSplashScreen' Build Action
Works fine debugging on windows but trying to build/debug on android gives the following errors:
Error APT2061 failed linking file resources.
Error APT2260 resource drawable/appsplash (aka appname:drawable/appsplash) not found.
Any ideas?
In the official docuement, Include="Resources\appsplash.svg" is a full path, so you can change your code such as:
<MauiSplashScreen Include="Resources\Raw\appsplash.svg" Color="#fff" />
In addition, the build action of the splash svg is None, you can open the Splash Folder to check it.
So I suggest you put it in the Splash Folder and set its build action as none. Just like the default project does.
It was the format of the SVG; not sure what was wrong with the format exactly but adding a different SVG solved the issue

I am have an error in Manifest AAPT: error: resource mipmap/ic_launcher_round not found

PC\AndroidStudioProjects\TabLayout\app\build\intermediates\packaged_manifests\debug\AndroidManifest.xml:12: AAPT: error: resource mipmap/ic_launcher_round (aka com.example.tablayout:mipmap/ic_launcher_round) not found
when you create your image assets make sure you choose debug mode or release mode. So make it a release mode and create your icon asset
Check your AndroidManifest.xml and find property android:roundIcon. Then remove this line, it's optional.
In case if you need android:roundIcon, just create it with in-IDE tools (right-mouse-click on resources directory, then "New" -> "Image Asset")
Android build failed due to mipmap/launcher_icon missing or path change. without launcher_icon app not install . drag and drop app icon to mipmap & re-run ur app.

flutter Android resource linking failed #mipmap/ic_launcher not found

FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:processDebugResources'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
> Android resource linking failed
E:\Programs\Flutter\<My_APP>\build\app\intermediates\packaged_manifests\debug\AndroidManifest.xml:16: AAPT: error: resource mipmap/ic_launcher (aka com.example.<My_APP>:mipmap/ic_launcher) not found.
I try to removing icon from android manifest file it works but, I want flutter ic_launcher. Any idea, what is the cause ?
In case you've switched your app icon not only in terms of the image but also the name of it then you also need to change the icon name in the AndroidManifest.xml.
android:icon="#mipmap/'Your icon_name'">
it clearly says icon not found you need to either change name or rename your existing icon as ic_launcher
It happent because your launcer icon name and android_manifest icon name different.
first of all goto .....\android\app\src\main\res\mipmap-hdpi
then check the name of your icon is it is ic_launcer
then go to android>app>src>AndroidManifest.xml
Change
android:icon="#mipmap/your_icon_name"
I reinstall flutter and now it's works

Resource error pease tell me how to solve

Android resource linking failed
C:\Users\Afraz\Desktop\Summaira
FYP\PHMS\build\intermediates\incremental\mergeDebugResources\merged.dir\values\values.xml:2103:
error: resource android:attr/foregroundInsidePadding is private.
C:\Users\Afraz\Desktop\Summaira
FYP\PHMS\build\intermediates\incremental\mergeDebugResources\merged.dir\values\values.xml:2433:
error: resource android:attr/popupPromptView is private. error: failed
linking references.
Just don't use android:attr/foregroundInsidePadding and android:attr/popupPromptView. They would be public if they were meant to be used.
I have coincided this error couple of times before so I recommend you to delete your .idea file and then apply invalidate cashes and restart in AS. You will get rid of this error after that

where is AndroidManifest in unity 5?

Salaam
I want to build my scene for android in unity 5, but i get a huge error.\n
a part of this error:
CommandInvokationFailure: Failed to re-package resources. See the Console for details.
.
.
.
AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'
where is AndroidManifest to remove attribute 'isGame'?
Go to Search and type AndroidManifest ScreenShot, open with Monodeveloper and edit android:targetSdkVersion="type your version"
I found a way to solve the problem.
Just update android-sdk to version 23

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