I'm trying to create this MockController with mockk to avoid create a new class for testing.
Is possible to do that?
class MockController : IController {
override lateinit var output: (String) -> Unit
override fun start() {
output("OK")
}
}
Class to test:
class ClassToTest(
private val controller: IController,
private val output: (String) -> Unit
){
fun start() {
controller.output = { result ->
output(result)
}
controller.start()
}
}
Then I use like this TEST example:
#Test
fun checkOutputIsCalled() {
runBlocking {
var outputCalled = false
val outputClassToTest: (String) -> Unit = {
outputCalled = true
}
val classToTest = ClassToTest(MockController(), outputClassToTest)
classToTest.start()
delay(1000)
assert(outputCalled)
}
}
I'm trying to update:
#Test
fun checkOutputIsCalled() {
runBlocking {
val controller = spyk<IController>()
var outputCalled = false
val outputClassToTest: (String) -> Unit = {
outputCalled = true
}
val classToTest = ClassToTest(controller, outputClassToTest)
every { controller.start() } answers {
controller.output.invoke("OK")
} //When I execute the test, output is null because yet doesn't exist the output creted inside ClassToTest
classToTest.start()
delay(1000)
assert(outputCalled)
}
}
When I execute the test, output is null because yet doesn't exist the output creted inside ClassToTest
How this could be after the output assign?
Thanks!
You should mock your output object and your Controller. Once done, tell your mocked controller to return the mocked output when property is called. Right after the start() invocation you can verify that output lambda was invoked. Please note that all your mocks must be relaxed.
class ClassToTestTesting {
companion object {
const val INVOCATION_PARAM = "OK"
}
#Test
fun test() = runBlocking {
val paramOutput: (String) -> Unit = mockk(relaxed = true)
val controller: IController = mockk(relaxed = true) {
every { output } returns paramOutput
every { start() } answers { output.invoke(INVOCATION_PARAM) }
}
val classToTest = ClassToTest(
controller,
paramOutput
)
classToTest.start()
verify { paramOutput(INVOCATION_PARAM) }
}
}
I have a function that return flow by emitAll
fun handle(actions: MoviesActions): Flow<MoviesStates> = flow {
when (actions) {
is MoviesActions.LoadMovies -> {
emit(MoviesStates.Loading)
emitAll(moviesUseCase.execute())
}
}
}
And this the use case function
suspend fun execute(): Flow<MoviesStates> = flow {
combine(f1, f2) { state1: MoviesStates, state2: MoviesStates ->
// some code
}.collect {
emit(it)
}
}
No problem in testing the first emission MoviesStates.Loading, the problem is when I try to test the flow which return from usecase by emitAll emitAll(moviesUseCase.execute()), the test fails and I got this result
java.util.NoSuchElementException: Expected at least one element
this is my unit test
#Test
fun testLoadMovies() = runBlocking {
whenever(useCase.execute()).thenReturn(flow {
MoviesStates.EmptyList
})
val actual = viewModel.handle(MoviesActions.LoadMovies).drop(1).first()
val expected = MoviesStates.EmptyList
assertEquals(actual, expected)
}
So How can I test it correctly?
Thanks to gpunto , this is the solution he suggested
#Test
fun testLoadMovies() = runTest {
whenever(useCase.execute()).thenReturn(flow {
MoviesStates.EmptyList
})
useCase.execute().collectLatest { states ->
val actual = viewModel.handle(MoviesActions.LoadMovies).drop(1).first()
val expected = states
assertEquals(expected, actual)
}
}
I'm seeing some odd behavior. I have a simple StateFlow<Boolean> in my ViewModel that is not being collected in the fragment. Definition:
private val _primaryButtonClicked = MutableStateFlow(false)
val primaryButtonClicked: StateFlow<Boolean> = _primaryButtonClicked
and here is where I set the value:
fun primaryButtonClick() {
_primaryButtonClicked.value = true
}
Here is where I'm collecting it.
repeatOnOwnerLifecycle {
launch(dispatchProvider.io()) {
freeSimPurchaseFragmentViewModel.primaryButtonClicked.collect {
if (it) {
autoCompletePlacesStateFlowModel.validateErrors()
formValidated = autoCompletePlacesStateFlowModel.validateAddress()
if (formValidated) {
freeSimPurchaseFragmentViewModel
.sumbitForm(autoCompletePlacesStateFlowModel.getStateFlowCopy())
}
}
}
}
}
repeatOnOwnerLifecycle:
inline fun Fragment.repeatOnOwnerLifecycle(
state: Lifecycle.State = Lifecycle.State.RESUMED,
crossinline block: suspend CoroutineScope.() -> Unit
) {
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(state) {
block()
}
}
What am I doing wrong? The collector never fires.
Does this make sense?
val primaryButtonClicked: StateFlow<Boolean> = _primaryButtonClicked.asStateFlow()
Also I couldn't understand the inline function part, because under the hood seems you wrote something like this
viewLifecycleOwner.lifecycleScope.launch {
viewLifecycleOwner.repeatOnLifecycle(Lifecycle.State.RESUMED) {
launch(dispatchProvider.io()) {
freeSimPurchaseFragmentViewModel.primaryButtonClicked.collect {
if (it) {
autoCompletePlacesStateFlowModel.validateErrors()
formValidated = autoCompletePlacesStateFlowModel.validateAddress()
if (formValidated) {
freeSimPurchaseFragmentViewModel
.sumbitForm(autoCompletePlacesStateFlowModel.getStateFlowCopy())
}
}
}
}
}
}
Why are you launching one coroutine in another and collect the flow from IO dispatcher? You need to collect the values from the main dispatcher.
Right now I have an Event class in the ViewModel that is exposed as a Flow this way:
abstract class BaseViewModel() : ViewModel() {
...
private val eventChannel = Channel<Event>(Channel.BUFFERED)
val eventsFlow = eventChannel.receiveAsFlow()
fun sendEvent(event: Event) {
viewModelScope.launch {
eventChannel.send(event)
}
}
sealed class Event {
data class NavigateTo(val destination: Int): Event()
data class ShowSnackbarResource(val resource: Int): Event()
data class ShowSnackbarString(val message: String): Event()
}
}
And this is the composable managing it:
#Composable
fun SearchScreen(
viewModel: SearchViewModel
) {
val events = viewModel.eventsFlow.collectAsState(initial = null)
val snackbarHostState = remember { SnackbarHostState() }
val coroutineScope = rememberCoroutineScope()
Box(
modifier = Modifier
.fillMaxHeight()
.fillMaxWidth()
) {
Column(
modifier = Modifier
.padding(all = 24.dp)
) {
SearchHeader(viewModel = viewModel)
SearchContent(
viewModel = viewModel,
modifier = Modifier.padding(top = 24.dp)
)
when(events.value) {
is NavigateTo -> TODO()
is ShowSnackbarResource -> {
val resources = LocalContext.current.resources
val message = (events.value as ShowSnackbarResource).resource
coroutineScope.launch {
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
}
is ShowSnackbarString -> {
coroutineScope.launch {
snackbarHostState.showSnackbar(
message = (events.value as ShowSnackbarString).message
)
}
}
}
}
SnackbarHost(
hostState = snackbarHostState,
modifier = Modifier.align(Alignment.BottomCenter)
)
}
}
I followed the pattern for single events with Flow from here.
My problem is, the event is handled correctly only the first time (SnackBar is shown correctly). But after that, seems like the events are not collected anymore. At least until I leave the screen and come back. And in that case, all events are triggered consecutively.
Can't see what I'm doing wrong. When debugged, events are sent to the Channel correctly, but seems like the state value is not updated in the composable.
Rather than placing your logic right inside composable place them inside
// Runs only on initial composition
LaunchedEffect(key1 = Unit) {
viewModel.eventsFlow.collectLatest { value ->
when(value) {
// Handle events
}
}
}
And also rather than using it as state just collect value from flow in LaunchedEffect block. This is how I implemented single event in my application
Here's a modified version of Jack's answer, as an extension function following new guidelines for safer flow collection.
#Composable
inline fun <reified T> Flow<T>.observeWithLifecycle(
lifecycleOwner: LifecycleOwner = LocalLifecycleOwner.current,
minActiveState: Lifecycle.State = Lifecycle.State.STARTED,
noinline action: suspend (T) -> Unit
) {
LaunchedEffect(key1 = Unit) {
lifecycleOwner.lifecycleScope.launch {
flowWithLifecycle(lifecycleOwner.lifecycle, minActiveState).collect(action)
}
}
}
Usage:
viewModel.flow.observeWithLifecycle { value ->
//Use the collected value
}
I'm not sure how you manage to compile the code, because I get an error on launch.
Calls to launch should happen inside a LaunchedEffect and not composition
Usually you can use LaunchedEffect which is already running in the coroutine scope, so you don't need coroutineScope.launch. Read more about side effects in documentation.
A little kotlin advice: when using when in types, you don't need to manually cast the variable to a type with as. In cases like this, you can declare val along with your variable to prevent Smart cast to ... is impossible, because ... is a property that has open or custom getter error:
val resources = LocalContext.current.resources
val event = events.value // allow Smart cast
LaunchedEffect(event) {
when (event) {
is BaseViewModel.Event.NavigateTo -> TODO()
is BaseViewModel.Event.ShowSnackbarResource -> {
val message = event.resource
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
is BaseViewModel.Event.ShowSnackbarString -> {
snackbarHostState.showSnackbar(
message = event.message
)
}
}
}
This code has one problem: if you send the same event many times, it will not be shown because LaunchedEffect will not be restarted: event as key is the same.
You can solve this problem in different ways. Here are some of them:
Replace data class with class: now events will be compared by pointer, not by fields.
Add a random id to the data class, so that each new element is not equal to another:
data class ShowSnackbarResource(val resource: Int, val id: UUID = UUID.randomUUID()) : Event()
Note that the coroutine LaunchedEffect will be canceled when a new event occurs. And since showSnackbar is a suspend function, the previous snackbar will be hidden to display the new one. If you run showSnackbar on coroutineScope.launch (still doing it inside LaunchedEffect), the new snackbar will wait until the previous snackbar disappears before it appears.
Another option, which seems cleaner to me, is to reset the state of the event because you have already reacted to it. You can add another event to do this:
object Clean : Event()
And send it after the snackbar disappears:
LaunchedEffect(event) {
when (event) {
is BaseViewModel.Event.NavigateTo -> TODO()
is BaseViewModel.Event.ShowSnackbarResource -> {
val message = event.resource
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
is BaseViewModel.Event.ShowSnackbarString -> {
snackbarHostState.showSnackbar(
message = event.message
)
}
null, BaseViewModel.Event.Clean -> return#LaunchedEffect
}
viewModel.sendEvent(BaseViewModel.Event.Clean)
}
But in this case, if you send the same event while the previous one has not yet disappeared, it will be ignored as before. This can be perfectly normal, depending on the structure of your application, but to prevent this you can show it on coroutineScope as before.
Also, check out the more general solution implemented in the JetNews compose app example. I suggest you download the project and inspect it starting from location where the snackbar is displayed.
https://github.com/Kotlin-Android-Open-Source/Jetpack-Compose-MVI-Coroutines-Flow/blob/master/core-ui/src/main/java/com/hoc/flowmvi/core_ui/rememberFlowWithLifecycle.kt
#Suppress("ComposableNaming")
#Composable
fun <T> Flow<T>.collectInLaunchedEffectWithLifecycle(
vararg keys: Any?,
lifecycle: Lifecycle = LocalLifecycleOwner.current.lifecycle,
minActiveState: Lifecycle.State = Lifecycle.State.STARTED,
collector: suspend CoroutineScope.(T) -> Unit
) {
val flow = this
val currentCollector by rememberUpdatedState(collector)
LaunchedEffect(flow, lifecycle, minActiveState, *keys) {
withContext(Dispatchers.Main.immediate) {
lifecycle.repeatOnLifecycle(minActiveState) {
flow.collect { currentCollector(it) }
}
}
}
}
class ViewModel {
val singleEvent: Flow<E> = eventChannel.receiveAsFlow()
}
#Composable fun Demo() {
val snackbarHostState by rememberUpdatedState(LocalSnackbarHostState.current)
val scope = rememberCoroutineScope()
viewModel.singleEvent.collectInLaunchedEffectWithLifecycle { event ->
when (event) {
SingleEvent.Refresh.Success -> {
scope.launch {
snackbarHostState.showSnackbar("Refresh successfully")
}
}
is SingleEvent.Refresh.Failure -> {
scope.launch {
snackbarHostState.showSnackbar("Failed to refresh")
}
}
is SingleEvent.GetUsersError -> {
scope.launch {
snackbarHostState.showSnackbar("Failed to get users")
}
}
is SingleEvent.RemoveUser.Success -> {
scope.launch {
snackbarHostState.showSnackbar("Removed '${event.user.fullName}'")
}
}
is SingleEvent.RemoveUser.Failure -> {
scope.launch {
snackbarHostState.showSnackbar("Failed to remove '${event.user.fullName}'")
}
}
}
}
}
Here's a modified version of Soroush Lotfi answer making sure we also stop flow collection whenever the composable is not visible anymore: just replace the LaunchedEffect with a DisposableEffect
#Composable
inline fun <reified T> Flow<T>.observeWithLifecycle(
lifecycleOwner: LifecycleOwner = LocalLifecycleOwner.current,
minActiveState: Lifecycle.State = Lifecycle.State.STARTED,
noinline action: suspend (T) -> Unit
) {
DisposableEffect(Unit) {
val job = lifecycleOwner.lifecycleScope.launch {
flowWithLifecycle(lifecycleOwner.lifecycle, minActiveState).collect(action)
}
onDispose {
job.cancel()
}
}
}
How can I call a composable function from context of corrutines?
I trying the following code but I getting the error.
#Composable
fun ShowItems(){
var ListArticle = ArrayList<Article>()
lifecycleScope.launchWhenStarted {
// Triggers the flow and starts listening for values
viewModel.uiState.collect { uiState ->
// New value received
when (uiState) {
is MainViewModel.LatestNewsUiState.Success -> {
//Log.e(TAG,"${uiState.news}")
if(uiState.news != null){
for(i in uiState.news){
ListArticle.add(i)
}
context.ItemNews(uiState.news.get(4))
Log.e(TAG,"${uiState.news}")
}
}
is MainViewModel.LatestNewsUiState.Error -> Log.e(TAG,"${uiState.exception}")
}
}
}
}
You should do something like this:
#Composable
fun ShowItems(){
val uiState = viewModel.uiState.collectAsState()
// Mount your UI in according to uiState object
when (uiState.value) {
is MainViewModel.LatestNewsUiState.Success -> { ... }
is MainViewModel.LatestNewsUiState.Error -> { ... }
}
// Launch a coroutine when the component is first launched
LaunchedEffect(viewModel) {
// this call should change uiState internally in your viewModel
viewModel.loadYourData()
}
}