Creating a queue for the evaluateJavascript function on a WebView - android

I have a hybrid app; some of my Activities use a WebView to display web content. The web app that I show in the WebView has a JS interface that lets me send commands to the web app to navigate different places or do other things.
For example, if I need my web app to navigate to the "user profile" page, I execute a command like:
class SomeActivity: AppCompatActivity {
...
webView.evaluateJavascript("navigateTo(\"userprofile\")")
...
}
Then, I get a response via the JS interface, and the app reacts accordingly.
I introduced a JS queue to improve performance, so the JS commands are executed sequentially. Instead of calling the evaluateJavascript() function directly on the WebView, I've created a custom WebView component with this JS queue set as a property.
class SomeActivity: AppCompatActivity {
...
webView.jsQueue.queueEvaluateJavascript("navigateTo(\"userprofile\")")
...
}
Now I would like to add a new behaviour on top of that, which is being able to pre-process the commands within the queue. What I mean by pre-processing is that if I ever queue commands of the same "type", like:
class SomeActivity: AppCompatActivity {
...
webView.jsQueue.queueEvaluateJavascript("navigateTo(\"userprofile\")")
webView.jsQueue.queueEvaluateJavascript("navigateTo(\"about-me\")")
webView.jsQueue.queueEvaluateJavascript("navigateTo(\"user-list\")")
...
}
What I would like to happen is that the queue is smart enough to ditch those two first "navigate" commands - "navigateTo(\"userprofile\")" and "navigateTo(\"about-me\")" - because I don't want my WebView to navigate to those two places just to finally navigate to "navigateTo(\"user-list\")".
The implementation of this JS queue looks like this:
class JsQueue(
private val webView: WebView,
private val scope: CoroutineScope
) {
init {
scope.launch {
for (jsScript in jsChannel) {
runJs(jsScript)
}
}
}
private val jsChannel = Channel<String>(BUFFERED)
fun queueEvaluateJavascript(script: String) {
runBlocking {
jsChannel.send(script)
}
}
suspend fun runJs(script: String) = suspendCoroutine<String> { cont ->
webView.evaluateJavascript(script) { result ->
cont.resume(result)
}
}
}
How can I pre-process the js commands in the Channel<String> so I
ditch duplicated js commands?
Also, sometimes my WebView will become invisible, and I want to pause the queue when that happens. I wonder if there's any way to programmatically pause a Channel?
Edit #1
Also, sometimes my WebView will become invisible, and I want to
pause the queue when that happens. I wonder if there's any way to programmatically pause a Channel?
I've tried using this PausableDispatcher implementation, and it seems to be doing the trick.

All of the command examples you gave follow a specific pattern: they're all functions. We can use this to our advantage!
First, let's create some terminology.
navigateTo() is a function (of course!).
And lets call the navigateTo part of the function a type.
An example of some types are:
console.log() => `console.log`,
gotoUrl(url) => `gotoUrl`.
I just made this terminology up. But it will help you understand the logic.
Now, what we need to do is look at the array of commands, understand it's type, and check if any other commands have the same type. If they do, they need to be excluded from the queue before the queue is executed.
Easy!
I've written a sample code that you can integrate with your script:
// Example array of commands for demonstration.
let commands = [
'navigateTo("a")',
'navigateTo("b")',
'navigateTo("c")',
];
/** A list of non-duplicate types*/
let types = [];
/** A list of non-duplicate commands */
let newCommands = [];
// Reverse the array because the most important commands start from the end of array.
for(let command of commands.reverse()){
let type = command.slice(0, command.indexOf('('));
// Determine if type already exists
let alreadyExists = false;
for(let commandType of types){
if(type == commandType){
alreadyExists = true;
break;
}
}
if(alreadyExists)
// Type already exists. Do not add to command list.
continue;
// This type & command does not exist.
// Update command & type arrays
types.push(type);
newCommands.push(command)
}
// New Commands
console.log("Commands: ", newCommands);
// If you want to keep same queue order without duplicates:
console.log("Commands: ", newCommands.reverse())
Let me know if I missed the mark answering this question. Otherwise, cheers to a great queue system!

Related

Android kotlin debugging coroutines

Before coroutines I used callbacks and debugging always gave me a lot of information. I could get the url my API call is going to, Headers I put into Request, interceptors I used, etc..
Now I use coroutines. All I can get when debugging is the final result of request (fail/sucess) with the result data. Nothing of all these valuable info I need is not there.
shortened example of my code:
restService.getVersionInfo().getResult(
success = {
when {
checkIsMandatory(it.lastMandatoryVersion) -> status.postValue(
Status.NewVersionInfo(it.description, true, it.url)
)
else -> initialization()
}
},
error = {
initialization()
}
I pout breakpoints to error or sucess. Am I missing something or coroutines really have this disadvantage. Please inform me

Endless loop in dialogflow v2 detectIntent after having split one input query in two queries

Per default, Dialogflow can only match one intent per one one input:
e.g
User asks: "How are you?"
Dialogflow Agent responds: "I am feeling good!"
(Matched intent: intents.howareyou)
But as soon as the user asks two questions in one input, the agent can not match multiple intents. Only one intent is matched with a smaller confidence interval)
e.g
User asks: "How are you? Do we want to go shopping?"
Dialogflow Agent responds: "Yes, lets go shopping!"
(Matched intent: intents.shopping)
There are two options now to enable the agent to answer both questions in one input:
Create an intent and let the agent response exactly for these two questions.
=> This is a very bad solution, as soon as you add more possible questions/intents. Then you would need to create every combination of every question.
Split the one input into several queries and let the agent perform the intent matching again on the splitted query.
=> This is the preferred way
Based on some blogs in the internet (e.g. https://docs.meya.ai/docs/handle-multiple-intents-in) the second option is what I did.
The Default Fallback Intent is set to use the Fulfillment webhook and this a small part of code executed:
function parseMultipleIntents (agent) {
const query = agent.query;
var pattern= /(.+?[!.?]+)/gm;
var match = pattern.exec(query);
while (match !== null) {
console.log(match[0]);
handleQuery(match[0]); //<----
match = pattern.exec(query);
}
}
The handleQuery method is the actual method, where the splitted queries are handled:
function handleQuery(query){
console.log(query);
// The path to identify the agent that owns the created intent.
const sessionPath = sessionClient.sessionPath("PROJECT_ID", "FIXED_SESSION_ID");
const request = {
session: sessionPath,
queryInput: {
text: {
text: query,
languageCode: 'de',
},
},
};
sessionClient
.detectIntent(request)
.then(responses => {
console.log('Detected intent');
const result = responses[0].queryResult;
console.log(` Query: ${result.queryText}`);
console.log(` Response: ${result.fulfillmentText}`);
if (result.intent) {
console.log(` Intent: ${result.intent.displayName}`);
} else {
console.log(` No intent matched.`);
}
})
.catch(err => {
console.error('ERROR:', err);
});
}
The problem:
If I comment everything in the handleQuery method except console.log(query); then the console outpuut in the firebase console looks fine:
originalQuery: und?warum?
11:39:58.240 PM dialogflowFirebaseFulfillment warum?
11:39:58.238 PM dialogflowFirebaseFulfillment und?
But as soon as I uncomment the rest of the handleQuery and the code looks like above, I get the following console messages which is not stopping. The messages go one if I scoll up in the console. It seems like some kind of loop:
-
-
Do I use detectIntent correctly or do you had such experiences? Or can you spot an issue?
I presumed issues with sync/async calls and also added Promises, but the same happened...
Thanks

Running JavaScript on current page once loaded from a Firefox for Android add-on

I am wanting to run JavaScript on each and every page that is loaded within the browser. The JavaScript should only be run after the page is loaded and needs to access all elements within the DOM.
I am able to successfully execute the following JavaScript within Scratchpad, although having problems porting it over to my bootstrap.js.
// Use the current content window as the execution context.
// To make properties defined by scripts executing on the page
// available to your sandbox script, use content.wrappedJSObject
// instead.
let context = content;
// Create the Sandbox
let sandbox = Components.utils.Sandbox(context, {
// Make properties of the context object available via the
// script's global scope
sandboxPrototype: context,
// Wrap objects retrieved from the sandbox in XPCNativeWrappers.
// This is the default action.
wantXrays: true
});
// The script that will be executed:
let script = "document.body.style.background = 'red'; alert('test')";
// Evaluate the script:
Components.utils.evalInSandbox(script, sandbox,
// The JavaScript version
"1.8",
// The apparent script filename:
"zz-9://plural/zed/alpha",
// The apparent script starting line number:
42);
Could anyone kindly shed some light as to where exactly the above code needs to be placed within the bootstrap.js?
You need to make a framescript out of it, this is complete example, your script that will execute in the DOM should go into the contentscript.js file: https://github.com/Noitidart/modtools
If you use the addon-sdk, it handles this for you, I prefer not to though thats why my repo linked above does it this way.

Android: Using server-side when working with Parse

Me and my friend are working on an app., and we wish to use Parse.com as our data base from which we can retrieve info.
We can't decide what is the best way to access the data on Parse. For the sake of the example, our app. (i.e. client side) needs something stored on the Parse data base (say some number) - should it directly run the query using the Parse API, or should it make a request to a server side, let it retrieve that number from Parse, and send it back to the client?
We know there's no definite answer, but we couldn't find answer regarding this specific situation. We read this post: When to use client-side or server-side?,
but this not exactly the same case.
I claim that we should try to seperate as much as possible from client side and data bases, and leave these queries run by someone who's in charge (server), where my friend claims this adds unnecessary complication, since it's very natural to use the tools supplied by Parse to access the data base from the client side, without the need for a protocol etc.
We'd appriciate any advice,
Thank you.
In general, go right ahead and make a normal call.
I'd encourage you to do that first in any case, to get everything working on both ends.
Then if necessary go to Cloud Code.
If you are going to do more than one platform (ie iOS and Android), cloud code can be a huge timesaver.
BUT don't forget that for simple calls, cloud code is a waste of time. "Normal" Parse calls are amazingly, incredibly, amazingly, fast and quick to work with.
There is absolutely nothing "wrong" with using normal Parse calls - so do that.
Regarding the question, when do you literally have to use a cloud code call -- you'll know, because you won't be able to do it with a normal call :)
Don't forget very often you can simply use "afterSave" or "beforeSave" in cloud code, to do a huge amount of work. You often don't literally need to go to a "custom call" in cloud code.
Here's a fantastic
Rule of thumb for Parse cloud code --------->
If you have to do "more than one thing" ... in that case you will likely have to make it a cloud code function. If you have to do "three or more things" then DEFINITELY make it a cloud code function.
That's a good rule of thumb.
(Again, as I say, often just an "afterSave" or similar works brilliantly...rather than literally writing a full custom call.)
Here's a typical example of a cloud call that saves 18 billion lines of code in all the platforms covered by the dotcom. First the cloud code...
Parse.Cloud.define("clientRequestHandleInvite", function(request, response)
{
// called from the client, to accept an invite from invitorPerson
var thisUserObj = request.user;
var invitorPersonId = request.params.invitorPersonId;
var theMode = request.params.theMode;
// theMode is likely "accept" or "ignore"
console.log( "clientRequestAcceptInvite called.... invitorPersonId " + invitorPersonId + " By user: " + thisUserObj.id );
console.log( "clientRequestAcceptInvite called.... theMode is " + theMode );
if ( invitorPersonId == undefined || invitorPersonId == "" )
{
response.error("Problem in clientRequestAcceptInvite, 'invitorPersonId' missing or blank?");
return;
}
var query = new Parse.Query(Parse.User);
query.get(
invitorPersonId,
{
success: function(theInvitorPersonObject)
{
console.log("clientRequestFriendRemove ... internal I got the userObj ...('no response' mode)");
if ( theMode == "accept" )
{
createOneNewHaf( thisUserObj, theInvitorPersonObject );
createOneNewHaf( theInvitorPersonObject, thisUserObj );
}
// in both cases "accept" or "ignore", delete the invite in question:
// and on top of that you have to do it both ways
deleteFromInvites( theInvitorPersonObject, thisUserObj );
deleteFromInvites( thisUserObj, theInvitorPersonObject );
// (those further functions exist in the cloud code)
// for now we'll just go with the trick of LETTING THOSE RUN
// so DO NOT this ........... response.success( "removal attempt underway" );
// it's a huge problem with Parse that (so far, 2014) is poorly handled:
// READ THIS:
// parse.com/questions/can-i-use-a-cloud-code-function-within-another-cloud-code-function
},
error: function(object,error)
{
console.log("clientRequestAcceptInvite ... internal unusual failure: " + error.code + " " + error.message);
response.error("Problem, internal problem?");
return;
}
}
);
}
);
If you are new to Parse it's incredibly hard to figure out how to call these from Android or iOS! Here's that one being called from Android ...
this will save you a day of messing about with HashMaps :)
private static void handleInvite( ParseUser invitor, final boolean accepted )
{
String invitorId = invitor.getObjectId();
// you must SEND IDs, NOT PARSEUSER OBJECTS to cloud code. Sucks!
String cloudKode;
cloudKode = (accepted? "accept" : "ignore");
HashMap<String, Object> dict = new HashMap<String, Object>();
dict.put( "invitorPersonId", invitorId );
dict.put( "theMode", cloudKode );
Toast.makeText(State.mainContext, "contacting...", Toast.LENGTH_SHORT).show();
ParseCloud.callFunctionInBackground(
"clientRequestHandleInvite",
dict,
new FunctionCallback<Object>()
{
#Override
public void done(Object s, ParseException e)
{
Toast.makeText(State.mainContext, "blah", Toast.LENGTH_SHORT).show();
// be careful with handling the exception on return...
}
});
}
And here's the same cloud call from iOS ... well for now, until you have to do it in SWIFT
-(void)tableView:(UITableView *)tableView
commitEditingStyle:(UITableViewCellEditingStyle)editingStyle
forRowAtIndexPath:(NSIndexPath *)indexPath
{
int thisRow = indexPath.row;
PFUser *delFriend = [self.theFriends objectAtIndex:thisRow];
NSLog(#"you wish to delete .. %#", [delFriend fullName] );
// note, this cloud call is happily is set and forget
// there's no return either way. life's like that sometimes
[PFCloud callFunctionInBackground:#"clientRequestFriendRemove"
withParameters:#{
#"removeThisFriendId":delFriend.objectId
}
block:^(NSString *serverResult, NSError *error)
{
if (!error)
{
NSLog(#"ok, Return (string) %#", serverResult);
}
}];
[self back]; // that simple
}
Note For the iOS/Swift experience, click to: How to make this Parse.com cloud code call? which includes comments from the Parse.com team. Hope it saves someone some typing, cheers

getEntity call results in crash (using odata4j on a WCF service)

I am trying out odata4j in my android app to retrieve data from a DB that can be accessed from a WCF service.
ODataConsumer co = ODataConsumer.create("http://xxx.xx.xx.xxx:xxxx/Users");
for(OEntity user : co.getEntities("Users").execute())
{
// do stuff
}
However this crashes at the call to getEntities. I have tried a variety of other calls as well, such as
Enumerable<OEntity> eo = co.getEntities("Users").execute();
OEntity users = eo.elementAt(0);
However this also crashes at eo.elementAt(0).
The logcat doesn't tell me anything, and the callstack seems to be Suspended at ActivityThread.performLaunchActivity.
Entering "http://localhost:xxxx/Users" in my web browser on the other hand works as expected and returns the users in my DB in xml format.
Any ideas on how I can debug this?
To log all http requests/responses:
ODataConsumer.dump.all(true);
The uri passed to the consumer .create call should be the service root. e.g. .create("http://xxx.xx.xx.xxx:xxxx/"); Otherwise your code looks fine.
Note the Enumerable behaves like the .net type - enumeration is deferred until access. If you plan on indexing multiple times into the results, I'd suggest you call .toList() first.
Let me know what you find out.
Hope that helps,
- john
I guess the call should be:
ODataConsumer co = ODataConsumer.create("http://xxx.xx.xx.xxx:xxxx");
for(OEntity user : co.getEntities("Users").execute())
{
// do stuff
}
create defines service you want to connect but Users is the resource you want to query.
Can you try this way.
OEntity oEntity;
OQueryRequest<OEntity> oQueryRequest= oDataJerseyConsumer.getEntities(entityName);
List<OEntity> list= oQueryRequest.execute().toList();
for (OEntity o : list) {
List<OProperty<?>> props = o.getProperties();
for (OProperty<?> prop : props) {
System.out.println(prop.getValue().toString());
}
}

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