Upgrading to Flutter 2.8.1 causes flickering when navigating between screens in apps that contain ads. In particular, the flickering happens when navigating to a new screen from another screen that has a banner ad. When commenting out the banner the flickering goes away.
The problem is not producible using Flutter 2.5.3.
The issue was originally raised in googleads-mobile-flutter but after investigating the issue further it is now believed to be a problem with the Flutter SDK.
To produce the problem, run the attached application code using google_mobile_ads: 1.0.1 and Flutter 2.8.0.
Video sample, code sample and flutter doctor -v output produced by #maheshmnj
Code sample:
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return const MaterialApp(home: HomeScreen());
}
}
class HomeScreen extends StatefulWidget {
const HomeScreen({Key? key}) : super(key: key);
#override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
children: [
Expanded(child: ListView.builder(itemBuilder: (context, index) {
return ListTile(
title: Text('Item $index'),
onTap: () {
Navigator.push(context, MaterialPageRoute(builder: (context) {
return const ProducDetailPage();
}));
},
);
})),
const CustomBannerAd()
],
),
);
}
}
class ProducDetailPage extends StatelessWidget {
const ProducDetailPage({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Produc Detail'),
),
body: Column(children: const [
SizedBox(
height: 150,
child: Placeholder(
color: Colors.red,
),
),
SizedBox(
height: 150,
child: Placeholder(
color: Colors.green,
),
),
CustomBannerAd()
]));
}
}
class CustomBannerAd extends StatefulWidget {
const CustomBannerAd({Key? key}) : super(key: key);
#override
_CustomBannerAdState createState() => _CustomBannerAdState();
}
class _CustomBannerAdState extends State<CustomBannerAd> {
BannerAd? _anchoredAdaptiveAd;
var _isLoaded = false;
late Orientation _currentOrientation;
#override
void didChangeDependencies() {
super.didChangeDependencies();
_currentOrientation = MediaQuery.of(context).orientation;
_loadAd();
}
#override
void dispose() {
super.dispose();
_anchoredAdaptiveAd?.dispose();
}
Future<void> _loadAd() async {
await _anchoredAdaptiveAd?.dispose();
if (mounted) {
setState(() {
_anchoredAdaptiveAd = null;
_isLoaded = false;
});
}
final AnchoredAdaptiveBannerAdSize? size =
await AdSize.getCurrentOrientationAnchoredAdaptiveBannerAdSize(
MediaQuery.of(context).size.width.truncate());
if (size == null) {
debugPrint('Unable to get height of anchored banner.');
return;
}
_anchoredAdaptiveAd = BannerAd(
adUnitId: Platform.isAndroid
? 'ca-app-pub-3940256099942544/6300978111'
: 'ca-app-pub-3940256099942544/2934735716',
size: size,
request: const AdRequest(
nonPersonalizedAds: false,
),
listener: BannerAdListener(
onAdLoaded: (Ad ad) {
debugPrint("Ad loaded");
if (mounted) {
setState(() {
_anchoredAdaptiveAd = ad as BannerAd;
_isLoaded = true;
});
}
},
onAdFailedToLoad: (Ad ad, LoadAdError error) {
debugPrint('$BannerAd failedToLoad: $error');
ad.dispose();
},
onAdOpened: (Ad ad) => debugPrint('$BannerAd onAdOpened.'),
onAdClosed: (Ad ad) => debugPrint('$BannerAd onAdClosed.'),
),
);
return _anchoredAdaptiveAd?.load();
}
#override
Widget build(BuildContext context) {
return OrientationBuilder(builder: (context, orientation) {
if (_currentOrientation == orientation &&
_anchoredAdaptiveAd != null &&
_isLoaded) {
return Container(
color: Colors.transparent,
width: _anchoredAdaptiveAd!.size.width.toDouble(),
height: _anchoredAdaptiveAd?.size.height.toDouble(),
child: AdWidget(ad: _anchoredAdaptiveAd!),
);
}
// Reload the ad if the orientation changes.
if (_currentOrientation != orientation) {
_currentOrientation = orientation;
_loadAd();
}
return const SizedBox.shrink();
});
}
}
is there any solution?
Screenshots and videos
change your google_mobile_ads plugin with this :
google_mobile_ads:
git:
url: https://github.com/SuaMusica/googleads-mobile-flutter.git
path: packages/google_mobile_ads
ref: feature/suamusica
if there is a yellow underscore in git text, just add the following code to pubspec.yaml
publish_to: 'none'
I also faced the same issue. And it's only when you used fluter sdk 2.8 to 2.10. It's also raised on flutter github repo. (https://github.com/flutter/flutter/issues/95343).
The solution is to upgrade flutter sdk to 3.0.2 and update google_mobile_ads 1.3.0.
Related
I'm having problems with my code as I'm getting undefined_identifier errors.
I'm trying to pass the image I captured from 'GeneratedGroup1Widget1.dart' using 'flutter_screenutils' to 'GeneratedResultsWidget.dart'. However, my route in 'main.dart' doesn't define the image variable inside my parameter. I've been trying to fix this error for 10 hours now. Please help. Thanks in advance!
Error: (main.dart)
Undefined name 'image'.
Try correcting the name to one that is defined, or defining the name.
Here are my codes:
'GeneratedGroup1Widget1.dart'
class GeneratedGroup1Widget1 extends StatefulWidget {
#override
_GeneratedGroup1Widget1State createState() => _GeneratedGroup1Widget1State();
}
class _GeneratedGroup1Widget1State extends State<GeneratedGroup1Widget1> {
Future _pickImage() async {
final imageSource = await showDialog<ImageSource>(
context: context,
builder: (context) => SimpleDialog(
title: const Text('Select Image Source'),
children: [
SimpleDialogOption(
onPressed: () => Navigator.pop(context, ImageSource.camera),
child: const Text('Camera'),
),
SimpleDialogOption(
onPressed: () => Navigator.pop(context, ImageSource.gallery),
child: const Text('Gallery'),
),
],
),
);
if (imageSource != null) {
final image = await ImagePicker().pickImage(source: imageSource);
Navigator.pushNamed(context, '/GeneratedResultsWidget', arguments: image);
}
}
#override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () => _pickImage(),
child: Container(
....
'GeneratedResultsWidget.dart'
class GeneratedResultsWidget extends StatelessWidget {
final XFile file;
const GeneratedResultsWidget({required Key key, required this.file})
: super(key: key);
#override
Widget build(BuildContext context) {
if (file == null) {
return Scaffold(body: Center(child: Text('No Image selected')));
} else {
return Scaffold(body: Center(child: Text(file.path)));
}
}
}
class GeneratedResultsWidget1 extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Material(
...
'main.dart'
void main() {
runApp(FoodClassifierApp());
}
class FoodClassifierApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return ScreenUtilInit(
designSize: Size(360, 640),
builder: (BuildContext context, child) => MaterialApp(
title: 'food-classifier',
theme: ThemeData(
primarySwatch: Colors.blue,
),
initialRoute: '/GeneratedHomepageWidget',
routes: {
'/GeneratedScanWidget': (context) => GeneratedScanWidget(),
'/GeneratedResultsWidget': (context) =>
GeneratedResultsWidget(key: UniqueKey(), file: image),
'/GeneratedHomepageWidget': (context) => GeneratedHomepageWidget(),
'/GeneratedFoodlistWidget': (context) => GeneratedFoodlistWidget(),
},
),
);
}
}
This is my first time coding in flutter and I used figma to generate my widgets.
My problem is that the video works fine on web view but doesn't show or work in the Android emulator. I want to play this video in an emulator also. And all the videos are asset videos. If anyone knows the solution or if anyone can help please help. Thank You
**Below is the code which I wrote for the video **
import 'package:flutter/material.dart';
import 'package:video_player/video_player.dart';
import 'package:cached_video_player/cached_video_player.dart';
class VideoApp extends StatefulWidget {
const VideoApp({Key? key}) : super(key: key);
#override
State<VideoApp> createState() => _VideoAppState();
}
class _VideoAppState extends State<VideoApp> {
late VideoPlayerController _controller;
late Future<void> _initializeVideoPlayerFuture;
#override
void initState() {
super.initState();
// Create and store the VideoPlayerController. The VideoPlayerController
// offers several different constructors to play videos from assets, files,
// or the internet.
_controller = VideoPlayerController.network(
'assets/videos/animation 1 final.mp4',
);
_initializeVideoPlayerFuture = _controller.initialize();
}
#override
void dispose() {
// Ensure disposing of the VideoPlayerController to free up resources.
_controller.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: FutureBuilder(
future: _initializeVideoPlayerFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
return AspectRatio(
aspectRatio: _controller.value.aspectRatio,
child: VideoPlayer(_controller),
);
} else {
return const Center(
child: CircularProgressIndicator(),
);
}
},
),
floatingActionButton: FloatingActionButton(
onPressed: () {
setState(() {
if (_controller.value.isPlaying) {
_controller.pause();
} else {
// If the video is paused, play it.
_controller.play();
}
});
},
// Display the correct icon depending on the state of the player.
child: Icon(
_controller.value.isPlaying ? Icons.pause : Icons.play_arrow,
),
)
);
}
}
[https://i.stack.imgur.com/8X0OX.png][1]
Your are calling from network but giving an asset path.
_controller = VideoPlayerController.network(
'assets/videos/animation 1 final.mp4',
);
I want to create a RIVE animation with flutter. I followed a tutorial in YouTube. I wrote the same thing but when I execute two errors is displayed
(RiveFile.import (data);
file.mainArtboard;)
Here is the code:
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:rive/rive.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: MyPage(),
);
}
}
class MyPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Using Rive'),
),
body: RocketContainer());
}
}
class RocketContainer extends StatefulWidget {
#override
_RocketContainerState createState() => _RocketContainerState();
}
class _RocketContainerState extends State<RocketContainer> {
Artboard _artboard;
RiveAnimationController _rocketController;
#override
void initState() {
_loadRiveFile();
super.initState();
}
void _loadRiveFile() async {
final bytes = await rootBundle.load('assets/rocket.riv');
final file = RiveFile.import(bytes);
setState(() {
_artboard = file.mainArtboard;
});
}
void _launch() async {
_artboard.addController(
_rocketController = SimpleAnimation('launch'),
);
setState(() => _rocketController.isActive = true);
}
void _fall() async {
_artboard.addController(
_rocketController = SimpleAnimation('fall'),
);
setState(() => _rocketController.isActive = true);
}
#override
Widget build(BuildContext context) {
return Column(
children: [
Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height - 250,
child: _artboard != null
? Rive(
artboard: _artboard,
fit: BoxFit.cover,
)
: Container()),
TextButton(onPressed: () => _launch(), child: Text('launch')),
TextButton(onPressed: () => _fall(), child: Text('fall'))
],
);
}
}
errors:
The current Dart SDK version is 2.10.5.
Because animation depends on cupertino_icons >=1.0.1 which requires SDK version >=2.12.0-0 <3.0.0, version solving failed.
pub get failed (1; Because animation depends on cupertino_icons >=1.0.1 which requires SDK version >=2.12.0-0 <3.0.0, version solving failed.)
*error: Instance member 'import' can't be accessed using static access. (static_access_to_instance_member at [animation] lib\main.dart:47)
*error: The getter 'mainArtboard' isn't defined for the type 'bool'. (undefined_getter at [animation] lib\main.dart:50)
You could have a look at the example provided with the updated and latest documentation of Rive in their official Github repository.
Control playing and pausing a looping animation:
import 'package:flutter/material.dart';
import 'package:rive/rive.dart';
class PlayPauseAnimation extends StatefulWidget {
const PlayPauseAnimation({Key? key}) : super(key: key);
#override
_PlayPauseAnimationState createState() => _PlayPauseAnimationState();
}
class _PlayPauseAnimationState extends State<PlayPauseAnimation> {
// Controller for playback
late RiveAnimationController _controller;
// Toggles between play and pause animation states
void _togglePlay() =>
setState(() => _controller.isActive = !_controller.isActive);
/// Tracks if the animation is playing by whether controller is running
bool get isPlaying => _controller.isActive;
#override
void initState() {
super.initState();
_controller = SimpleAnimation('idle');
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: RiveAnimation.network(
'https://cdn.rive.app/animations/vehicles.riv',
controllers: [_controller],
// Update the play state when the widget's initialized
onInit: () => setState(() {}),
),
),
floatingActionButton: FloatingActionButton(
onPressed: _togglePlay,
tooltip: isPlaying ? 'Pause' : 'Play',
child: Icon(
isPlaying ? Icons.pause : Icons.play_arrow,
),
),
);
}
}
To play an animation from an asset bundle, use:
RiveAnimation.asset('assets/vehicles.riv'
in place of
RiveAnimation.network('https://cdn.rive.app/animations/vehicles.riv',
This line:
_controller = SimpleAnimation('idle');
attempts to play an animation called 'idle'. If your animation is named differently, try replacing the name here.
I am using barcode_scan widget in my flutter app when I call Scan method this widget takes up the whole screen where it show the camera, I want to show that camera view inside another widget.
You can use package https://pub.dev/packages/last_qr_scanner or https://pub.dev/packages/qr_code_scanner
They both use platform view within Flutter
full example code of last_qr_scanner
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:last_qr_scanner/last_qr_scanner.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
const MyApp({
Key key,
}) : super(key: key);
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final GlobalKey qrKey = GlobalKey(debugLabel: 'QR');
var qrText = "";
var controller;
#override
void initState() {
super.initState();
}
void _onQRViewCreated(QRViewController controller) {
this.controller = controller;
final channel = controller.channel;
controller.init(qrKey);
channel.setMethodCallHandler((MethodCall call) async {
switch (call.method) {
case "onRecognizeQR":
dynamic arguments = call.arguments;
setState(() {
qrText = arguments.toString();
});
}
});
}
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(
title: new Text('Barcode Scanner Example'),
),
body: Column(
children: <Widget>[
Expanded(
child: LastQrScannerPreview(
key: qrKey,
onQRViewCreated: _onQRViewCreated,
),
flex: 4,
),
Expanded(
child: Text("This is the result of scan: $qrText"),
flex: 1,
),
Expanded(
child: RaisedButton(
onPressed: () {
this.controller.toggleTorch();
},
child: Text("Toggle Torch"),
),
flex: 1,
)
],
),
),
);
}
}
Your camera view must be a flutter widget to be embedded in another widget.
You can use this package which outputs the camera preview on a flutter texture and use the Mobile Vision API to detect QR codes and barcodes : https://github.com/rmtmckenzie/flutter_qr_mobile_vision
I need to use an external barcode scanner which is connected via Bluetooth to my device (it is recognized as a keyboard). It works well and I can get the content of a barcode inside a TextField.
The problem is that I need to set the focus to the TextField in order to get the content of the barcode... Is there a way for the current screen to listen to the keyboard event that way I could get the data without wasting time selecting the TextField?
Might be too late but you can set the TextField autofocus prop to true.
TextField(
autofocus:true,
)
You can use this example code for RawKeyboardListener:
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
static const String _title = 'RawKeyboardListener';
#override
Widget build(BuildContext context) {
return MaterialApp(
title: _title,
home: Scaffold(
appBar: AppBar(title: const Text(_title)),
body: const MyStatefulWidget(),
),
);
}
}
class MyStatefulWidget extends StatefulWidget {
const MyStatefulWidget({Key? key}) : super(key: key);
#override
State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
final FocusNode _focusNode = FocusNode();
String _controller = '';
String? _message;
#override
void dispose() {
_focusNode.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
FocusScope.of(context).requestFocus(_focusNode);
final TextTheme textTheme = Theme.of(context).textTheme;
return Container(
color: Colors.white,
alignment: Alignment.center,
child: DefaultTextStyle(
style: textTheme.bodyText1!,
child: RawKeyboardListener(
focusNode: _focusNode,
onKey: (RawKeyEvent event) {
if (event is RawKeyDownEvent) {
if (event.physicalKey == PhysicalKeyboardKey.enter) {
print('ENTER');
setState(() {
_message = _controller;
_controller = '';
});
} else {
print(
'_handleKeyEvent Event data keyLabel ${event.data.keyLabel}');
_controller += event.data.keyLabel;
}
print('controller: $_controller');
}
},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
_message ?? 'Press a key',
),
Text(
'${_message?.length}',
),
],
),
),
),
);
}
}
You can use TextEditingController for TextFormField