I am trying to find a way for a making a row both toggleable and having a dropdown menu if right click is clicked in Jetpack Compose Desktop.
Row(
modifier = Modifier.height(IntrinsicSize.Min)
.background(if (selected) MaterialTheme.colors.secondary else Color.Transparent)
.mouseClickable(
onClick = {
if (this.buttons.isSecondaryPressed) {
onRightMouseClick.invoke(index)
}
})
.toggleable(
value = !selected,
onValueChange = {
onItemSelected.invoke(!selected, index)
}
)
)
Is there any way to consume both events at the same time?
If i change the order of the modifiers, then the second one is always consumed.
After not finding an answer for quite some while, I decided to do the implementation a bit differently and have used the logic behind selection inside mouseClickable (not the best of solutions but a workaround at least).
Row(
modifier = Modifier.height(IntrinsicSize.Min)
.background(if (selected) MaterialTheme.colors.secondary else Color.Transparent)
.mouseClickable(
onClick = {
if (this.buttons.isSecondaryPressed) {
onRightMouseClick.invoke(index)
}else{
onItemSelected.invoke(!selected, index)
}
})
Related
I have BottomDialog Fragment which consists only of Composable (Row(title) and LazyColumn).
The first issue I faced was when you scroll your list down and then you try to scroll up list won't scroll and the dialog starts to minimize. This is solved with
modifier = Modifier.nestedScroll(rememberNestedScrollInteropConnection())
But now user can't minimize a dialog when he tries to do it by touching a title. And there is my question, How to solve this?
Minimum reproducible code
During creating this example I found that I can maximize dialog when touching the title, also I can start moving the action going to the top with my finger (to start to expand it) and then move the finger to the bottom of the screen, in this way the dialog will be dismissed, but still can't minimize it in a non-tricky way.
ComposeView(requireContext()).apply {
setViewCompositionStrategy(ViewCompositionStrategy.DisposeOnViewTreeLifecycleDestroyed)
setContent {
Theme {
Column(modifier = Modifier.nestedScroll(rememberNestedScrollInteropConnection())) {
Row {
Text(
modifier = Modifier
.padding(16.dp)
.fillMaxWidth(),
text = "Title"
)
}
LazyColumn(
Modifier
.weight(1f)
.fillMaxWidth()
) {
items(100) {
Text(
text = "Item $it",
modifier = Modifier
.padding(16.dp)
.fillMaxWidth(),
)
}
}
}
}
}
}
Please do not propose BottomSheetScaffold. Because I want to create a standardized bottom dialog. And to use it I will need just pass a list of items and a Compose function for one item.
IMO BottomSheetScaffold shouldn't be released at all, cause it was designed "not well". Just imagine earlier before Jetpack Compose you write your code around the bottom dialog, nice layering. No.
As a temp decision. I just think of LazyColumn works properly so I need to wrap my header to the LazyColumn.
So I created this function. And Just pass here any Composable
#Composable
fun TrickyLazyColumn(content: #Composable () -> Unit) {
LazyColumn {
items(
items = listOf(1),
itemContent = {
content.invoke()
})
}
}
I was trying to create a sample Tab View in Jetpack compose, so the structure will be like
Inside a Parent TabRow we are iterating the tab title and create Tab composable.
More precise code will be like this.
#OptIn(ExperimentalPagerApi::class)
#Composable
private fun MainApp() {
Scaffold(
topBar = {
TopAppBar(
title = { Text(stringResource(R.string.app_name)) },
backgroundColor = MaterialTheme.colors.surface
)
},
modifier = Modifier.fillMaxSize()
) { padding ->
Column(Modifier.fillMaxSize().padding(padding)) {
val pagerState = rememberPagerState()
val coroutineScope = rememberCoroutineScope()
val tabContents = listOf(
"Home" to Icons.Filled.Home,
"Search" to Icons.Filled.Search,
"Settings" to Icons.Filled.Settings
)
HorizontalPager(
count = tabContents.size,
state = pagerState,
contentPadding = PaddingValues(horizontal = 32.dp),
modifier = Modifier
.weight(1f)
.fillMaxWidth()
) { page ->
PagerSampleItem(
page = page
)
}
TabRow(
selectedTabIndex = pagerState.currentPage,
backgroundColor = MaterialTheme.colors.surface,
contentColor = MaterialTheme.colors.onSurface,
indicator = { tabPositions ->
TabRowDefaults.Indicator(
Modifier
.pagerTabIndicatorOffset(pagerState, tabPositions)
.height(4.dp)
.background(
color = Color.Green,
shape = RectangleShape
)
)
}
) {
tabContents.forEachIndexed { index, pair: Pair<String, ImageVector> ->
Tab(
selected = pagerState.currentPage == index,
selectedContentColor = Color.Green,
unselectedContentColor = Color.Gray,
onClick = {
coroutineScope.launch {
pagerState.animateScrollToPage(index)
}
},
text = { Text(text = pair.first) },
icon = { Icon(imageVector = pair.second, contentDescription = null) }
)
}
}
}
}
}
#Composable
internal fun PagerSampleItem(
page: Int
) {
// Displays the page index
Text(
text = page.toString(),
modifier = Modifier
.padding(16.dp)
.background(MaterialTheme.colors.surface, RoundedCornerShape(4.dp))
.sizeIn(minWidth = 40.dp, minHeight = 40.dp)
.padding(8.dp)
.wrapContentSize(Alignment.Center)
)
}
And coming to my question is whenever we click on the tab item, the inner content get recompose so weirdly. Im not able to understand why it is happens.
Am attaching an image of the recomposition counts below, please take a look that too, it would be good if you guys can help me more for understand this, also for future developers.
There are two question we have to resolve in this stage
Whether it will create any performance issue, when the view getting more complex
How to resolve this recompostion issue
Thanks alot.
… whenever we click on the tab item, the
inner content get recompose so weirdly. Im not able to understand why
it is happens...
It's hard to determine what this "weirdness" is, there could be something inside the composable your'e mentioning here.
You also didn't specify what the API is, so I copied and pasted your code and integrated accompanist view pager, then I was able to run it though not on an Android Studio with a re-composition count feature.
And since your'e only concerned about the Text and the Icon parameter of the API, I think that's something out of your control. I suspect the reason why your'e getting those number of re-composition count is because your'e animating the page switching.
coroutineScope.launch {
pagerState.animateScrollToPage(index)
}
Though 'm not able to try this on another Android Studio version with the re-composition feature, I think (though I'm not sure) scrolling to another page without animation will yield less re-composition count.
coroutineScope.launch {
pagerState.scrollToPage(index)
}
If it still bothers you, the best course of action is to ask them directly, though personally I wouldn't concerned much about this as they are part of an accepted API and its just Text and Icon being re-composed many times by an animation which is also fine IMO.
Now if you have some concerns about your PagerSampleItem stability(which you have a full control), based on the provided code and screenshot, I think your'e fine.
There's actually a feature suggested from this article to check the stability of a composable, I run it and I got this report.
restartable skippable scheme("[androidx.compose.ui.UiComposable]") fun PagerSampleItem(
stable page: Int
)
Everything about this report is within the article I linked.
Also, your Text and Icon are using String and ImageVector which is stable and immutable (marked by #Immutable) respectively.
So TLDR, IMO your code is fine, your PagerSampleItem is not re-composing in the screenshot.
I have a toggle button. It works fine, but I want to be able to long-press it.
IconToggleButton(
checked = isChecked,
onCheckedChange = onCheck,
modifier = modifier
.pointerInput(Unit) {
detectTapGestures(
onLongPress = {
showingHelpDialog = true
}
)
}
) {
Icon(
imageVector = if (isChecked) {
Icons.Filled.Star
} else {
Icons.Filled.StarBorder
},
contentDescription = null,
)
}
This doesn't work, because IconToggleButton itself overrides pointerInput through the toggleable modifier.
I could copy all the source code from IconToggleButton/toggleable and hack in my own pointerInput. But that would require me to copy a lot of low-level component logic which I expressly don't want to copy into my own source code, because it should be part of the Material library and I want to benefit from potential improvements in the Material library.
Is there another way I could listen for long-press events?
instead of using
modifier.pointerInput(Unit) { /*...*/ }
use
modifier.combinedClickable(
onLongClick = { /*....*/ },
onClick ={ /*....*/ })
I need a Card() Composable with a normal press and a long press functionality for a custom Card Composable.
The thing is Card() has its own value called onClick = {} and its working fine but has no option for a long press. So I researched if theres a way to handle it without styling my whole own Card Composable and there you go, the Modifier has an own function called Modifier.pointerInput which Ive tried but unfortunately it doesnt work.
Do I maybe use it wrong or is this functionality not available in Card()?
This is my implementation (Adapted from the Android Docs):
Card(
modifier = Modifier.pointerInput(Unit) {
detectTapGestures(
onPress = { clickable() },
onLongPress = { longClickable() }
}
)
Am I maybe supposed to deactivate the onClick functionality of Card?
Just add a size modifier. This code works for me:
Card(
modifier = Modifier
.fillMaxSize()
.background(Color.Magenta)
.pointerInput(Unit) {
detectTapGestures(
onPress = { Log.d("mlogs", "LoginScreen: onPress") },
onLongPress = { Log.d("mlogs", "LoginScreen: onLongPress") })
}
, content = {}
)
In Jetpack Compose there is a Modifier extension called selectable.
Configure component to be selectable, usually as a part of a mutually exclusive group, where
only one item can be selected at any point in time.
I'm using this for a mutually exclusive radio group inside a scrollable list. In my case a LazyColumn. This works fine, clicking on the selectable areas lights them up and results in detected clicks. However I noticed that the area also lights up while "touching" these areas while scrolling.
I made a simple example composable if you want to see what I mean, simply scroll through the list and you will see how scrolling triggers a short selected state:
#Composable
fun Example() {
LazyColumn {
item {
repeat(100){
Column(
modifier = Modifier
.fillMaxWidth()
.height(40.dp)
.selectable(
selected = false,
onClick = { }
)
) {
Text("Example")
}
}
}
}
}
Has anyone figure out how to fix kind of behaviour? I tried looking for any related documentation at https://developer.android.com/jetpack/compose/gestures but nothing really explains how to "block" touch events while scrolling.
You can selectively enable Modifier.selectable(enabled) based on scroll state but even with derivedStateOf i see that there is huge performance loss.
val scrollState = rememberLazyListState()
val enableSelectable = derivedStateOf {
!scrollState.isScrollInProgress
}
Modifier
.fillMaxWidth()
.height(40.dp)
.selectable(
enabled = enableSelectable.value,
selected = false,
onClick = { }
)
I created a simple but longer example than you did, and included a video showing how it behaves with this code.
I believe what you are seeing is the ACTION_DOWN causing a ripple. It's not actually "selecting" the item because it does not change the selected state. I am not seeing the ripple when I scroll, but only when I keep my finger pressed on a specific row - the ripple disappears when my finger moves down.
I got the info about MotionEvents from this answer: https://stackoverflow.com/a/64594717/1703677
(Change the falses to true to see more info in the logs)
#Composable
fun Content() {
val selectedValue = remember { mutableStateOf("") }
LazyColumn {
item {
repeat(100) {
val label = "Item $it"
val selected = selectedValue.value == label
SingleRadioButtonWithLabel(label, selected) {
selectedValue.value = label
}
}
}
}
}
#OptIn(ExperimentalComposeUiApi::class)
#Composable
fun SingleRadioButtonWithLabel(
label: String,
selected: Boolean,
onClick: () -> Unit
) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier
.selectable(
selected = selected,
onClick = {
onClick()
Log.e("TestApp", "Row onClick")
}
)
.pointerInteropFilter {
when (it.action) {
MotionEvent.ACTION_DOWN -> {
Log.e("TestApp", "MotionEvent.ACTION_DOWN")
}
MotionEvent.ACTION_MOVE -> {
Log.e("TestApp", "MotionEvent.ACTION_MOVE")
}
MotionEvent.ACTION_UP -> {
Log.e("TestApp", "MotionEvent.ACTION_UP")
}
else -> false
}
false
}
) {
RadioButton(
selected = selected,
onClick = {
onClick()
Log.e("TestApp", "Radio Button onClick")
},
)
Text(
text = label,
modifier = Modifier.fillMaxWidth()
)
}
}