How to Retrieve Image/ Screenshot from Application Document Directory Flutter? - android

I'm trying to build an in app gallery function where I can screenshot certain widgets in the app and then display it inside the app's internal gallery screen. Currently, I am using the Flutter screenshot package and then I save the screenshot to the Application document directory path. But how do I retrieve the images back and display them later on the app again?

Here's how I've done it before using the path_provider package.
(this is only for one image, but you can adapt the code to retrieve multiple images).
Create an uninitialized variable:
Image? image;
then, in the initState:
void initState() {
_loadImage();
super.initState();
}
Here is the _loadImage()
Future<void> _loadImage() async {
final path = await imagePath;
final _doesTheImageExist = File('${path}/qr.png').existsSync();
print(_doesTheImageExist);
if (_doesTheImageExist == true) {
setState(() {
image = Image.file(File("${path}/qr.png"));
});
} else {
print('no');
setState(() {
image = null;
});
}
}
Create a getter to get the image path imagePath:
Future<String> get imagePath async {
final directory = (await getApplicationDocumentsDirectory()).path;
return '$directory/qr.png';
}
then, create a function to save the image to the device:
Future<void> _captureAndSaveQRCode() async {
final imageDirectory = await imagePath;
await _screenshotController.captureAndSave(imageDirectory,
fileName: 'qr.png');
await _loadImage();
// setState(() {});
}
Here is the complete runnable example:
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:path_provider/path_provider.dart';
import 'package:qr_flutter/qr_flutter.dart';
import 'package:screenshot/screenshot.dart';
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const Scaffold(
body: QrCode(),
),
);
}
}
class QrCode extends StatefulWidget {
const QrCode({Key? key}) : super(key: key);
#override
State<QrCode> createState() => _QrCodeState();
}
class _QrCodeState extends State<QrCode> {
final _screenshotController = ScreenshotController();
Image? image;
#override
Widget build(BuildContext context) {
return Scaffold(
body: image != null
? Center(
child: Padding(
padding: const EdgeInsets.only(
top: 100.0,
),
child: Column(
children: [
image!,
],
),
))
: Center(
child: Column(
children: [
TextButton(
onPressed: _captureAndSaveQRCode,
child: Text("Save QrCode")),
Screenshot(
controller: _screenshotController,
child: _buildQRImage('data'))
],
),
),
);
}
Widget _buildQRImage(String data) {
return QrImage(
data: data,
size: 250.0,
version: QrVersions.auto,
errorCorrectionLevel: QrErrorCorrectLevel.H,
gapless: false,
foregroundColor: Colors.black,
backgroundColor: Colors.white,
);
}
Future<String> get imagePath async {
final directory = (await getApplicationDocumentsDirectory()).path;
return '$directory/qr.png';
}
Future<void> _loadImage() async {
final path = await imagePath;
final _doesTheImageExist = File('${path}/qr.png').existsSync();
print(_doesTheImageExist);
if (_doesTheImageExist == true) {
setState(() {
image = Image.file(File("${path}/qr.png"));
});
} else {
setState(() {
image = null;
});
}
}
Future<void> _captureAndSaveQRCode() async {
final imageDirectory = await imagePath;
await _screenshotController.captureAndSave(imageDirectory,
fileName: 'qr.png');
await _loadImage();
}
#override
void initState() {
_loadImage();
super.initState();
}
}

Related

the flutter audio wiveforms package does not display waveforms

I hope you are well, I have a big problem with the flutter audio waveforms package, indeed I want to display the waveforms of my voice files in a folder, but they are not displayed and when I display the value of playerController.bufferData I get a null, please how can I manage this problem, I have already spent days on it.
Sincerely
below are my classes
import 'dart:async';
import 'dart:io';
import 'package:audio_recorder/AudioWaveFormsWidget.dart';
import 'package:audio_waveforms/audio_waveforms.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:path_provider/path_provider.dart';
import 'package:permission_handler/permission_handler.dart';
import 'package:record/record.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Audio Recorder',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Audio Recorder'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
//late final PlayerController playerController1;
final record = Record();
int _recordDuration = 0;
Timer? _timer;
RecordState _recordState = RecordState.stop;
StreamSubscription<RecordState>? _recordSub;
final List<File> _audioFile = [];
#override
void initState() {
super.initState();
//Listening record state
_recordSub = record.onStateChanged().listen((recordState) {
setState(() => _recordState = recordState);
});
initCheckPermission();
setState(() {
initFileInDir();
});
}
#override
void dispose() {
_timer?.cancel();
_recordSub?.cancel();
record.dispose();
super.dispose();
}
Future initCheckPermission() async {
final statusMicrophone = await Permission.microphone.request();
final statusStorage = await Permission.storage.request();
if (statusMicrophone != PermissionStatus.granted ||
statusStorage != PermissionStatus.granted) {
await Permission.microphone.request();
await Permission.storage.request();
}
}
void _startTimer() {
_timer?.cancel();
_timer = Timer.periodic(const Duration(seconds: 1), (Timer t) {
setState(() => _recordDuration++);
});
}
Widget _buildText() {
if (_recordState != RecordState.stop) {
return _buildTimer();
}
return const Text("Waiting to record");
}
String _formatNumber(int number) {
String numberStr = number.toString();
if (number < 10) {
numberStr = '0$numberStr';
}
return numberStr;
}
Widget _buildTimer() {
final String minutes = _formatNumber(_recordDuration ~/ 60);
final String seconds = _formatNumber(_recordDuration % 60);
return Text(
'$minutes : $seconds',
style: const TextStyle(color: Colors.red),
);
}
Future<Directory> _getDir() async {
//Check platform and adjust settings
final tempDir = Platform.isAndroid
? await getExternalStorageDirectory()
: await getApplicationDocumentsDirectory();
Directory finalPath;
if (Platform.isAndroid) {
String buildDir =
tempDir!.path.replaceFirst("/data/", "/media/").split("files").first;
buildDir += "AudioRecorder"; // Plus ajout du nom de l'application
return finalPath = await Directory(buildDir).create(recursive: true);
} else {
return finalPath = await Directory(tempDir!.path).create(recursive: true);
}
}
void initFileInDir() async {
Directory finalPath = await _getDir();
var exists = await finalPath.exists();
if (exists) {
finalPath.list(recursive: false).forEach((element) {
File file = File(element.path);
_audioFile.add(file);
});
}
}
Widget _buildStopAndPlayIcon() {
if (_recordState != RecordState.stop) {
return const Icon(Icons.stop);
} else {
return const Icon(Icons.mic);
}
}
Future<void> _start() async {
Directory finalPath = await _getDir();
//Start recording
await record.start(
path: '${finalPath.path}/${DateTime.now().millisecondsSinceEpoch}.m4a',
encoder: AudioEncoder.aacLc, // by default
bitRate: 128000, // by default
samplingRate: 44100);
_recordDuration = 0;
_startTimer();
}
Future<File?> _stop() async {
_timer?.cancel();
_recordDuration = 0;
final path = await record.stop();
File? file;
if (path != null) {
file = File(path);
if (kDebugMode) {
print("--------------------------$path");
}
}
return file;
}
Future<void> _pause() async {
_timer?.cancel();
await record.pause();
}
Future<void> _resume() async {
_startTimer();
await record.resume();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Padding(
padding: const EdgeInsets.all(10.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.end,
children: [
LimitedBox(
maxHeight: 650,
child: ListView.builder(
shrinkWrap: true,
itemCount: _audioFile.length,
itemBuilder: (context, index) {
var data = _audioFile[index];
return AudioWaveFormsWidget(path: data);
},
),
),
const Spacer(),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
_buildText(),
ElevatedButton(
onPressed: () async {
if (_recordState == RecordState.stop) {
_start();
} else {
File? newFile = await _stop();
setState((){ _audioFile.add(newFile!);});
}
},
style: ButtonStyle(
elevation: MaterialStateProperty.all(0),
shape: MaterialStateProperty.all(RoundedRectangleBorder(
borderRadius: BorderRadius.circular(100),
side: BorderSide.none))),
child: _buildStopAndPlayIcon(),
)
],
),
],
),
),
// This trailing comma makes auto-formatting nicer for build methods.
);
}
}
import 'dart:io';
import 'package:audio_waveforms/audio_waveforms.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
class AudioWaveFormsWidget extends StatefulWidget {
final File path;
//final PlayerController playerController1;
const AudioWaveFormsWidget({Key? key, required this.path}) : super(key: key);
#override
State<AudioWaveFormsWidget> createState() => _AudioWaveFormsWidgetState();
}
class _AudioWaveFormsWidgetState extends State<AudioWaveFormsWidget> {
late final PlayerController playerController1;
#override
void initState() {
playerController1 = PlayerController()
..addListener(() {
if (mounted) setState(() {});
});
_preparePlayer();
super.initState();
}
void _preparePlayer() async {
bool exist = await widget.path.exists();
if (exist) {
playerController1.preparePlayer(widget.path.path);
}
print("--------------------------------${playerController1.bufferData}");
}
void _playOrPausePlayer(PlayerController controller) async {
debugPrint(
'****************************************${controller.playerState.toString()}');
controller.playerState == PlayerState.playing
? await controller.pausePlayer()
: await controller.startPlayer(finishMode: FinishMode.pause);
}
#override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.all(8.0),
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(10.0),
shape: BoxShape.rectangle,
color: Colors.lightGreenAccent,
),
child: Row(
children: [
IconButton(
onPressed: () {
_playOrPausePlayer(playerController1);
},
icon: playerController1.playerState == PlayerState.playing
? const Icon(Icons.pause)
: const Icon(Icons.play_arrow)),
AudioFileWaveforms(
density: 1.0,
enableSeekGesture: true,
size: const Size(100.0, 70.0),
playerController: playerController1),
],
)),
);
}
}
if you're trying to record, try setting the bitRate to 48000 (worked for me on iOS when it wasn't showing the waveforms when recording).
final RecorderController recorderController = RecorderController()
..androidEncoder = AndroidEncoder.aac
..androidOutputFormat = AndroidOutputFormat.mpeg4
..iosEncoder = IosEncoder.kAudioFormatMPEG4AAC
..sampleRate = 44100
..bitRate = 48000;

How can I change a background screen with a photo fetched from api in flutter?

I'm fetching images from https://pixabay.com/api/docs/ this web-page.
I'm trying to save that image with onTap() {} with Shared Preferences package and set as background on previous page. I tried to make Shared preferences class seperate but it was showing errors. So pref.setString() method I did in ontap() {} and pref.getString() in my Center() widget with ternary operator to show that if image url is empty, write text, if it contains image url, show image. I tried to put it into setState() {} method but there are all red squiggles. How can I achieve this?
Thank you very much in advance.
Here is my code:
this is the page I'm trying to set background image:
import 'package:abcde/authentication_screen/pages/photos_page.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
class AfterAuth extends StatefulWidget {
AfterAuth({Key? key}) : super(key: key);
static const String pathId = 'Welcome Page';
#override
State<AfterAuth> createState() => _AfterAuthState();
}
class _AfterAuthState extends State<AfterAuth> {
String welcomeScreen = 'Welcome to the club';
#override
void initState() {
// TODO: implement initState
super.initState();
//final prefs = await SharedPreferences.getInstance();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Welcome'),
),
drawer: Drawer(
backgroundColor: Colors.white,
child: ListView(
padding: EdgeInsets.zero,
children: [
const DrawerHeader(
decoration: BoxDecoration(
color: Colors.lightBlueAccent,
),
child: Text('Welcome'),
),
ListTile(
title: const Text(
'Bonjour',
),
onTap: () {
setState(() {
welcomeScreen = 'Bonjour';
});
Navigator.pop(context);
},
),
ListTile(
title: const Text('Hello'),
onTap: () {
setState(() {
welcomeScreen = 'Hello';
});
Navigator.pop(context);
},
),
ListTile(
title: const Text('Guten Tag'),
onTap: () {
setState(() {
welcomeScreen = 'Guten Tag';
});
Navigator.pop(context);
},
),
ListTile(
title: const Text('Au Revoir'),
onTap: () {
setState(() {
welcomeScreen = 'Au Revoir';
});
Navigator.pop(context);
},
),
ListTile(
title: const Text('Chao Bambino'),
onTap: () {
setState(() {
welcomeScreen = 'Chao Bambino';
});
Navigator.pop(context);
},
),
],
),
),
body: Center(
child: address == ''
? Text(welcomeScreen)
: Image(
image: NetworkImage(address),
),
),
floatingActionButton: FloatingActionButton(
backgroundColor: Colors.lightBlue,
onPressed: () {
Navigator.pushNamed(context, PhotosPage.pathId);
},
child: const Icon(
Icons.add,
color: Colors.white,
),
),
);
}
String address = '';
internalMemory() async {
final prefs = await SharedPreferences.getInstance();
address = prefs.getString('urlAddress')!;
/* if(address!.isNotEmpty) {
isAddressEmpty = false;
}*/
return address;
}
}
this is the page where I fetch images from api and trying to save with Shared Preferences. actually not sure if it saves and not sure how to check it:
import 'package:flutter/material.dart';
import '../../services/photos_service.dart';
import 'package:shared_preferences/shared_preferences.dart';
class PhotosPage extends StatefulWidget {
const PhotosPage({Key? key}) : super(key: key);
static const String pathId = 'Photos page';
#override
State<PhotosPage> createState() => _PhotosPageState();
}
class _PhotosPageState extends State<PhotosPage> {
PhotosService photosService = PhotosService();
#override
void initState() {
super.initState();
photosService.getPhotos();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Photos'),
),
body: Padding(
padding: const EdgeInsets.all(16),
child: Column(children: [
_getProductTypeList(),
]),
),
);
}
Widget _buildListItem(
BuildContext context, AsyncSnapshot<dynamic> snapshot, int index) {
final photoItem = snapshot.data[index].previewURL;
print('photoItem is $photoItem');
return photoCard(context, photoItem);
}
Widget _buildList(BuildContext context, AsyncSnapshot<dynamic> snapshot) {
var values = snapshot.data;
return ListView.builder(
itemCount: snapshot.hasData ? snapshot.data.length : 0,
itemBuilder: (context, index) {
return _buildListItem(context, snapshot, index);
},
);
}
Widget _getProductTypeList() {
return Expanded(
child: FutureBuilder(
future: photosService.getPhotos(),
builder: (BuildContext context, AsyncSnapshot<dynamic> snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) {
return const Center(
child: LinearProgressIndicator(),
);
}
return _buildList(context, snapshot);
},
),
);
}
}
Widget photoCard(BuildContext context, String url) {
return GestureDetector(
onTap: () async {
final prefs = await SharedPreferences.getInstance();
await prefs.setString('urlAddress', url);
const snackBar =
SnackBar(content: Text('You saved image'));
ScaffoldMessenger.of(context).showSnackBar(snackBar);
},
child: Card(
child: Image(
image: NetworkImage(url),
),
),
);
}
this is my service/model
import 'dart:convert';
import 'package:http/http.dart';
const apiKey = '26711456-bde74f403cb42e77029bc1678';
const appUrl = 'https://pixabay.com/api/';
class PhotosService {
Future getData(String url) async {
print('Calling url: $url');
final response = await get(Uri.parse(url));
if (response.statusCode == 200) {
return response.body;
} else {
print(response.statusCode);
}
}
String? query;
List<PhotosModel> dataList = [];
Future<List<PhotosModel>> getPhotos() async {
final photosData = await getData('$appUrl?key=$apiKey&q=$query');
var data = json.decode(photosData);
var items = data["hits"];
items.forEach((element) {
dataList.add(PhotosModel.fromJson(element));
});
print('this is photos data: $photosData');
return dataList;
}
}
class PhotosModel {
String previewURL;
PhotosModel({required this.previewURL});
factory PhotosModel.fromJson(Map<dynamic, dynamic> json) =>
_commentFromJson(json);
Map<dynamic, dynamic> toJson() => photosModelToJson(this);
}
PhotosModel _commentFromJson(Map<dynamic, dynamic> json) {
return PhotosModel(
previewURL: json['previewURL'],
);
}
Map<dynamic, dynamic> photosModelToJson(PhotosModel instance) =>
<dynamic, dynamic>{
'previewURL': instance.previewURL,
};
Call your function on initState to set the background on restart the app.
#override
void initState() {
// TODO: implement initState
super.initState();
internalMemory();
//final prefs = await SharedPreferences.getInstance();
}
add setstate to your internalMemory() function to set background
internalMemory() async {
final prefs = await SharedPreferences.getInstance();
address = await prefs.getString('urlAddress')!;
setState((){});
}
also, add the function below to set the background when you navigate back.
floatingActionButton: FloatingActionButton(
backgroundColor: Colors.lightBlue,
onPressed: () async {
await Navigator.pushNamed(context, PhotosPage.pathId);
internalMemory();
},
child: const Icon(
Icons.add,
color: Colors.white,
),
),

Flutter - How to write a file from assets?

What I need is to "edit" a text file that is on my assets folder.
To read a file from assets I can use this:
`Future<String> setFileData(String path) async {
return await rootBundle.loadString(path);
}`
But how can I write that file from the same path?
This document can help you:
Read and write files - Flutter
Complete example
import 'dart:async';
import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:path_provider/path_provider.dart';
void main() {
runApp(
MaterialApp(
title: 'Reading and Writing Files',
home: FlutterDemo(storage: CounterStorage()),
),
);
}
class CounterStorage {
Future<String> get _localPath async {
final directory = await getApplicationDocumentsDirectory();
return directory.path;
}
Future<File> get _localFile async {
final path = await _localPath;
return File('$path/counter.txt');
}
Future<int> readCounter() async {
try {
final file = await _localFile;
// Read the file
String contents = await file.readAsString();
return int.parse(contents);
} catch (e) {
// If encountering an error, return 0
return 0;
}
}
Future<File> writeCounter(int counter) async {
final file = await _localFile;
// Write the file
return file.writeAsString('$counter');
}
}
class FlutterDemo extends StatefulWidget {
final CounterStorage storage;
FlutterDemo({Key key, #required this.storage}) : super(key: key);
#override
_FlutterDemoState createState() => _FlutterDemoState();
}
class _FlutterDemoState extends State<FlutterDemo> {
int _counter;
#override
void initState() {
super.initState();
widget.storage.readCounter().then((int value) {
setState(() {
_counter = value;
});
});
}
Future<File> _incrementCounter() {
setState(() {
_counter++;
});
// Write the variable as a string to the file.
return widget.storage.writeCounter(_counter);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('Reading and Writing Files')),
body: Center(
child: Text(
'Button tapped $_counter time${_counter == 1 ? '' : 's'}.',
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}

Reading an image file from device storage and converting to Base64 results in an invalid base64 in Flutter

I'm trying to read file from a known path get base64 string from the image. I still don't understand why base64 is broken. This happens only in flutter code.
I did try doing the same conversion using a simple dart program i got the desired base64 string. This issue is happening in flutter.
onPressed: () async {
File imageFile =
await ImagePicker.pickImage(source: ImageSource.camera);
if (imageFile != null) {
Uint8List bytes = await imageFile.readAsBytes();
String base64data = base64.encode(bytes);
print(base64data);
}
}
Following is my console output.
W/ExifInterface(15331): Skip the tag entry since tag number is not defined: 2
W/ExifInterface(15331): Stop reading file since a wrong offset may cause an infinite loop: 0
I/chatty (15331): uid=10271(com.crowdanalytix.datax_app) Binder:15331_5 identical 2 lines
W/ExifInterface(15331): Stop reading file since a wrong offset may cause an infinite loop: 0
I/flutter (15331): /9j/4QGLRXhpZgAATU0AKgAAAAgACAEAAAQAAAABAAAKMgEQAAIAAAAOAAAAbgEBAAQAAAABAAASIAEPAAIAAAAIAAAAfIdpAAQAAAABAAAAmAESAAMAAAABAAAAAAEyAAIAAAAUAAAAhIglAAQAAAABAAABCgAAAABPTkVQTFVTIEEzMDAzAE9uZVBsdXMAMjAxOTowOTowMiAxOTo0MDo1MgAAB6QDAAMAAAABAAAAAIgnAAMAAAABD6AAAJIKAAUAAAABAAAA8oKaAAUAAAABAAAA+pIJAAMAAAABABAAAJIIAAQAAAABAAAAAIKdAAUAAAABAAABAgAAAAAAAAGqAAAAZAAAAkwAACcQAABOIAAAJxAAAQAFAAEAAAAHAAABHAAAAAAyMDAvMTAwAAQBEAACAAAADgAAAVkBDwACAAAACAAAAWcBEgADAAAAAQAAAAABMgACAAAAFAAAAW8AAAAAT05FUExVUyBBMzAwMwBPbmVQbHVzADIwMTk6MDk6MDIgMTk6NDA6NTIA/+AAEEpGSUYAAQEAAAEAAQAA/9sAQwABAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEB/9sAQwEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEB/8AAEQgSIAoyAwEiAAIRAQMRAf/EAB8AAAIDAQEBAQEBAQAAAAAAAAQFAwYHAggAAQkKC//EAF0QAAEBBAYHCAIBAwMDAQECHwIBAAMREgQhIjFBUQUyYXGBkfAGE0KhscHR4VLxIwcUYjNDchVTgghjkhYkc4OiNJOjF0RUstIlZISzwsPilMTTGHSkNVW01PP0/8QAHAEAAwEBAQEBAQAAAAAAAAAAAgMEAAEFBgcI/8QAQhEAAAQDBgUFAQEAAQQBAgENAAECEQMhMRJBUWFx8IG
Base64 string which i'm getting is invalid. Can someone try this?
I'm using a OnePlus3t (ONEPLUS A3003).
print function did not print everything.
you can see full result with debug mode
code snippet
List<int> imageBytes = await _imageFile.readAsBytes();
String base64Image = base64Encode(imageBytes);
print(base64Image);
Copy base64 string from debug mode and paste to online converter, you can see result is correct.
full code from offical demo and add base64 convert
// Copyright 2019 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'dart:io';
import 'dart:convert';
import 'package:flutter/material.dart';
import 'package:image_picker/image_picker.dart';
import 'package:video_player/video_player.dart';
import 'dart:typed_data';
import 'package:image/image.dart' as ImageProcess;
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Image Picker Demo',
home: MyHomePage(title: 'Image Picker Example'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
File _imageFile;
dynamic _pickImageError;
bool isVideo = false;
VideoPlayerController _controller;
String _retrieveDataError;
Future<void> _playVideo(File file) async {
if (file != null && mounted) {
await _disposeVideoController();
_controller = VideoPlayerController.file(file);
await _controller.setVolume(1.0);
await _controller.initialize();
await _controller.setLooping(true);
await _controller.play();
setState(() {});
}
}
void _onImageButtonPressed(ImageSource source) async {
if (_controller != null) {
await _controller.setVolume(0.0);
}
if (isVideo) {
final File file = await ImagePicker.pickVideo(source: source);
await _playVideo(file);
} else {
try {
_imageFile = await ImagePicker.pickImage(source: source);
List<int> imageBytes = await _imageFile.readAsBytes();
String base64Image = base64Encode(imageBytes);
print(base64Image);
setState(() {});
} catch (e) {
_pickImageError = e;
}
}
}
#override
void deactivate() {
if (_controller != null) {
_controller.setVolume(0.0);
_controller.pause();
}
super.deactivate();
}
#override
void dispose() {
_disposeVideoController();
super.dispose();
}
Future<void> _disposeVideoController() async {
if (_controller != null) {
await _controller.dispose();
_controller = null;
}
}
Widget _previewVideo() {
final Text retrieveError = _getRetrieveErrorWidget();
if (retrieveError != null) {
return retrieveError;
}
if (_controller == null) {
return const Text(
'You have not yet picked a video',
textAlign: TextAlign.center,
);
}
return Padding(
padding: const EdgeInsets.all(10.0),
child: AspectRatioVideo(_controller),
);
}
Widget _previewImage() {
final Text retrieveError = _getRetrieveErrorWidget();
if (retrieveError != null) {
return retrieveError;
}
if (_imageFile != null) {
return Image.file(_imageFile);
} else if (_pickImageError != null) {
return Text(
'Pick image error: $_pickImageError',
textAlign: TextAlign.center,
);
} else {
return const Text(
'You have not yet picked an image.',
textAlign: TextAlign.center,
);
}
}
Future<void> retrieveLostData() async {
final LostDataResponse response = await ImagePicker.retrieveLostData();
if (response.isEmpty) {
return;
}
if (response.file != null) {
if (response.type == RetrieveType.video) {
isVideo = true;
await _playVideo(response.file);
} else {
isVideo = false;
setState(() {
_imageFile = response.file;
});
}
} else {
_retrieveDataError = response.exception.code;
}
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Platform.isAndroid
? FutureBuilder<void>(
future: retrieveLostData(),
builder: (BuildContext context, AsyncSnapshot<void> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none:
case ConnectionState.waiting:
return const Text(
'You have not yet picked an image.',
textAlign: TextAlign.center,
);
case ConnectionState.done:
return isVideo ? _previewVideo() : _previewImage();
default:
if (snapshot.hasError) {
return Text(
'Pick image/video error: ${snapshot.error}}',
textAlign: TextAlign.center,
);
} else {
return const Text(
'You have not yet picked an image.',
textAlign: TextAlign.center,
);
}
}
},
)
: (isVideo ? _previewVideo() : _previewImage()),
),
floatingActionButton: Column(
mainAxisAlignment: MainAxisAlignment.end,
children: <Widget>[
FloatingActionButton(
onPressed: () {
isVideo = false;
_onImageButtonPressed(ImageSource.gallery);
},
heroTag: 'image0',
tooltip: 'Pick Image from gallery',
child: const Icon(Icons.photo_library),
),
Padding(
padding: const EdgeInsets.only(top: 16.0),
child: FloatingActionButton(
onPressed: () {
isVideo = false;
_onImageButtonPressed(ImageSource.camera);
},
heroTag: 'image1',
tooltip: 'Take a Photo',
child: const Icon(Icons.camera_alt),
),
),
Padding(
padding: const EdgeInsets.only(top: 16.0),
child: FloatingActionButton(
backgroundColor: Colors.red,
onPressed: () {
isVideo = true;
_onImageButtonPressed(ImageSource.gallery);
},
heroTag: 'video0',
tooltip: 'Pick Video from gallery',
child: const Icon(Icons.video_library),
),
),
Padding(
padding: const EdgeInsets.only(top: 16.0),
child: FloatingActionButton(
backgroundColor: Colors.red,
onPressed: () {
isVideo = true;
_onImageButtonPressed(ImageSource.camera);
},
heroTag: 'video1',
tooltip: 'Take a Video',
child: const Icon(Icons.videocam),
),
),
],
),
);
}
Text _getRetrieveErrorWidget() {
if (_retrieveDataError != null) {
final Text result = Text(_retrieveDataError);
_retrieveDataError = null;
return result;
}
return null;
}
}
class AspectRatioVideo extends StatefulWidget {
AspectRatioVideo(this.controller);
final VideoPlayerController controller;
#override
AspectRatioVideoState createState() => AspectRatioVideoState();
}
class AspectRatioVideoState extends State<AspectRatioVideo> {
VideoPlayerController get controller => widget.controller;
bool initialized = false;
void _onVideoControllerUpdate() {
if (!mounted) {
return;
}
if (initialized != controller.value.initialized) {
initialized = controller.value.initialized;
setState(() {});
}
}
#override
void initState() {
super.initState();
controller.addListener(_onVideoControllerUpdate);
}
#override
void dispose() {
controller.removeListener(_onVideoControllerUpdate);
super.dispose();
}
#override
Widget build(BuildContext context) {
if (initialized) {
return Center(
child: AspectRatio(
aspectRatio: controller.value?.aspectRatio,
child: VideoPlayer(controller),
),
);
} else {
return Container();
}
}
}

Flutter Directory.systemTemp is not working in the release apk

I'm trying to capture an image from camera and save it in cache(i.e., Directory.systemTemp available from dart.io package). It is working fine in debug mode. But when I build the release apk and install, it is not working. This is the code:
import 'dart:async';
import 'dart:io';
import 'package:camera/camera.dart';
import 'package:flutter/material.dart';
import 'package:path_provider/path_provider.dart';
class CameraExampleHome extends StatefulWidget {
#override
_CameraExampleHomeState createState() {
return new _CameraExampleHomeState();
}
}
/// Returns a suitable camera icon for [direction].
IconData getCameraLensIcon(CameraLensDirection direction) {
switch (direction) {
case CameraLensDirection.back:
return Icons.camera_rear;
case CameraLensDirection.front:
return Icons.camera_front;
case CameraLensDirection.external:
return Icons.camera;
}
throw new ArgumentError('Unknown lens direction');
}
void logError(String code, String message) =>
print('Error: $code\nError Message: $message');
class _CameraExampleHomeState extends State<CameraExampleHome> {
CameraController controller;
String imagePath;
final GlobalKey<ScaffoldState> _scaffoldKey = new GlobalKey<ScaffoldState>();
Future<List<CameraDescription>> getCameras() async {
return await availableCameras();
}
#override
Widget build(BuildContext context) {
return new Scaffold(
key: _scaffoldKey,
appBar: new AppBar(
title: const Text('Camera example'),
),
body: FutureBuilder(
future: getCameras(),
builder: (BuildContext context, AsyncSnapshot snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none:
case ConnectionState.waiting:
return new Text('loading...');
default:
if (snapshot.hasError)
return new Text('Error: ${snapshot.error}');
else {
if (snapshot.hasData)
return createCameraView(context, snapshot);
else
return new Text('Null');
}
}
},
),
);
}
/// Display the preview from the camera (or a message if the preview is not available).
Widget _cameraPreviewWidget() {
if (controller == null || !controller.value.isInitialized) {
return const Text(
'Tap a camera',
style: const TextStyle(
color: Colors.white,
fontSize: 24.0,
fontWeight: FontWeight.w900,
),
);
} else {
return new AspectRatio(
aspectRatio: controller.value.aspectRatio,
child: new CameraPreview(controller),
);
}
}
/// Display the thumbnail of the captured image or video
/// Display the control bar with buttons to take pictures and record videos.
Widget _captureControlRowWidget() {
return new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
mainAxisSize: MainAxisSize.max,
children: <Widget>[
new IconButton(
icon: const Icon(Icons.camera_alt),
color: Colors.blue,
onPressed: controller != null &&
controller.value.isInitialized &&
!controller.value.isRecordingVideo
? onTakePictureButtonPressed
: null,
),
],
);
}
/// Display a row of toggle to select the camera (or a message if no camera is available).
Widget _cameraTogglesRowWidget(var cameras) {
final List<Widget> toggles = <Widget>[];
if (cameras.isEmpty) {
return const Text('No camera found');
} else {
for (CameraDescription cameraDescription in cameras) {
toggles.add(
new SizedBox(
width: 90.0,
child: new RadioListTile<CameraDescription>(
title:
new Icon(getCameraLensIcon(cameraDescription.lensDirection)),
groupValue: controller?.description,
value: cameraDescription,
onChanged: controller != null && controller.value.isRecordingVideo
? null
: onNewCameraSelected,
),
),
);
}
}
return new Row(children: toggles);
}
String timestamp() => new DateTime.now().millisecondsSinceEpoch.toString();
void showInSnackBar(String message) {
_scaffoldKey.currentState
.showSnackBar(new SnackBar(content: new Text(message)));
}
void onNewCameraSelected(CameraDescription cameraDescription) async {
if (controller != null) {
await controller.dispose();
}
controller = new CameraController(cameraDescription, ResolutionPreset.high);
// If the controller is updated then update the UI.
controller.addListener(() {
if (mounted) setState(() {});
if (controller.value.hasError) {
showInSnackBar('Camera error ${controller.value.errorDescription}');
}
});
try {
await controller.initialize();
} on CameraException catch (e) {
_showCameraException(e);
}
if (mounted) {
setState(() {});
}
}
void onTakePictureButtonPressed() {
takePicture().then((String filePath) {
if (mounted) {
setState(() {
imagePath = filePath;
// videoController?.dispose();
// videoController = null;
});
if (filePath != null) showInSnackBar('Picture saved to $filePath');
}
});
}
Future<String> takePicture() async {
if (!controller.value.isInitialized) {
showInSnackBar('Error: select a camera first.');
return null;
}
//final Directory extDir = await getApplicationDocumentsDirectory();
final Directory extDir = Directory.systemTemp;
final String dirPath = '${extDir.path}/Pictures/flutter_test';
await new Directory(dirPath).create(recursive: true);
final String filePath = '$dirPath/${timestamp()}.jpg';
if (controller.value.isTakingPicture) {
// A capture is already pending, do nothing.
return null;
}
try {
await controller.takePicture(filePath);
} on CameraException catch (e) {
_showCameraException(e);
return null;
}
return filePath;
}
void _showCameraException(CameraException e) {
logError(e.code, e.description);
showInSnackBar('Error: ${e.code}\n${e.description}');
}
Widget createCameraView(BuildContext context, AsyncSnapshot snapshot) {
return new Column(
children: <Widget>[
new Expanded(
child: new Container(
width: MediaQuery.of(context).size.width,
child: _cameraPreviewWidget(),
),
),
_captureControlRowWidget(),
new Padding(
padding: const EdgeInsets.all(5.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
_cameraTogglesRowWidget(snapshot.data),
//_thumbnailWidget(),
],
),
),
],
);
}
}
class CameraApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new CameraExampleHome(),
);
}
}
List<CameraDescription> cameras;
void main() {
// Fetch the available cameras before initializing the app.
runApp(new CameraApp());
}
I've tried setting the directory to await getApplicationDocumentsDirectory() like this:
final Directory extDir = await getApplicationDocumentsDirectory();
//final Directory extDir = Directory.systemTemp;
final String dirPath = '${extDir.path}/Pictures/flutter_test';
await new Directory(dirPath).create(recursive: true);
final String filePath = '$dirPath/${timestamp()}.jpg';
Then the pictures are being saved both in debug mode and the release apk. But the pictures are lost once I relaunch the app. I want them to accessible even after the app is relaunched(that is the main reason why I want to use cache).
So what's going wrong when I try to save to cache in release build of the app?
use the path_provider package instead to get the temp path https://pub.dartlang.org/packages/path_provider
Directory tempDir = await getTemporaryDirectory();
String tempPath = tempDir.path;
Directory.systemTemp is only supposed to be used on the server/console.

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