What can I do in the Android emulator to connect it to my localhost web server page at http://localhost or http://127.0.0.1?
I've tried it, but the emulator still takes my request like a Google search for localhost or worse it says that it didn't found the page while my web server is normally running.
The localhost refers to the device on which the code is running, in this case the emulator.
If you want to refer to the computer which is running the Android simulator, use the IP address 10.0.2.2 instead.
You can read more from here.
Use 10.0.2.2 for default AVD and 10.0.3.2 for genymotion.
I used 10.0.2.2 successfully on my home machine, but at work, it did not work. After hours of fooling around, I created a new emulator instance using the Android Virtual Device (AVD) manager, and finally the 10.0.2.2 worked.
I don't know what was wrong with the other emulator instance (the platform was the same), but if you find 10.0.2.2 does not work, try creating a new emulator instance.
Try http://10.0.2.2:8080/ where 8080 is your port number. It worked perfectly. If you just try 10.0.2.2 it won't work. You need to add port number to it. Also if Microsoft IIS has been installed try turning off that feature from control panel (if using any windows os) and then try as given above.
You can actually use localhost:8000 to connect to your machine's localhost by running below command each time when you run your emulator (tested on Mac only):
adb reverse tcp:8000 tcp:8000
Just put it to Android Studio terminal.
It basically sets up a reverse proxy in which a http server running on your phone accepts connections on a port and wires them to your computer or vice versa.
according to documentation:
10.0.2.2 - Special alias to your host loopback interface (i.e., 127.0.0.1 on your development machine)
check Emulator Networking for more tricks on emulator networking.
For My Mac OS mountain Lion device :
http://10.0.2.2:8888
Works perfect !
If you using Android Emulator :
You can connect to your Pc localhost by these IPs :
10.0.2.2:{port of your localhost} => if you set your machine port in xamp you must use that port . In my case 10.0.2.2:2080
Also you can use your network adapter IP .In CMD write ipconfig and find your adapter ip address :
If emulator can not connect to this IPs close the emulator an open it by cold boot from AVD Manager :
If you using Genymotion :
You can connect to machine localhost by this IP : 10.0.3.2:{port number}
Or your adapter IP address as I explained above: in my case : 192.168.1.3:2080
I needed to figure out the system host IP address for the emulator "Nox App Player". Here is how I figured out it was 172.17.100.2.
Installed Android Terminal Emulator from the app store
Issue ip link show command to show all network interfaces. Of particular interest was the eth1 interface
Issue ifconfig eth1 command, shows net as 172.17.100.15/255.255.255.0
Begin pinging addresses starting at 172.17.100.1, got a hit on `172.17.100.2'. Not sure if a firewall would interfere but it didn't in my case
Maybe this can help someone else figure it out for other emulators.
Allowing PWA installation
First of all, install the Android debug bridge:
$ sudo apt install adb android-sdk-platform-tools-common
Start your Android emulator as usual, e.g.:
$ ~/Android/Sdk/emulator/emulator -avd Pixel_3a_API_30_x86
Only then, configure a reverse proxy on the bridge of the Android emulator that will forward localhost HTTP requests to the appropriate port (e.g. 8000) of the localhost server running on your host computer and vice versa:
$ adb reverse tcp:8000 tcp:8000
A progressive web application (PWA) being served on localhost:8000
or 127.0.0.1:8000 will be installable and connect to its service-worker.js. Whereas PWA installation is not allowed from IP address 10.0.2.2.
Caveat: adb reverse tcp:8000 tcp:8000 needs to be reissued after each Android emulator evocation.
Hence, a bash script to launch an Android emulator, followed by a reverse proxy, would look like this:
#!/usr/bin/env bash
$HOME/Android/Sdk/emulator/emulator -avd Pixel_3a_API_30_x86 > /dev/null 2>&1
adb reverse tcp:8000 tcp:8000
The accepted answer is correct, but didn't work in my case. I had to create the virtual device with the company VPN-client on the host machine turned off. This is quite understandable as many company networks use adresses starting with 10 (private network range), which could interfere with the special address 10.0.2.2
If you are in windows you can go to simbol system and write ipconfig and check what ip is assigned to your machine.
FOR ANYONE TRYING TO REACH A LOCAL IIS Server (ASP.NET)
For me, the accepted answer was not enough. I had to add a binding for 127.0.0.1 in the applicationhost.config, which was at the root of my ASP.NET solution.
Despite reading all the answers here and elsewhere, I have lost several hours trying to debug this issue, as the address 10.0.2.2 did not work, even in Chrome browser. If the same is happening to you, here is a step-by-step guide to try to debug and hopefully fix your issue.
Check emulator gateway is 10.0.2.2
Inside the emulated Android, go to Settings > WiFi, check if it is connected to AndroidWiFi hotspot (which represents your host computer), and then click on Advanced at the bottom, then check the Gateway address: it should point to 10.0.2.2 . If not, then you have another issue, maybe changing proxy settings can fix your issue, see here how to do that with Android Studio since 2022, as the proxy setting is now hidden away: How to configure proxy in emulators in new versions of Android Studio?
Check if your server is accessible from your host computer
Simply open a web browser and type http://localhost:<port> to see if your local web app is accessible. If not, then you likely have an issue with your local server parameters.
Check if your server is accessible from the emulator
Open Chrome browser, and point it to http://10.0.2.2:<port> (for genymotion, replace with http://10.0.3.2:<port>). If your web app shows up, great, you're done. If not, then test the other steps below to pinpoint the root issue.
Test with another server
In case your web app can be accessed from your host computer, but not inside the emulator, the root cause can be that your local server is restricting access to some interfaces for some reason, likely for security reasons.
To check this, try to use another server, just a simple HTTP server will do, such as http-server with nodejs, or python -m http.server 8000 with Python 3.
Then, try to access this simple server from your emulator's Chrome browser, eg, http://10.0.2.2:8000. If it works, then this confirms that your local server is restricting access to some interfaces. You need to read your local server's documentation to broaden permissions.
For example, in my case, my server was angular-cli (AngularJS), which by default restricts serving only to localhost. To make it work, I had to use ng serve --disable-host-check --host 0.0.0.0 instead of just ng serve, as suggested in this other question. The --host 0.0.0.0 instructs the webserver to serve all interfaces. Similar arguments can be provided to most webservers.
An alternative might be to disable some unused adapters, especially virtual ones such as VPNs.
Your Android app permissions to cleartext
Now, your web app should be accessible from inside the emulator, using Chrome app, with the URL http://10.0.2.2:<port>. The last piece of the puzzle is to add permissions in your Android app to access 10.0.2.2 and especially cleartext if your local webserver is not equipped with a SSL certificate (the most likely scenario for a local development webserver - just check if https://localhost:<port> works or only http://localhost:<port> from the host computer). This will allow your Android app to access your local webserver, just like Chrome does.
Adding specific permissions to access cleartext (ie, http://) from your Android app is necessary since Android 9 (API 28) upwards. There are several ways to configure your Android app to add this permission, see: https://stackoverflow.com/a/50834600/1121352
Conclusion
Accessing the host from the Android emulator can be tricky, but by careful step-by-step debugging, it can be possible to overcome the issue in most cases.
A last alternative, probably faster, is to get a paid subscription to services such as ngrok, but the free version is useless as they necessarily open the webapp in a web browser, outside of your Android app's webview.
I do not know, maybe this topic is already solved, but when I have tried recently do this on Windows machine, I have faced with lot of difficulties.
So my solution was really simple. I have downloaded this soft
http://www.lenzg.net/rinetd/rinetd.html followed their instructions about how to make port forwarding and then successfully my android device connected to make asp.net localhost project and stopped on my breaking point.
my rinetd.conf file:
10.1.1.20 1234 127.0.0.1 1234
10.1.1.20 82 127.0.0.1 82
Where 10.1.1.20 is my localhost ip, 82 and 1234 my ports
Also I have craeted bath file
for easy life yournameofbathfile.bat, put that file inside rinedfolder. My bath file:
rinetd.exe -c rinetd.conf
After starting this soft, start your aps.net server and try to access from android device or any device in your local network(for example Computer ABC starts putty) and you will see that everything works. No need to go to router setting or do any other complicated things.
I hope this will help you. Enjoy.
Another workaround is to get a free domain from no-ip.org and point it to your local ip address.
Then, instead of using http://localhost/yourwebservice you can try http://yourdomain.no-ip.org/yourwebservice
I know this is old, but if you find that 10.0.2.2 is not working as the computer IP, follow these instructions to find it
I have a normal simple java program running as a server, waiting for a client to connect with TCP.
On another eclipse project, i'm building an android application. That application has to contact the java program running on the host machine to receive a message.
I can't simply use "localhost" to contact the server becouse, supposedly, the emulator runs behind a virtual router and i'll be accessing the "phone"'s network instead of the host machine's network.
So, what ip should I use to contact the host development machine?
The machine is a linux running on a VirtualBox with an Ip of 10.0.0.5.
I've tried to use that ip on the emulator but even so, I can't establish a connection.
I think you want 10.0.2.2. Check out the Android Emulator Networking documentation:
https://developer.android.com/studio/run/emulator-networking.html
I believe you need to enable port forwarding in order to use any kind of network connection in the emulator. You can do this with the adb tool. Check the Android Developer Guides for details.
hy again!
I'm trying to connect two emulators running as server and client on the same PC.The thing is that one of them is inside a virtual machine.What addresses should I use for each of the emulators in order to connect between them?
I'm using a TCP based connection!
The first emulator is running on Windows 7
The second one inside the Vmware is on Xp
The IP of my PC inside the network is 192.168.71.1
Really gratefull if u answer.Thx!!
I imagine you'd want to use the localhost address (127.0.0.1). Set the server up to listen and once it is up and running have the client connect and you should be good to go. (Make sure the port you use matches, obviously.)
http://en.wikipedia.org/wiki/Localhost
A few more details would help:
What is the IP address of the VM?
Is it using NAT, bridged networking, or what?
Do you really need to run the 2nd emulator inside a VM - this complicates networking.
UPDATE: Multiple emulators on 1 machine (no VM)
You can launch another emulator from the command-line, using /emulator -avd . You'll need to create a second AVD for this to work. I use Linux, so can't give the exact details for Windows.
UPDATE: Communication between main machine and VM with android emulator
I believe the emulator only listens on 127.0.0.1 for server sockets, so remote machines can't connect in - this is certainly the case for the debug sockets it uses. However, you can set up port forwarding using a similar method discussed in Remote debugging with Android emulator
It's good that you're using bridged networking, as NAT would stop the VM getting inbound connections, so the emulator would have no hope.
UPDATE #2: Port forwarding
You can set up port forwarding between sockets on the local machine and on the emulator, using adb forward. It might also be worth looking at Communication between Android Emulators, there appears to be an undocumented emulator switch -shared-net-id that could help.
Hope this helps
Phil Lello
I'm developing client/server software for Android.
While connected to the phone via USB debugging, I'd like to access the webserver I'm running on my developement PC - using the USB connection.
Is that possible and if so, how ?
I stumbled upon the answer after a night sleep.
Enabling USB tethering on my phone (N1, 2.2.1) gives it and the host computer an IP address. The phone can communicate with my web server running on my developement machine!
(Chris, the rumors are right)
Just make sure your web server is listening on that IP address. For apache, use the line
Listen 80
or
Listen x.x.x.x:80
(x.x.x.x being address of your android tunnel)
The easiest way to do it is via wireless. If you don't have wireless, I'd say bite the bullet and get it, it's going to be a necessity for testing anyway :)
Typically the USB only supports connections from the development machine to the phone (via adb port forwards) and not the other way around. Of course once a connection is created data can move bidirectionally. One could use this to build a tunneling proxy web proxy (one connection in from the development machine to a daemon running on the phone, outbound connections from the phone then tunnel through this)
I have heard rumors though that what you want to do - often called reverse tethering - may be supported in some more recent devices.
Kevin's wifi suggestion may be the simplest with a real device.
On the other hand, unlike typical phones, the android emulator can directly access the development machine's loopback interface at an alias address given in the documentation.
I need to test my android app 24h a day and I have 3 ubuntu boxes to do it.
I would like to connect my development system (MOTODEV Studio 1.3) to a Remote Device.
The interface asks me for an IP address and port for the machine to connect to.
But it doesn't connect. I found that the adb sever on the remote machine doesn't seem to listen to external ports, only internal loopback, making machine-to-machine connections impossible.
Is this true? If so, why there is a section on Device to connect to Android Remote Device on MOTODEV Studio?
I've found an explanation and a workaround in this post (http://rxwen.blogspot.com/2009/11/adb-for-remote-connections.html) but it seems complicated and the post's links don't work, so I'm confused whether there is a solution to do that.
It seems so simple..... I can't believe there is not a way.
The Remote device feature of MOTODEV Studio is intended for TCP/IP connections to a remote phone. It requires a lot of manual intervention at this point to get things working and it's an area where we're definitely in need of better documentation.
I don't have the full workflow in front of me, but the steps you need go like this...
Connect phone to remote host.
Using adb shell on remote host, set the phone to connect over TCP/IP rather than USB. You'll need to find the IP address of the phone manually. If you're using a Motorola phone and the Motorola drivers, it's probably 192.168.16.x
Set up port forwarding from the remote host to the phone for the debug ports (probably 5554 or 5555).
From the local host, set up the address of the remote host in the IP field.
When choosing "Run as" or "Debug As" from the local host, you need to choose the remote device as your target.
We intend to make this workflow more automated in the future, but for now you have to do this manually. It's my observation that remote debugging of embedded systems is still slow and prone to problems with latency and line quality, regardless of whether we're talking about phones or reference boards.
Good luck.