I am currently trying to make a personal location application between 2 devices on Android.
The concept is simple: I install my application on my phone as well as on that of my wife and each can geolocate the other.
(This application is strictly personal)
To achieve this, I thought of using sending notifications by FCM.
Telephone A sends a request to telephone B which listens via a service for the reception of a message.
When phone B receives the request, it returns the GPS coordinates via FCM so that phone A displays them on a MAP.
(I also have the possibility to store the coordinates in a database instead of sending back an FCM message)
But FCM's documentation says:
"When your app is in the background, notification messages are displayed in the system tray, and onMessageReceived is not called. For notification messages with a data payload, the notification message is displayed in the system tray, and the data that was included with the notification message can be retrieved from the intent launched when the user taps on the notification."
Of course, this reduces the scope since it forces the user of the phone receiving the notification to click on it to activate the actions of the service.
Can FCM still meet my needs through another channel?
Are there other options to send a "request" to another phone?
(I know that this kind of application exists on the PlayStore, but I want to try to make mine :-))
The key word in that section from the documentation you quote is notification messages. Firebase Cloud Messaging supports two types of messages:
Notification messages, which are display by the system when the app is inactive - and delivered to your application code when the app is active.
Data messages, which are always delivered to your application code.
It sounds like you'll want to use data messages for this use-case
Related
In Firebase push notifications, the payload can be of type "notification" or "payload", but they arrive (or not) depending on whether the app is in background or not and other details. Please clarify them.
(This answer focuses on Android devices)
Firebase Cloud Messaging (FCM) push notifications can be of three types : notification, data and notification+data.
Notification messages are meant to be received by the Android operating system itself, with no intervention by the app. When received by Android, they will be shown as a notification in the tray. Some details:
The tray notification will not be shown if received when your app is in the foreground.
You can implement a FirebaseMessagingService (see the data payload for more info on this), which will receive the message if your app is in the foreground. In your FirebaseMessagingService, you can show a tray notification yourself (or do whatever you want) when you receive the message.
When sending the message, you can specify what happens when the user clicks on the notification; this can be controlled by either specifying an activity in the click_action Android-specific option (see this) or by specifying an URL in the link property and having your app configure an intent filter associated with the URL you specified.
Data messages are meant to be received by an Android service of your app. This service can, in principle (see below [*]), receive the messages when your app is in the foreground, in the background, or not running at all. Some details:
To implement the service, you have to extend FirebaseMessagingService and configure it in your app's manifest.
When you receive the message in your FirebaseMessagingService, you can decide to emit a local notification to be shown in the tray. You can do this either when your app is in the background or in the foreground, in principle (see below [*]). Of course, you may also decide to do other stuff instead (or apart) of showing the tray notification.
[*] Some phone manufacturers, especially Chinese ones like Xiaomi and Oppo, implement some mechanisms to save battery that include killing services. This means that, by default, your FirebaseMessagingService will not be running on those phones unless your app is on the foreground and, therefore, it will NOT receive your data payloads when your app is not on the foreground. There is no way around this, except if the user whitelists your app specifically. The famous apps like Whatapp or Gmail are by default included in the whitelist, but yours won't; therefore, if you rely on data payloads and you want your app to work on that kind of phones, you'd better guide your user to configure their phone to allow it; here you can see how to do it for Xiaomi (Miui) devices. This can also happen in vanilla Android devices since Android 9 (API level 28) with background restrictions, but the behaviour is opposite: your service won't be killed unless the user requests it; you can check this with ActivityManager.isBackgroundRestricted
Notification + data messages include both types of payloads. They behave exactly like notification payload-only messages:
When your app is in background, Android shows the notification in the tray. The data payload is accessible to the app if it receives the intent invocation when the user clicks (described above) in intent.extras.
When your app is in foreground, your FirebaseMessagingService receives the notification with the contents of the data payload.
I'm building a newspaper-like app and I would like to know how many people received the article's push notification vs how many actually read it.
I was thinking to implement a way in which when the notification is received the app wakes up and send a request to the server saying "Hi I'm _____, I've received the notification of the article ____" and store it in the database. Then afterwards if the user click on the notification and goes to read the article I send another request saying "Hi I'm ____ and I've read the article _____" and I also store it on the database. Afterwards with some queries I'm able to understand the percentage read/received.
I don't understand if it's even possible to wake up the app even if it was not opened by the user in a while and send a request to the server (for background is meant that the application is not launched or that is in the cache ?).
I would like to achieve what they did with Whatsapp:
I receive a new message on Whatsapp
I don't open the app
I go to WhatsApp Web
I open the conversation on WhatsApp Web
The badge and the notification on the phone goes away because I read it somewhere else
I think that that feature is achieved with silent push notifications that just update the app badge and clear the read notification.
Thats a very nice question on how to implement such silent notifications. There are few variables here that we need to consider and deal them in a different way.
Push notifications sent to the users - Some of them would have received it, Some may not have received it at all.
Pushing multiple notifications to the same user in a small amount of time - It becomes difficult here to track the exact notification user opened the app. Because user might have read all the news that received notifications in a single attempt.
The actual content displayed to the user in the app - User might have opened the app because of notifications. Some times he might have seen the notifications and then opened the app directly without interacting with the notifications.
So this is how the implementation can be.
Implement push notifications for the app
User receives the push notifications and the notification badge shows Number (1).
Now when the user views the same news story in any other medium (Your own Mac App or PC app). Server is notified of the users action and the news he/she/whoever just read.
Now the server knows it has sent a notification and it is not read. When you receive the read notification, you can send a remote notification that can be handled by the app in background and update the badge.
Check out this link for more details on how to handle notifications in various modes.
Apple documentation also can be referred here for background mode - remote-notification.
So you will be making your app run in background with certain settings to respond to silent notifications and update the badge just like WhatsApp. I hope this helps.
I've already implemented such thing in one of my app, and it's actually tricky.
You'll have a lot of use cases to handle.
First thing (but you seem to already know it): Apple does not provide
any callback to say : "this notification was sent"
Second thing : when your app is killed (not even in background), nothing at all can be done with your notification, meaning your app won't be able to wake up and read the notification, and therefor do something. The only thing you can do is changing the badge number, even if your app is killed.
Third thing : when your app is in background, you can wake up your app during 30sec. During that time you can send a request to the server, but if it takes too long, the process will be killed by the OS.
Saying that, here is a quick explanation of how you could implement the system:
You'll need on the server side to save in your data base any notifications that were sent. As soon as they are sent, save them as "pending"
On the app side: if your app is in background, as soon as the notification is received, you can wake up your app to send a request to the server. Then in your data base, your notification status will change to "receive" or "notified". If your app was killed, when the user launch your app, send a request to the server to ask for all notification in "pending" state, that way your app will be up to date, as well as your badge number.
If the user click on the notification, this will open your app directly on the article, that way you'll be able to send a request and say to your server that the article was received and read.
If the user read your article on the web side, send a notification. Set the notification badge number with the number of actual "pending" notification in your data base.
Hope this will help you in addition of the answer of #Prav :)
try this Notification Listner service https://github.com/kpbird/NotificationListenerService-Example.
Reply from Apple Developer Technical Support:
Hello Matteo,
Thank you for contacting Apple Developer Technical Support (DTS). Our engineers have reviewed your request and have concluded that there is no supported way to achieve the desired functionality given the currently shipping system configurations.
So at the end of the games IT'S NOT POSSIBLE
You want to sync your app with web app or website than once you send notification to application than set notification to particular ID.If user read that message from your web then send push notification again with different message and handle in service or broadcast receiver after that cancel notification if received message contains different message.you can also use Notification Listener.Refer thislink
Refer this link for ios.
Hi #Smile Applications after reading your question I would suggest you see OneSignal website. OneSignal will allow you to send notifications to your subscribed users. It will also show you how many users are using your app and how many of them have received your notifications. If you want to send notifications and track them from the app itself you can use their API. It is easy and I have implemented this in Android and soon will be implementing in IOS.
Now the second part of your question about knowing how to track how many users have read/opened your notification and on which activity they are on you can use Google Analytics. It will allow you to see from which part of the world your users are using your app and which activities of your app are being opened most. It is also easy and I have implemented this also in Android and soon will be implementing in IOS too.
I'm working with Firebase Cloud Messaging. I have a couple of question I was not able to understand from the documentation:
Android: Lets suppose the app is closed (not backgrounded: closed). If I send a notification with also the data payload, this data payload is passed to the activity through the Intent Extra
Messages with both notification and data payload, both background and
foreground. In this case, the notification is delivered to the
device’s system tray, and the data payload is delivered in the extras
of the intent of your launcher Activity.
What if the user does not tap on the notification? Is the data payload lost? Is there a way to retrieve it?
iOS/Android. Lets suppose the user disabled the notification and I sent a notification to the client: is there a way to retrieve (pull) the notification at the application start?
Thanks very much
If the app is closed (not in background) the onMessageReceived method is called when the notification is received and there you can retrieve the data payload with remoteMessage.getData().get("key_for_parameter"); where key_for_parameter is the name of the parameter that you send in the notification. This method is called even if the application is closed. However, take into account that the "onMessageReceived" is called only if you omit the "notification" param in the notification (look this post)
So once you have the params in the onMessageReceived you can look for an strategy to use them in your application like storing in the DB and you are not going to lose the data if the user does not click on the notification.
if your app in background, Firebase will not trigger onMessageReceived(). Why.....? I have no idea. In this situation, I do not see any point in implementing FirebaseMessagingService.
According to docs, if you want to process background message arrival, you have to send 'click_action' with your message. But it is not possible if you send message from Firebase console, only via Firebase API. It means you will have to build your own "console" in order to enable marketing people to use it. So, this makes Firebase console also quite useless!
There is really good, promising, idea behind this new tool, but executed badly.
I suppose we will have to wait for new versions and improvements/fixes
I want to use Notification in my Android app but I don't know what is the difference between Notification and Push Notification in Android.
I searched the web about this title but all of them talk about differences in apple products.
Can anyone remark where I should use Notification and where I should use Push Notification?
The main difference between push notification and notification is that the latter are created internally from an application on the device that wants to show user some information, a reminder, some news or updates, and so on. Push notification are "messages" sent from outside the device, for example a server, that triggers an application of the device (which usually handle the incoming message and transform it in a "normal" notification to be displays in the system tray). This is usually made through a public service such as Firebase Cloud Message ( https://firebase.google.com/docs/cloud-messaging/ ) of Google or a proprietary service such as the one that is used by the most common chatting application (Whatsapp, Telegram, ...) .
Indeed the most common example of push notification is the whatsapp notification of new messages that shows up in your phone when another user has sent you a message (so the message comes from outside your phone). Instead, the basic example for normal notifications are the alarm's notifications or the calendar's notifications.
Notification: When notifies you about the same application state, example: In a game application: "You have 10 days trial, or a product that provides the application".
Push Notification: When notifies you in real time about events related to users, eg solical In an application, "A message from a friend, a new invitation, an event".
(The following question is for mobile platforms in general (iPhone, Android, Blackberry))
We are integrating chat functionality into our existing application. I designed the system with a .Net web service and Sql Database to keep track of chat messages. Everything's working fine so far, when the chat window is open.
I need a way to notify the user of a new message when he/she is not currently viewing the chat screen (meaning either the app is not in the foreground or they are in another section of the app (not the chat screen).
Obviously, push notifications would be perfect here, but I'm not sure when I should be sending pushes.
How would the client sending the message know whether or not the other guy is viewing the chat screen? Should I just be sending pushed with every single message and have the receiving device decide whether or not it needs to pop up a window or display something in a nofication bar?
It seems like overkill to be pushing every single time a message is sent. How is this normally done?
Any ideas at all would be greatly appreciated.
Thanks.
First and foremost, keep in mind that your server will act as the broker for all messages passed between different chat clients. Here's how this could work:
User A initiates a message for user B
Message gets sent to the server.
Server determines that this message is for user B.
Server initiates a push notification and delivers the message to user B.
Now why would you need to push every single chat message? Because the only other way for your users to get notified would be to poll your server for new messages. Constant polling (at whatever rate you determine) is extremely bad in the mobile realm due to limited resources (battery, networking, etc.)
In a push notification scenario, it is up to your application to handle the logic of whether the user is notified on receiving a new message. What this means is that when user B receives a new message from user A, it's up to you to decide if you wish to notify B (i.e. bring your app to the foreground) or not. In either scenario, you want to use push notifications instead of polling.
On a similar note, user B does not necessarily have to know that user A's application (your app) is in the background which is why you will need to handle that logic (within your app) appropriately.
Push notification normally is applied to the application if it is not in the foreground. It is a way to wake-up the application to handle a new transaction from the server. Basically, a push notification is to be done if the client is running in the background and a new message is ready to be fetched from the server. As long as the new message is not fetched, if other messages arrive on the server, a push notification should be sent to the application.
Push notification is not necessary if the application is still running even if the user is viewing other screens of the application. It is however important that a thread is handling the connection to the server which is "patiently" waiting for transactions from the server.
One question, what protocol are you using for the messaging?.. Is it OMA IMPS protocol?