Need to collect flow in ViewModel and after some data modification, the UI is updated using _batteryProfileState.
Inside compose I'm collecting states like this
val batteryProfile by viewModel.batteryProfileState.collectAsStateWithLifecycle()
batteryProfile.voltage
In ViewModel:
private val _batteryProfileState = MutableStateFlow(BatteryProfileState())
val batteryProfileState = _batteryProfileState.asStateFlow()
private fun getBatteryProfileData() {
viewModelScope.launch {
// FIXME In viewModel we should not collect it like this
_batteryProfile(Unit).collect { result ->
_batteryProfileState.update { state ->
when(result) {
is Result.Success -> {
state.copy(
voltage = result.data.voltage?.toString()
?.plus(result.data.voltageUnit
)
}
is Result.Error -> {
state.copy(
errorMessage = _context.getString(R.string.something_went_wrong)
)
}
}
}
}
}
}
The problem is when I put my app in the background the _batteryProfile(Unit).collect does not stop collecting while in UI batteryProfile.voltage stop updating UI which is correct behavior as I have used collectAsStateWithLifecycle() for UI.
But I have no idea how to achieve the same behavior for ViewModel.
In ViewModel I have used stateIn operator and access data like below everything working fine now:
val batteryProfileState = _batteryProfile(Unit).map { result ->
when(result) {
is Result.Success -> {
BatteryProfileState(
voltage = result.data.voltage?.toString()
?.plus(result.data.voltageUnit.unit)
?: _context.getString(R.string.msg_unknown),
)
}
is Result.Error -> {
BatteryProfileState(
errorMessage = _context.getString(R.string.something_went_wrong)
)
}
}
}.stateIn(viewModelScope, WhileViewSubscribed, BatteryProfileState())
collecting data in composing will be the same
Explanation: WhileViewSubscribed Stops updating data while the app is in the background for more than 5 seconds.
val WhileViewSubscribed = SharingStarted.WhileSubscribed(5000)
You can try to define getBatteryProfileData() as suspend fun:
suspend fun getBatteryProfileData() {
// FIXME In viewModel we should not collect it like this
_batteryProfile(Unit).collect { result ->
_batteryProfileState.update { state ->
when(result) {
is Result.Success -> {
state.copy(
voltage = result.data.voltage?.toString()
?.plus(result.data.voltageUnit
)
}
is Result.Error -> {
state.copy(
errorMessage = _context.getString(R.string.something_went_wrong)
)
}
}
}
}
}
And than in your composable define scope:
scope = rememberCoroutineScope()
scope.launch {
yourviewmodel.getBatteryProfileData()
}
And I think you can move suspend fun getBatteryProfileData() out of ViewModel class...
Related
I can't figure out how states work in jetpack compose, as I read, whenever the value changes in a State or mutablestate changes it's supposed to force recomposition and change the view, but that doesn't happen in my case
Here
I am posting data to server and I receive the response successfully in my log
#HiltViewModel
class LoginViewModel #Inject constructor(
private val loginUseCase: CheckPhoneUseCase
) : ViewModel() {
private val _state = mutableStateOf(ResponseState())
val state : State<ResponseState> = _state
fun checkPhone(phone: String) : Boolean{
val body = PhoneBodyModel(phone.trim())
loginUseCase.checkPhone(body).onEach { response ->
when (response) {
is Resource.Success -> {
_state.value = ResponseState(isSuccess = response.data?.status ?: false)
Log.v("LoginViewModel", "checkPhone: ${_state.value.isSuccess}")
}
is Resource.Error -> {
_state.value = ResponseState(isError = response.message ?: "UnExpected Error")
Log.v("LoginViewModel", "checkPhone: ${response.message}")
}
is Resource.Loading -> {
_state.value = ResponseState(isLoading = true)
}
}
}.launchIn(viewModelScope)
return _state.value.isSuccess
}
and in my Compose Screen
if (!phoneOrEmail.isEmpty()){
viewModel.checkPhone(phoneOrEmail)
Log.v("viewModel.state", viewModel.state.value.isSuccess.toString())
if (viewModel.state.value.isSuccess){
Log.v("viewModel.state", viewModel.state.value.isSuccess.toString())
navController.navigate(route = Screen.OTPScreen.withArgs(phoneOrEmail))
}
// Toast.makeText(context, "Phone number is not registered", Toast.LENGTH_LONG).show()
}
UADProgressBare(isDisplayed = viewModel.state.value.isLoading,
modifier = Modifier.padding(24.dp))
and through logging, I can see that the data is received, yet in my Compose Screen the data doesn't change at all from its initial value and doesn't force recomposition, as I read and watched online, that State and MutablkeState suppose to force recomposition and receive the new value whenever it changes just like LiveData, yet it doesn't work as LiveData for me, I don't know what is my mistake here so I can force recomposition whenever the value changes.
Maybe you should use this way:
#Composable
fun ComposeScreen() {
//initiate your check phone or email
...
LaunchedEffect(Unit) {
snapshotFlow { viewModel.state.value }
.collect {
if (it.isSuccess) ... else ...
}
}
}
or
#Composable
fun ComposeScreen() {
//initiate your check phone or email
...
LaunchedEffect(viewModel.state.value) {
if (viewModel.state.value.isSuccess){ ... }
}
Right now I have an Event class in the ViewModel that is exposed as a Flow this way:
abstract class BaseViewModel() : ViewModel() {
...
private val eventChannel = Channel<Event>(Channel.BUFFERED)
val eventsFlow = eventChannel.receiveAsFlow()
fun sendEvent(event: Event) {
viewModelScope.launch {
eventChannel.send(event)
}
}
sealed class Event {
data class NavigateTo(val destination: Int): Event()
data class ShowSnackbarResource(val resource: Int): Event()
data class ShowSnackbarString(val message: String): Event()
}
}
And this is the composable managing it:
#Composable
fun SearchScreen(
viewModel: SearchViewModel
) {
val events = viewModel.eventsFlow.collectAsState(initial = null)
val snackbarHostState = remember { SnackbarHostState() }
val coroutineScope = rememberCoroutineScope()
Box(
modifier = Modifier
.fillMaxHeight()
.fillMaxWidth()
) {
Column(
modifier = Modifier
.padding(all = 24.dp)
) {
SearchHeader(viewModel = viewModel)
SearchContent(
viewModel = viewModel,
modifier = Modifier.padding(top = 24.dp)
)
when(events.value) {
is NavigateTo -> TODO()
is ShowSnackbarResource -> {
val resources = LocalContext.current.resources
val message = (events.value as ShowSnackbarResource).resource
coroutineScope.launch {
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
}
is ShowSnackbarString -> {
coroutineScope.launch {
snackbarHostState.showSnackbar(
message = (events.value as ShowSnackbarString).message
)
}
}
}
}
SnackbarHost(
hostState = snackbarHostState,
modifier = Modifier.align(Alignment.BottomCenter)
)
}
}
I followed the pattern for single events with Flow from here.
My problem is, the event is handled correctly only the first time (SnackBar is shown correctly). But after that, seems like the events are not collected anymore. At least until I leave the screen and come back. And in that case, all events are triggered consecutively.
Can't see what I'm doing wrong. When debugged, events are sent to the Channel correctly, but seems like the state value is not updated in the composable.
Rather than placing your logic right inside composable place them inside
// Runs only on initial composition
LaunchedEffect(key1 = Unit) {
viewModel.eventsFlow.collectLatest { value ->
when(value) {
// Handle events
}
}
}
And also rather than using it as state just collect value from flow in LaunchedEffect block. This is how I implemented single event in my application
Here's a modified version of Jack's answer, as an extension function following new guidelines for safer flow collection.
#Composable
inline fun <reified T> Flow<T>.observeWithLifecycle(
lifecycleOwner: LifecycleOwner = LocalLifecycleOwner.current,
minActiveState: Lifecycle.State = Lifecycle.State.STARTED,
noinline action: suspend (T) -> Unit
) {
LaunchedEffect(key1 = Unit) {
lifecycleOwner.lifecycleScope.launch {
flowWithLifecycle(lifecycleOwner.lifecycle, minActiveState).collect(action)
}
}
}
Usage:
viewModel.flow.observeWithLifecycle { value ->
//Use the collected value
}
I'm not sure how you manage to compile the code, because I get an error on launch.
Calls to launch should happen inside a LaunchedEffect and not composition
Usually you can use LaunchedEffect which is already running in the coroutine scope, so you don't need coroutineScope.launch. Read more about side effects in documentation.
A little kotlin advice: when using when in types, you don't need to manually cast the variable to a type with as. In cases like this, you can declare val along with your variable to prevent Smart cast to ... is impossible, because ... is a property that has open or custom getter error:
val resources = LocalContext.current.resources
val event = events.value // allow Smart cast
LaunchedEffect(event) {
when (event) {
is BaseViewModel.Event.NavigateTo -> TODO()
is BaseViewModel.Event.ShowSnackbarResource -> {
val message = event.resource
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
is BaseViewModel.Event.ShowSnackbarString -> {
snackbarHostState.showSnackbar(
message = event.message
)
}
}
}
This code has one problem: if you send the same event many times, it will not be shown because LaunchedEffect will not be restarted: event as key is the same.
You can solve this problem in different ways. Here are some of them:
Replace data class with class: now events will be compared by pointer, not by fields.
Add a random id to the data class, so that each new element is not equal to another:
data class ShowSnackbarResource(val resource: Int, val id: UUID = UUID.randomUUID()) : Event()
Note that the coroutine LaunchedEffect will be canceled when a new event occurs. And since showSnackbar is a suspend function, the previous snackbar will be hidden to display the new one. If you run showSnackbar on coroutineScope.launch (still doing it inside LaunchedEffect), the new snackbar will wait until the previous snackbar disappears before it appears.
Another option, which seems cleaner to me, is to reset the state of the event because you have already reacted to it. You can add another event to do this:
object Clean : Event()
And send it after the snackbar disappears:
LaunchedEffect(event) {
when (event) {
is BaseViewModel.Event.NavigateTo -> TODO()
is BaseViewModel.Event.ShowSnackbarResource -> {
val message = event.resource
snackbarHostState.showSnackbar(
message = resources.getString(message)
)
}
is BaseViewModel.Event.ShowSnackbarString -> {
snackbarHostState.showSnackbar(
message = event.message
)
}
null, BaseViewModel.Event.Clean -> return#LaunchedEffect
}
viewModel.sendEvent(BaseViewModel.Event.Clean)
}
But in this case, if you send the same event while the previous one has not yet disappeared, it will be ignored as before. This can be perfectly normal, depending on the structure of your application, but to prevent this you can show it on coroutineScope as before.
Also, check out the more general solution implemented in the JetNews compose app example. I suggest you download the project and inspect it starting from location where the snackbar is displayed.
https://github.com/Kotlin-Android-Open-Source/Jetpack-Compose-MVI-Coroutines-Flow/blob/master/core-ui/src/main/java/com/hoc/flowmvi/core_ui/rememberFlowWithLifecycle.kt
#Suppress("ComposableNaming")
#Composable
fun <T> Flow<T>.collectInLaunchedEffectWithLifecycle(
vararg keys: Any?,
lifecycle: Lifecycle = LocalLifecycleOwner.current.lifecycle,
minActiveState: Lifecycle.State = Lifecycle.State.STARTED,
collector: suspend CoroutineScope.(T) -> Unit
) {
val flow = this
val currentCollector by rememberUpdatedState(collector)
LaunchedEffect(flow, lifecycle, minActiveState, *keys) {
withContext(Dispatchers.Main.immediate) {
lifecycle.repeatOnLifecycle(minActiveState) {
flow.collect { currentCollector(it) }
}
}
}
}
class ViewModel {
val singleEvent: Flow<E> = eventChannel.receiveAsFlow()
}
#Composable fun Demo() {
val snackbarHostState by rememberUpdatedState(LocalSnackbarHostState.current)
val scope = rememberCoroutineScope()
viewModel.singleEvent.collectInLaunchedEffectWithLifecycle { event ->
when (event) {
SingleEvent.Refresh.Success -> {
scope.launch {
snackbarHostState.showSnackbar("Refresh successfully")
}
}
is SingleEvent.Refresh.Failure -> {
scope.launch {
snackbarHostState.showSnackbar("Failed to refresh")
}
}
is SingleEvent.GetUsersError -> {
scope.launch {
snackbarHostState.showSnackbar("Failed to get users")
}
}
is SingleEvent.RemoveUser.Success -> {
scope.launch {
snackbarHostState.showSnackbar("Removed '${event.user.fullName}'")
}
}
is SingleEvent.RemoveUser.Failure -> {
scope.launch {
snackbarHostState.showSnackbar("Failed to remove '${event.user.fullName}'")
}
}
}
}
}
Here's a modified version of Soroush Lotfi answer making sure we also stop flow collection whenever the composable is not visible anymore: just replace the LaunchedEffect with a DisposableEffect
#Composable
inline fun <reified T> Flow<T>.observeWithLifecycle(
lifecycleOwner: LifecycleOwner = LocalLifecycleOwner.current,
minActiveState: Lifecycle.State = Lifecycle.State.STARTED,
noinline action: suspend (T) -> Unit
) {
DisposableEffect(Unit) {
val job = lifecycleOwner.lifecycleScope.launch {
flowWithLifecycle(lifecycleOwner.lifecycle, minActiveState).collect(action)
}
onDispose {
job.cancel()
}
}
}
I am using the liveData coroutine as follows. My function takes 3 params - accessing database, make a API call and return the API result
fun <T, A> performGetOperation(
databaseQuery: () -> LiveData<T>,
networkCall: suspend () -> Resource<A>,
saveCallResult: suspend (A) -> Unit
): LiveData<Resource<T>> =
liveData(Dispatchers.IO) {
emit(Resource.loading())
val source = databaseQuery.invoke().map { Resource.success(it) }
emitSource(source)
val responseStatus = networkCall.invoke()
if (responseStatus.status == SUCCESS) {
saveCallResult(responseStatus.data!!)
} else if (responseStatus.status == ERROR) {
emit(Resource.error(responseStatus.message!!))
emitSource(source)
}
}
I am calling the function as
fun getImages(term: String) = performGetOperation(
databaseQuery = {
localDataSource.getAllImages(term) },
networkCall = {
remoteDataSource.getImages(term) },
saveCallResult = {
val searchedImages = mutableListOf<Images>()
it.query.pages.values.filter {
it.thumbnail != null
}.map {
searchedImages.add(Images(it.pageid, it.thumbnail!!.source, term))
}
localDataSource.insertAll(searchedImages)
}
)
This is my viewmodel class
class ImagesViewModel #Inject constructor(
private val repository: WikiImageRepository
) : ViewModel() {
var images: LiveData<Resource<List<Images>>> = MutableLiveData()
fun fetchImages(search: String) {
images = repository.getImages(search)
}
}
From my fragment I am observing the variable
viewModel.images?.observe(viewLifecycleOwner, Observer {
when (it.status) {
Resource.Status.SUCCESS -> {
println(it)
}
Resource.Status.ERROR ->
Toast.makeText(requireContext(), it.message, Toast.LENGTH_SHORT).show()
Resource.Status.LOADING ->
println("loading")
}
})
I have to fetch new data on click of button viewModel.fetchImages(binding.searchEt.text.toString())
Function doesn't gets executed. Is there something I have missed out?
The liveData {} extension function returns an instance of MediatorLiveData
liveData { .. emit(T) } // is a MediatorLiveData which needs a observer to execute
Why is the MediatorLiveData addSource block not executed ?
We need to always observe a MediatorLiveData using a liveData observer else the source block is never executed
So to make the liveData block execute just observe the liveData,
performGetOperation(
databaseQuery = {
localDataSource.getAllImages(term) },
networkCall = {
remoteDataSource.getImages(term) },
saveCallResult = {
localDataSource.insertAll(it)
}
).observe(lifecyleOwner) { // observing the MediatorLiveData is necessary
}
In your case every time you call
images = repository.getImages(search)
a new instance of mediator liveData is created which does not have any observer. The old instance which is observed is ovewritten. You need to observe the new instance of getImages(...) again on button click.
images.observe(lifecycleOwner) { // on button click we observe again.
// your observer code goes here
}
See MediatorLiveData and this
How can I call a composable function from context of corrutines?
I trying the following code but I getting the error.
#Composable
fun ShowItems(){
var ListArticle = ArrayList<Article>()
lifecycleScope.launchWhenStarted {
// Triggers the flow and starts listening for values
viewModel.uiState.collect { uiState ->
// New value received
when (uiState) {
is MainViewModel.LatestNewsUiState.Success -> {
//Log.e(TAG,"${uiState.news}")
if(uiState.news != null){
for(i in uiState.news){
ListArticle.add(i)
}
context.ItemNews(uiState.news.get(4))
Log.e(TAG,"${uiState.news}")
}
}
is MainViewModel.LatestNewsUiState.Error -> Log.e(TAG,"${uiState.exception}")
}
}
}
}
You should do something like this:
#Composable
fun ShowItems(){
val uiState = viewModel.uiState.collectAsState()
// Mount your UI in according to uiState object
when (uiState.value) {
is MainViewModel.LatestNewsUiState.Success -> { ... }
is MainViewModel.LatestNewsUiState.Error -> { ... }
}
// Launch a coroutine when the component is first launched
LaunchedEffect(viewModel) {
// this call should change uiState internally in your viewModel
viewModel.loadYourData()
}
}
I am trying to use the following code:
suspend fun <T> SavedStateHandle.getStateFlow(
key: String,
initialValue: T? = get(key)
): MutableStateFlow<T?> = this.let { handle ->
withContext(Dispatchers.Main.immediate) {
val liveData = handle.getLiveData<T?>(key, initialValue).also { liveData ->
if (liveData.value === initialValue) {
liveData.value = initialValue
}
}
val mutableStateFlow = MutableStateFlow(liveData.value)
val observer: Observer<T?> = Observer { value ->
if (value != mutableStateFlow.value) {
mutableStateFlow.value = value
}
}
liveData.observeForever(observer)
mutableStateFlow.also { flow ->
flow.onCompletion {
withContext(Dispatchers.Main.immediate) {
liveData.removeObserver(observer)
}
}.onEach { value ->
withContext(Dispatchers.Main.immediate) {
if (liveData.value != value) {
liveData.value = value
}
}
}.collect()
}
}
}
I am trying to use it like so:
// in a Jetpack ViewModel
var currentUserId: MutableStateFlow<String?>
private set
init {
runBlocking(viewModelScope.coroutineContext) {
currentUserId = state.getStateFlow("currentUserId", sessionManager.chatUserFlow.value?.uid)
// <--- this line is never reached
}
}
UI thread freezes. I have a feeling it's because of collect() as I'm trying to create an internal subscription managed by the enclosing coroutine context, but I also need to get this StateFlow as a field. There's also the cross-writing of values (if either changes, update the other if it's a new value).
Overall, the issue seems to like on that collect() is suspending, as I never actually reach the line after getStateFlow().
Does anyone know a good way to create an "inner subscription" to a Flow, without ending up freezing the surrounding thread? The runBlocking { is needed so that I can synchronously assign the value to the field in the ViewModel constructor. (Is this even possible within the confines of 'structured concurrency'?)
EDIT:
// For more details, check: https://gist.github.com/marcellogalhardo/2a1ec56b7d00ba9af1ec9fd3583d53dc
fun <T> SavedStateHandle.getStateFlow(
scope: CoroutineScope,
key: String,
initialValue: T
): MutableStateFlow<T> {
val liveData = getLiveData(key, initialValue)
val stateFlow = MutableStateFlow(initialValue)
val observer = Observer<T> { value ->
if (value != stateFlow.value) {
stateFlow.value = value
}
}
liveData.observeForever(observer)
stateFlow.onCompletion {
withContext(Dispatchers.Main.immediate) {
liveData.removeObserver(observer)
}
}.onEach { value ->
withContext(Dispatchers.Main.immediate) {
if (liveData.value != value) {
liveData.value = value
}
}
}.launchIn(scope)
return stateFlow
}
ORIGINAL:
You can piggyback over the built-in notification system in SavedStateHandle, so that
val state = savedStateHandle.getLiveData<State>(Key).asFlow().shareIn(viewModelScope, SharingStarted.Lazily)
...
savedStateHandle.set(Key, "someState")
The mutator happens not through methods of MutableLiveData, but through the SavedStateHandle that will update the LiveData (and therefore the flow) externally.
I am in a similar position, but I do not want to modify the value through the LiveData (as in the accepted solution). I want to use only flow and leave LiveData as an implementation detail of the state handle.
I also did not want to have a var and initialize it in the init block. I changed your code to satisfy both of these constraints and it does not block the UI thread. This would be the syntax:
val currentUserId: MutableStateFlow<String?> = state.getStateFlow("currentUserId", viewModelScope, sessionManager.chatUserFlow.value?.uid)
I provide a scope and use it to launch a coroutine that handles flow's onCompletion and collection. Here is the full code:
fun <T> SavedStateHandle.getStateFlow(
key: String,
scope: CoroutineScope,
initialValue: T? = get(key)
): MutableStateFlow<T?> = this.let { handle ->
val liveData = handle.getLiveData<T?>(key, initialValue).also { liveData ->
if (liveData.value === initialValue) {
liveData.value = initialValue
}
}
val mutableStateFlow = MutableStateFlow(liveData.value)
val observer: Observer<T?> = Observer { value ->
if (value != mutableStateFlow.value) {
mutableStateFlow.value = value
}
}
liveData.observeForever(observer)
scope.launch {
mutableStateFlow.also { flow ->
flow.onCompletion {
withContext(Dispatchers.Main.immediate) {
liveData.removeObserver(observer)
}
}.collect { value ->
withContext(Dispatchers.Main.immediate) {
if (liveData.value != value) {
liveData.value = value
}
}
}
}
}
mutableStateFlow
}