How to draw gradient and customize your splash screen in compose? - android

I am trying to have a splash screen in our application and I got stuck Abit with the jetpack Compose design. So I want to have a background gradient, I am now using the image which does not fit well in the phone and want to center my logo and text in the middle of the screen how can I achieve that. Mostly centering since I have tried the gradient part and I have no success. Here is my code
Here is my background component
#Composable
fun BackgroundComponents(
#DrawableRes backgroundDrawableRes: Int,
contentDescription: String?,
modifier: Modifier = Modifier,
painter: Painter,
alignment: Alignment = Alignment.Center,
) {
Box(
modifier = modifier
) {
Image(
painter = painterResource(id = backgroundDrawableRes),
contentDescription = contentDescription,
modifier = modifier.matchParentSize()
)
Box(
contentAlignment = Alignment.Center
) {
Image(
painter = painter,
contentDescription = contentDescription,
alignment = alignment
)
}
Text(
modifier =
modifier.padding(top = 36.dp),
text = "Hello and welcome to our app",
color = (colorResource(id = R.color.white)),
fontSize = 16.sp,
)
}
}
This is how I am calling it on the Screen
#Composable
fun Splash(modifier: Modifier = Modifier) {
Column(modifier = modifier.fillMaxSize()) {
BackgroundComponents(
backgroundDrawableRes = R.drawable.ic_launcher_foreground,
contentDescription = "",
modifier = modifier.fillMaxSize(),
painter = painterResource(id = coil.base.R.drawable.notification_bg)
)
}
}
I would like to push the icon and text in the middle and centered, also instead of using an image can I draw that gradient?

You can apply the gradient to the parent Box as background modifier and then just apply the expected alignment to the composable inside the Box.
Something like:
Box(
modifier = Modifier
.fillMaxSize()
.background(
Brush.horizontalGradient(
colors = listOf(
Color.Blue,
Teal200
)
)
),
contentAlignment = Alignment.Center
) {
Column(horizontalAlignment = Alignment.CenterHorizontally) {
Image(
painter = painterResource(id = R.drawable.xx),
contentDescription = "contentDescription",
)
Spacer(Modifier.height(36.dp))
Text(
text = "Hello and welcome to our app",
color = White,
fontSize = 16.sp,
)
}
}

Related

Compose elements not overlapping

I am trying to overlap two different compose elements. I want to show a toast kind of message at the top whenever there is an error message. I don't want to use a third party lib for such an easy use case. I plan to use the toast in every other composable screen for displaying error message. Below is the layout which i want to achieve
So I want to achieve the toast message saying "Invalid PIN, please try again".
#Composable
fun MyToast(title: String) {
Card(
modifier = Modifier
.absoluteOffset(x = 0.dp, y = 40.dp)
.background(
color = MaterialTheme.colors.primaryVariant,
shape = RoundedCornerShape(10.dp)
), elevation = 20.dp
) {
Row(
modifier = Modifier
.background(color = MaterialTheme.colors.primaryVariant)
.padding(12.dp),
horizontalArrangement = Arrangement.Start,
verticalAlignment = Alignment.CenterVertically
) {
Image(
painter = painterResource(id = R.drawable.error_circle),
contentDescription = title
)
Text(
text = title,
fontFamily = FontFamily(Font(R.font.inter_medium)),
fontSize = 12.sp,
color = MaterialTheme.colors.primary,
modifier = Modifier.padding(horizontal = 10.dp)
)
}
}
}
and my screen composable is as follows
#Composable
fun Registration(navController: NavController, registrationViewModel: RegistrationViewModel) {
Scaffold() {
Box(){
MyToast(
title = "Invalid pin, please try again"
)
Column() {
//my other screen components
}
}
}
I will add the AnimatedVisibility modifier later to MyToast composable. First I need to overlap MyToast over all the other elements and somehow MyToast is just not visible
If you want the child of a Box to overlay/overlap its siblings behind, you should put it at the last part in the code
Box(
modifier = Modifier.fillMaxSize(),
contentAlignment = Alignment.Center
) {
Box(
modifier = Modifier.background(Color.Red).size(150.dp)
)
// your Toast
Box(
modifier = Modifier.background(Color.Green).size(80.dp)
)
}
So if I put the green box before the bigger red box like this
Box(
modifier = Modifier.fillMaxSize(),
contentAlignment = Alignment.Center
) {
// your Toast
Box(
modifier = Modifier.background(Color.Green).size(80.dp)
)
Box(
modifier = Modifier.background(Color.Red).size(150.dp)
)
}
the green box will hide behind the red one
You have to solutions, you can either put the Toast in the bottom of your code because order matters in compose:
#Composable
fun Registration(navController: NavController, registrationViewModel: RegistrationViewModel) {
Scaffold() {
Box() {
Column() {
//my other screen components
}
MyToast(
title = "Invalid pin, please try again"
)
}
}
}
Or you can keep it as it is, but add zIndex to the Toast:
#Composable
fun MyToast(title: String) {
Card(
modifier = Modifier
.absoluteOffset(x = 0.dp, y = 40.dp)
.zIndex(10f) // add z index here
.background(
color = MaterialTheme.colors.primaryVariant,
shape = RoundedCornerShape(10.dp)
), elevation = 20.dp
) {
Row(
modifier = Modifier
.background(color = MaterialTheme.colors.primaryVariant)
.padding(12.dp),
horizontalArrangement = Arrangement.Start,
verticalAlignment = Alignment.CenterVertically
) {
Image(
painter = painterResource(id = R.drawable.error_circle),
contentDescription = title
)
Text(
text = title,
fontFamily = FontFamily(Font(R.font.inter_medium)),
fontSize = 12.sp,
color = MaterialTheme.colors.primary,
modifier = Modifier.padding(horizontal = 10.dp)
)
}
}
}
Note: elevation in Card composable is not the same as elevation in XML so it's not going to make the composable in the top, it will just add a shadow but if you want to give the composable a higher z order use Modifier.zIndex(10f)

How to achieve layout with jetpack compose where icon is position absolute on column layout

I have comment box and need to put icon on specific position ( bottom right ). I need to make something like position absolute where my icon button need to be bottom right inside comment box. Here is image what I am trying to achieve. Any help or idea?
You can do it by using Modifier.offset{} and putting your Icon inside a Box with Modifier.align(Alignment.BottomEnd)
#Composable
private fun Test() {
Column(modifier = Modifier.padding(10.dp)) {
Box(
modifier = Modifier
.width(200.dp)
.background(Color.LightGray.copy(alpha = .5f), RoundedCornerShape(8.dp))
.padding(4.dp)
) {
Column(
modifier = Modifier.fillMaxWidth()
) {
Text("Title", fontSize = 20.sp)
Text("Comment")
}
val offsetInPx = with(LocalDensity.current) {
16.dp.roundToPx()
}
Icon(
imageVector = Icons.Default.Settings,
contentDescription = null,
modifier = Modifier
.offset {
IntOffset(-offsetInPx, offsetInPx)
}
.shadow(2.dp, RoundedCornerShape(40))
.background(Color.White)
.padding(horizontal = 10.dp, vertical = 4.dp)
.size(30.dp)
.align(Alignment.BottomEnd),
tint = Color.LightGray
)
}
Spacer(modifier = Modifier.height(4.dp))
Text("Reply", color = Color.Blue)
}
}

How to handle border and background in compose shape?

In the code the image border only on the sides, not on the corners.
for the button, the background goes out of the shape/border.
I only managed to "fix" the button by using a fixed height but I don't understand why a fixed height help and I wonder if there is another way to do this.
#Composable
fun Test(){
Column(modifier = Modifier.padding(5.dp)) {
Image(
painter = painterResource(id = R.drawable.ic_close),
contentDescription = null,
modifier = Modifier
.clip(CircleShape)
.border(1.dp, Color.Red)
.size(20.dp)
)
OutlinedButton(
onClick = { },
border = BorderStroke(1.dp, Color.Red),
shape = RoundedCornerShape(5.dp),
modifier = Modifier
.clip(RoundedCornerShape(5.dp))
.fillMaxWidth()
.background(Color.Green)
) {}
}
}
For the Image, remove the clip modifier and use the shape inside the border parameter:
Image(
painter = painterResource(id = R.drawable.ic_xxx),
contentDescription = null,
modifier = Modifier
//.clip(CircleShape)
.border(1.dp, Color.Red, CircleShape)
.size(20.dp)
)
For the OutlinedButton use the colors attribute to assign the background color instead of the Modifier.background
OutlinedButton(
onClick = { },
border = BorderStroke(1.dp, Color.Red),
shape = RoundedCornerShape(5.dp),
modifier = Modifier
//.clip(RoundedCornerShape(5.dp))
.fillMaxWidth(),
//.background(Color.Green),
colors = ButtonDefaults.outlinedButtonColors(backgroundColor = Green),
)

JetPack Compose Button with drawable

How can we achieve this in jetpack compose
I'm doing something like this
Button(
elevation = ButtonDefaults.elevation(
defaultElevation = 0.dp,
pressedElevation = 8.dp,
disabledElevation = 0.dp
),
onClick = { onClick },
shape = RoundedCornerShape(28.dp),
modifier = modifier
.fillMaxWidth()
.shadow(0.dp),
contentPadding = PaddingValues(15.dp),
colors = ButtonDefaults.buttonColors(backgroundColor = Color.White),
border = BorderStroke(1.dp, Color.Grey)
) {
Box(modifier = modifier.fillMaxWidth(),
contentAlignment = Alignment.Center) {
Icon(
imageVector = imageVector,
modifier = Modifier
.size(18.dp),
contentDescription = "drawable icons",
tint = Color.Unspecified
)
Spacer(modifier = Modifier.width(10.dp))
Text(
text = buttonText,
color = Color.Black,
textAlign = TextAlign.Center
)
}
}
So as you can see the Google logo is just left of the text I need it at the start of the box so how can I do this.
You can use align(Alignment.CenterStart) on the Icon's Modifier parameter to center the icon around the start of the Box Composable. This alignment will have priority over the Box's alignment parameter.
You can also delete the Spacer composable because the Box layout children are stacked one on top of the other in the composition order. So the Spacer composable is basically laying below the Text composable in the center.
If you want some space between the Icon and the Text, you could use some padding around the Icon instead.
Try this (It worked for me) :
Box(modifier = modifier.fillMaxWidth(),
contentAlignment = Alignment.Center) {
Icon(
imageVector = imageVector,
modifier = Modifier
.size(18.dp)
.align(Alignment.CenterStart),
contentDescription = "drawable icons",
tint = Color.Unspecified
)
Text(
text = buttonText,
color = Color.Black,
textAlign = TextAlign.Center
)
}
#Composable
fun GoogleButton(
modifier: Modifier = Modifier,
imageVector: ImageVector,
buttonText: String,
onClick: (isEnabled: Boolean) -> Unit = {},
enable: Boolean = true,
backgroundColor: Color,
fontColor: Color,
) {
Button(
onClick = { onClick(enable) },
modifier = modifier
.fillMaxWidth()
.shadow(0.dp)
.noInteractionClickable(enabled = false) { onClick(enable) },
elevation = ButtonDefaults.elevation(
defaultElevation = 0.dp,
pressedElevation = 0.dp,
hoveredElevation = 0.dp,
focusedElevation = 0.dp
),
shape = RoundedCornerShape(28.dp),
contentPadding = PaddingValues(15.dp),
colors = ButtonDefaults.buttonColors(
backgroundColor = backgroundColor,
contentColor = fontColor
),
border = BorderStroke(1.dp, MaterialTheme.colors.getButtonBorderStroke)
) {
Box(
modifier = Modifier
.fillMaxWidth(),
contentAlignment = Alignment.Center
) {
Row(
modifier = Modifier
.fillMaxWidth()
.align(Alignment.CenterStart)
) {
Spacer(modifier = Modifier.width(4.dp))
Icon(
imageVector = imageVector,
modifier = Modifier
.size(18.dp),
contentDescription = "drawable_icons",
tint = Color.Unspecified
)
}
Text(
modifier = Modifier.align(Alignment.Center),
text = buttonText,
color = MaterialTheme.colors.loginButtonTextColor,
textAlign = TextAlign.Center,
fontSize = 16.sp,
fontFamily = FontFamily(
Font(
R.font.roboto_medium
)
)
)
}
}
}
As suggested in other answers you can wrap the content with a Box.
As alternative you can simply use the RowScope of the Button without any container.
Just apply a weight(1f) modifier to the Text and an offset(x=- iconWidth/2).
Something like:
Button(
//....
) {
Icon(
imageVector = imageVector,
modifier = Modifier.size(iconWidth),
contentDescription = "drawable icons",
tint = Color.Unspecified
)
Text(
text = "Button",
color = Color.Black,
textAlign = TextAlign.Center,
modifier = Modifier
.weight(1f)
.offset(x= -iconWidth/2) //default icon width = 24.dp
)
}
If you want to use a Box, remove the contentAlignment = Alignment.Center in the Box and use:
Box(modifier = Modifier.fillMaxWidth()) {
Icon( /* ..... */ )
Text(
modifier = Modifier.fillMaxWidth(),
text = "buttonText",
textAlign = TextAlign.Center
)
}
Box doesn't provide bounds, so for longer texts, it causes overlapping. Row works better for me. Also, you can use Spacer here which is not possible for Box. In my case, I have used spacedBy as a replacement for Spacer:
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.spacedBy(16.dp),
verticalAlignment = Alignment.CenterVertically
) {
Icon(
painter,
contentDescription = null
)
Box(
modifier = Modifier.weight(1F),
contentAlignment = Alignment.Center
) {
Text(buttonText)
}
}
Box(contentAlignment = Center){
Icon(Modifier.align(CenterStart))
Text()
}

No ripple effect in Jetpack Compose

There is no ripple effect when I click on MyBox() I've added MyTheme(){} to main #Composable screen but it doesn't work. Is something missing?
#Composable
private MyBox(onClickInvoked: () -> Unit) {
MyAppTheme(isSystemInDarkTheme()) {
Box(
modifier = Modifier
.fillMaxWidth()
.wrapContentHeight()
.clip(RoundedCornerShape(10.dp))
.background(MaterialTheme.colors.onBackground)
.clickable(onClick = { onClickInvoked.invoke() })
.padding(horizontal = 10.dp, vertical = 15.dp)
) {
Text(
text = "My text",
modifier = Modifier
.align(Alignment.CenterStart)
.padding(end = 95.dp)
.wrapContentWidth()
.wrapContentHeight(),
color = MaterialTheme.colors.primary
)
Image(
painter = painterResource(R.drawable.icon),
modifier = Modifier
.align(Alignment.CenterEnd)
.padding(end = 20.dp)
.size(60.dp)
)
}
}
}
With compose 1.0.5, I see the default indication after set clickable is
LocalIndication.current. And LocalIndication.current is PlatformRipple. Therefore, after you set clickable to your Box, it will have ripple effect.
In your case, I think the ripple effect won't display because your Box background is too dark (normally MaterialTheme.colors.onBackground is black on Light theme)
I think you can change the ripple effect color to make it easy to see.
Surface(
onClick = { onClickInvoked.invoke() },
modifier = Modifier.fillMaxWidth(),
shape = RoundedCornerShape(10.dp),
color = MaterialTheme.colors.onBackground, // normally it is black on Light theme
indication = rememberRipple(color = Color.White) // color for your ripple, you can use other suitable MaterialTheme.colors for your case to support Light/Dark mode
) {
Box(modifier = Modifier.padding(horizontal = 10.dp, vertical = 15.dp)) {
// your Box content
...
}
}
There is a Modifier.indication but after testing I see it not working with Modifier.clickable so I use Surface
I don't really know if there is a problem with your theme. I try to pass the material theme, and the ripples will display normally
MaterialTheme() {
Box(
modifier = Modifier
.fillMaxWidth()
.wrapContentHeight()
.clip(RoundedCornerShape(10.dp))
.background(MaterialTheme.colors.secondary)
.clickable(onClick = { t = "My text" })
.padding(horizontal = 10.dp, vertical = 15.dp)
) {
Text(
text = t,
modifier = Modifier
.align(Alignment.CenterStart)
.padding(end = 95.dp)
.wrapContentWidth()
.wrapContentHeight(),
color = MaterialTheme.colors.primary
)
Image(
painter = painterResource(R.drawable.ic_launcher_foreground),
modifier = Modifier
.align(Alignment.CenterEnd)
.padding(end = 20.dp)
.size(60.dp),
contentDescription = ""
)
}
}

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